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What Every Game Dev Should Learn From Satisfactory
Satisfactory 1.0 is an overwhelming success. What's their secret? Well, it’s not just the intricate factory-building or the amazing open world. The real reason for its success is the developers themselves-Coffee Stain Studios. In this video, I dive into how their transparency, kindness, and constant communication with the community have been the true driving force behind Satisfactory's rise.
Whether you’re a fan of Satisfactory or a game developer looking to learn how to build your own successful game and fanbase, this video will show you exactly how I see Coffee Stain Studios set the bar so high!
In this video, I’ll cover:
How Coffee Stain Studios engages with fans and listens to feedback
Why their Early Access model is a golden example of success
What has kept their players coming back
What we all can learn from Satisfactory's success
Let me know in the comments:
What’s your favorite thing about Coffee Stain Studios?
What other games do you think do an amazing job of interacting with their community?
Don’t let anyone tell you what to do, including me. So don't like and don't subscribe if you enjoyed this video.
#satisfactoryaf #satisfactory #coffeestain #keymailer
⬇ Where to buy Satisfactory ⬇
Steam ‣ ua-cam.com/users/redirect?event=video_description&redir_token=QUFFLUhqbEtMcDRFTjZ6Rm5uNVdQS05idlBlY1ZVMi1id3xBQ3Jtc0tudzBObkszZ1E3UlQ0eVNMLWtiUXQxTGRzUjhtQzVGUjVfam1tYmtXN0NmSjczbDFkVGx2MVRtckFEdGJPMDlLVlItMVFxb3gySDRjbzR5Ym1Dcmt2eDZEemxlLWpmWlRkSFo5cUxPcno3cGZzX0M1MA&q=https%3A%2F%2Fstore.steampowered.com%2Fapp%2F526870%2FSatisfactory%2F&v=gtfr2jtaG34
Epic ‣ ua-cam.com/users/redirect?event=video_description&redir_token=QUFFLUhqazVyLTVaV2d2M3pIeFlDMUdBdXV3TF9jQzM1Z3xBQ3Jtc0ttU2NYX3g3ZzN2S2dMc21oRVA1d29lLWRGVXZZQ1BHQk1ha1pPRVpwU3FqNEM1RHBjY3ZqbVJ5ZTFHSTY5aVR6R3FTR3lwcVVyNllPdGtlLUFLM1hsTmlvUWpfWmNybWg1YUszd25fZEZYdmRER0FPQQ&q=https%3A%2F%2Fwww.epicgames.com%2Fstore%2Fp%2Fsatisfactory&v=gtfr2jtaG34
Humble Store ‣ ua-cam.com/users/redirect?event=video_description&redir_token=QUFFLUhqa05OdXZ1M2pza1YtLVN4dzA2MXhCTGhpQTM5UXxBQ3Jtc0tuWEtXSTBOZVdVNy1kNkt6blZ0MFg3NmVMNlNRcjJYN1ZHYU4tSmFEUWpCU1ZRV1E0dXdKNi1YYi1iYjlWUERlQnE4YVZNWWdRanBzQVBfNGNZd05kajdrUDRFaW10QWxNQ1BueGJSNVF6aGlFZmQ3QQ&q=https%3A%2F%2Fwww.humblebundle.com%2Fstore%2Fsatisfactory&v=gtfr2jtaG34
#Satisfactory is an FPS open-world factory building sim by #CoffeeStain Studios. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose goal is to construct a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!
Chapters:
0:00 Introduction
1:38 Connecting To Your Audience
5:47 Early Access Done Right
8:35 How They Built A Kind & Respectful Fanbase
11:03 Conclusion
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КОМЕНТАРІ

  • @leamael00
    @leamael00 18 хвилин тому

    CSS, GGG, Klei; companies that should set the industry's standard... If the industry cared about anything other than money.

  • @fartex1
    @fartex1 Годину тому

    you hit the nail on the head with what you said in this video mate. i have been saying this trough out all my comments.... publishers and devs can learn a lot on how cofee stain handled the making of this game. i was a part of this journey since closed alpha, and from the very start i noticed how they handled the development of this game. i have said this before: cofee stain studios is a shining bright light in the dark landscape of game devs/publishers... and my wallet agreed with them so much that i bought it on epic store when it was only available on there, but i also bought it on steam when it became available! oh and PS: the only toxic things you find in this game is nuclear waste LMAO

  • @Windle_Poons
    @Windle_Poons 8 годин тому

    I love the game, and I the way they support all styles of play. And how they used one of 'Let's Game It out's game breaking maps to help optimise the game If you don't know lets game it out, go find Kibitz watching one of his satisfactory videos..

  • @patrick.bastiaensen
    @patrick.bastiaensen 10 годин тому

    we the fanbase love working with de devs to make this great game

  • @Broyoustolemybeans
    @Broyoustolemybeans 11 годин тому

    You can see the pain in his eyes as he replays the trailer in his mind.

  • @mkaleborn
    @mkaleborn 11 годин тому

    Great insight and commentary! Especially as you say you weren't following it too closely through it's entire dev cycle. One thing (among many) that Coffee Stain did so well was to have it's primary Community Managers also be devs in their own right. They were intimately familiar with the changes and decision-making processes all through it's development. And could speak with some authority on a wide range of technical aspects of the game and it's inner workings. Having a direct 'line of communication' for the community in to the game's inner workings was hugely beneficial for transparency, and just feeling we were being told the straight goods without spin or 'PR speak'. I spent about $30 CAD years ago on this interesting first-person sandbox factory simulation, little did I know I was buying in to an amazing community and development experience that enhanced my appreciation for the game itself and the Studio behind it. As a 50-something year-old grizzled gamer, it re-invigorated my enthusiasm for games made with love and attention to detail. And exposed me to the 'next generation' of avid gamers and streamers who played games for the love of the games, free from so much of the negativity and vitriol that seems to infect too many products and communities these days. I honestly feel I owe Coffee Stain much more then I paid for Satisfactory. I hope my 1000+ hours and counting and continued passion for the product and the community surrounding it can help even the score a little bit.

  • @dirtblock4232
    @dirtblock4232 12 годин тому

    I feel like as game devs get bigger and hire more people, the less they take the community's suggestions and the more they care about money

  • @mooonsh1ne
    @mooonsh1ne 14 годин тому

    Community is key 👌💜

  • @kobalt7893
    @kobalt7893 17 годин тому

    Succes of satisfactory is bcs the game is genuinely good it keep you engaged and tingle your imagination... you can create so much in this game is fun... and beside how silly this sound... it teach you alot of things... planing, managment and stuff like that it really make your noggin work but in case of this game is part of the fun... And mostly game is just casual you can hop on do stuff whenever and however long you want to... Don't get me wrong still game is a huge time sink and you can easly forget about time... But all that what makes it charming

  • @thomaswodarek1257
    @thomaswodarek1257 19 годин тому

    A fun thing, if you owned the game during the Early Access period, there are a bunch of easter eggs and thank yous hidden around (for example: in the character customizer, there are a couple tool skins for the early access folks). In a lot of ways, it's the little things that Coffee Stain does that shows the love and care they have for the community :)

  • @DarkFlamesRisnalt
    @DarkFlamesRisnalt 20 годин тому

    When 1.0 released the daily amount of players went from 4k at peak to 180k in the first two weeks, i think that shows how good and successful this game is

  • @TraxtasyMedia
    @TraxtasyMedia 21 годину тому

    C because of the community and developers being so close and listening to the feedback and fast fixes.

  • @kstricl
    @kstricl 23 години тому

    I bought early access the day it became available. I also stayed on experimental most of the time. I almost never had any major issues with the releases. I am sure some of the crash logs helped with the overall stability of the game, and after taking a break from the game around update 6, I am thoroughly impressed with the 1.0 release. Snutt has been a fixture in the background the whole time, I just wish Jace had stayed around for the final release, but Snutt's been a decent front man since.

  • @awb2498
    @awb2498 День тому

    Watching this on my second monitor, while playing Satisfactory.

    • @craigmode
      @craigmode День тому

      Best comment right here

  • @knapkinn
    @knapkinn День тому

    Been playing since the beginning of early access. You’re spot on! I was hooked at first conveyor belt but there are lots of games I’ve been hooked on, played non stop for a month or 2 and then rarely touch them again. The devs behind Satisfactory are a huge reason I stayed interested and excited for each update. They told us constantly for like two updates that pipes and fluids were never going to be in the game (very convincingly) and then one update they just dropped it and we all lost our minds haha was awesome and fun never knowing what epic surprise might be next. I’m probably around 5-600 hours in at this point. Glad you’re enjoying this masterpiece of a game 🤘1.0 is so damn good!!!

  • @frenchfriedtaters6365
    @frenchfriedtaters6365 День тому

    It's just a game. Everything in the game is unlockable through.... playing the game. There's no skin chasing, no battle pass, no overbearing shop. Just a literal GAME. Crazy that's a rare concept these days

  • @eliaspanayi3465
    @eliaspanayi3465 День тому

    It's addicting to constantly be building and improving. I just built my first enclosed factory for heavy frames and i love the loop of build one part, expand, build another, expand, and linking it all together is great

  • @rameking1
    @rameking1 День тому

    If only we got the Coffee Stain approach from the big AAA giants. Like, how amazing would WoW be if the leadership at Blizzard actually listened to us???

  • @MichaelGreen831
    @MichaelGreen831 День тому

    One more quality thing to mention. In early access, the game was stable and interesting. Their effective use of the “experimental” branch meant that people could enjoy stable early access and participate in the experimental buggy system. It was another part of their openness to their community.

  • @ump3368
    @ump3368 День тому

    I put 140 hours in, in 12 days! It didn't give me any notifications, or maybe I turned them off a long time ago, or the game knows there is no hope for me.

  • @Mouwcat
    @Mouwcat День тому

    Those words you signed off on are what every major game Dev needs to learn from coffee stain. That's the main reason Ubisoft, Bethesda, even Sony are getting so much shit right now. Because they aren't willing to be transparent with their fan bases on both the good and the bad

  • @Mouwcat
    @Mouwcat День тому

    I will always shout it out, a great Early Access game that's well supported right now by just one developer is Crab Champions

  • @Freddie_06
    @Freddie_06 День тому

    4:49 I love how you try to deconstruct a Spitter

    • @Freddie_06
      @Freddie_06 День тому

      And searched for "weapon" before. Nothing against you, just as a more experienced player I find it amusing

    • @craigmode
      @craigmode День тому

      😂😂😂

  • @PanduPoluan
    @PanduPoluan День тому

    Reminds me of Warframe and its developer, DE. And also Larian. Edit: I now must buy this game to support the Devs! I'll try saving enough moolah to do that

  • @David-pq2ry
    @David-pq2ry День тому

    About a year ago the game updated to the new unreal engine. As a single father with a very old pc the game stopped working for me. I can’t afford to upgrade/replace my pc but on their website a dev apologized that the game outgrew my hardware and gave us budget players a way to keep playing the old version. I still can’t play the new game yet but I’m saving Pennie’s at a time to try again while watching the updates all the way back in version 7.

  • @Thezedword12
    @Thezedword12 День тому

    It's a, b and c.

  • @eriknielsen4924
    @eriknielsen4924 День тому

    I agree, I am also so surprised how little was generally shared by fans who played the Beta many months before 1.0, even though it had a huge amount of new content

  • @Br0ck3n
    @Br0ck3n День тому

    They've also had one of (if not the best) game testers out there pushing the game to its absolute breaking point and beyond: LET'S GAME IT OUT

    • @MattWeber
      @MattWeber 19 годин тому

      Yea but even Josh's attempts doesnt come close to what BLAndrew puts the engine through lol

    • @Vatharian
      @Vatharian 7 годин тому

      @@MattWeber But it's his Tornado that's made it to the official materials. And it's legendary! You can stress the engine as much as you want in creative, though.

    • @MattWeber
      @MattWeber 3 години тому

      @@Vatharian Andrew doesnt play with creative on. All his stuff is built realtime with factories keeping him stocked. The only mod he has was the 100 bag slot and that was only done for one specific test to see if could spawn 100x100 foundations, but when removed the mod, the bag limit sticks so he got stuck using that mod in his normal games.

  • @dragade101
    @dragade101 День тому

    Why Satisfactory is enjoyed is a similar reason why Minecraft is loved. Maybe if Satisfactory leaned into the social/co-op elements more so, they would be even more appreciated.

  • @hul8376
    @hul8376 День тому

    The game is awesome! the game gave me thet first days of world of warcraft feeling when it started in Early access!!

  • @Endelin
    @Endelin День тому

    I wish the devs would listen to those of us that want controller support.

    • @craigmode
      @craigmode День тому

      I believe in their video I referenced they talk about how it’s going to be released on consoles as well as bring controller support to PC. I don’t believe they know when it’ll happen though 🤷‍♂️

  • @NickoTyn
    @NickoTyn 2 дні тому

    I don't know about being honest and delivering on their promises. They said they'll never add pipes to the game.

  • @Meeshka-pj3lq
    @Meeshka-pj3lq 2 дні тому

    I have been a part of the CSS Community since just after update 1. The way they have listened and implemented the communities request for features in the game is unbelievable. One of the most recent examples is the Toilet Flush!!! and they they gave us the toilet paper in the merch store days later when we asked for that. They are just amazing!!!!

  • @KalNertea
    @KalNertea 2 дні тому

    I bought Satisfactory by accident, it was on some sale. I wanted try Factorio but I wasn't convinced enough to pay full price. Satisfactory seemed like some kind of alternative. Man I was so wrong... I played 10mins to try it out and it quickly captured me completely. It became one of my favorite games. Community is so good that it's only one I am actively participating. Devs are so cool and wholesome that they are only company I'm following in socials, reading and watching everything they publish. That's crazy, I'm almost 40, have two kids, I should not be fanboying over some factory game, but it so goood and community is coool that I can't just help it Big love to whole community and devs!

  • @hadengibbons3539
    @hadengibbons3539 2 дні тому

    So, the better help sponsorship... im surprised most people dont know how horrible it is. Sure take their money, but like gotta remind people theyre dogshit

  • @jamesbailey9512
    @jamesbailey9512 2 дні тому

    I think it is down to people writing complex and challenging games that require a lot of brain power understand that their player base is smart. I haven't played Satisfactory but I have played Workers and Resources Soviet Republic. The dev/modder/player interactions were very similar. Not bad for a city sim running off a janky Hind helicopter sim.

  • @demarcorr
    @demarcorr 2 дні тому

    In this day and age, I really like that they made a (fantastic) game first and foremost, and NOT using the façade of a game as a messaging/propaganda medium

  • @PowerofRock24
    @PowerofRock24 2 дні тому

    The devs communicate with their audience like they would a friend. None of that BS corporate speak, no empty promises, they don't attack their fans and they are transparent and like to have fun with it. They also listen to their community and feedback. I know they were reluctant to add larger blueprints to the game, but they did it anyway because it was a requested feature. They also poked fun at the community for it in game. I don't think there has ever been a dev studio quite like Coffee Stain.

  • @oldguy7402
    @oldguy7402 2 дні тому

    Have followed coffeestain and early satisfactory. Playing thousands of hours over a few years. They are entirely transparent and responsive to player suggestions. A lot of the playability has been enhanced because of them incorporating player input.

  • @NastierNate
    @NastierNate 2 дні тому

    Thanks, Craig. Helps a lot.

  • @paulsim7589
    @paulsim7589 2 дні тому

    It should be noted, if they did not have a cool fundamental game we would be here.

  • @BazilYat
    @BazilYat 2 дні тому

    Coffee Stain are, if you'll accuse the pun, good beans. Their publishing house attracts studios with the same values as they do, and their self-made games are awesome.

  • @Yolo_Swagins
    @Yolo_Swagins 2 дні тому

    Snut and Jayce did epic job as comunity managers.

  • @b_dawg_17
    @b_dawg_17 2 дні тому

    Shout out to Jace and Snutt for their incredible work as community managers! And shout out to update 3.0! That had to be the most hype update out of them all!

  • @WRZ100
    @WRZ100 2 дні тому

    It's so refreshing how they basically added a bunch of stuff that people used mods for

  • @elvendragonhammer5433
    @elvendragonhammer5433 2 дні тому

    Payload Studios (the creators of Terra Tech & Terra Tech Worlds) did the same thing- they have live streams usually every week, where they copy all the questions & suggestions from chat to go over later, but always answer what they can on the spot. I completely expected them to abandon Terra Tech once they started making TTWorlds, but they consistently come back & release updates & new content- they're currently improving the Circuits & Systems updates & even dropped a new faction. Same goes for No Man's Sky. It was ok when I started playing, but devolved into a complete turd when I ran into a game breaking bug that made me texture-clip through the ground when I was mining & I fell into the core of the planet & died. Problem was every time it re-spawned, I was still below the horizon, & instead of just quitting I was being stupid & tried to jetpack back up etc. Instead it ended up autosaving that way & I lost all my progress. I quit playing for years, & a few years ago I heard much better things about it so I gave it another shot. It's not my favorite game, but it's now the best open-world space game I've played since X3 & 4 & old-school Eve Online (before they got super money grubby, like they are now).

  • @Bambeakz
    @Bambeakz 2 дні тому

    Factory games seem to be very successfull in early acces. Look at Factorio, Dyson sphere Program and this game. Alle overwhelming rated games that are great to play from the start of EA instead of releasing an alpha/beta build of a game. I played this game since the Steam release and will play it for years to come

  • @francisexbrayat1458
    @francisexbrayat1458 2 дні тому

    Best early access EVER! Coffee Stain Studio is the GOAT of devs. I could rebuy the game since it's 1.0, just to give them more money.

  • @Perryr4t
    @Perryr4t 2 дні тому

    YES