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Mark Rotondella
Australia
Приєднався 24 лют 2012
Let's Make Frogger In GDevelop (Frogger GDevelop Tutorial)
Frogger Gdevelop Tutorial
In this video we create the arcade game Frogger in GDevelop. I provide you with all the music sound effects and graphics along with my code to help you follow along. Just click on the link on the bottom of this description to download them.
START
0:00 Introduction
1:20 Start of tutorial - setting up
2:20 Setting up scenes and external layouts - making the welcome scene
LOADING AND SETTING UP THE GRAPHICS
6:32 Tile background graphics
10:05 Timer graphics
11:15 Frog graphics
16:43 Car graphics
18:54 Log &Turtle graphics
29:53 Death, Lives and Game Over graphics
LEVELS
32:05 Creating a group
33:27 Making a level
CODING
46:43 Start scene and level code
55:54 Frogger moving code
1:03:00 All the time code
1:08:04 Frog on a log
1:11:49 Lilly pads and loading new levels
1:22:24 Making the second level
1:25:52 All of the Dying - coding deaths
1:38:52 A few improvements to the code
1:39:38 Improving how Frogger works
1:40:24 THE FINISHED GAME YAY!!!
Click on the link below to get the files and the code to help as a reference.
drive.google.com/file/d/1wkjS6IavNgVyy4z7Et7BKtxANwjQxrwm/view?usp=sharing
In this video we create the arcade game Frogger in GDevelop. I provide you with all the music sound effects and graphics along with my code to help you follow along. Just click on the link on the bottom of this description to download them.
START
0:00 Introduction
1:20 Start of tutorial - setting up
2:20 Setting up scenes and external layouts - making the welcome scene
LOADING AND SETTING UP THE GRAPHICS
6:32 Tile background graphics
10:05 Timer graphics
11:15 Frog graphics
16:43 Car graphics
18:54 Log &Turtle graphics
29:53 Death, Lives and Game Over graphics
LEVELS
32:05 Creating a group
33:27 Making a level
CODING
46:43 Start scene and level code
55:54 Frogger moving code
1:03:00 All the time code
1:08:04 Frog on a log
1:11:49 Lilly pads and loading new levels
1:22:24 Making the second level
1:25:52 All of the Dying - coding deaths
1:38:52 A few improvements to the code
1:39:38 Improving how Frogger works
1:40:24 THE FINISHED GAME YAY!!!
Click on the link below to get the files and the code to help as a reference.
drive.google.com/file/d/1wkjS6IavNgVyy4z7Et7BKtxANwjQxrwm/view?usp=sharing
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Thank you so much. You just brought me back to 8 years old!!!!! LOL!!! !980 is when I got my first Atari.
Oh nice that's what you want with these trips down memory lane... although I still play some of these now and again :P
@@markrotondella4689 Thank you buddy.
Yar's Revenge is great. Good list!
Thanks :D :D
Thanks for the video. That is terrible design. No one would have been able to figure that out without detailed instructions.
Thanks yeah I think i only found out how to do it in a from a post in a random forum
Mi primera consola fue una ataro clonica con 200 juego en memoria,los mando solo me duraron un mes no se si los de ña original eran tan malos,al final me regalaron una mega Drive y jugaba con esos mandos
We didn't really get the clones in Australia
"Krull" and "ET: The Extra Terrestrial" are both severely underrated Atari 2600 games. The bad reputation of ET is undeserved and likely comes from people refusing to read the instruction manual that comes with the game. Krull is also easier to figure out if you read the instructions.
Ooo I'll have to give Krull a go I've never played it. ET seems to be getting a little more love these days I'm glad the programmer seems to see the funny side of it all in retrospect.
Played these games in the 80”s with my Brother. He saved the games and controller and dropped them back to me. Now playing with my 10 year old Son. What a blast today! Our favorite is HERO !
HERO is a masterpiece I saved an age to buy it back in the day. Such a good game still today. I got good enough to complete it again last year.
Nice play through! btw, I noticed that another channel took your video and replaced to the voice over to make it seem like theirs: ua-cam.com/video/JZo5Fj2D1QQ/v-deo.html They couldn't remove when you speak over the sound effects though.
Thanks, I know it's hilarious it would have been so much easier for him just to do a walk through himself. Rather than edit out me talking then put his on commentary on it. He seems to have had some big videos and has been chasing the dragon for a while now. Good luck to him - I certainly got a good laugh over it.
I remember I was trying to install an Atari 2600 emulator on certain machine, and when I set it up finally, I had just like two or three roms available to test, I tried with "Dragonstomper", never heard about it, so I tried with that... I was about 3 hours playing, it was ridiculous. Good game.
Still not a bad way to kill an hour. :P
I got Atari 2600 from 1980 and played until about 1985. Probably had about 30-40 cartridges so I’m always amazed by how many of the games on these “greatest hits” lists I’ve never played or even seen. Jungle Hunt is one of my favourites. Thanks for all the time and effort you put into this list. Very informative and fun to watch. 🎉
Thanks :D :D
Amanecimos jugando ❤❤❤
:D :D :D
Me , afraid to be infront of people Also me I got to have a basket dance for my wedding
More common than you would think :P
Where was the bat through that whole Adventure playthrough? 😂
up to no good that's for sure :P
Could you make a tutorial on how to spawn upgrades/pickups after destroying a few bricks? 😁
That's a good idea the assets actually has some graphics for it. It would be easy to do when a brick is destroyed I would assign a variable a random number and then have sub conditions in the brick death of creating pick ups. The bigger the range you make the random number the less often the pick ups would appear.
joust. Miss Pac-Man. dig dug. asteroids. centipede. galaxian... this is your top 20 come on
It's my top where the Atari VCS is the best version. They are all amazing conversions for the VCS huge programming achievements and fantastic games but there are arguably better versions.
Thank you for the step by step walkthrough on this, helped me a lot!! I ve got a question, when the ball hits 2 bricks simultaneously, score adds 10 instead of 20 (it shows on 30:35), why is this happening and is there a way to fix it? Thanks again for sharing this!
Oh yeah I hadn't noticed that. I made a simpler version to see if I could reproduce it and yep the same thing happened. I thought it might be the order of the events so if you added the score first but it still happens. I tried it with the collision not being a sub condition but it still happened. I tried hiding the brick then detecting if a brick was hidden adding to the score and deleting it. I tried adding a sprite variable to the brick changing that to one with a collision and then when that variable is changed to 1 deleting the brick and adding to the score. Every method produced the same result when the ball collides with two bricks you only get the score for one... Sorry let me know if you figure it out.
@@markrotondella4689 Thank you for taking the time to search for a solution! Maybe if after every hit there is a counter that counts the bricks and then according to the number it gives you get the score variable instead of getting the score from the collision?
@@giorgoschr79 that would work when the level starts you could set a variable to how many bricks are on the screen then after you delete bricks you check the current number of bricks to the starting amount. Annoying to make such a clumsy solution but it would work fine and wouldn't slow anything down.
@@markrotondella4689 Fixed it, made a variable for all the bricks on the screen. When ball collision's with brick, it deletes the brick as before and then I put 2 sub events, one for each of the two cases. a) if the number of bricks on screen are var -1 , add 10 to the score b) if it's var -2 add 20 to score. Just tested it, it works. Yes a little clumsy 😕. Thank you again for your time and answers!!
@@giorgoschr79 I glad I'm aware of the issue. It's no biggie here because you just lose some points but there would be a many situations where this could cause problems in a game. I hope it gets fixed in future versions of Gdevelop.
Currently working a game like this right now, you really helped me with the collision mask of the paddle, now the ball bounces in different directions, thanks! 😁
Nice glad it helped. :D :D
liked berzerk find the same kind of game in venture (colecovision) atari 2600 was specialy good to play multiplayer, 2 people I think you could play space invaders with 2 players indeed
I had Venture back in the day it was a really good conversion. Yeah the co-op space invaders was really innovative it might actually be the first co-op shooter I can't find an earlier example.
Missle Command❤
an amazing conversion to be sure
In another universe, a universe that is one dimension, would be like an Atari game.
______________________ :P
Orange and green missiles? Looked red and yellow. Wonder if it's my monitor. Hmm...
The Player objects are red and yellow. The missiles are orange (well a browny orange) and def green I checked in photoshop. They might come out red and yellow if your monitor is favouring red.
@@markrotondella4689 I see. Maybe I had gotten confused. *Shrug#
They are pretty muddy colours maybe its that gold/white blue black dress thing all over again. :P ;)
I completely agree with your list. Greetings
Haha thanks I feel like this is the first time this has happened on the internet. :P
come on! just no. and I owned a 2600. this should be a "how to use MAME" video. That at least has some beautiful classic games.... controller not so much.
I owned six switcher and then a vader back in the day and have an collection of carts but now there a lots of ways to play these games these days so long as you are having fun.
You picked Adventure as the best game ever on the Atari 2600? Really. Are you serious?
Adventure is amazing - sooooo yep. Each to their own though what would your top game be?
@@markrotondella4689 It is a really good game. I just think that there are better games than Adventure, that's all. Like River Raid, Pitfall, and Pole Position, to name a few. I would put them three at the top of my list.
@@user-wp6zs2gk6l River Raid and Pitfall are definitely iconic. River Raid is such a clever use of the capabilities of the Atari and Pitfall a procedurally generated expansive platformer I can definitely see why you would put them top. I haven't played much of the Atari Pole Position to be honest. The car and road are super impressive. I wish the computer cars had a one or two more sizes for scaling and some colour variation rather than all being yellow, they fixed it later with Fatal Run. Pole Position definitely deserves some of the love that Enduro gets.
A top 20 list without Enduro, Keystone Kapers and Megamania doesn't make much sense
Yeah Megamania is brought up a lot and keystone is iconic. Enduro I had back in the day and while it is iconic and is a pretty amazing programming achievement I'm just not a fan. Controversial I know but I played the hell out of it and the shine wore off I wish it was a proper race rather than a passathon although to be fair it does warn you in the name. :P
@@markrotondella4689 I still have these games here, but my original Atari is in storage! I play some of the games on this list from time to time using the Atari Flashback X that I recently purchased
@@markrotondella4689 Some other Atari 2600 games I like include Plaque Attack and Bobby is Going Home
@@linsdudu Those Flashback X consoles look cool as hell. I wish they would release a new one like the Flashback 2 with real hardware. They never seem to get the paddle support right on these things.
@@markrotondella4689 The flashback 10 is compatible with original joysticks. But I never tried with the paddles
Hopefully the revenue on the video somewhat compensated for the value lost in opening the box
I'm waaaaaaaay off monetization I'm only making these for fun. I got a very good deal on this little unit and I think it would have made me a little sad if the poor thing never got played so I would have opened it without a video. :D :P
Definitely respect your choices, but I don't know how there could be a Top 20 List without Megamania, Keystone Capers, Asteroids, Breakout, or Journey Escape.
Yeah Megamania comes up a lot so probably should have been there. I love the look of Keystone and it is one of the few platformers that actually works for the 2600. I must admit the 2600 Asteroids is my favourite but I feel like it is just because I suck at the arcade version. Is Journey actually good? I never actually played beyond curiosity might have to have another look.
Great video. Can you please do the rest up to 75, cheers.
Thanks I have a pretty good collection and a few more a models but rest is mostly just cars I liked
I loved this game
I still do :D :D
This was fascinating, thanks
Your welcome :D :D
Chopper Command. Kaboom Star Master
I played the hell out of Chopper Command and Star Master (I just liked Phaser Patrol a little more :/)
Megamania StarMaster Frogs n Flies ?
Yeah I love StarMaster I should have cheated and put Star Master/Raiders and Phaser Patrol together because I loved all three. Megamania and Frogs n Flies make a lot of list I guess I haven't played them enough to get into them.
There's more games...but anyway...thank you for bring me a lot of memories from my childhood 😎
No worries. :D ;)
frostbite is my all time fav game. i can still get a 300000+ score
great game. you need a frostbite badge ;)
That's a wonderful list I have not heard of many of those ones! My favourite games when I was a kid was: Dark Chambers and Quick Step. ❤
Quick Step looks interesting I might give it a go.
Superman? Haunted House? Some of your choices were very questionable, but you also missed some really great games with high replayability.
Yeah Haunted House is iconic but I didn't have it back in the day and couldn't get into it. Sorry I have to admit I haven't really played Superman... it's based on the Adventure code so it's sort of in there. :/ :P
ICE HOCKEY was also one of my favorites, but ADVENTURE has always been my #1
Ice Hockey is one of the best sports games on the system. I quite like the tennis ones too but there was something extra special with Ice Hockey.
Level 1 es Easy,but the LVL 2 & 3 are madness.
true that :P
Regular Nintendo couldn't display the colors in battlefield. The horizon gradation.
it was weirdly flexible system - if it had a couple more sprites and a little more RAM it probably would have lasted another 10 years :P
I have a book with around 60 pages so far, and every page uses the same template with default margins and all. I am wanting to insert a another page style template into the book in certain pages and can't figure out how. Even if I try inserting the template it changes it to the default used in the main book pages.
Sorry I couldn't figure it out either :/
how do i embed youtube link in adobe animate ?
this might help ua-cam.com/video/Nd6DC_fPCSc/v-deo.html
you are the man thanks@@markrotondella4689
do you know to post an adobe animate file in blogspot blogger ?@@markrotondella4689
You need the flicker to show the secret room. I did a version for the Atari on Mac with elaborations.
True - one of the many functions of the flicker "feature" :P
ummm, he forgot, Ms. Pacman, Spider Fighter, Pitfall 2, .... Phoenix was great, and River Raid, and Keystone Cops, Space Invaders which he included.
Ms Pacman is an excellent conversion. Spider Fighter would make a lot of peoples list too.
just no
Always an option ;)
Any idea when Atari used the one piece dust cover? I have a couple that are both black label, pac-man and missile command
The Atari Compedium is a great source of information on those fine grain details partially for the Atari published carts. According to that website they started using those dust covers on some of their carts in 1982. I don't think I ever got one of those back in the day. www.ataricompendium.com/archives/articles/vcs_label_variations/vcs_label_variations.html
Is it weird that I played Adventure today (and not for a long time) and this video comes up as a suggestion?
the internet knows all :O
You have a great list, BUT.... a Star Raiders clone over the original Star Raiders? Thats too much, man. Star Raiders is the best game on the 2600. I will happily die on that hill. Adventure in the #1 spot is fine, though. Its an absolute classic. If you get a chance, please play Megamania. It deserves a spot on this list. Chopper Command is also worthy of your time.
Haha fair enough it is pretty disrespectful. I probably should have cheated like I did with Pitfall and Pitfall 2 and put Star Raiders, Star Master and Phaser Patrol in one slot because I do love all three. I did give Megalomania a decent go but it probably did deserve more of my time. Chopper Command I played the hell out of and loved back in the day but it's not one I come back to now.
There's a website that teaches you how to program for a 2600, including the very important task of counting processor instruction cycles. Most of the CPU's time was spent juggling the screen - something like 70%. Game logic had to fit into a scant fraction of time. Fun fact! An upgraded version of the TIA video chip in the 2600, called the CTIA and later GTIA, was used in Atari's home computers but because they were later and had a much more significant about of RAM, Atari added the ANTIC chip to convert a frame buffer into CTIA/GTIA instructions.
I've toyed with the idea of making an Atari game although making an "in the style of" would be less time consuming. They were lucky the processor was actually pretty powerful for the time. I missed the Atari computer I immigrated to Commadore.
Battlezone was WAAAAY ahead of it's time!
Yes both the arcade game and the Atari version. It's amazing they did this a few years into the Atari's life - it looks like a "how did they manage to do that?!" modern homebrew.
what about a pause button?
I suppose you just need a conditional statement so if it is stopped it starts if is playing it stopped.
And it is possible to create games such as Dead Target or House of Dead with Gdevelop ?
I haven't done anything with the 3D aspects of GDevelop I would think the original House of the Dead would be doable