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The 9th Age
United Kingdom
Приєднався 19 січ 2017
The official T9A acount. Your place to find the best youtube related T9A content!
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition Part 16 - Seasons Pack
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles!
www.the-ninth-age.com/
Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone.
Casual players will love the unlimited customisation of armies represented by models from any company, and the ability to play fun games which are not decided by a single dice roll. Tournament gamers will appreciate the precise rules and the exceptional balance. Storytellers can immerse themselves in a setting characterised by its realism, rooted in authentic medieval cultures and legends, where there is infinite room for their own story.
As a community-driven project, The 9th Age is open to you! Join us, and make it your project too!
www.the-ninth-age.com/
Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone.
Casual players will love the unlimited customisation of armies represented by models from any company, and the ability to play fun games which are not decided by a single dice roll. Tournament gamers will appreciate the precise rules and the exceptional balance. Storytellers can immerse themselves in a setting characterised by its realism, rooted in authentic medieval cultures and legends, where there is infinite room for their own story.
As a community-driven project, The 9th Age is open to you! Join us, and make it your project too!
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Відео
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition Part 15 - Arcane Compendium
Переглядів 5652 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition Part 14 - Model Rules
Переглядів 8162 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition Part 13 - Terrain
Переглядів 6592 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition Part 12 Characters & Attachable Models
Переглядів 8242 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 11 - Psychology
Переглядів 8152 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 10 - Attacks
Переглядів 1,1 тис.2 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 9 - Definitions and Terminology
Переглядів 1 тис.2 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 8 - After the Game
Переглядів 9473 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 7 - Melee Phase
Переглядів 1,4 тис.3 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 6 - Shooting and Rally Phase
Переглядів 1,3 тис.3 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 5 - Magic Phase
Переглядів 1,6 тис.3 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
Welcome to T9A
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Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. @the9thage www.the-ninth-age.com/
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 4 - Movement Phase
Переглядів 1,8 тис.3 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 3 - Charge Phase
Переглядів 1,6 тис.3 місяці тому
Welcome! This video is part of a series to help players of all levels learn and transition into the 3rd edition of The Ninth Age: Fantasy Battles! www.the-ninth-age.com/ Maintained by hundreds of passionate players from all over the world, The 9th Age is a free fantasy tabletop miniatures wargame designed for everyone. Casual players will love the unlimited customisation of armies represented b...
The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 2 - Battle Preparation
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The Ninth Age: Fantasy Battles - Transitioning to 3rd edition - Part 2 - Battle Preparation
The Ninth Age: Fantasy Battles - Transitioning to 3rd Edition - Part 1 - Introduction
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The Ninth Age: Fantasy Battles - Transitioning to 3rd Edition - Part 1 - Introduction
Learn to Play 9th Age: 5 Setting Up a Game
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Learn to Play 9th Age: 5 Setting Up a Game
Learn to Play 9th Age: 4 Building an Army
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Learn to Play 9th Age: 4 Building an Army
Learn to Play 9th Age: 3 Characteristics
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Learn to Play 9th Age: 3 Characteristics
PRE WTC Coverage: Favorite HB and VS lists from ACS
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PRE WTC Coverage: Favorite HB and VS lists from ACS
Learn to Play 9th Age: 2 Units & LOS
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Learn to Play 9th Age: 2 Units & LOS
WTC Pre Coverage: Dread Elf & Beastherds favorite ACS lists
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WTC Pre Coverage: Dread Elf & Beastherds favorite ACS lists
Daemon Legion Army Book Teaser and Release Date
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Daemon Legion Army Book Teaser and Release Date
Fantasy Battles: The Ninth Age Second Edition Gold Trailer
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Fantasy Battles: The Ninth Age Second Edition Gold Trailer
I do not understand the rule for attachable models. Please explain it 1. If a ranged attack would hit all models in the unit for any reason. Would it mean it reduce on hit from the pool since cannot target attachable model? (example: area attack cover all models or each model it target unit gets a hit ) 2. If a ranged attack would kill all models in the unit with single strike with with some extra wounds on top. Are they wasted and attached model survies unharmed? (i.e. organ gun does 13 wounds on a unit of 10 models + war platform/character) 3. If the cannon land with the direct hit on single file unit and there is a character facing cannon. Then would it treat to hit regular guy, (or cannot benfit from direct hit as this model cannot be target of an ranged attack) and if every model in the unit is hit it means one hit is wasted and did not hit the character? If the fewer than 5 models can I pick that direct hit aims at character or is it at random even if the character is placed on the oppsitte side and not facing cannon? 4. How choosing to shoot a unit with the different health pool works exactly? (covers, line of sight, missles etc.)
Why doesnt the main rulesbook contain 6 primary objectives and 6 deployment types anymore? Dont we need a baseline for competative play? Having only one objective means that objective influences list building and the meta a lot which isnt good on my oppinion.
@@TheMrwarboss all of that is now in the season pack. Check that out for new scaarios, objectives, and optional rules to keep the game interesting fresh.
❤ the vidéo. Thanks for the time and the scenarii of all videos and thanks for the game !
Super excited to try all this out :) Thank you for all the effort you have put in!
You did amazing. Love thematic coordination with your location
Great video series, congratulations on delivering 3rd edition!
Thank you very much for the videos, I am looking forward to reading the rules tomorrow.
Great vids love you my friend ❤
Has fugjin got a missus???
When will the new edition be released?
tomorrow
Shared items is a good change. Also it gives more flavour for each army when some items are available to armies and some are not. edit. Thaumaturgy changes are brilliant. Really thematic and paints a picture of fickle gods whose aid isn't certain.
Yeah 3.0 hype! Lets go
Thank you very much. I loved the videos
So seasons are after etc. Like it!
it's almost a the beach, wonderful finally :D
Thank you for this video series. I thoroughly enjoyed every silly opener. The changes you made look promising and you pulled my attention back to the game. Hope to meet you at the table someday 😊
So every char can now buy armor items?
The new magic is cool and some spells are hella fun :)
Question about reform moves. Do you ignore other models for messuring? Also terrain?
Just wanted to let you know, how much i enjoy these videos. Very nice to keep it short and to the point, without a lot of personal anecdotes that you might get from "content creators". And i enjoy the intros a lot as well! All in all, this is a really good format imo! Thanks.
water no longer cancels flaming attacks.
Really enjoying the streamlining done with key words. Now it will be more clear why my units trip and die on rocks.
Get on with it
Everything else sounds good, but having the whole unit take dangerous terrain tests because some little corner or edge of it goes through it seems just wrong and restrictive. I get that it's to speed up the game, but I don't think it would be too much to determine the number of tests from the number of front rank models that go through the terrain.
It looks that terrain have more defined effect than before which is nice. I'd like to see a defensive attribute for units receiving a charge on a hill in addition to other rules.
Looks great! New artillery rule is cool but isnt the +1 vs height 5 negated by basically all height 5 now not having any proper ranks anymore? So dont you take the -1 modifier for shooting vs a unit with no ranks as well..?
I'm sure they wouldn't be the case. Probably just needs a small clarification in the wording.
In an earlier video there was a picture showing that Height 5 needs one model to form a proper rank, so it will definitely get +1 to hit not 0, which is nice!
@@Molfni yeah i think your right, i confused it with steadfast which now requires 2 proper ranks for height 5 to be steadfast but they still have a single proper rank
Changes to area attacks look good.
Thanks
So a big buff for infantry and same for cavalry? Well koE it is a buff i guess? as i am 3x3 = aka 3 test instead of 9??^^
you test 6, because of height 2
@@klaudel606 The video did not say anything about height? And even used an example of a unit of 5 knights taking 5 tests?
New freight flight feels much better to use than the previous one.
The changes are not huge, but DTs seam to be even more of a waste of time. For 60 rats I roll 12 dts? So 2 rats die? Dont know why water or ruins would ever be an issue now. I would much rather have -1 or 2 movement when charging through water/forest. That would make the impact way bigger and more strategic.
It's pretty easy to kill rats/mass infantry in general so I don't see this as too big an issue. The more elite units with greater height now have much greater incentive to keep away. The water terrain taking away flaming, impacts and stomps seems pretty impactful imo.
Looks like very little damage from dangerous terrain if it's a dice per rank on standard size
Love the new changes! New feigned flight in particular opens lot of hit and run tactics
I had hoped the terrain would also provide some movement penalties, but oh well. The weaknesses look interesting, water looks a bit busted TBH. Also the simplification of dangerous terrain feels MEH
(note to editor: trim out the first minute!)
Mean!
I thought it was part of the bit and kept waiting for the punchline xD
I liked it, shows Fjugin is human after all 🙂
Can we miscast with bound spell 2 dices ? Is , D6+d3 roll With 1+2 a miscast ?
Please remove the "Charge out of units" rule. Otherwise good changes so far.
Thanks
Thanks
So lets say i fail a panic test, become shaken, get charged and choose to hold. What comes next? Shaken units in combat automatically flee, right? Do we fight the combat phase? Does me being shaken affect the post combat resolution?
So, with the Last Stand, can the character hold back basically an entire unit from pursuing his unit?
Like the new psychology changes. When will we have info about Supernal and Undead psychology?
Duels look more interesting now than in 2.0, especially the unit ganging up against the opposing duelist. :) Is there overkill still?
These changes to psychology sounds great. Becoming shaken when failing panic test and not fleeing immediately is a change that's been on top of the wishlists quite long time.
Awesome stuff, really looking forward to trying the new rules. Fantastic job!
🤓
You idiots made the titles so long we can't read the subject of each video
Why can't the "Arm" stat simply be a required type defense roll (e.g. instead of Arm=2, it's Arm=5+)? A small but significant simplification in my opinion.
I was hoping that the "light cavalry" (e.g. Heath Riders) would have 5 models proper ranks and the "heavy" (some Chaos Knights) would have 4 models.
what does the scrapling lookout do?