THE RETRO ARCHIVER
THE RETRO ARCHIVER
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THE NINTENDO ARCHIVE EPISODE 68: TOP GUN - NES - 1987
EPISODE 68: Top Gun
COPYRIGHT: Konami
CODE: Camry Yatchan, Howitzer E-DA 7& Katino Mu
GRAPHICS: Kenji Shimoide, Naoki Sato & Daibutsu Mari
SOUND: Kiyohiro Sada, Kauzi Muraoka & Kouji Murata
PUBLISHER: Konami
RELEASE DATES: 11th November 1987 (NA), 11th December 1987 (JP), August 1988 (EU)
patreon.com/THERETROARCHIVER
Переглядів: 4

Відео

THE COMMODORE ARCHIVE EPISODE 459: XENOPHOBE - C64/AMIGA - 1989
Переглядів 9Годину тому
EPISODE 459: Xenophobe C64: CODE: Alexander Brown GRAPHICS: Cooky SOUND: Barry Leitch PUBLISHER: Microstyle ORIGINAL PRICE: £9.99 Tape. £14.99 Disk AMIGA: CODE: Adrian Waterhouse GRAPHICS: Julie Burness SOUND: Barry Leitch PUBLISHER: MicroStyle ORIGINAL PRICE: £24.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 67: JAWS - NES - 1987
Переглядів 342 години тому
EPISODE 67: Jaws CODE: Michishito Ishizuka GRAPHICS: Ryuichi Nishizawa SOUND: Shinichi Sakamoto PUBLISHER: LJN Toys Ltd RELEASE DATE: 1st November 1987 (NA) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 458: XENON 2: MEGABLAST / ゼノン2- AMIGA - 1989
Переглядів 162 години тому
EPISODE 458: Xenon 2: MegaBlast / ゼノン2 DESIGN: The Bitmap Brothers CODE: The Assembly Line GRAPHICS: Mark Coleman SOUND: David Whittaker & Bomb The Bass PUBLISHER: Mirrorsoft ORIGINAL PRICE: £24.99 Megablast - Copyright © 1989 Rhythm King Records - Written by Tim Simenon patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 457: X OUT - AMIGA/C64 - 1989
Переглядів 1029 годин тому
EPISODE 457: X-Out AMIGA: CODE: Heiko Schröder GRAPHICS: Celal Kandemiroglu SOUND: Chris Hülsbeck PUBLISHER: Rainbow Arts ORIGINAL PRICE: £19.99 C64: CODE: Jörg Prenzing GRAPHICS: Andreas Escher SOUND: Michael Hendriks PUBLISHER: Rainbow Arts ORIGINAL PRICE: £9.99 Tape, £14.99 Disk patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 66: MINELVATON SAGA / ミネルバトンサーガ ラゴンの復活 - NES - 1987
Переглядів 3612 годин тому
EPISODE 66: Minelvaton Saga / ミネルバトンサーガ ラゴンの復活 DEVELOPER: Random House/Artec RELEASE DATE: 23rd October 1987 (JP) TRANSLATION: Aishsha patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 65: INDORA NO HIKARI - NES - 1987
Переглядів 5512 годин тому
EPISODE 65: Indora No Hikari (The Light of Indra) DEVELOPER: Kemco PUBLISHER: Kemco RELEASE DATE: 20th October 1987 (JP) TRANSLATION: KingMike/BRPXQZME/FlashPV patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 456: WONDERBOY IN MONSTERLAND - C64/AMIGA - 1989
Переглядів 5116 годин тому
EPISODE 456: WonderBoy in Monsterland COPYRIGHT: Sega C64: CODE: James Smart GRAPHICS: Andrew Pang SOUND: James Smart PUBLISHER: Activision ORIGINAL PRICE: £9.99 Tape. £14.99 Disk AMIGA: CODE: Laura Paul GRAPHICS: Jason Lihou & Andrew Pang SOUND: David Whittaker PUBLISHER: Activision ORIGINAL PRICE: £24.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 64: ULTIMA:EXODUS / ウルティマ〜恐怖のエクソダス〜 - NES - 1987
Переглядів 5819 годин тому
EPISODE 64: Ultima:Exodus / ウルティマ〜恐怖のエクソダス〜. CODE: Takaaki Ushiki, Yoshihiko Nakazawa, Tomohiro Hori, Naoki Koga & Saeko Suda GRAPHICS: Atsushi Fujimori & Tadashi Tsukada SOUND: Tsugutoshi Gotō SCRIPT: Yasushi Akimoto PUBLISHER: Pony Canyon/FCI RELEASE DATES: 9th October 1987 (JP), February 1989 (NA) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 63: KID NIKI: RADICAL NINJA / 快傑ヤンチャ丸 - NES - 1987
Переглядів 8319 годин тому
EPISODE 63: Kid Niki: Radical Ninja 快傑ヤンチャ丸 (Kaiketsu Yanchamaru) COPYRIGHT: Irem DEVELOPER: Tose SOUND: Kouji Murata & Kenji Yamazaki PUBLISHER: Irem (JP), Data East (NA) RELEASE DATE: 2nd October 1987 (JP), November 1987 (NA) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 455: WINGS OF DEATH - AMIGA - 1989
Переглядів 4121 годину тому
EPISODE 455:Wings of Death CODE: Marc Rosocha GRAPHICS: Erik Simon, Günter Schmitz, Michael Grohe & Niklas Malmquist SOUND: Jochen Hippel PUBLISHER: Thalion ORIGINAL PRICE: £24.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 62: MIKE TYSONS PUNCH OUT!! - NES - 1987
Переглядів 155День тому
EPISODE 62: Mike Tyson's Punch Out!! CODE: Masato Hatakeyama, Kazuo Yoneyama & Mayumi Hirota GRAPHICS: Makoto Wada SOUND: Yukio Kaneoka, Akito Nakatsuka & Kenji Yamamoto PUBLISHER: Nintendo RELEASE DATES: 18th September 1987 (JP (missing Mike Tyson and a Gold Cartridge)), October 1987 (NA), 21st November 1987 (JP), 15th December 1987 (EU) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 61: SWAT - NES - 1987
Переглядів 32День тому
EPISODE 61: Special Weapons and Tactics CODE: Masahiro Yoshihara, Yasuhide Sakakura, Kenichi Suzuki, Makoto Higa & Naomi Sato GRAPHICS: Hajime Oki SOUND: Takashi Tushimi & Kimio Nomura PUBLISHER: TOEI Animation Company RELEASE DATE: 11th September 1987 TRANSLATION: Psyklax & Filler patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 60: DIGITAL DEVIL STORY: MEGAMI Tensei / デジタル・デビル物語 女神転生 - NES - 1987
Переглядів 33День тому
EPISODE 60: Digital Devil Story: Megami Tensei DEVELOPER: Atlus CODE: Kouji Okada, Kazunari Suzuki & Aya Nishitani GRAPHICS: Esaki Minoru SOUND: Tsukasa Masuko PUBLISHER: Namcot TRANSLATION: Tom, Esperknight and Stardust Crusaders RELEASE DATE: 11th September 1987 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 59: THE MAGIC OF SCHEHERAZADE / アラビアン・ドリーム シェラザード - NES - 1987
Переглядів 5414 днів тому
EPISODE 59: The Magic of Scheherazade DEVELOPER: Culture Brain CODE: Akademiya Yumenosuke SOUND: Akinori Sawa & Shunichi Mikame RELEASE DATES: 3rd September 1987 (JP), 15th January 1990 (NA) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 58: FOTON THE ULTIMATE GAME ON PLANET EARTH - NES - 1987
Переглядів 2214 днів тому
THE NINTENDO ARCHIVE EPISODE 58: FOTON THE ULTIMATE GAME ON PLANET EARTH - NES - 1987
THE NINTENDO ARCHIVE EPISODE 57: AIR FORTRESS / 空中要塞- NES - 1987
Переглядів 3814 днів тому
THE NINTENDO ARCHIVE EPISODE 57: AIR FORTRESS / 空中要塞- NES - 1987
THE NINTENDO ARCHIVE EPISODE 56: EVIL CASTLE LEGEND 2 / 魔城伝説Ⅱ・大魔司教ガリウス - NES - 1987
Переглядів 10314 днів тому
THE NINTENDO ARCHIVE EPISODE 56: EVIL CASTLE LEGEND 2 / 魔城伝説Ⅱ・大魔司教ガリウス - NES - 1987
THE NINTENDO ARCHIVE EPISODE 55: ROBOWARRIOR / BOMBERKING - NES - 1987
Переглядів 4114 днів тому
THE NINTENDO ARCHIVE EPISODE 55: ROBOWARRIOR / BOMBERKING - NES - 1987
THE NINTENDO ARCHIVE EPISODE 54: BATSU & TERRY - NES - 1987
Переглядів 5214 днів тому
THE NINTENDO ARCHIVE EPISODE 54: BATSU & TERRY - NES - 1987
THE COMMODORE ARCHIVE EPISODE 454: THE UNTOUCHABLES - C64/AMIGA - 1989
Переглядів 8014 днів тому
THE COMMODORE ARCHIVE EPISODE 454: THE UNTOUCHABLES - C64/AMIGA - 1989
THE NINTENDO ARCHIVE EPISODE 53: LEGACY OF THE WIZARD - NES - 1987
Переглядів 5414 днів тому
THE NINTENDO ARCHIVE EPISODE 53: LEGACY OF THE WIZARD - NES - 1987
THE NINTENDO ARCHIVE EPISODE 52: GETSU FUUMA DEN / 月風魔伝 - NES - 1987
Переглядів 7114 днів тому
THE NINTENDO ARCHIVE EPISODE 52: GETSU FUUMA DEN / 月風魔伝 - NES - 1987
THE COMMODORE ARCHIVE EPISODE 453: TYPHOON THOMPSON & THE SEARCH FOR THE SEA CHILD - AMIGA - 1989
Переглядів 3721 день тому
THE COMMODORE ARCHIVE EPISODE 453: TYPHOON THOMPSON & THE SEARCH FOR THE SEA CHILD - AMIGA - 1989
THE COMMODORE ARCHIVE EPISODE 452: TWINWORLD LAND OF VISION - AMIGA/C64 - 1989
Переглядів 8021 день тому
THE COMMODORE ARCHIVE EPISODE 452: TWINWORLD LAND OF VISION - AMIGA/C64 - 1989
THE NINTENDO ARCHIVE EPISODE 51: ZOMBIE HUNTER / ゾンビハンタ - NES - 1987
Переглядів 7821 день тому
THE NINTENDO ARCHIVE EPISODE 51: ZOMBIE HUNTER / ゾンビハンタ - NES - 1987
THE COMMODORE ARCHIVE EPISODE 451: TUSKER - C64/AMIGA - 1989
Переглядів 15321 день тому
THE COMMODORE ARCHIVE EPISODE 451: TUSKER - C64/AMIGA - 1989
THE NINTENDO ARCHIVE EPISODE 50: SECTION Z / セクションZ - NES - 1987
Переглядів 7021 день тому
THE NINTENDO ARCHIVE EPISODE 50: SECTION Z / セクションZ - NES - 1987
THE COMMODORE ARCHIVE EPISODE 450: TURBO OUT RUN - C64/AMIGA - 1989
Переглядів 21221 день тому
THE COMMODORE ARCHIVE EPISODE 450: TURBO OUT RUN - C64/AMIGA - 1989
THE COMMODORE ARCHIVE EPISODE 449: TOOBIN' - C64/AMIGA - 1989
Переглядів 6121 день тому
THE COMMODORE ARCHIVE EPISODE 449: TOOBIN' - C64/AMIGA - 1989

КОМЕНТАРІ

  • @per-olaeriksson2589
    @per-olaeriksson2589 8 днів тому

    One of those first Shoot¨em up I playthrough on my real first Amiga 500 , it is very great game.

    • @steveleadbeater8662
      @steveleadbeater8662 8 днів тому

      I can't think of an Amiga game with more projectiles on screen at the same time. I love the artstyle which Erik Simon used in the 'Amber' RPGs later on as well.

  • @MR.GameReview247
    @MR.GameReview247 10 днів тому

    Nice One!! 👍💪

  • @MR.GameReview247
    @MR.GameReview247 11 днів тому

    Hey Bro...Thanks for your Awesome Vids...I Just found you lately & Subscribed to your Channel...Great Contents...Keep it Up🤌👌

  • @pascalswartjes1878
    @pascalswartjes1878 19 днів тому

    c64 soundchip is great , the c64 music is also on the title screen of this fanmade Turbo outrun ua-cam.com/video/9XT2Cp-9fQs/v-deo.html

  • @per-olaeriksson2589
    @per-olaeriksson2589 23 дні тому

    Never seen C64 version before Looks Good and great music , Amiga version the Scrolling destroy the game , Gremlin or Ocean should make them , US Gold sucks.

    • @steveleadbeater8662
      @steveleadbeater8662 22 дні тому

      The Amiga version looks great in screenshots, I think thats what they were banking on as the actual game is a horrible jerky mess.

  • @石川治幸-x9r
    @石川治幸-x9r 24 дні тому

    このゲームを少しやったこと有ります。妖怪のゲームです。😃

    • @steveleadbeater8662
      @steveleadbeater8662 24 дні тому

      だから、全世界で公開されなかったのだと思います。Apologies if the translation is wrong.

  • @per-olaeriksson2589
    @per-olaeriksson2589 25 днів тому

    They could at least made a perfect Arcade version to the Amiga.

  • @russellperry9902
    @russellperry9902 26 днів тому

    The title , the thumb, the retro, yaup , I'm sold what is this. Click.

  • @per-olaeriksson2589
    @per-olaeriksson2589 26 днів тому

    ship is to big , the game looks ok to play , I have never played it.

    • @steveleadbeater8662
      @steveleadbeater8662 26 днів тому

      Spot on, The hitbox is larger than the sprite and it feels really sluggish to move. Ian Dennys' worst 64 game by a distance.

  • @DkViking1
    @DkViking1 26 днів тому

    This is an exact clone of the Tennis game on the NES from 1983. Now with nicer graphics.

  • @per-olaeriksson2589
    @per-olaeriksson2589 27 днів тому

    I didnt enjoy it so much to play it on C64 and other versions like this on NES.

    • @steveleadbeater8662
      @steveleadbeater8662 27 днів тому

      The 64 version is even harder than this one as the collision detection is terrible. The spectrum-esque monochrome sprites are also disappointing given the backgrounds are quite nice.

  • @_TasMatt
    @_TasMatt 28 днів тому

    Bad AI voice over.... They're getting better though... Soon you won't tell the difference...

    • @steveleadbeater8662
      @steveleadbeater8662 27 днів тому

      Those of us with, shall I say, broader accents make this a smarter choice although it does kill any particular attempts at humour.

  • @whiterabbit1632
    @whiterabbit1632 28 днів тому

    mainly impressed by the parallax

  • @whiterabbit1632
    @whiterabbit1632 28 днів тому

    looks great on c64; great cab.

    • @steveleadbeater8662
      @steveleadbeater8662 27 днів тому

      You could never tell with Ocean, Some projects got a proper development cycle and some got knocked out in 6 weeks to maximise sales.

  • @troelsersking101
    @troelsersking101 Місяць тому

    Never played this back in the days.... The Amiga version looks really crap in comparison to other shootemups like fex. Battle Squardron that is really at another technical level

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      Tiertex, purveyors of awful arcade ports must have been unbelievably cheap to hire as they got to butcher so many games.

  • @stevesamson
    @stevesamson Місяць тому

    1st game i rember buying for the Master System

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      I vaguely remember this being a pack in game when the Master System was released in Europe, it was certainly popular in my shop at the time.

  • @smileygabe22
    @smileygabe22 Місяць тому

    This has mario vibes!

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      Secret levels and cheats but only 12 levels that get brutally difficult by the fifth. Like Giana Sisters its obvious which games the coders had been playing but whilst Nintendo C&D'd Giana, this had enough differences to not get nerfed.

  • @sandykemp7562
    @sandykemp7562 Місяць тому

    I had this on the C64! Was a great game, just a bit short to be fair.

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      Yep, its very much a direct copy of the arcade game only with the difficulty lowered. Very rare for Home Micro Conversions to not be at least as tough as the arcade games.

  • @80srenaissance67
    @80srenaissance67 Місяць тому

    I spent many happy hours playing this

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      Me too. I really should have tried the 'All Star' follow up which I totally missed.

  • @khajiit8221
    @khajiit8221 Місяць тому

    Built in to my Master System back in the day! Good times.

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      ahh, yes I remember this was built into the revised Master System mk2.

  • @PST101
    @PST101 Місяць тому

    There's so much going on in this game. What they achieved with the c64 version is very commendable.

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      The only real criticisms were the very short levels and the surprisingly low difficulty as its, technically, very proficient. Oh, and the multi-load on Tape was so slow.

  • @jarekblaminsky
    @jarekblaminsky Місяць тому

    1:11 Sly turned black :D

  • @robdom91
    @robdom91 Місяць тому

    I will never forgive progressives for how they vandalized the English language. Trans used to be a cool word. I used to play with Transformers as a kid. Transphasic torpedoes in Star Trek were the first really effective weapons used against the Borg. God killers, basically. Now, I just think of disgusting things when I hear that word.

  • @per-olaeriksson2589
    @per-olaeriksson2589 Місяць тому

    Both versions is SHIT !

  • @MarK-x9y
    @MarK-x9y Місяць тому

    Nice to see the c64 with better colours

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      Most of us were playing on crappy 14" CRT TVs back in the day so a proper RGB output via emulation makes a big difference. Same with classic TV.

  • @dekeaustin
    @dekeaustin Місяць тому

    Great Audio 👍 🎉🎉🎉

  • @AquariusTurtle
    @AquariusTurtle Місяць тому

    You're too harsh on software of this era. Everyone was learning for the first time ever. Also I don't think you would be the best to recognize true masterpieces because they would go over your head. Some of the deepest software titles are flight simulator type games. Air Combat Emulator, for example, is a fabulous high action game with tons of depth and replayability even to today. Most people like you would get bored of it. What about Desert Fox? Another classic that I doubt you'll like.

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      You shouldn't presume anything. Steigar is a bog standard scrolling shooter with no 'simulator' affectations whatsoever. Remember, we're in 1989 here, we are nowhere near the start of the Home Micro boom and I can name 50 games on every platform that are considerably better than this abomination. You certainly cannot compare this to games like Desert Fox or proper Sims like Gunship or Project Stealth Fighter which were released years before this. This is a BAD GAME on the 64 and even worse on the Amiga. I'll even point you in the direction of a better game on both systems with the same setting - Dyter-7.

  • @perihelion7445
    @perihelion7445 Місяць тому

    The C64 version looks incredible!! 😲😲

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      The only real problem is you'll see all the game has to offer in a very few hours as each of the nine levels are very small. That increases a lot if you are playing the tape version which has a horrific multi-load. The first two levels, in particular, are excellent with a lovely background when you parachute down and a very nice Abe Lincoln.

  • @areasevenpro
    @areasevenpro Місяць тому

    How does the TransBot identify itself?

  • @almeidachannel7121
    @almeidachannel7121 Місяць тому

    Nice Video ! Sub & Like ! And Love Retro Darius Games !

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      A very unique series of shooters with easily some of the best Boss design of all time. Like many series the conversions are great on some formats and a bit crap on others. The three screen Arcade cabinet was really cool if yo could find one to play.

  • @Midwinter2
    @Midwinter2 Місяць тому

    Thanks for the video. The Amiga version was very badly done. There's no excuse for that poor frame rate and jerky scrolling. At least the C64 version moves smoothly.

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      Really looks the part in screenshots, not so much once it moves. I enjoyed both but i agree the 64 version plays a bit better, but the Tape version had a really bad multi-load. One of the advantages of Emulation is cutting out that frustration, especially the easyflash release.

    • @Midwinter2
      @Midwinter2 Місяць тому

      @@steveleadbeater8662 True, the Amiga version does look fine in screenshots. Unfortunately, it is a classic case of a game made by a team that was given far too little time to complete the job, and so wrote a version that would work on both the Atari ST and Amiga, not using the Amiga's hardware scrolling, sprites or blitter chip for animation. Compare how this game moves to similar games written specifically for the Amiga: Robocop 2, Assassin or The Untouchables, to name just a few.

  • @AaronLitz
    @AaronLitz Місяць тому

    The Commodre 64 was my jam throughout the '80s and early '90s. I never saw this game, but it looks cool. _Jumpman_ was my game, and my whole family would have tournament sessions for hours. They finally released it on Steam just recently and I got it, but now I need to find myself an old Atari style USB joystick because playing it with a modern game controller just doesn't feel right.

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      I agree, modern D-Pad controllers really don't cut it but good joysticks are rather scarce. 8-bitdo's arcade stick is a bit expensive but very well made.

  • @cp256
    @cp256 Місяць тому

    I loved that game back in the day. For more money ($10K I think) type FUND in all caps, have to use SHIFT not CAPS LOCK, but if you are going to do it more than three times (I think) you should do it before you build anything as it causes earthquakes. I did it to the max value allowed (forget what that is, $4M maybe?) and saved the unstarted game. Quite the blast from the past!

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      You are indeed correct, you can just press F1 on the C64 version to reset your cash. You can also fiddle the tax by setting it to 0% then hiking it up to 20% for December then reset it back to 0%. But we are noble retro gamers and would never stoop to such means.....😁😜😜

  • @vonshroom2068
    @vonshroom2068 Місяць тому

    I don't get the intro statement. Silkworm was an Amiga staple since it was such shovelware everyone that owned an Amiga played it atleast once. Everyone i knew owned Silkworm, North and South, Battletanks simulator and Leasure suit Larry.

    • @steveleadbeater8662
      @steveleadbeater8662 Місяць тому

      If by the intro you mean the 'Obscure Arcade Cabinet' part, I never saw this in the arcades back in the day. Most people didn't even know this was an arcade conversion.

  • @Baekstrom
    @Baekstrom 2 місяці тому

    My friend and I played the Amiga version of this game so much that we ended up being able to complete it without either one of us losing a life.

  • @RocknRo11Vox110
    @RocknRo11Vox110 2 місяці тому

    C64 1985...Had Many Games...Great Memories.

  • @per-olaeriksson2589
    @per-olaeriksson2589 2 місяці тому

    Good game , I really enjoy to play it.

    • @steveleadbeater8662
      @steveleadbeater8662 2 місяці тому

      I think a lot of the European games got limited releases in the UK. I never remember seeing this in any stores at the time.

  • @aresmoriendi9449
    @aresmoriendi9449 2 місяці тому

    Pure notalgia ❤

    • @steveleadbeater8662
      @steveleadbeater8662 2 місяці тому

      Back when companies still took risks with their releases.

  • @knuclear200x
    @knuclear200x 2 місяці тому

    Caost to Caost

  • @tofik5939
    @tofik5939 2 місяці тому

    👍👍

  • @per-olaeriksson2589
    @per-olaeriksson2589 2 місяці тому

    I played C64 version first.

    • @steveleadbeater8662
      @steveleadbeater8662 2 місяці тому

      Might be some subconscious bias on my part as I too played the 64 version first and didn't play the Amiga version until it came out on a budget label. If only all arcade conversions had this amount of care and attention.

  • @StarsiegeMercenaries
    @StarsiegeMercenaries 2 місяці тому

    We need to get this channel more subbies

  • @Nklecz1980
    @Nklecz1980 2 місяці тому

    I had this for pc

    • @steveleadbeater8662
      @steveleadbeater8662 2 місяці тому

      Just as bad as all the others?

    • @Nklecz1980
      @Nklecz1980 2 місяці тому

      @@steveleadbeater8662 It was really slow but at the time there were not many/any good marvel superhero games on the PC. It was really difficult- you could not simply low kick and make it through the game. You needed to use different moves with different enemies. I remember the one time I beat it. George Bush says congrats to spider man and Captain America.

  • @obsoleteworlds
    @obsoleteworlds 3 місяці тому

    Why would they not programme a crosshair on the C64. Operation Wolf had one and was a great conversion!

    • @steveleadbeater8662
      @steveleadbeater8662 3 місяці тому

      It's actually on all versions, you have to blast a crate that gives you a laser sight and if you miss it you may as well start again. I agree that Op Wolf is the superior conversion on the 64, by a wide margin as well. By the third level you can see the 64 version is a mess of glitches and looks unfinished.

  • @per-olaeriksson2589
    @per-olaeriksson2589 3 місяці тому

    Perfect Arcade for the Amiga.

    • @steveleadbeater8662
      @steveleadbeater8662 3 місяці тому

      It's certainly easier to play with a mouse than with a joystick, especially at the beginning of each level when you haven't got a crosshair.

  • @per-olaeriksson2589
    @per-olaeriksson2589 3 місяці тому

    Never seen this game before , Will PLAY the Amiga version , Thanx for The video.

    • @steveleadbeater8662
      @steveleadbeater8662 3 місяці тому

      Same here, I think the Magic Bytes games got pretty limited releases outside of Germany. Their games command some eye watering prices on Ebay.

  • @per-olaeriksson2589
    @per-olaeriksson2589 4 місяці тому

    The game is not so hard what they playing here , Learn to play it and you dance with the game.

    • @steveleadbeater8662
      @steveleadbeater8662 4 місяці тому

      It's a game you very much have to learn, the enemies not triggering until you scroll past a specific point is annoying as is the super tight timer which forces you to take risks that seldom come off. It requires a lot of patience and many a game over screen to get too far and the invisible bonus room feature is just daft. The big plus is that the design failings here informed Turricans development.

  • @justsomeracoon2745
    @justsomeracoon2745 4 місяці тому

    mythical pull

  • @freddiejohnson6137
    @freddiejohnson6137 4 місяці тому

    I came across this game recently and it's incredibly odd that this came out on the C64 at all since it didn't even get a western release on the NES. It definitely doesn't feel like your typical C64 game from the time even down to the presentation and menu system. It seems to have went under the radar even when it was released too as from all the information I looked up there wasn't a single magazine review. It's definitely looks better played on a crt though but only just. Still I would say it's something of a hidden gem and definitely proof that if it was more popular outside of Europe there probably would have been way more ports of NES games on it.

    • @steveleadbeater8662
      @steveleadbeater8662 4 місяці тому

      Yep, not a game I'd ever heard of on any system. Looked more than a bit rubbish but was a pleasant surprise and certainly should have gotten far more exposure than it did. As far as I can see it only got a US release on the 64 and in Japan on the NES. Vic Tokai obviously had little faith in the game which is a real shame.

  • @per-olaeriksson2589
    @per-olaeriksson2589 4 місяці тому

    Never played it on C64 had problem to load it from Tape. Amiga version is ok but very crap graphics.

    • @steveleadbeater8662
      @steveleadbeater8662 4 місяці тому

      It's perfectly adequate. Given how often the conversions were rushed hatchet jobs its complete averageness was almost a positive. The most important peripheral you had if you were using the datassette was a jewellers screwdriver. Spent so much time fiddling with the alignment heads when something wouldn't load.

    • @per-olaeriksson2589
      @per-olaeriksson2589 4 місяці тому

      @@steveleadbeater8662 over 100 tapes was working but not that , already know about that.