MgsGenesis
MgsGenesis
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Satisfactory Showcase - BARREL TECH
#satisfactoryvideos #coffeestainstudios #satisfactory
Satisfactory Showcase - Barrel Tech
Making Space Elevator Parts, Smart Plating - 70pm, Automated Wiring - 24pm, Versatile Framework - 75pm
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More Satisfactory Tutorials► ua-cam.com/play/PLAk5Hc7wlRkfthUm9HUEE7pmnk07VqUQi.html
More Satisfactory Showcase► ua-cam.com/play/PLAk5Hc7wlRkcBHrZchZa1XXPpexjY9ADT.html
More Satisfactory Build Tours► ua-cam.com/play/PLAk5Hc7wlRkfpv0Qp8TnQsZo-KbgHGSrf.html
More Satisfactory Letsplays► ua-cam.com/play/PLAk5Hc7wlRkcfkD4RrBFLrazFtUtLWcLL.html
More Satisfactory Clips► ua-cam.com/play/PLAk5Hc7wlRkcr_YQ__wqVyYXUFjS3UHFy.html
More Satisfactory Live Streams► ua-cam.com/play/PLAk5Hc7wlRkfC49ZXilA_bXJwC9cBdCsi.html
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Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
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Story Of The Wind - Whitesand
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Переглядів: 2 263

Відео

RAMPS & SPIRAL TRACKS Train Guide | Satisfactory Tips
Переглядів 6 тис.Місяць тому
#satisfactoryvideos #coffeestainstudios #satisfactory RAMPS & SPIRAL TRACKS Train Guide | Satisfactory Tips Like and Subscribe for more. Join Discord - discord.gg/Vb2GqebGeB If you would like to support the channel further - Patreon: www.patreon.com/Mgsgenesis Join this channel to get access to perks: ua-cam.com/channels/MIv89BR_6WCK_y6BaFdfTA.htmljoin This will grant you access to the Member p...
TRAIN ROUNDABOUT Signal Guide | Satisfactory Tips
Переглядів 7 тис.Місяць тому
#satisfactoryvideos #coffeestainstudios #satisfactory TRAIN ROUNDABOUT Signal Guide | Satisfactory Tips Like and Subscribe for more. Join Discord - discord.gg/Vb2GqebGeB If you would like to support the channel further - Patreon: www.patreon.com/Mgsgenesis Join this channel to get access to perks: ua-cam.com/channels/MIv89BR_6WCK_y6BaFdfTA.htmljoin This will grant you access to the Member part ...
DUAL TRACK Train Signal Guide | Satisfactory Tips
Переглядів 3,4 тис.Місяць тому
#satisfactoryvideos #coffeestainstudios #satisfactory DUAL TRACK Train Signal Guide | Satisfactory Tips Like and Subscribe for more. Join Discord - discord.gg/Vb2GqebGeB If you would like to support the channel further - Patreon: www.patreon.com/Mgsgenesis Join this channel to get access to perks: ua-cam.com/channels/MIv89BR_6WCK_y6BaFdfTA.htmljoin This will grant you access to the Member part ...
Satisfactory - 1.0 Game Plan! Finishing What I Started!
Переглядів 2 тис.2 місяці тому
Satisfactory - 1.0 Game Plan! Finishing What I Started!
Satisfactory Showcase - 4800PerMin Steel Ingot Facility
Переглядів 3,3 тис.2 місяці тому
Satisfactory Showcase - 4800PerMin Steel Ingot Facility
Satisfactory Tips - 6 Simple Roof Designs
Переглядів 4,6 тис.2 місяці тому
Satisfactory Tips - 6 Simple Roof Designs
Satisfactory Tips & Tricks - How To Create Half Ramps
Переглядів 5 тис.2 місяці тому
Satisfactory Tips & Tricks - How To Create Half Ramps
Satisfactory - Looking Back Before 1.0
Переглядів 1,2 тис.3 місяці тому
Satisfactory - Looking Back Before 1.0
Satisfactory Tips - How To Increase UObjects Limit
Переглядів 1,2 тис.3 місяці тому
Satisfactory Tips - How To Increase UObjects Limit
Satisfactory - 1.0 Quantum Tech Breakdown!
Переглядів 5773 місяці тому
Satisfactory - 1.0 Quantum Tech Breakdown!
Satisfactory: Tips - Copy & Paste Builds Between Saves! | Satisfactory Calculator
Переглядів 4,3 тис.3 місяці тому
Satisfactory: Tips - Copy & Paste Builds Between Saves! | Satisfactory Calculator
Satisfactory - New 1.0 Details Revealed!
Переглядів 2,6 тис.3 місяці тому
Satisfactory - New 1.0 Details Revealed!
Satisfactory Tips - Copy & Move Builds On Satisfactory Calculator
Переглядів 2,7 тис.4 місяці тому
Satisfactory Tips - Copy & Move Builds On Satisfactory Calculator
Metal Gear Solid 2: Sons of Liberty | Master Collection - All Cutscenes
Переглядів 854 місяці тому
Metal Gear Solid 2: Sons of Liberty | Master Collection - All Cutscenes
Metal Gear Solid 3: Snake Eater | Master Collection - All Cutscenes
Переглядів 574 місяці тому
Metal Gear Solid 3: Snake Eater | Master Collection - All Cutscenes
Metal Gear Solid: Master Collection - All Cutscenes
Переглядів 544 місяці тому
Metal Gear Solid: Master Collection - All Cutscenes
Satisfactory Showcase - IRONCAST Industries
Переглядів 1,6 тис.5 місяців тому
Satisfactory Showcase - IRONCAST Industries
Satisfactory Factory Tours - Episode 9 - Quartz Facility
Переглядів 9396 місяців тому
Satisfactory Factory Tours - Episode 9 - Quartz Facility
Satisfactory Showcase - Plastic & Rubber Oil Rig, And Dock Yard
Переглядів 3,2 тис.8 місяців тому
Satisfactory Showcase - Plastic & Rubber Oil Rig, And Dock Yard
Satisfactory Factory Tours - Episode 8 - Steel Facility
Переглядів 9768 місяців тому
Satisfactory Factory Tours - Episode 8 - Steel Facility
Satisfactory Factory Tours - Episode 7 - MG Tech
Переглядів 85410 місяців тому
Satisfactory Factory Tours - Episode 7 - MG Tech
Final Fantasy: 7 Remake - All Cutscenes
Переглядів 18110 місяців тому
Final Fantasy: 7 Remake - All Cutscenes
Uncharted 3: Drakes Drake's Deception Remastered - All Cutscenes
Переглядів 9710 місяців тому
Uncharted 3: Drakes Drake's Deception Remastered - All Cutscenes
Uncharted 2: Among Thieves Remastered - All Cutscenes
Переглядів 8010 місяців тому
Uncharted 2: Among Thieves Remastered - All Cutscenes
Uncharted: Drake's Fortune Remastered - All Cutscenes
Переглядів 8510 місяців тому
Uncharted: Drake's Fortune Remastered - All Cutscenes
Horizon: Forbidden West - All Story Cutscenes
Переглядів 8310 місяців тому
Horizon: Forbidden West - All Story Cutscenes
Final Fantasy: Crises Core Reunion - All Cutscenes
Переглядів 14010 місяців тому
Final Fantasy: Crises Core Reunion - All Cutscenes
Satisfactory Showcase - The Sphere (Rotor, Stator & Motor Facility)
Переглядів 4,1 тис.Рік тому
Satisfactory Showcase - The Sphere (Rotor, Stator & Motor Facility)

КОМЕНТАРІ

  • @Chris_Bro_aka_MR_PLAT1NEM
    @Chris_Bro_aka_MR_PLAT1NEM 5 днів тому

    I believe it's adding 4m no matter the thickness of the foundation.

  • @maedetheone
    @maedetheone 6 днів тому

    Great exploration of this beautiful building! I especially like how you paid lots of attention to realistic infrastructure for getting around and between the floors - nicely detailled staircases and walkways. And one thing I've never seen done in this way before is the concrete frame structure spanning over the production machines to connect the power wires - putting deserved emphasis on the fact that these machines need electricity to function and making the frame a feature in and of itself, almost like holding a group of machines together in a package.

    • @Mgsgenesis
      @Mgsgenesis 2 дні тому

      Thanks man :) yeah i like having the wires on show somehow, specially for machines making parts

  • @kiwinesss
    @kiwinesss 7 днів тому

    That looks bloody awesome, one can see how passionate you are building in this game.

  • @makergaming2022
    @makergaming2022 7 днів тому

    Dope. Love the pipes as ductwork on the roof.

  • @xCriticalStrikex
    @xCriticalStrikex 7 днів тому

    This is a good video format, which will get better the more of them you do :) This one felt a little stiff, but great try :) Relax, we love your builds mate.

    • @Mgsgenesis
      @Mgsgenesis 7 днів тому

      Thanks man :) And a little stiff, how do you mean?

    • @xCriticalStrikex
      @xCriticalStrikex 7 днів тому

      @Mgsgenesis Your dialogue is kinda broken up with large gaps, and the rails of the camera movement are weird clipping through walls and not very smooth etc.

    • @Mgsgenesis
      @Mgsgenesis 7 днів тому

      Yeah the dialogue was last minute and due to my office being near my daughters room, i had to rush doing the voice over and then applying the auto into the segments, but will work on that for the next showcase. And yeah i think it was only one part of the video the camera clipped, going through the door.

    • @xCriticalStrikex
      @xCriticalStrikex 7 днів тому

      @Mgsgenesis very noticeable though haha 😀 keep up the good work!

    • @Mgsgenesis
      @Mgsgenesis 7 днів тому

      Thanks for the feedback though, and i'll do better :)

  • @reddysage3674
    @reddysage3674 7 днів тому

    This has saved me from a complete meltdown. I built a duel track with track switches at the entrance and exit of each station for a passing siding, but for the life of me couldn't figure out how to set up the signals to make it work properly. It was mostly cause I didn't understand what makes the path signal different from the block one or how to set it up properly

  • @andreas.kraenke
    @andreas.kraenke 7 днів тому

    at minute 2:00 you has paint the pillar in white ? How does ?

    • @Mgsgenesis
      @Mgsgenesis 7 днів тому

      Change the colour pallet past its markers, See this video - ua-cam.com/video/sxSKbuVlTZk/v-deo.html

    • @andreas.kraenke
      @andreas.kraenke 7 днів тому

      @@Mgsgenesis Thank you👍

  • @DanBraithwaite
    @DanBraithwaite 8 днів тому

    Yay! Clicking the Like button changed it from 999 to 1K!!!

  • @ValiousTV
    @ValiousTV 8 днів тому

    I see a lot of time put in. Thanks for sharing.

  • @TheWistfu
    @TheWistfu 8 днів тому

    Hi, can you say me, whats wrong, i cant move object on 0.5m, only 1m

    • @Mgsgenesis
      @Mgsgenesis 8 днів тому

      If you hold ctrl or shift it should work

    • @TheWistfu
      @TheWistfu 8 днів тому

      @Mgsgenesis no, I tried, only grip 1m

    • @TheWistfu
      @TheWistfu 8 днів тому

      @@Mgsgenesis few minets ago, i downloaded fix and all work, thx

  • @N0W3P
    @N0W3P 8 днів тому

    Love your builds, I always find so much creative inspiration in them!

  • @andreas.kraenke
    @andreas.kraenke 9 днів тому

    awesome alltimes 👍

  • @Maestro-hw3pp
    @Maestro-hw3pp 9 днів тому

    😍

  • @fromscratchgaming
    @fromscratchgaming 9 днів тому

    looks great mate. like the commentry as I always love to get an insight into someones build process, would be cool to have more to know what inspired the design!

    • @Mgsgenesis
      @Mgsgenesis 9 днів тому

      Thanks for the comment scratch, And good points, In honesty i dont know what inspired me 🤣 i was drawing at work thought i could build a shape like that, the rest was trial and error to get a design i liked :)

  • @Warp9pnt9
    @Warp9pnt9 9 днів тому

    Love the attention to detail and plausibility of these factories. Drive up in your Explorer to do some preventative maintenance. Get your kit from the trunk, hop up the stairs, do a factory walk-through. The only comment about narration is the accent pronunciation of “barrel”. Google's auto closed caption is admittedly horrible as a general rule, but in this instance it matched exactly what my ears heard, even though I first listened without caption. “Welcome to Bowel Tech”, as we pull up to a factory with a big black-ringed hole on the side. “Wait, what? >_>”.

    • @Mgsgenesis
      @Mgsgenesis 9 днів тому

      🤣 damn, i hadnt thought about that, And i tried to be clear as i could when saying barrel 🤣🤣

  • @joperhop
    @joperhop 9 днів тому

    Looks amazing! nice to see more of it than just screenshots.

  • @tehNashty
    @tehNashty 9 днів тому

    I like it. I have been using the hold and nudge 4 nudge 4 method. This looked like it overlapped less. Does it?

  • @SenseiRaisen
    @SenseiRaisen 9 днів тому

    5:18 for the joke.

  • @Warp9pnt9
    @Warp9pnt9 9 днів тому

    Also, for 10°, you can just use the catwalk on a catwalk, 1 click is 10° for catwalk, 5° for foundation. There used to be a way to get 1° using a jump pad to set the internal rotation, then just place the foundation, but I can't get it to work right any more. 5° or 10° is fine for most use cases but 1° or less might be handy in big structures or fine-tuning detail work.

  • @Warp9pnt9
    @Warp9pnt9 9 днів тому

    Skip the 2nd foundation by snapping the catwalk to the bottom edge of the first (rotated) foundation, then snap to catwalk.

  • @makergaming2022
    @makergaming2022 9 днів тому

    Nice work MGS

  • @Xandrosi
    @Xandrosi 10 днів тому

    Thank you for this tutorial. I'm new to Satisfactory and just put up my first train. Laying the tracks was a pain ascending in a inconsistent curve out of the SE oil area up to the aluminum area to its NW. I haven't figured out how to reliably snap over corners ahead of curving, so fell back to jumping from one level of squares to the next. I note that you build your curves instead of using blueprints. Getting blueprints to snap is especially painful/inconsistent. Would greatly appreciate any advice for how to reliably snap. CTRL doesn't do it. How are you positioning and what are you looking for please?

  • @moxxy3565
    @moxxy3565 10 днів тому

    This is more so what I'd expect a real space elevator base to look like then the flimsy thing in game. Fantastic work!

  • @micalobia1515
    @micalobia1515 11 днів тому

    Is there any pros or cons to use the roundabout vs just a standard 4-way junction you showed in the previous video?

    • @Mgsgenesis
      @Mgsgenesis 11 днів тому

      Its hard to say. Each have there issues, It depends on how many trains you have. Round abouts could slow them down

  • @ToastedToast0090
    @ToastedToast0090 11 днів тому

    Thats some mighty impressive work, but is your factory for all that cement and quartz as good as the rest?

    • @Mgsgenesis
      @Mgsgenesis 11 днів тому

      Which factory is that? I currently dont have one for quarts, or cement, My cement is made in the main hub and stored?

  • @Warp9pnt9
    @Warp9pnt9 13 днів тому

    I've despised Minecraft visually since it began. Much prefer a visual style like SF.

  • @tearnimale6945
    @tearnimale6945 13 днів тому

    What, no find the alien base cutscene?

    • @Mgsgenesis
      @Mgsgenesis 13 днів тому

      There isnt a cutscene for finding the base? The base is the ship that they fly out to and blow up?

    • @tearnimale6945
      @tearnimale6945 12 днів тому

      @Mgsgenesis When you research the outsider shard, there's a scene where they connect it to the satellite systems and they have to switch to thermal and Central says "Gotcha," that's them finding the alien Base. Competing the base is what triggers the XCOM base defense mission

    • @Mgsgenesis
      @Mgsgenesis 12 днів тому

      I think thats xcom 2. At 11:25 is when the alien base/ship appears on the map.

    • @tearnimale6945
      @tearnimale6945 10 днів тому

      @Mgsgenesis The scene is here, at 43 minutes and 48 seconds. ua-cam.com/video/r2pTGap3DTs/v-deo.htmlsi=QTFHrZGbZMzlYk-S

    • @Mgsgenesis
      @Mgsgenesis 10 днів тому

      Thanks for proving wrong, I have no idea how i missed this scene, sorry about that.

  • @redmenace8194
    @redmenace8194 14 днів тому

    Cheers, mate!

  • @masterofbloopers
    @masterofbloopers 18 днів тому

    I have tried playing this game every way possible: Steam, RPCS3, and Xenia, but I must be cursed because I cannot for the life of me get this game to work! It starts out fine for a while, but there's always some game-breaking bug that totally bricks my game! So here I am, watching this to figure out what important story beats I missed. Eh, whatever. XCOM 2 is better anyway.

    • @Mgsgenesis
      @Mgsgenesis 13 днів тому

      That sucks man, its a great game

  • @boxboxbox624
    @boxboxbox624 18 днів тому

    Where's the rotating signs? I only see angled static signs.

    • @Mgsgenesis
      @Mgsgenesis 13 днів тому

      This was more for how to rotate signs as back in the day you were able to do it so easily.

  • @Mr_Midnyte_70
    @Mr_Midnyte_70 18 днів тому

    Very nice is there a tutorial on how to build something like it?

    • @Mgsgenesis
      @Mgsgenesis 13 днів тому

      There isnt, but i could create one.

  • @Wilolino
    @Wilolino 19 днів тому

    Thank you so much, especially with that press H to bypass the errors. Great tutorial

  • @Beastintheomlet
    @Beastintheomlet 22 дні тому

    Whoa, this is an actual new tip. Thanks!

  • @Logi159
    @Logi159 22 дні тому

    No i hate when i deal with a problem for years and somebody comes along like "Well i just do this" and its fixed. But no seriously, that's really good. lmao.

    • @Mgsgenesis
      @Mgsgenesis 22 дні тому

      🤣 i know what you mean though!

  • @taienv
    @taienv 23 дні тому

    Yeah, pipe floor holes are still bugged in 1.0. They have been ignoring these bugs for years. Sometimes you need to re-place the floor hole to get them to work, but at this point I'm so tired of the bugs that I just run pipes through floors without the hole.

  • @RTXSanctus
    @RTXSanctus 26 днів тому

    dude i want to megaprint a factory or kind of a factory how do i do that? it is already configured how do i paste it exactly like it is ? nor using any foundation or something

    • @Mgsgenesis
      @Mgsgenesis 26 днів тому

      Check my pinned comment :)

    • @RTXSanctus
      @RTXSanctus 26 днів тому

      @@Mgsgenesis ohhhhhhhhh now i see it thanks mate i apreciate it really really in debt with you learning things im new to this haha i just want to skip some progress with this and learn how do they do this kind of wonderful constructions by myselft understand it from the inside kind of like reverse engineering or something

  • @TheMaldawg101
    @TheMaldawg101 27 днів тому

    Brilliant tip mate, thanks. Those bumps always did my head in.

  • @teoscorpion91
    @teoscorpion91 27 днів тому

    How can I look UObjects count in the game?

  • @BoswenMcBastok
    @BoswenMcBastok 27 днів тому

    Thanks for the tutorial, MG! That really helps a lot. I know I'm going to need to do this at some point and I was always wondering how. Now I know!

  • @NwaHp3
    @NwaHp3 27 днів тому

    I still dont understand...can you do some diagrams or a slow mo video as the complexity overwhelms my tiny brain...I would love to be able to do stuff like this in my factory but just havent got the skill to place such objects....

    • @Mgsgenesis
      @Mgsgenesis 13 днів тому

      If you can do it, do it in blueprints and it'll save doing it again

  • @ZigamusRainbowWizard
    @ZigamusRainbowWizard 27 днів тому

    How to make the WALLS white or black?

  • @JoshDRivia4
    @JoshDRivia4 28 днів тому

    If you put a 1M incline/decline prior to a 2M incline/decline it nullifies any gap.

  • @Maestro-hw3pp
    @Maestro-hw3pp 29 днів тому

    👍

  • @Maestro-hw3pp
    @Maestro-hw3pp 29 днів тому

    I must warn my friends, but this only works for one span; if you connect the pits further, it will be even worse than with a stand

    • @Mgsgenesis
      @Mgsgenesis 29 днів тому

      You can do it multiple times, As many have already done, and ive done myself, You can even create a blue print with a splittler on a ramp that you can just connect belts to and then delete the splitter

    • @Maestro-hw3pp
      @Maestro-hw3pp 29 днів тому

      @Mgsgenesis very strange, I can’t sing, maybe I did something wrong, I tried this method this afternoon, but I have a very long descent, and I knew about this method for a long time, and in the 7th update it worked just like that, but this morning it didn’t work out for me, every second one joined as if broken in half... I'll definitely check it again tomorrow, otherwise this conveyor in the tunnel ruined my whole view

    • @Mgsgenesis
      @Mgsgenesis 29 днів тому

      @Maestro-hw3pp the issue is right now, they release an update that then breaks something, they then release an update to fix that, and then break something else 🤦‍♂️🤣 So it could be the issue

    • @Maestro-hw3pp
      @Maestro-hw3pp 29 днів тому

      @@MgsgenesisThis reminded me of the story with the filters, I walked around the machine for half an hour and couldn’t understand why it stopped making filters, everything was connected, there were no lights, no filters, until I got around to looking in the recipe...😂

    • @Mgsgenesis
      @Mgsgenesis 29 днів тому

      Surprise change 🤣

  • @andyd8370
    @andyd8370 29 днів тому

    Meanwhile I've finished my 5th and 6th playthrough while everyone else wastes time on cosmetic BS.

    • @Mgsgenesis
      @Mgsgenesis 29 днів тому

      👏👏👏 well done. 👏👏👏..... really well done! 🙄

    • @IanDalton
      @IanDalton 29 днів тому

      Someone get this guy a cookie 😂 maybe go get the touch grass achievement next 😮

    • @andyd8370
      @andyd8370 29 днів тому

      Not 5 and 6 since 1.0 mind you...

    • @IanDalton
      @IanDalton 29 днів тому

      @ either way. This comment spews toxicity and your way of playing is not how all people play the game. Let people have fun and don’t hate

    • @BoswenMcBastok
      @BoswenMcBastok 27 днів тому

      My fellow pioneer! How is it that you are not filled with awe and wonder at the sight of the great FICSIT architectural engineers like Bitz, ImKibitz, TotalXclipse, DrawingXaos, Stin Archi, Fluxo, BLAndrew, Pobkac ... I could go on. There is so much amazing talent out there! And if you still aren't satisfied and want to see FAST, check out Epiphane! He "beat" 1.0 on *day one*!!

  • @Warp9pnt9
    @Warp9pnt9 29 днів тому

    You can put tracks 2 on a 2 foundation path, with no collision or signal overlap issues. You can make a tighter corkscrew on 3rd foundation from center (2nd outside center). Possible, totally functional, but very janky looking. I had the constraint of a very tight space and had to cram in the minimum spec possible. Can cover it up with a wall and just have some windows to reveal movement yet hide the jank. ;-)

    • @Mgsgenesis
      @Mgsgenesis 29 днів тому

      Yeah you can, its all preference, Ive alwayd ran a 3 foundation wide track above my roads so used to doing it that way 🤣

  • @Barebokstaverogtall
    @Barebokstaverogtall 29 днів тому

    Is there any reason to put down path signals just to delete them?

    • @Mgsgenesis
      @Mgsgenesis 29 днів тому

      You mean the block signals?

  • @bxakid
    @bxakid Місяць тому

    Thanks mate

  • @Mac_Omegaly
    @Mac_Omegaly Місяць тому

    I did end up making something far more complicated than this with a octagonal spiral tower for my "Midgar" giant slab in the sky. It's perfectly fine not to decorate your tower, but making a walled Octagon tower is a bigger time sink, but an impressive flex. If i ever feel the need to improve my incline, (which is not a full 2 meter slope like yours) I would likely try this out. I would have to rebuild shinra tower/(factory) and the mako genorators as well as several minor details of my base so while it's 30% slower to collect supplies from the slums that's a lot of work to improve train speeds on the climb up.

    • @Mac_Omegaly
      @Mac_Omegaly Місяць тому

      Oh, I'm interested in your take on level crossings for vehicles and foot travel. I've used a 1 meter blacktop ramp and slab in the center with painted beams just on the ends to extend the cover of the gaps slightly, so you and lizard doggos don't get stuck. This design doesn't clip into the trains as they pass as long as it's a straight level section.

    • @Mgsgenesis
      @Mgsgenesis Місяць тому

      Nice, the tower does have a build in and around it, its just a WIP and removed it lol

    • @BoswenMcBastok
      @BoswenMcBastok 27 днів тому

      Whooooooa! You built Midgar? I had an idea to do the same somehow! Would love to see your build, Mac!