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Erfan Roghani
Приєднався 9 сер 2014
Hey there, welcome to my channel - the ultimate fusion of aerospace engineering and flamenco guitar solos. As a Ph.D. candidate in the former, I'm constantly exploring the frontiers of what's possible. And when I'm not busy developing vision-based navigation methodologies for flying robots, I'm unleashing my inner guitar hero with cool music covers. But why stop there? Let's throw in some Unity game engine know-how and epic video game walkthroughs for good measure.
Unity Tutorial 5--Defining Variables in your Unity C# scripts
In this video, I show you how to define variables at the class level or locally and how to access them from other C# scripts.
00:07 Recap
00:31 Defining Local Variables
00:49 Integers
02:31 Decimal numbers (float or double)
05:24 Precision of float and double types
09:09 Strings
12:07 Vector2
13:54 Vector3
14:50 Private class-level variables
18:35 Public class-level variables
21:15 Accessing public class-level variables from other scripts
00:07 Recap
00:31 Defining Local Variables
00:49 Integers
02:31 Decimal numbers (float or double)
05:24 Precision of float and double types
09:09 Strings
12:07 Vector2
13:54 Vector3
14:50 Private class-level variables
18:35 Public class-level variables
21:15 Accessing public class-level variables from other scripts
Переглядів: 38
Відео
Unity Tutorial 4--Basics of Coding for Unity
Переглядів 199 годин тому
In this video, I show you how to create C# code for Unity and briefly introduce the template of an empty C# code in the platform. 01:47 Connecting VS Code to Unity 02:12 Namespaces 06:07 Unity and Object-Oriented Programming 06:40 Name of the Scripts and Variables 09:04 The Start and Update Voids in Unity
Unity Tutorial 3--Introduction to Unity Layout
Переглядів 41День тому
In this video, I briefly introduce you to a new, empty Unity project's default layout and show you how to create game objects and set their transform. 05:04 Setting game objects' transform 07:50 Fine-tunning game objects' transform 09:38 The Euler angles in Unity
Unity Tutorial 2--Creating/Opening Unity Projects
Переглядів 4414 днів тому
In this video, I show you how to create a new Unity project or open an already-created one. 00:42 Creating a new project 00:47 Opening an already-created project
Syberia 1 | Complete Gameplay Walkthrough - Full Game | No Commentary
Переглядів 894Рік тому
Syberia 1 is a point-and-click adventure game developed by Microids. Players take on the role of Kate Walker, a lawyer who embarks on a journey to Siberia to unravel the mysteries of an old toy factory and discover the truth behind the previous owner's death.
Unity Tutorial 1---Installing the Unity game engine on Windows
Переглядів 128Рік тому
In this video, I show you how to install the Unity game engine on your Windows system using a platform called Unity Hube. I will also show you how to find and install your preferred version of Unity from the Unity archive and install it using this platform. You will also see how to install the Visual Studio compiler if it is required for the version of Unity you are installing. 00:16 Downloadin...
Twelve Minutes | Complete Gameplay Walkthrough - Full Game | No Commentary
Переглядів 138Рік тому
TWELVE MINUTES is an interactive thriller-mystery video game that Luis Antonio & Nomada Studio developed. 00:00:00 Opening Credits 00:02:06 Entrance 00:03:33 Loop 1: We're pregnant! 00:09:57 Loop 2: I'm in a time Loop. 00:16:36 Loop 3: What are we being accused of exactly? 00:26:18 Loop 4: I'm on your side 00:33:20 Loop 5: Who would he listen to? (Or I'm starving :D) 00:42:11 Loop 6: The Monste...
An RGB-D Data Set Built for Monocular Depth Estimation in Unity3D
Переглядів 1324 роки тому
The simulation environment is the Vicon capture area of the Aerospace Research Center (ARC) of Istanbul Technical University.
Monocular Depth Estimation With Model Trained on Synthetic Data and Fine-tuned with Real Data
Переглядів 994 роки тому
Monocular Depth Estimation With Model Trained on Synthetic Data and Fine-tuned with Real Data
An RGB Data Set Developed for Monocular Depth Estimation in Unity 3D
Переглядів 1584 роки тому
An RGB Data Set Developed for Monocular Depth Estimation in Unity 3D
Why use VSC and not VS?
It is a personal preference. I write Python too so I go with VSC
👍👍👍✔️✔️✔️✔️
@@parvanehalivand3252 thank you so much 🙏
The guy who took Oscars hands reminds me of Phantom of the Opera. His obsession.
thank you <3
You are very welcome, Mojtaba! <3
zende bad <3
Mokhlesam <3
❤️👌👌
🙏🙏🙏
Amazing game play 👏🏻
Thank you, Hamed.