- 47
- 5 674
Canyobility
Приєднався 1 січ 2021
Hello, and welcome to this channel.
I use this channel to upload environmental designs of desert regions, and development logs on other Roblox projects. If any of those seem interesting, feel free to subscribe.
I have a Flickr page where I would post my environments in higher definition, and other environmental screenshots that I never recorded, feel free to check it out.
www.flickr.com/people/201076153@N06/
I use this channel to upload environmental designs of desert regions, and development logs on other Roblox projects. If any of those seem interesting, feel free to subscribe.
I have a Flickr page where I would post my environments in higher definition, and other environmental screenshots that I never recorded, feel free to check it out.
www.flickr.com/people/201076153@N06/
Distant horizons
I've recently been exploring Minecraft with the Distant Horizons mod, and the experience has been amazing. Having such high render distances has been something I've wanted to try for a long time, and the results did not disappoint. In this video, I've pushed the settings close to their limits for both Distant Horizons and medium shader quality, while maintaining a consistent 30 FPS.
The background music featured in this video is "The Memory Zone," a track from The Stanley Parable: Ultra Deluxe, owned by Crows Crows Crows.
ua-cam.com/video/ssPLJgVL3JA/v-deo.html
Mods used:
○ Distant Horizons
○ Chunky
○ Indium
○ Iris
○ Noisium
○ Sodium
○ Tectonic
Timestamps:
00:00 - Video starts
4:13 - Sunset begins
5:31 - Moonrise starts
10:14 - Snow starts
14:05 - Sunrise begins
24:47 - Sunset begins
29:46 - Snow stops
32:16 - Second horse sighting
33:40 - Unobstructed sunrise starts
40:11 - The horse escapes
44:08 - Sunset begins
45:27 - Moonrise starts
54:00 - Overcast sunrise starts
The background music featured in this video is "The Memory Zone," a track from The Stanley Parable: Ultra Deluxe, owned by Crows Crows Crows.
ua-cam.com/video/ssPLJgVL3JA/v-deo.html
Mods used:
○ Distant Horizons
○ Chunky
○ Indium
○ Iris
○ Noisium
○ Sodium
○ Tectonic
Timestamps:
00:00 - Video starts
4:13 - Sunset begins
5:31 - Moonrise starts
10:14 - Snow starts
14:05 - Sunrise begins
24:47 - Sunset begins
29:46 - Snow stops
32:16 - Second horse sighting
33:40 - Unobstructed sunrise starts
40:11 - The horse escapes
44:08 - Sunset begins
45:27 - Moonrise starts
54:00 - Overcast sunrise starts
Переглядів: 146
Відео
Contrasting Walls | Unreal Engine 5
Переглядів 782 місяці тому
This was my first real experiment with night scenes, I will likely put more experiments on my own before I record this again. You can download the final result from my Flickr page, listed below. www.flickr.com/photos/201076153@N06/53948407838/in/dateposted-public/
Desert valley | Unreal Engine 5
Переглядів 512 місяці тому
To download the final image, go to this link listed below; and thank you for clicking this video. www.flickr.com/photos/201076153@N06/53933541485/in/dateposted-public/
Cliffs at the Break of Sunrise | Unreal Engine 5
Переглядів 592 місяці тому
If you would like to see the final screenshot, follow this link: www.flickr.com/photos/201076153@N06/53926719602/in/dateposted-public/
Canyons at dawn | Unreal Engine 5
Переглядів 262 місяці тому
If you would like to see the final screenshot, follow this link: www.flickr.com/photos/201076153@N06
Desert Base Level Art | Unreal Engine 5
Переглядів 4182 місяці тому
You can download a higher resolution image here: www.flickr.com/photos/201076153@N06/53903147318/in/dateposted-public/ Note: The thumbnail is using a cropped version of the image so it looks pretty. If I used the full image, there would be black bars on both sides, which was not appealing. I guess its kind of better than you may have expected.
Roblox: ECCF Reactor Core Meltdown
Переглядів 1982 місяці тому
This is not one of my older videos, however its one of my older projects, so I realize I may want to publish this video as well. THIS WAS AN UNFINISHED PROJECT, AND DOES NOT REPRESENT MY CURRENT SKILLS - This game is poorly optimized & unfinished, so I will not open it for other players to play. If anyone wants me to create a custom meltdown like this they can play, I will gladly do it. Coding ...
Desert ledge level art | Unreal Engine 5
Переглядів 703 місяці тому
You can directly download the image from this link: www.flickr.com/photos/201076153@N06/53886886337/in/dateposted-public/
Roblox studio: Building a control room without a plan
Переглядів 573 місяці тому
I hope to make this a series where I flesh out the control room into something amazing. For now, this is a block out of what I want it to look like; and what to expect. The thumbnail was I made after the video, I hope you like this.
Roblox studio light beams demo
Переглядів 1883 місяці тому
Showcase of my attempt to create "real" colored lights. I have included a lot of information on usage in the DOCSTRING for those who are interested. Bloom was used in this video, however its very weak and only noticeable around parts. Below is a buy link create.roblox.com/store/asset/18404116630/Volumetric-Fog-Test
Mesa Cliffside | Unity HDRP
Переглядів 627 місяців тому
The assets you may see in this video was developed by Goatogrammetry, below are the links to his website and the unity store. Unity store: assetstore.unity.com/packages... Goatogrammetrys website (for those who are interested): www.goatogrammetry.com/
Desert lowlands level art | Unity HDRP
Переглядів 268 місяців тому
The assets you may see in this video was developed by Goatogrammetry, below are the links to his website and the unity store. Unity store: assetstore.unity.com/packages... Goatogrammetrys website (for those who are interested): www.goatogrammetry.com/
Desert Heights | Unity HDRP
Переглядів 369 місяців тому
If you like to see the final screenshot, you should check the community tab. The assets you may see in this video was developed by Goatogrammetry, below are the links to his website and the unity store. Unity store: assetstore.unity.com/packages... Goatogrammetrys website (for those who are interested): www.goatogrammetry.com/
Lethal company | Mansion on Assurance
Переглядів 1829 місяців тому
Once I get mansion on Vow my life will be complete
Lethal company | mansion on experimentation.
Переглядів 1,1 тис.9 місяців тому
The chances of getting a mansion on experimentation is 0.332%, and I managed to get lucky enough to get the mansion map the day I bought the game during a solo run; That is very lucky. The rest of the run was very good, made it to 3 quotas on a solo run, because this is my second attempt ever, I say that's very good.
If anyone would like to see more of these, I would be more than happy to make more of these so once I start up my standard uploads in a few weeks. I have been considering switching away from smaller builds, for a single shot, in favor of larger builds taking the span of multiple videos, I would love to know what you would think! I realize this is not my usual video, or my target demographic, but thank you for stopping by regardless, it really does mean a lot.
Wish my pc was powerful enough to run this mod effectively (edit: fixing "pc" because auto correct is helpful)
DH requires a lot of messing around to get something that both looks and plays good: It took me a month of messing around to get the setup I use now. That being said, as DH chunks are seen from far distances, you do not need to set the quality as high as I have for it to feel more immersive.
Almost uncanny
yes
I wish i had the kind of patience to build something as good as this. Nice dude!
this is cool edit: btw im ur 111th sub ♻️
I got an idea for meltdown phases: Phase 1: when the core reach 5000 C the core will start the meltdown and announcemnt says "attention the core has reach 5000 C a meltdown is about to occur a code orange is activated" in this phase is when shutdown is available once its available you must meet the demands to activate Phase 2: when the shutdown expires the code red happend and the facility is gonna get some destructions once it happends you need to avoid the obstacles and the core ring will get litle bit faster and the facility will shake it can be random explosions or even big explosion around the facility Phase 3: the core will enter into thermal runaway which basicly the core temp will rise really fast uncontroled when it happends its too late and you need to evac to topside or bunkers also when core get in to this phase the core itself will become white and the rings will be get really faster and once this happends the code black will initiate once the time reach 30 secunds the core structer collapses and then the bunkers closes and then core explodes I hope this helps also sorry for bad english
Also the meltdown phase 3 reach will play a nuclear siren and lockdown happends
@@rianalmeidasantos5999I have been thinking about making a full meltdown event for a while now. If I were to put the time into it, around 3-4 weeks, would you consider watching it?
Sure 👍
Flood
Fr
That's really just all this was in a nutshell.
That was kinda dissapointing
Sorry I couldn't get back to you sooner, I had some technical issues; but yes, I agree, as the creator of this event, I 100% agree. That's likely to be expected with the event being unfinished; as it is an old project after all. It mainly suffered with scope creep rather badly, I figured it made more sense to move on than finishing it. If I get enough requests, I will create a custom meltdown event from scratch, scripted and everything. If I spend more time on it, I could create something very worth while. This was in no way a representation of my current skills. But thanks for coming back and leaving a reply. It really means a lot.
I hope you make meltdown longer like 10 minutes uhh idk So the reason why found this dissapointing its bc meltdown is too short and also the meltdown looks like a flood than the actual Nuclear meltdown chaos but I hope your game get into puplic and record also I hope its gonna be better than this and the game is actually looks pretty good looks like an scp I love this mix type I hope you don't give up bc it looks amezing anyways I hope your game gets better :)
@@rianalmeidasantos5999 Thank you for this response, this has been one of the most helpful comments I have received in a very long time. The game you see here is unfortunately canned, just because of its scope. In addition to all the core game features, I also had to come up with my own anomaly's, lore, artwork, and map in general. It doesn't sound like a lot on text, however this could have easily taken me 1/2 years. The scope was too large. Unfortunately, I did give up in this case, I believe it was for the best. Where I gave up, I have been preparing for a new game in the future. After having a few years of planning, and failing, and trying again, I have came up with my own unique concepts for what I want my facility to be, or its graphical appearance. I strongly hope it will make up for it in the future. There is just one large task that I need to take care of first.
Your scripting and use of Roblox features is impressive, especially considering that you tackled this project on your own. Even if it's an older project, it stands out compared to what many creators with similar experience can achieve. Great work!
Gosh I wish I was this talented (recognize me? I dont know how I got here either)
More informational/showcase videos will be coming soon on other tricks like this for Roblox studio, and I finally started development of the Coreplex Framework, after a month of planning. I am working on a video for that and hope to get the first one out in 1-2 weeks - it needs to be longer because I am also attaching explanations and what I am trying to do. edit: Sorry, I apparently recorded in 480p for some reason, sorry about that.
Increible dominio del entorno tienes crack, gracias por compartirnos el link, buscaré esos assets!
hope you keep uploading bro! beautiful stuff
Thank you for the response. I never got around to this comment unfortunately, so im sorry about that. It really is sort of ironic you left this comment on this video specifically. Usually I rarely get comments like this, usually its bots or none at all. You leaving it right on the video when my inspiration finally died is sort of sad actually. Anyways the point of this comment is I have plans to begin uploading again in the near future, and as I review my channel, this comment has been inspiring. I have a community post planned for tomorrow if your interested, and have a great day!
That looks really good Great work :)
good haul :)
What's the seed?
I dont remember the seed, sorry.
The fact that this video got over 4 times more views than my normal content is making me re-consider my content decisions lmao. Edit: This comment was sarcastic. I am still going to continue what im doing.
yeah no offense if you're looking for views i suggest making more unique eye grabbing thumbnails, or just redoing your content as a whole
just play current popular game :d
@dellgandhi8076 that only works for when the game is popular, afterwards the content will die out
@@pumpco Yeah; I agree. Im not stopping what im doing any time soon, I really dont care about high view counts. However, it is true that I could make them more eye catching.
@dellgandhi8076 Yeah, I figured it would be one of my most popular videos uploaded view wise due to the popularity of lethal company; However, I underestimated that number.
This is some crazy rng
Give me your seed
WHOOOOAAAAAAA
@@darkbobblackpants9747shut
pause
I seed what you did there.
PAUSE
Note: I have made the decision to use the UA-cam auto generated screenshot for the video thumbnail instead of a screenshot; Imply put I forgot to take a screenshot, and taken a screenshot from that box on the bottom left is not exactly the nicest thing out there.
Ah Yes What good times
Create links to download these projects
The challenge pertaining to downloading the projects lies in the cost associated with the rock assets, which amounts to $75. As the owner, I am hesitant to distribute them without charge given I currently lack knowledge on the appropriate procedure to do so. Given my limited familiarity with the Unity Store, it is plausible that there exists a method which I am presently unaware of. I will look into it now; however, I cannot promise to provide the assets free of charge at this time. Sorry about that.
The word .. you are creative .. is not enough for you
creative as usual bro 💜
hi .. can u share project for us 😊
Hello, thanks for your reply I will look into it, however I don't exactly know how to do that at the moment. Sorry
@@Canyobility ok .. i'm waiting .. i followed u 💜
sorry that the water is choppy. the render distance was maxed out so you guys could see the mountains. Setting the playback speed to 1.5 seems to remove most of the choppiness although it also speeds up the water sounds.
Nice:) I like it:)
Cool
Wow very nice work!
I made the mistake of forgetting to rename this upload before it got automatically uploaded, sorry about that
þrðmð§m
looks great man keep it up
I dont know why the video was scaled down somehow, for some reason; Sorry about that The scene took a total of 1 hour and 14 minutes to create.
a few end cities
with roblox's default recorder. My actual one, Xbox gamebar won't work and im too lazy to fix it.