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BSC
Приєднався 18 вер 2006
Oh! Zeit, Kraft, Geld, Geduld.
symfonee - 256 bytes executable music on Amstrad CPC
"symfonee" by BSC
A concerto for two-faced envelope-generator
Paired with a digital delay in 5 bytes
For the Amstrad/Schneider CPC range
Released at Lovebyte 2024 - Placed 3rd in the oldskool exemusic compo.
Download at www.pouet.net/prod.php?which=96059
A concerto for two-faced envelope-generator
Paired with a digital delay in 5 bytes
For the Amstrad/Schneider CPC range
Released at Lovebyte 2024 - Placed 3rd in the oldskool exemusic compo.
Download at www.pouet.net/prod.php?which=96059
Переглядів: 64
Відео
Betasoft - early CPC demo
Переглядів 1042 місяці тому
One of the first "demos" I have written for the Amstrad CPC back in 1986. Not very fancy, but at least some rasters and even a crude way of hardware scrolling (using CRTC register 2). Yes, there was no music or even sound effects.
megamix.sng cover made in fasttracker 2 visualized
Переглядів 2862 місяці тому
This is a cover of a ZX Spectrum Soundtracker song which in turn was a cover of Star Tracks by Rygar (ua-cam.com/video/15LsV-JCr0k/v-deo.html). I made it in faststracker 2, using a couple of (super tiny) samples borrowed from another Amiga mod. I visualized the track using corrscope.
BSC First (Acorn Archimedes Demo)
Переглядів 643 місяці тому
A re-upload of my first (and last) Acorn Archimedes demo. Written and originally released in 1993 but for some strange reason it didn't get the crazy worldwide attention it clearly deserved. Recorded using archi.medes.live, running in your browser. Music by Peter Salomonsen. Download at m.pouet.net/prod.php?which=97015
BSC2a - Amstrad CPC Soundtrakker tune visualized (corrscope)
Переглядів 604 місяці тому
I made this tune in the early 90s and it was actually never used for anything like a game or demo. Created on the Amstrad CPC using Soundtrakker 128 and visualized with corrscope.
Pattern Mash - Amstrad CPC 128 bytes intro
Переглядів 3496 місяців тому
This was released at Lovebyte 2024 in the oldschool 128 bytes intro competition. Features some pattern mixing & mashing and a stereo drone sound with two slightly detunes notes to yield something akin to binaural beats. See www.pouet.net/prod.php?which=96058 for a download link.
Hysteria by MUSE in Javascript. Visualized with corrscope.
Переглядів 408 місяців тому
A visualisation of Hysteria by MUSE in Javascript, made using dittytoy (link below). Everything you hear is generated in real-time by around 30k of Javascript. Be sure to check out the latest version on dittytoy because I made some changes in the meantime, but since the video was already made, I thought I upload it anyhow. dittytoy.net/ditty/7918dc2b3b "Dittytoy allows you to create generative ...
BSC Megademo - 4 bitplanes part
Переглядів 71Рік тому
A world record? Or just another random old CPC thingie? Or something else? This should have been part of my other video of BSC Megademo, but the emulator I used for recording failed to show this part, so here it is for all of you who have eagerly sitting in anticipation :)
Space Debris Amstrad CPC Soundtrakker cover visualized with corrscope
Переглядів 885Рік тому
Well, yes, the legendary Amiga module "Space Debris" by Captain, covered on the Amstrad CPC using Soundtrakker 128 and visualized with corrscope. I played a bit with corrscope's settings to have some colours and stuff. The Amiga module - modarchive.org/index.php?request=view_by_moduleid&query=57925 Soundtrakker 128 - www.cpcwiki.eu/index.php/Soundtrakker Corrscope - corrscope.github.io/corrscope/
klimper - klimper - CPC Sid emulation visualized
Переглядів 1282 роки тому
A visualization using corrscope of a tune I wrote on the CPC back in the 90s using Soundtrakker. I think it was inspired by a C64 tune that I liked. The track was recorded from my SID emulation engine, consisting of 3 virtual SID channels: one saw-tooth wave and two square-wave with varying duty cycle then split into left and right and finally turned into a video :)
klimper - bsc slow - CPC Sid emulation visualized
Переглядів 842 роки тому
A visualization using corrscope of a tune I wrote on the CPC back in the 90s using Soundtrakker. I think it was inspired by a C64 tune by Padua that I liked. The track was recorded from my SID emulation engine, consisting of 3 virtual SID channels: one saw-tooth wave and two square-wave with varying duty cycle then split into left and right and finally turned into a video :)
BSCDEMO9.16 - 16 bytes CPC intro with random xor graphics
Переглядів 1282 роки тому
BSCDEMO9.16 A 16 byte intro by BetaSoftCologne of SymbiosiS^GCS Featuring a random-xor-graphics generator Greetings to everyone in the CPC scene, the folks at CPC-Wiki and my mum
BSCDEMO9.64 - 64 bytes CPC intro with sawtooth synth and generative gfx
Переглядів 1782 роки тому
BSCDEMO9.64 A 64 byte intro by BetaSoftCologne of SymbiosiS^GCS Featuring a 2-channel sawtooth-based synth and a 16-bit-overflow based graphics generator Greetings to everyone in the CPC scene, the folks at CPC-Wiki and my mum Download and like at www.pouet.net/prod.php?which=91071
BSCDEMO9.128 - 128 bytes CPC intro with stereo sawtooth synth and random-generated music
Переглядів 2172 роки тому
BSCDEMO9.128 A 128 byte intro by BetaSoftCologne of SymbiosiS^GCS Featuring a 2-channel stereo sawtooth-based synth with a random music generator (based on a RNG by Grim, see 64nops.wordpress.com/2021/02/07/pseudo-random-number-generators/) Greetings to everyone in the CPC scene, the folks at CPC-Wiki and my mum Download and vote at www.pouet.net/prod.php?which=91070
RUN! - SID emulation on Amstrad CPC visualized
Переглядів 3173 роки тому
This is a visualization of my stereo SID "emulation" engine (one saw-tooth voice and two pulse-width modulated square-wave voices) playing the tune used in RUN!, a little CPC demo showcasing that audio engine. RUN! can be found at www.pouet.net/prod.php?which=88709 This video was created using the fantastic corrscope: github.com/corrscope/corrscope
Amstrad CPC stereo SID emulation visualized with corrscope
Переглядів 2393 роки тому
Amstrad CPC stereo SID emulation visualized with corrscope
My first (and probably last) Archimedes Demo
Переглядів 1703 роки тому
My first (and probably last) Archimedes Demo
Amstrad CPC 1-bit engine 4 channel beating effect
Переглядів 3543 роки тому
Amstrad CPC 1-bit engine 4 channel beating effect
Amstrad CPC 1 Bit 3 channel player demo
Переглядів 3664 роки тому
Amstrad CPC 1 Bit 3 channel player demo
Amstrad CPC playing 4 channel music using the Betalicious Buzzer engine
Переглядів 4364 роки тому
Amstrad CPC playing 4 channel music using the Betalicious Buzzer engine
CPC doing the best MOD ever?!
Yes indeed, one of the best mods for sure, I hope you like it.
This demo is mind blowing, specially for 1993
awesome megademo. 'crazy scroll": great memories. Took me 25 years to understand the trick, and led me to wirte 'still scrolling'
Is it an amstrad CPC demos ??? 😵
No, it runs on the Acorn Archimedes, a machine with a 32-bit RISC processor :)
wooooaaaaa
Crazy Scroll Love this Part but also other demo part !
Hmm, did BSC put a Gravis Ultra Sound in an Amstrad CPC o.O ?
Hey why didnt u finish ayay ?
Laziness would be the most accurate :)
@@fygarOnTheRun I understand... it must be a lot of hassle and work, but nevertheless, it's a big waste. TY
super impressive, I just hope ibuprofen was provided ;)
I hope so too!
Lovely ...can you program CPC to create binaural beats ? Thank you kindly.
Yes I can, have a look at ua-cam.com/video/635ktbZB2sw/v-deo.html
Every time I listen to it I think this cannot sound on a CPC. You are definitely a magician!
Wow, thank you!
naja,,, läuft das auch auf einem CPC 664?
Very nice cover
Glad you like it!
ua-cam.com/video/3nnFhA0GRaQ/v-deo.html
and another song by me :) ua-cam.com/video/--grP2CZlrs/v-deo.html
i remember when i saw that first time .... just insane :) It made me want to do demos ;)
Really nice conversion guy, you are one of the best music guy on CPC in my opinion
here is one of the songs I'm most proud of, ua-cam.com/video/QCUXi71Cnb0/v-deo.html especially from 1:28, made with your master software soundtracker 128 ;) I no longer have a cpc and I no longer have anything to read my floppy disks but I have a lot of music
and a no credited one i like (always with st128) ua-cam.com/video/--grP2CZlrs/v-deo.html
That's a really nice tune, but the drums are either samples or you are a master of drum design on the CPC :)
I like your tunes, did you retire from making CPC music? That would be a true loss.
@@fygarOnTheRun hey , thank you master, i really retired coz i've not real hardware ..... to your space debris CPC version, i understand how it's hard to get 4 channel on 1, for my side, i translated Elysium from Jester, i don't know if you ever heard it ua-cam.com/video/3nnFhA0GRaQ/v-deo.html (5'17) to my opinion you are one of the best AY composer with certainly Kangaroo. and when i was young i saw your demos and say "hooow what that shiiiit xD" especially your border scroll. and all of my song composed with your ST128, for me the best tool, maybe i try to do new song but i need real hardware :) Longshot and One try to find it to me :)
That tune : <3
Correct me if I am wrong, but is this running in 640 by 200 mode? Seems very high detail so I am impressed that you got so many colours visible on what would normally be a 1bit colour depth (former C64 coder here with honest respect for CPCs).
The actual mode used here is Mode 1 which has a resolution of 320x200 pixels and can display 4 colours (out of 27) at once. This here is a mode 1 screen reduced in width - 256 pixels I guess. All the additional colours you see are due to rasters. A common effect on most 8-bit machines :)
@@fygarOnTheRun Ah, yes - I forget that the Motorola 6845 and the custom ASIC were rather flexible. I recall ZZKJ releasing a hack that allowed 160x200 with 8 colours to reduce RAM usage (and this CPU time)? Compared to the C64, the CPC certainly had a more vibrant palette (my principle point of envy). The C64 used a good effect called AFLI where you were limited to two colours every 8 pixel wide cell but you could select different colour RAM every scanline to keep changing the palette. It chewed up both 17KB of RAM and nearly 80% of the raster time on PAL systems but made for cool high resolution full palette displays.
I still have to learn about the gfx tricks you can do on the C64, because some of the FLI and similar modes look just awesome.
it's awesome!
Thanks!
Could this technique be used in games/demos or does the player use up a lot of the CPC's processing power? Great work by the way.
Yes, absolutely. In fact, it has already been used in a demo -> www.pouet.net/prod.php?which=88709
the developer must be crazy 😂🤣
or a very stable genius ..
😂
Interesting ,we have been working on something similar for the Next.
I am looking forward to seeing your results.
@@fygarOnTheRun A video of our player is here ua-cam.com/video/u9b0NeD8_nU/v-deo.html - plays back regular PT3 files and you can pick which channels have the effect and various controls
@@em00k Your engine sounds really good, but I think the Next is much more powerful than the good old Speccy .. Is the source code available? I am curious to see how the SID effect was implemented.
Track ID?!
It was inspired by this tune: ua-cam.com/video/VPx7oK30Jwc/v-deo.html
one of the best CPC demos!
thanks!
Was this all written in Assembler?
There's a tiny bit of BBC Basic V involved, to get the code assembled :)
@@fygarOnTheRun I had the BBC Basic manual that came with my Acorn, I remember my first issue of BBC Acorn User coming with programs for me to type in, but they quickly focused on comercial stuff afterwards. Those days are long gone now, it's mostly commercial stuff and on-line programming lessons for dummies these days.
@@dcikaruga Yes, the times of type-ins are more or less over. Have you ever tried assembly on your Acorn?
@@fygarOnTheRun Never got that far, made some simple games in BASIC, but that's about it. A nice development environment though, esepcially because of all the processing power, a 6502, even the 68000 programmer really had to squeeze what he could of out those machines.
@@dcikarugaTrue. I did my fair amount of z80 assembly, squeezing the most out of the machine was a source of great fun.
A very impressive demo. I really like the colours used in it. As Zarchos says below, it would be good to upload of pouet.net. I would zip the app first on the A3010 to ensure it maintains all it's filetype information, then copy the zip file to a dos formatted disc which can be uploaded onto an old pc with a floppy drive. Or perhaps copy the file over serial port (if the A3010 has a serial port - as I can't remember).
Thanks! Problem with your suggestion is: I don't have an old PC (or similar) with a disk drive, so that's a rather dead end. I might get myself an USB disk drive maybe. But I would very much prefer something network-based. The A3010 does have a serial port, maybe that's the way to go. I am still exploring what add-ons have been created recently(ish)..
@@fygarOnTheRun Not sure, the helpful people over at www.stardot.org.uk/forums/ in the 32-bit forum might be able to help you find a solution.
@@nytrex2001 I have just registered at the stardot forums and will check it out over the weekend. Thanks for the pointer!
Hey @nytrex2001, I have uploaded the demo to pouet -> www.pouet.net/prod.php?which=97015 and also re-uploaded a recording of it here :)
Very nice indeed ! Could you please upload it to pouet ?
Thanks! I need to figure out how to transfer it from disk, before I can upload it. Any hints?
Check it out at www.pouet.net/prod.php?which=97015
Very nice demo! 👍
Thank you!