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Immanuel Van Meirhaeghe
Belgium
Приєднався 20 кві 2008
Welcome to my UA-cam channel.
I mainly post gaming, game modding - and computer sciences related technology videos here.
In addition, you can also find some videos about events with my e-sports team DRAGON LEGION. art videos from my Japanese friend Shojono Tomo and dashcam videos from my Belgian truck driving friend Dimitri Schoof.
I mainly post gaming, game modding - and computer sciences related technology videos here.
In addition, you can also find some videos about events with my e-sports team DRAGON LEGION. art videos from my Japanese friend Shojono Tomo and dashcam videos from my Belgian truck driving friend Dimitri Schoof.
A New Year's swim 2025 high above Bangkok
A New Year's swim 2025 high above Bangkok, at the Ashton Asoke with visiting friends.
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Відео
Rena Kaneta dances
Переглядів 17714 днів тому
Rena Kaneta dances in role of the 'Big Boss' at Donki Mall Thonglo Bangkok. Please follow her x.com/renakaneta renakaneta4_samurai #japanesebeauty #クアラルンプール #日本人 #モデル #日本人美人 Only serious model casting Belgium or Malaysia feel free to contact for more info and Kaneta Rena comp card! هاڽ ڤميليهن موديل يڠ سريوس بلجيوم اتاو مليسيا جاڠن راڬو اونتوق مڠهوبوڠي اونتوق اينفو لنجوت دان كاد ك...
Happy New Year 2025 Thailand Bangkok
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Happy New Year May 2025 be a year of happiness, prosperity and love 🇬🇧 Gelukkig nieuwjaar Moge 2025 een jaar van geluk, voorspoed en liefde zijn🇧🇪 ขอให้ปี 2568 เป็นปีแห่งความสุข ความรุ่งเรือง และความรัก 🇹🇭 明けましておめでとうございます 2025年が幸福と繁栄と愛に満ちた年となりますように 🇯🇵 #digitalnomad #bangkok #asoke #newyear #rooftopview #fireworks #ปีใหม่ #วิวบนดาดฟ้า #ดอกไม้ไฟ #新年 #屋上からの眺め #花火
Dead Truck Driving - Dashcam VID 433
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Dead Truck Driving - Dashcam VID 433
Dead Truck Driving - Dashcam VID 435
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Dead Truck Driving - Dashcam VID 435
Dead Truck Driving - Dashcam VID 441
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Dead Truck Driving - Dashcam VID 441
home is not working. ı can not open mod UI
Hello, I've tested for Green Hell v.2.9.1 multiplayer with a new download containing only my mods and the default key bindings on ModAPI. Just to confirm: ModCrafting v.1.0.4.1 mod UI is by default key bound to [NumPad9] and not [HOME]. Does this solve your problem? Thank you for playing the gaming and using my mods!
Fake
which part?
Hello, I just downloaded this mod, along with others using ModAPI. If I try to run the game with every mod except this one, it runs fine. If I try to run it with this one and any combination of other mods, the game doesn't launch properly. I tried the solution you've given others (steam properties for the game and file integrity restore, fresh download of modAPI with the mod selected on download.) and nothing. Is there some other dependency this mod has?
Hello, sorry for late replies to all, but have been technically unable to try out the game lately. So, are you still having problems only when loading ModConstructions? I only quickly made new download from the hub and launched. I could open all my mods though and tested instant build and ModManager etc without any issue. Maybe also try to make a fresh modapi download with the latest available versions of the mods? Thank you for using my mods and happy 2025.
@ImmanuelVanMeirhaeghe hello! I figured out it wad an interaction with one of the othet mods I had. GHtweaks and this dont get along
Hello, glad to hear it got 'solved' for your game. Thank you, I'll verify what could be the issue specifically between ModConstructions and GHtweaks... If the latter is also a modapi mod, that is 😉🧙🏻♂️
@@ImmanuelVanMeirhaeghe it is not a modAPI mod. That's why I didn't realize the conflict at first. I was trying all the combinations of modAPI mods and not getting results. So your mod works perfectly, it just can't be used at the same time as GHtweaks since they aren't compatible.
congratulations🎉❤at last you starting new life 😊beautiful room
@@enocdouter1971 thank you 🧙🏻♂️
Hello! please kindly help me patch v 2.9.1 mod construction is not working but I only see the mouse cursor. please help Thank you
I'm currently not able to code but will look into it, if there still would be problem.
again a garbage video.....
what a garbage video cant even understand what you say talking in a 1 dollar mic holy shit
I think all mods it's outdated mate, can you update your mods ? Thankyou 🙏🏼
I'm currently not able to code but will look into it, if there still would be problem.
The mod loads, but when I press the 8 key, the mod interface doesn't appear, I only see the mouse cursor.
Hello, thank you for using my mods. Unless I'm mistaken, I think you push the NumPad/Keypad 8 key, i.s.o. the Alpha 8 key?
Finally I manage to make your mods to work with the help of this video. Thanks mate, awesome work and fantastic mods.
Glad to hear, you're welcome.
I think it's outdated mate, can u update the mods ? Thankyou
Have a question tho is some of the mods not compatible with the current version Edit: nvm my laptop just wasn’t compatible but I have another keyboard I can hook into it
🔥🔥 thank u for this
is this still working??? when running the mod, it will not run due to an error. do u know the solution?
Afaik and tested, all is running normally. If you have any errors, please verify if there is a folder Logs inside the game installation folder. If any logs in there, feel free to send them in Discord in PM?
Just downloaded the newest version 1.0.3.8 and no menu is showing up when I press the key shortcut. Any tip or fix about it? Thanks
How to open the manager inside the game What botton to press
Hello, unless configured otherwise in modapi, it should open up when pressing D0 = alphanumeric key 0, topside numbers on keyboard. Cheers
Immanuel Van Meirhaeghe, amazing content keep up the awesome work
I have a new mod on the site that combines a bunch of broken mods and adds a ton of features, but! I can't figure out how to upload new versions on the site
just downloaded your mod, great job! but what's the button for insta-build? No button works for me D:
Hey, hm, I'm not sure, but maybe you first need to login on the modapi hub? Cheers
@@basebard Hello, thank you for using my mods. I just tested some of my mods and it's looking good. Tbh, I think even without any updates for my mods they should be working fine meanwhile, since the latest patches on the game and on modapi. First let Steam restore the game files (properties-integrity file controle). When Steam has finished, do a new download of modapi with my mods from the ModApi Hub site and do a clean install. Please try this and let me know the results. Cheers.
there is a new game update, and mod construction is not working anymore, u think u could fix it? cant start the game with this mod anymore with modapi, i have to uncheck it....mod shelter not working either.
Hello, thank you for using my mods. I just tested some of my mods and it's looking good. Tbh, I think even without any updates for my mods they should be working fine meanwhile, since the latest patches on the game and on modapi. First let Steam restore the game files (properties-integrity file controle). When Steam has finished, do a new download of modapi with my mods from the ModApi Hub site and do a clean install. Please try this and let me know the results. Cheers.
@@ImmanuelVanMeirhaeghe , hey, thanx for your reply :) yes, everything works fine now, thank you!!!
Immanuel Van Meirhaeghe, nice video my guy
Hey man you know the fix for this: Inside ModAPI i select greenhell.exe, but the continue button doesnt work
Well, better late then never, right 😅? I hope meanwhile your issue has been solved? Thank you for using modapi. Cheers.
@@ImmanuelVanMeirhaeghe Lol I bought the original game
Konrad Romanik
As Dimi said ;)
hey, i'm sorry to bother you! but i just can't get the ModManager to work/open ingame. I tried the default key (0) as well as changing it to another key in the api, but it just doesn't pop up, neither in single nor multiplayer. ModConstructions works just fine, so i really don't know what to do :")
Well, better late then never, right 😅? I hope meanwhile your issue has been solved? Thank you for using modapi. Cheers.
@@ImmanuelVanMeirhaeghe ahh, i eventually gave up and stopped playing the game 😭 i could reinstall though and try again if the api has been updated or somethin?
is that an x-ray machine at a border crossing?
No ,that xray machine is located Antwerp harbor South side.
As Dimi said ;)
As Dimi said ;)
I hear every word spoken. I understand not 1 of them.
It's Flemmish.A Dutch dialect.
click bate
Indeed 😅😅😅 0:45 0:45
??????
??
der dümmste Clip hier im Netz !😢😢
You're welcome 💀
hey mate i was trying to use your construction mod its upto date but the mod manager isnt so i cant use the construction one unless im doing some thing wrong, but the hot key just dnt open up the menus, thats why im guessing its a out of date modmanger issue, if im wronf and u see this and have any ideas thatd be awsome :), thanks either way x
Hello, I just tested modconstructions with modmanager, as host in a survival mode game and all seems to be ok. I uploaded a video: ua-cam.com/video/m38DmgTJb7Y/v-deo.html Thank you for using my mods!
@@ImmanuelVanMeirhaeghe yh i forgotto come back i got it working aswell. i dunno what issue was at first but yh it does work, sorry i forgot to head back to fix my comment, thank you tho for the reply <3 id forget my head if it wasnt attached
Hello, just installed it, but it seems like i cannot move the blueprints. It static in one place. How?
Hello, once you've enabled the option 'Instantly build and finish any constructions?' you can build anywhere you want. Just choose an unlocked blueprint, close the blueprints and you'll see the white ghost of the construction from the selected blueprint on your mouse target. At this point, you can still move the ghost with you, but as soon as you click in game where you want to place it, it will become static. Gl and thank you for using my mods.
No longer working, it seems.
Hello, I've tested for Green Hell v.2.8.0 with a new download containing only my mods and the default key bindings on ModAPI and did not find any functional issues (instant building + destroying target works as designed) in ModConstructions v.1.0.4.0, except for the main screen having a problem with dragging. I thought maybe this was because ModConstructions is bound by default to [Alpha8] just as my mod ModCrafting is, but that was not the case. So that's a non-blocking bug I'll patch. As a workaround to move ModConstructions's main screen, you can still minimize to place it in the left upper corner and then maximize it to use the mod's features. Gl and thank you for using my mods.
No longer working, it seems.
Hello, I've tested for Green Hell v.2.8.0 with a new download containing only my mods and the default key bindings on ModAPI and did not find any functional issues (instant building + destroying target works as designed) in ModConstructions v.1.0.4.0, except for the main screen having a problem with dragging. I thought maybe this was because ModConstructions is bound by default to [Alpha8] just as my mod ModCrafting is, but that was not the case. So that's a non-blocking bug I'll patch. As a workaround to move ModConstructions's main screen, you can still minimize to place it in the left upper corner and then maximize it to use the mod's features. Gl and thank you for using my mods.
@@ImmanuelVanMeirhaeghe Hmm, I'll give it a shot without other mods and see if it works. What even is alpha8 anyway? I never understood it.
@@ImmanuelVanMeirhaeghe I've tried it with just your mod, and it still doesn't work. Pressing Home or F8 doesn't do anything, as far as I can tell.
@@ShadeSlayer1911AlphaX is the key with no. X on it and also another character used with Shift (2nd row, below the function keys or FX keys), while KeypadX is the key with the no. X and mostly found at the right side of the keyboard or on a separate keypad with /*-+ and numlock.
@ImmanuelVanMeirhaeghe I feel even more confused than before. The mod still doesn't work no matter what I do and I have no idea what you're describing for alphax.
Is the spawn prompt client sided
Hello. The spawn prompt can only be seen for the mod's user and spawned AI should be interactive with other players in multiplayer. ModAI is available if you are hosting in multiplayer either have been granted right to use mods by the game host. Gl and thank you for using my mods.
hello, i have this mod installed and so does a friend, i can not switch between multiplayer and single and my friend has requested a permissions in game and it will not allow me to grant them. other mods are working fine with the permissions
Hello, I'd need to test your scenario to be able to answer your question. 'I cannot switch between multiplayer and single': Does this problem occur when you are host and playing alone in multiplayer, or when you are host and playing with other players in multiplayer, or when you are not host and have been granted right by the host? 'My friend has requested permission in game and it will not allow me to grant them': Do all involved players have ModManager installed? If so, all players should identify who is hosting the session. Open ModManager's main screen (by default bound to Alpha0). If all's working correctly, only the host should be able to see the 'Host Manager - Host Options' with game info. The host should then enable the option to 'allow mods and cheats for multiplayer?' in the 'ModManager Options' and in the appearing list, individually enable the wanted cheat for multiplayer. Gl and thank you for using my mods.
@@ImmanuelVanMeirhaeghe Does this problem occur when you are host and playing alone in multiplayer, or when you are host and playing with other players in multiplayer, or when you are not host and have been granted right by the host? this occurs on both, i have tried it on a single player and a multiplayer. me being the host both times. 'My friend has requested permission in game and it will not allow me to grant them': Do all involved players have ModManager installed? If so, all players should identify who is hosting the session. Open ModManager's main screen (by default bound to Alpha0). If all's working correctly, only the host should be able to see the 'Host Manager - Host Options' with game info. The host should then enable the option to 'allow mods and cheats for multiplayer?' in the 'ModManager Options' and in the appearing list, individually enable the wanted cheat for multiplayer. I have done this and it still will not let my friend use anything from the mod manager. shouldn't they be able to use it to use the instant build and instant kill features?
@@ImmanuelVanMeirhaeghe Does this problem occur when you are host and playing alone in multiplayer, or when you are host and playing with other players in multiplayer, or when you are not host and have been granted right by the host? it happens in single and multiplier, and I have been the host Do all involved players have ModManager installed? yes we both have it installed, all the other mods we have installed will ask for permissions and i can grant them and they work but this mod will not work for my friend to use in my game.
@@Ccconvict72 If I understand what you're saying is that your friend cannot start the game as host and grant other players rights with ModManager? Please note that only host will have the host manager in ModManager available, not the other non-hosting players. If problem still occurs for your friend, I'd suggest to visit ModAPI Discord and if you'd see me online or playing, feel free to add me and invite to play. Thank you for using my mods and gl.
why does nothing popup when I press the keybind?
Hello, I've tested for Green Hell v.2.8.0 with a new download containing only my mods and the default key bindings on ModAPI, which should be [Keypad5] for ModTime v.1.0.3.7. However, I could not find any issues. The default key binding opens ModTime's main screen, and all features seem to work as designed. I'd recommend doing as I did and verify if you still have problems. Gl and thank you for using my mods.
Whenever I summon, the creature does not move or interact
Hello, well, sometimes that can happen, but if it is consistent behavior, I think you need to enable the option in ModAI's main screen 'AI is hostile?'. Gl and thank you for using my mods.
Can you update the mods half of them dont seem to be working anymore. I can get tools, Hunter, and Miner to work but everything else nothing happens when I press the key to open the menus
I ended up going back a version for the construction mod and the menu shows up now
Hello, well, I've tested for Green Hell v.2.8.0 with a new download containing only my mods and the default key bindings on ModAPI and did not find any major issues, except for ModConstructions' main screen having a problem with dragging. I thought maybe this was because ModConstructions is bound by default to [Alpha8] just as my mod ModCrafting is, but that was not the case. So that's a non-blocking bug I'll patch. As a workaround to move ModConstructions's main screen, you can still minimize to place it in the left upper corner and then maximize it to use the mod's features. Gl and thank you for using my mods.
@@ImmanuelVanMeirhaeghethank you for making them. I love the game but it needs more content
So i have downloaded the new mod and yet f8 still does nothing. I want to remove items but cannot. Please advise.
Also @ShadeSlayer1911 : Hello, a while ago the developers at Creepy Jar had changed some game logic which had broken [F8] for instant building. I had patched the feature in ModConstructions, replacing it with an option 'Instantly build and finish any constructions?'. Verify in ModConstructions's main screen (by default bound to Alpha8) if this option has been enabled. Once enabled, any construction should be available without needed materials. I've tested with latest game version 2.8.0 and new install from ModAPI and confirm this works ;) Gl and thank you for using my mods.
I tried to press i but not working
Hello, I am sorry but I'm not the developer of the mod DebugMode. I only made this demo for my fellow modder Moritz ;) You are welcome to redirect your question to him on our Discord server discord.gg/S9xryQkzbG
This mod doesn'[t work for me at all.
Also to @AESJimmy, @EverGameStudios Hello, I've tested for Green Hell v.2.8.0 with a new download containing only my mods and the default key bindings on ModAPI and confirm ModCrafting indeed has an issue spawning items in and will be patched asap. As a workaround I'd recommend trying one of my other mods to see if any of them spawns in the item you'd like. Gl and thank you for using my mods.
this doesn't work anymore, any hope on an update? can't spawn items anymore
Confirmed and will be patched asap. As a workaround I'd recommend trying one of my other mods to see if any of them spawns in the item you'd like. Gl and thank you for using my mods.
can you add a spawn item feature?
Hello, honestly I think ModAI is more intended for creatures and combat training and would become too complex if I'd add a spawn item feature. To that purpose, I'd recommend trying one of my other mods (Not ModCrafting, which is being patched) that have a feature to spawn items. Gl and thank you for using my mods.
Could you help me, I can't spawn the items, they don't appear. Do you know what could be happening?
I think the mod needs updating to work with the latest version of the game. :-(
Also to @r.gilbert9219 and @xugestory Hello, I am sorry but I'm not the developer of the mod DebugMode. I only made this demo for my fellow modder Moritz ;) You are welcome to redirect your question to him on our Discord server discord.gg/S9xryQkzbG
Unfortunately not seeming to work for 2.5.2 (the latest GH version), are you still updating / maintaining this mod? If not I understand completely :)
Hello, I've tested for Green Hell v.2.8.0 with a new download containing only my mods and the default key bindings on ModAPI and did not find any functional issues in ModTeleporter v.1.0.3.7 (by default bound to [Keypad6]). All features seem to be working as designed: Fast travel with [Alpha6], Open the map [LeftAlt]+[M], Teleport to selected location / Make custom teleport point / Log spawn points. I'd recommend doing the same and verify if you still have problems. Gl and thank you for using my mods.
Please fix it…😂🙏🙏🙏
Hello, I've tested for Green Hell v.2.8.0 with a new download containing only my mods and the default key bindings on ModAPI and did not find any functional issues (instant building + destroying target works as designed) in ModConstructions v.1.0.4.0, except for the main screen having a problem with dragging. This will be patched asap. Meanwhile as a workaround to move ModConstructions's main screen, you can still minimize to place it in the left upper corner and then maximize it to use the mod's features. Gl and thank you for using my mods.
48fps? how?
Hello, I really don't think this mod would have any game performance impact, especially not ModQuickEquip which merely adds your backpacked knife to Keypad5. Gl and thank you for using my mods.
after i make a couple arrows.. and then make a couple bandages or whatever.. the mod GRAYS OUT .. and then closing or minimizing.. either way will make it go into top left corner and be unusable until complete restart
Hello, I've tested for Green Hell v.2.8.0 with a new download containing only my mods and the default key bindings on ModAPI. I confirm ModCrafting v.1.0.3.9 indeed has an issue spawning items in and will be patched asap. The problem you had, could not be reproduced but I did encounter this screen behaviour with ModConstructions v.1.0.4.0. I thought maybe this was because ModConstructions is bound by default to [Alpha8] just as my mod ModCrafting is, but that was not the case. Meanwhile i.s.o using ModCrafting, as a workaround I'd recommend trying one of my other mods to see if any of them spawns in the item you'd like. Gl and thank you for using my mods.
Hello to remove the objects from the game it doesn't work for me what should I do please
Hello, to be able to remove objects, open ModConstructions v.1.0.4.0 main screen (by default bound to Alpha8), then enable the option 'Use [KeypadMinus] to destroy target?'. Target the object with the mouse and press [KeypadMinus] aka Subtract. A confirmation dialog should appear, if all's well, and the object removed from the game on OK. I've tested the feature which works as designed. If needed, you can bind another key to this feature within ModAPI. Gl and thank you for using my mods.
Hello, how to remove a military camp bed (for example)?
Hello, to be able to remove an object, like a military camp bed, you need to open ModConstructions's main screen (by default, bound to Alpha8) and verify that the option 'Use [KeypadMinus] to destroy target?' is enabled. KeypadMinus aka Subtract is bound by default to this option and can be rebound in ModAPI settings if needed. Then, point the mouse target on the object and press the bound button. A dialog message should then appear asking for confirmation. Once OK, the object should be removed. Gl and thank you for using my mods.
Like,professional job. 🤟
Note the sound? We did not edit anything, yet it sounds as if a heart is beating.. What we are saying can barely be heared.