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TheAbysmalKraken
United Kingdom
Приєднався 9 лип 2014
A.I. DESTROYS this Pokémon Minigame - 40,000 Coins Per Hour
A fully-automatic solving program for the Pokemon minigame Voltorb Flip, played on an emulated version of Pokemon HeartGold! This one took me longer than it should have, but I'm very happy with how it turned out. The program was written in Python using OpenCV and Pynput. Enjoy!
Source code: github.com/TheAbysmalKraken/KrakFlip
You can come and chat with me on Twitch here:
www.twitch.tv/theabysmalkraken
▶Discord: discord.gg/mAyKjVbkEX
▶Twitter: Abysmal_Kraken
▶TikTok: www.tiktok.com/@theabysmalkraken
▶Hover: hover.gg/theabysmalkraken
▶Instagram: theabysmalkraken
▶VODs Channel: ua-cam.com/channels/MSNv-RhfHfWCtANrZQkcFw.html
▶Clips Channel: ua-cam.com/channels/JLekbBvtSNZ9L0TpSKTanA.html
▶Website: www.theabysmalkraken.com
Timestamps:
00:00 Intro
00:21 What is Voltorb Flip?
00:37 Reading the Board
00:46 Digit Recognition
01:53 Tile Clicking
02:07 Menu Navigation
02:38 Solving Voltorb Flip
03:11 Logic Rules
03:51 Guessing
04:30 Optimisations
05:03 Final Demonstration
Music (in order of appearance):
Goldenrod Game Corner - Pokemon HeartGold & SoulSilver
A Delicate Move - Martin Landstrom (Epidemic Sound)
Car Game Lounge - Martin Baekkevold (Epidemic Sound)
Tengo el Corona - Vendla (Epidemic Sound)
Swagger Stagger - Lucas Pittman (Epidemic Sound)
Attributions:
The Cave of Dragonflies - Voltorb Flip Guide: www.dragonflycave.com/johto/voltorb-flip
Cursor icons created by Retinaicons - Flaticon
#pokemon #artificialintelligence #computervision
Source code: github.com/TheAbysmalKraken/KrakFlip
You can come and chat with me on Twitch here:
www.twitch.tv/theabysmalkraken
▶Discord: discord.gg/mAyKjVbkEX
▶Twitter: Abysmal_Kraken
▶TikTok: www.tiktok.com/@theabysmalkraken
▶Hover: hover.gg/theabysmalkraken
▶Instagram: theabysmalkraken
▶VODs Channel: ua-cam.com/channels/MSNv-RhfHfWCtANrZQkcFw.html
▶Clips Channel: ua-cam.com/channels/JLekbBvtSNZ9L0TpSKTanA.html
▶Website: www.theabysmalkraken.com
Timestamps:
00:00 Intro
00:21 What is Voltorb Flip?
00:37 Reading the Board
00:46 Digit Recognition
01:53 Tile Clicking
02:07 Menu Navigation
02:38 Solving Voltorb Flip
03:11 Logic Rules
03:51 Guessing
04:30 Optimisations
05:03 Final Demonstration
Music (in order of appearance):
Goldenrod Game Corner - Pokemon HeartGold & SoulSilver
A Delicate Move - Martin Landstrom (Epidemic Sound)
Car Game Lounge - Martin Baekkevold (Epidemic Sound)
Tengo el Corona - Vendla (Epidemic Sound)
Swagger Stagger - Lucas Pittman (Epidemic Sound)
Attributions:
The Cave of Dragonflies - Voltorb Flip Guide: www.dragonflycave.com/johto/voltorb-flip
Cursor icons created by Retinaicons - Flaticon
#pokemon #artificialintelligence #computervision
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Use hook bobber X Use various coding knowledge to engineer a fishing ai that is still worse than hook bobber and be like concernted Ape
dude I am loving your Sphinx and the Cursed Mummy videos. I'm laughing my ass off.
hey i wanna start getting into speed running this, how do i learn to hover skip like he is ?
I'm stuck in there and I can't find them cause i'm in the water zone
Thanks for posting this! Can't wait to start practicing levels. Years after the fact, it's still wild to me this game even got ported.
My dude actually picks up a bottle of fucking saracha and is acting like its the hottest shit in the world... I wouldn't even classify that as hot sauce
Hey could you tell me what specific version of python I should be using to run vfsolver? Also, what version of desmume did you use when you were botting on it?
Jesus people wanna do anything but just play the game they claim they love lmao
this is a bot not a ai
Amatuer I'd do this mentally
Good stuff dude this way probably ridiculously difficult lol especially for me if i tried this
This channel seems criminally underrated tbh. And bro really mentioned a water monster "kraken" for the game. thats what I'm talking about, more aquatic enemies would be sick af.
Man this makes me feel old
What percentage of boards are solvable?
100.
There are a lot of strange looking creatures in an Egyptian themed setting. Like a toad that swims in lava, lizard like rats, frogs with feathers and tails, scorpions with blades for tails, one legged birds, two legged bulls with fangs, cat like creatures with crab claws, bird like creatures with lizard like tails, penguins for some reason, half human half goat people, half human half cat people, fish with legs, a penguin with hands that people farm for some reason and living plant creatures. And yet there’s a normal looking sea turtle and manta ray.
How do I run the program with my emulator?
“Defeat the boss”
cool but, i don't know how to run the program
I was playing this today and made it to LV.6 "Was able to get Dratini after a few plays." It was difficult but it gets easier once you calculate and do some deductive reasoning / observational mental math. "You really gotta pay attention, especially if you struggle with observational coordination." Just gotta make it simple, and making memos on the board really does help. There are a lot of tutorials on this game. Two big indicators to look for is the amount of Voltorb and number cards. If the amount of Voltorb and the number above is equal to 5: 💀 Dead Row💀 If the number of Voltorb is more than the actual number above it: 💀Dead Row💀 The easiest ones to spot in a 🤑Live Row🤑 is to assess the higher number with less Voltorb, then you just cross-examine with the 💀Dead Rows💀 Also, any row with 0 Voltorb is an automatic ✨Free Row✨, so take advantage of it and cross-examine carefully. The higher levels you go, it does get trickier. But the ability to find Voltorb is easier since you'll come across a higher voltorb count and number inconsistencies.
Anyone try this on 1.6 yet?
Immortals Sphinx Rising ;)
Those are some great ideas. 0:12 This gives me an idea. Maybe we could have Spinx fight Gods & Monsters from other mythologies? The sequel could have a boss battle with Zeus or Loki.
Hey, could you tell where you got the images you use? I was trying to improve your code on a different repo to make the program cast the rod and catch the fish when it bites. I couldn't find the needed images in game files :/
Hey! I took screenshots of the game while playing - you've got to make sure no anti-aliasing is used when the screenshot is taken for the image recognition to work. It's been a while since I did it so I can't remember exactly how, unfortunately. Let me know if you get it working :)
@@TheAbysmalKraken well, I was trying to avoid it but couldn’t find how to. Your images looked perfect which I couldn’t achieve but thanks for the response, I’ll keep trying
Hey, any improvements so far bro?
@@mertnacar8296 nah bro it seems that I can’t escape aliasing 💀 I only need a clean picture of that exclamation mark when the fish bites to proceed
@@DoreminaAlso If you're using an Nvidia GPU, you can go into Nvidia Control Panel, and turn off the Anti-Aliasing
How to add this in mobile
How to add this in Mobile stardew
… I made it through that entire spike section by just a dashing and nail bouncing And I’m not even that good at the game I don’t know how I did that
I TOOK 23 FRICKIN TRIES. BUT I DID IT! (to defeat the boss if it isn't obvius)
Source code: github.com/TheAbysmalKraken/KrakFish
For those asking, here's the source code: github.com/TheAbysmalKraken/KrakFlip
Thanks! No pressure but will you be making more content here again? Hope all is well!
It is minesweeper iam master in it
I wish I wasn’t dumb 💀
I'm just now noticing that you did a playthrough of little night mares i don't know how much you plan on continuing UA-cam but if you do I'd be interested in a little nightmares speed run series it seems like a game that would be fun to watch for a run
I agree
I think this video is pretty good but since we aren't shown the full thing I'm starting to get lost around 1:55 other than that it's a good video!
bruv you just have to keep on going left
I hope this game gets a sequel, but if it does please no voice acting. Part of what made this game so great is the mystery
Maybe if you use a different kind of image filter other than greyscale you could improve the speed. I think something like a bord detector might be useful
man just save game before fliping and see where are the voltorb and load the game from where you saved
I dont undertstand why no one i watch run this game seems to use the sword swing shield cancel in combat at 12:52 or 17:40. it seems safer since it stun locks normal enemies. is it slower?
Is it possible to do these gltiches on the switch or Xbox versions?
Did it cast for you to?? That was good
Bit late but great video :)
I wonder if there are going to be any hidden achievements/trophies if Sphinx and the Cursed Mummy gets a Ps5 and Xbox series X port, along with any main story and collectible achievements/trophies.
Yoo great mod.. glad this vid popped out 👍 Gonna try it out as well 🔥
This game is the worst and I hate it
Honestly, the main strategy is elimination. Just don't press any cards that have 3 voltorbs and 2 points, 4 voltorbs 1 point, 2 voltorbs 3 points, 1 voltorb 4 points. Then just go after rows with the most points. Its very fun once you get used to it. Only problem is that some voltorb flip games are impossible so you just have to get enough points to not be demoted to the past level.
@@The_Otto_Von_Bismarck it comes down to 50/50’s too often to be fun
I agree its too luck based and the rwards are too expensive to be screwed by chance @@YouAreThatGuy
Wow i love this! i love stardew valley so this would be nice if it was a mod or smth
*The Legend wants to know your location*
This is amazing! I just started learning python and it still shocks me how useful coding can be
Also could you write a program that helps with beating the arcade games
When you get this thing completed I'm getting this so I can finally get all the achievements