Rod Tebisx
Rod Tebisx
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Houdini 20.5 MPM Tissue solver prototype | HIP file (link on description)
This is a prototype I have been working on during Houdini 20.5 beta testing, it shows how to use MPM as a tissue solver.
Get the file here:
rodtd.gumroad.com/l/houdini_mpm
Переглядів: 1 955

Відео

RT_CFX | Skeleton Anatomy Fixer (angles fix) | Houdini
Переглядів 2412 місяці тому
This is part of RT_CFX tools It gets a deformed skeleton geometry coming from rigs (Maya) and applies corrections to keep geometry stable. It also corrects incoherent angles between the anatomical bones
RT_CFX | Skeleton Anatomy Fixer (surface fix) | Houdini
Переглядів 1792 місяці тому
This is part of RT_CFX tools It gets a deformed skeleton geometry coming from rigs (Maya) and applies corrections to keep geometry stable. It also corrects incoherent angles between the anatomical bones
RT_CFX | DeciMesh | Un-subdivide meshes
Переглядів 9494 місяці тому
Get it on: www.orbolt.com/asset/RodTD::rt_DeciMesh::1.0 Fast Houdini Sop operator to Un-subdivide (reverse subdivision surface) incoming mesh with control of subdivision type
Houdini VDB Temporal Deflicker 2.5 (aka Volumetric Temporal Deflicker)
Переглядів 4 тис.2 роки тому
Please subscribe and like it! Thanks! :) Updated Volumetric Temporal Deflicker 2.5 (H16 to H19.5 ) New lower pricing for Apprentice users! HDA Download ORBOLT: www.orbolt.com/asset/RodTD::Rod_vdb_averaging New version 2.5 features: * Help Documentation * Example HIP file (19.5 with Karma LOP) * configurable temporal settings * internal caching mechanism * fast computation * fully automatic defl...
Stag | The Crown | Houdini 18.0 Custom Muscle Sys | Mini Reel/Breakdown
Переглядів 18 тис.2 роки тому
Stag | The Crown | Framestore, developed on Houdini 18.0 Houdini Custom Muscle Sys | Mini Reel/Breakdown This mini reel shows the muscle simulation system I developed for the show The Crown (Netflix) while at Framestore. Thanks for all support from my colleagues at Framestore, in special for Ahmed Garraph. Thanks for watching! Please subscribe! :)
Houdini Custom Flocking | Sheba Hope | Mini Reel/Brakdown
Переглядів 3,5 тис.2 роки тому
Sheba Hope Mini Reel | Breakdown Thanks for watching! Please subscribe! :)
Lemur Mini Reel | Breakdown
Переглядів 2,6 тис.2 роки тому
Lemur CFX Mini Reel | Breakdown Thanks for watching! Please subscribe! :)
Houdini | Early Muscle and Tissue R&Ds
Переглядів 14 тис.2 роки тому
In this video you can see some old R&Ds I developed in Houdini some years ago. All that stuff gave me knowledge and experience to build more advanced and flexible tissue systems that I use in my setups nowadays. Hope you enjoy watching it! :)
CFX | Volumetric laceration | Vellum | Houdini R&D
Переглядів 1,4 тис.3 роки тому
CFX | Volumetric laceration | Vellum | Houdini R&D Volumetric laceration for digital creatures.
ALOK | ROCK IN RIO | OCEAN | 2019 | Houdini Advanced Particles Effects
Переглядів 8594 роки тому
This project was done for the Alok live concert in Rock in Rio 2019. Houdini 17 sound driven activated motion vector particle effects. Music/Sound/Visuals rights authorized and credited to: Content production for live experiences: Alok Direction: OKE Studio (Sao Paulo) Visual Effects: Rod Tebisx Produção de conteúdo para experiências live: Alok. Direção criativa: OKE Studio Efeitos especiais: R...
UPDATED TO H19+ | Houdini Volumetric Temporal Deflicker 2.1| Download see description
Переглядів 1,9 тис.5 років тому
HDA Download ORBOLT: www.orbolt.com/asset/RodTD::Rod_vdb_averaging HDA Download GUMROAD: gum.co/deflicker Updated Volumetric Temporal Deflicker 2.1 (H16 to H19 ) UPDATED PROMOTIONAL PRICE FIX YOUR flickering volumes, FLIPS today! Deflicker by analyzing areas of voxel variation, creating temporal volume gradients and using this info to interpolate those areas based on temporal volume falloff. It...
Vellum | Falling leaves motion with aerodynamics | HIP File
Переглядів 2,9 тис.5 років тому
Get hip file at gum.co/vellumleaves A complete Vellum setup for falling leaves motion including aerodynamics interaction. Subscribe and turn on the notification bell for weekly updates on Houdini stuff! :) vimeo.com/rodtd

КОМЕНТАРІ

  • @nayandurge8877
    @nayandurge8877 4 дні тому

    Can you make tutorial videos

  • @rebelkalakari007
    @rebelkalakari007 25 днів тому

    brillant

  • @TheHighFlys
    @TheHighFlys 28 днів тому

    will this eventually include fascia, deep fascia like your lemur project, possibly even tendons?

  • @kinggraphicsfx
    @kinggraphicsfx 28 днів тому

    What Is hard to make in this project 😮

  • @wuvstudio
    @wuvstudio Місяць тому

    If you made a paid course for this, I think you would crush it. I'll be your first customer!

  • @HyperGalaxyEntertainment
    @HyperGalaxyEntertainment Місяць тому

    can it be work for female human body? like for a fashion walk show

    • @RodTebisxTD
      @RodTebisxTD Місяць тому

      @@HyperGalaxyEntertainment surely, just a matter of changing the inputs.

  • @TheHighFlys
    @TheHighFlys Місяць тому

    Are there any benefits to using MPM over the default muscle tissue system in houdini? Any chance we'll see FEM based like Ziva Dynamics?

    • @RodTebisxTD
      @RodTebisxTD Місяць тому

      @@TheHighFlys yes, it is extremely fast. About the FEM, it is being implemented but there is no ETA for it just yet.

    • @TheHighFlys
      @TheHighFlys Місяць тому

      @@RodTebisxTD thanks for the info :) Glad it's on the roadmap at least! Any idea if the MPM can optimize better with the ML deformer in UE5? I know the default system is too slow to have it realistically in a game but ZivaRT was used on spiderman and other games so I'm curious if the ML deformer would be compatible and more optimized with this method

    • @RodTebisxTD
      @RodTebisxTD Місяць тому

      @@TheHighFlys yes, both steps (muscle and tissue) can be optimized using this approach. The prototype (hip file) run the muscle step at 2.5 fps (with the inputs cached on a RTX3090). Yes, 2.5fps, as opposed to vellum step at 1 frame each 30-40 seconds.

  • @maxencelambois9741
    @maxencelambois9741 Місяць тому

    so cool !

  • @alexwayland3463
    @alexwayland3463 Місяць тому

    Cool!!

  • @real2043
    @real2043 Місяць тому

    I admire your work very much!!

  • @Creepermanp
    @Creepermanp 2 місяці тому

    ua-cam.com/users/shortsIcWQZSkMJdY?si=u_ooIZq_DuCUxgxB

  • @pixelspring
    @pixelspring 3 місяці тому

    Not simple, but simply the best I’ve ever seen sir.

  • @robinwns
    @robinwns 4 місяці тому

    Yo that's so amazing. I love it

  • @boyanpopyanev911
    @boyanpopyanev911 4 місяці тому

    Awesome work! Do you happen to model all muscles seperately in zbrush and then import them here and simulate? Or you use the new frankenmuscle thing?

    • @RodTebisxTD
      @RodTebisxTD 4 місяці тому

      It is sculpted muscles! :)

  • @vojislavpavkovs9124
    @vojislavpavkovs9124 4 місяці тому

    Ooh! Wholesome dude! I will test it.. so far only tool that i could use for this was zbrush reconstruct subdiv! Really glad to see this! Thanx!

  • @abhishekverma3512
    @abhishekverma3512 5 місяців тому

    Sir wht i use ziva dynamics or houding for this type of realistic animal animation? And is there specific video? Where u explain step by step process of type pf realistic video?

    • @RodTebisxTD
      @RodTebisxTD 4 місяці тому

      It is a custom Houdini system

    • @abhishekverma3512
      @abhishekverma3512 4 місяці тому

      @@RodTebisxTD 🙂 Sir do u have any playlist of this custom system? I'm new here and don't know alot about it.

  • @haydenmartin5866
    @haydenmartin5866 5 місяців тому

    Nice! Does this respect the point index/id? if I subdivided, then deformed the mesh, then unsubdivided, would the modified shape be retained?

    • @RodTebisxTD
      @RodTebisxTD 2 місяці тому

      yes, but initial points/prim ids should respect catmull-clark rules yes, it will retain shape!

  • @FunnyAmprsar
    @FunnyAmprsar 7 місяців тому

    How long did it take bro? Also, insane work, I love it.

    • @RodTebisxTD
      @RodTebisxTD 4 місяці тому

      3 months of R&D to build the system from scratch and adapt to the pipeline. The simulation, about 1h each 120 frames.

  • @TheHighFlys
    @TheHighFlys 9 місяців тому

    PLEASE make a paid course dude! So many of us are asking for this system! I think it looks way better than houdinis new system for muscles!!!

  • @Baem877
    @Baem877 10 місяців тому

    Please release a tutorial, Id love to see how to create creatures as realistic as this 🥺 even if theres a paywall! You deserve some money for this awesome skillset

  • @bbrother92
    @bbrother92 10 місяців тому

    HI, did you rig this by yourself, any tools for animation?

    • @RodTebisxTD
      @RodTebisxTD 10 місяців тому

      Yes, i did, but it is an old approach, I have new ideas to remake it now.

    • @bbrother92
      @bbrother92 10 місяців тому

      @@RodTebisxTD I am intrested does anyone use houdiini for animation in production, or it's uncommon?

  • @danielmagal8716
    @danielmagal8716 Рік тому

    Only Houdini?

    • @RodTebisxTD
      @RodTebisxTD 4 місяці тому

      yes, just Houdini for all sim.

  • @mvinch101
    @mvinch101 Рік тому

    that is the most realistic stag i have ever seen

  • @4Ddraftsman
    @4Ddraftsman Рік тому

    Отлично

  • @davidmalaver8395
    @davidmalaver8395 Рік тому

    YOU SHOULD MAKE A PAID TUTORIAL ABOUT Houdini muscle and tissue STEP BY STEP. I WOULD BUY IT AND POSSIBLY 200 PEOPLE THAT FOLLOW YOU AS WELL.

  • @apflexin223
    @apflexin223 Рік тому

    Amazing work! Please make a tutorial/course about it. I would definitely pay for it.

    • @louissnuggleton4544
      @louissnuggleton4544 Рік тому

      i would literally pay like 300 bucks for this. not even kidding

    • @TheHighFlys
      @TheHighFlys Рік тому

      @@louissnuggleton4544 same here

  • @rahuldeshpande9997
    @rahuldeshpande9997 Рік тому

    Bro is it possible to sell such a system or make it customizable? like a plugin? you'd make millions doing it man!

    • @RodTebisxTD
      @RodTebisxTD 4 місяці тому

      I just started to do a product based on my system! As Ziva... you know...😆

  • @o0DnDing0o
    @o0DnDing0o Рік тому

    Fantastic! Thank you so much for showing us your work! Realistic creature work is always such a wonder to see. May I ask, are there places, or online courses, that teach how to do creatures at this level of expertise (FX)?

  • @gillik7801
    @gillik7801 Рік тому

    hey where is this trex rig?

    • @RodTebisxTD
      @RodTebisxTD 2 місяці тому

      tha is a oldschool houdini rig!

  • @RMAFIRE
    @RMAFIRE Рік тому

    Keep on hustling⚡

  • @msdvfx
    @msdvfx Рік тому

    Awesome man!

  • @Maheswarart
    @Maheswarart Рік тому

    Incredible work and talent.

  • @dantekimble2329
    @dantekimble2329 Рік тому

    Do u think this workflow could work on mutant zombies ? Looking for a solution like crazy

  • @juancarlosgzrz
    @juancarlosgzrz Рік тому

    amazing

  • @Zero-hu3yk
    @Zero-hu3yk Рік тому

    goat,,!!

  • @k4keshaw
    @k4keshaw Рік тому

    epic

  • @vickysaravade5177
    @vickysaravade5177 Рік тому

    Great

  • @syntheticperson
    @syntheticperson Рік тому

    cool

  • @MrRwccwr
    @MrRwccwr 2 роки тому

    Wonderful!

  • @heesang1989
    @heesang1989 2 роки тому

    Paid tutorial please! :0

    • @RodTebisxTD
      @RodTebisxTD 2 роки тому

      I'll do, eventually. It just not the right moment now.

    • @axendroo2541
      @axendroo2541 5 місяців тому

      @@RodTebisxTD still waiting brother🙌

    • @RodTebisxTD
      @RodTebisxTD 4 місяці тому

      @@axendroo2541 I just started to do a product based on my system! As Ziva... you know...😆

    • @TheHighFlys
      @TheHighFlys 2 місяці тому

      @@RodTebisxTD Where can we find the product? Not having Ziva level quality is killing me :(

  • @Lunzium
    @Lunzium 2 роки тому

    Incredible work. Is there any chance of seeing a tutorial or setup for the custom flocking? Would kill for that man

    • @RodTebisxTD
      @RodTebisxTD 2 роки тому

      I'll consider doing a small tutorial on it. Glad you liked!

    • @mariio.sanchezz
      @mariio.sanchezz Рік тому

      @@RodTebisxTDplease, if you make it, you will make me very happy! I’m searching information about fish shoals and how to simulate it, but I don’t find nothing usefull :(

  • @waveWhirlVfx
    @waveWhirlVfx 2 роки тому

    Amazing

  • @Ramt33n
    @Ramt33n 2 роки тому

    wow, so inpiring!

  • @kanaljarka
    @kanaljarka 2 роки тому

    Fantastic work, hands down one of the best sims I’ve seen

    • @RodTebisxTD
      @RodTebisxTD 2 роки тому

      Glad you like it! Please subscribe! :)

  • @kthalas
    @kthalas 2 роки тому

    As Dr.Strange said: TEACH ME

  • @axe_fx
    @axe_fx 2 роки тому

    the world really needs some tutorials/ courses since there are none online

  • @glhfetc
    @glhfetc 2 роки тому

    Это охренительно. O_O

  • @anotherone8620
    @anotherone8620 2 роки тому

    Cool

  • @Honguito785
    @Honguito785 2 роки тому

    did you use Vellum?

    • @RodTebisxTD
      @RodTebisxTD 2 роки тому

      yes, in the inner deep fascia stage

  • @renarddubois940
    @renarddubois940 2 роки тому

    wow best stag i've seen in 3D, I want to make a bull with the same quality one day