- 3
- 137 954
Dr. Doofus
Приєднався 30 жов 2015
H
Mega Man X Code Red is now open source - Final build showcase
Link to the GitHub repository:
github.com/Dr-Doofus-The/Mega-Man-X-Code-Red
After about a year since this game got cancelled, i decided to make it open source as well as commenting on the content present in the final build
An original Mega Man X game is in the works, but it's hard to tell how far it will get in development.
Some key info the game i can give at the moment is:
- The game will be based on the SNES MMX games
- X and Axl will be the main focus
- Game takes place between X7 and X8
- The game will have emphasis on speed, set pieces and replayability
Mega Man X Code Red is not affiliated with CAPCOM in any way.
Mega Man X and all Mega Man/Rockman material are owned by CAPCOM.
github.com/Dr-Doofus-The/Mega-Man-X-Code-Red
After about a year since this game got cancelled, i decided to make it open source as well as commenting on the content present in the final build
An original Mega Man X game is in the works, but it's hard to tell how far it will get in development.
Some key info the game i can give at the moment is:
- The game will be based on the SNES MMX games
- X and Axl will be the main focus
- Game takes place between X7 and X8
- The game will have emphasis on speed, set pieces and replayability
Mega Man X Code Red is not affiliated with CAPCOM in any way.
Mega Man X and all Mega Man/Rockman material are owned by CAPCOM.
Переглядів: 40 560
Відео
Mega Man X Code Red - Air Force Test
Переглядів 79 тис.2 роки тому
*NOTE: This project as been canceled. I didn't have a clear idea of what i wanted to fully achieve with this game and the project quickly became a big mess of ideas and concepts and in the end i didn't feel like it resembled X7 in a faithful way* For more info: ua-cam.com/video/ovjSoyjPkQ0/v-deo.html Mega Man X Code Red is a 2D re-imagining of Mega Man X7. The game will aim to mimic the style a...
Mega Man X Engine V1.2.0 - All bosses with X, Zero and Axl (Hard, No damage)
Переглядів 19 тис.2 роки тому
i will never look at launch octopus the same way again Download the demo here: ua-cam.com/video/AP-qNsqfKcE/v-deo.html Chapters: Intro - 0:00 X vs Chill Penguin - 0:09 Zero vs Chill Penguin - 1:17 Axl vs Chill Penguin - 2:15 X vs Magma Dragoon - 3:15 Zero vs Magma Dragoon - 4:42 Axl vs Magma Dragoon - 6:03 X vs Launch Octopus - 7:25 Zero vs Launch Octopus - 9:18 Axl vs Launch Octopus - 10:41
I think x 4 5 6 combine could make a amazing RPG game like breath of fire 3.
So were you working together with Kensu William on Mega Man X7 De-Make?! www.youtube.com/@KensuWilliam/videos Sad to hear it got cancelled. I was hoping for a complete game like the recent awesome X8 De-Make, so that I can beat them both and come to a closure as they're the only ones of the series that I have not beat, I just couldn't stand their 3D PS2 perspective.
32 bit mmx gameplay looks SO much better without the laggy dash
You know, there's the Cyber Peacock precedent to the mini-game gimmick, so yeah. Also, add the ranking system :D
Jovem, Obrigado por fazer o que mais ninguém fez, criar uma Engine para fazer jogos de Megaman X com as físicas e controles dos jogos de Megaman X de PS1, muito obrigado.
Omg! I didn't know it was an ost of this game until I found da link below! 👇🏻 ua-cam.com/video/_yVR0-3YxXM/v-deo.htmlsi=MKLc0M46hCi_3jud
Love it but i just have to say...Please there was no need or is there a way to change zeros slash voice back to the og? I dont see how this choice is better
Those maverick sprites are EXCEPTIONAL
available on android app please
available on android app please
available on android app please
available on android app please
available on android app please
available on android app please
available on android app please
available on android app please
available on android app please
available on android app please
I'm loving all the commentary on game design elements like reducing rescue counts, implementing customized power ups, and working mini challenge rooms into the X formula. It goes to show how incredible your own game will turn out!
I love Axl being the badly animated man lol The squishness is perfect
A question is this game open source or do I have to give permission to its developers because I am learning how to create games. I would like to make a Mega Man game. I already made a promise, that is why I am learning a lot of things. I was wondering, would you mind using source code or modifications?
I kinda disagree with the texts, there's some value in demakes and adapting/reimagining a game in 2d. Proof is seeing the megaman x8 demake
❤❤❤❤
onde ajudasse ele aí ele fazer o MegaMan
Ia ser um dos melhores Megaman de tudo e só o começo desse jogo aqui é uma obra prima
Tá tão legal véi aquele começo do jogo só faltou parceria e ajudar você fazer o de 32 bits tava muito bonito o Mega Man X cód red
If the current project they're working on ends up in Nintendo's legal crosshairs, I won't be surprised if Capcom decides to put Nintendo in theirs. Sure, I saw some enemies from Super Metroid, but then again, Nintendo doesn't own MegaMan, Capcom does.
Lack of vision will do that. No reason to "demake" X7, much like what another dev is doing to X8. The one thing you could have explored a bit more freely if you wanted to was how Axl would have played. But I get your reasons. Hope you're able to find some better direction and make something you feel proud of! Have fun!
If you don't want to finish demaking this, fine. But don't just throw it away! Give it to someone else! Same thing with that guy who quit on *Mavericks Fury.*
Zero should play like a beatem up character with combos like streets of rage the enemies should be able to get juggled and so forth
Ich hoffe, dass sich die Handlung und das Gameplay insgesamt zum Besseren verändert haben 😊
A fun note of you having Slash Beast as a boss in the beta here gives me vibes of how Magma Dragoon came back in MMX5 as the "Trainer" boss in the training stage. If you had kept a beta stage and linked some stuff up, I think it still would have worked as he did it in X5 since you'd have Slash Beast as a "rough trainer" here just the same as well lol
Man this is sad... Your ideas are magnificent... They are what truly would have made the game shine... Every single one of them are great... It's as if this was the fantasy the original creators of the game wanted with the systems but failed to achieve... Well it's sad to see the project gets discarded... But i hope you all the best in your other endeavours... But if there is a sliver of hope that you can complete this master piece... I'll cling to it.. 😅
Is there a way to view Aseprite projects in GIMP?
I’d like to say thank you for all your hard work. It’s people like you that keep MegaMan alive. I really dig that X1 Zero sprite. What you had done looked great, but I understand why you felt cancelling it was best. I’m looking forward to the next project and hope it goes well.
7:03 Kirby fX
As developer myself, I understand the frustation of being in development hell.. but i still want to say thank you for sharing to all us. for us who was borned during 2000s we all keep imagining how cool if megaman can do this and that.. seeing able to switch between zero and x itself was so cool. hope all the best for the future
that snes mega man x specially going up the wall looks amazing at the end there, thank you so much for making it open source
How can i play it
Y’know, I’d see slash beast as a tutorial kind of use, like Dragoon in x5.
MASSIVE improvement from the original!
"The 3D gameplay was the whole point of X7, removing it would turn it into X4 with Axl and a character swap." Yeah, the game would be good in that case, at least gameplay wise, we're aware of that.
ESTA HERMOSO WEONNN
this looks sick AF, are the physics custom? or did you manage to replicate the ps1 ones?
This is what we should’ve gotten.
UA-cam recommended this video to me via notification and I'm impressed by the work involved in this project. I love Mega Man games so much.
extremely intelligent to make it open source instead of being ultra prideful and letting the project die out. At least with this being open source, somebody will probably finish it or use it as a base for other fan games
Megaman x7 was the game I played the most of all X games (funnily enough, is the worst, but its the one Its been on my heart since my childhood XD) And to the characters to the very menu, they give me a sense of both Nostalgia and a sense of "HOLY, IS THIS WHAT X7 COULD HAVE BEEN LIKE?" It makes me sad that this project couldn't go any further, but just by having it here open source opens a lot of possibilities, I loved the fan-game project, hope to see someone finishing it in the further.