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Atlas
United Kingdom
Приєднався 12 лис 2022
Using textures in shaders [in Godot]
A vide about using textures in Godot shaders
Project files: github.com/clear-code-projects/Godot-Shaders
Project files: github.com/clear-code-projects/Godot-Shaders
Переглядів: 3 473
Відео
Understanding shader UVs in Godot
Переглядів 2,3 тис.6 місяців тому
UVs get you the position in a shader which you can use for some fun stuff
Documenting Functions
Переглядів 6686 місяців тому
After you have a function you should explain what it does!
Understanding the scope of a function
Переглядів 3906 місяців тому
Functions have their own section that the rest of the Python code cannot access, that's called the scope.
An introduction to shaders in Godot
Переглядів 1,2 тис.6 місяців тому
This video introduces shaders in Godot. Both scripted and visual shaders are covered and but the end of it you should have a decent understanding of basic shader concepts.
Efficient imports in pygame
Переглядів 8357 місяців тому
This video will cover efficient bulk imports in pygame. To make more complex games doing this is essential and makes your games much more manageable.
Creating timers in pygame
Переглядів 2,2 тис.7 місяців тому
This tutorial will cover custom timers in pygame. Since the inbuild ones are rather limited we create timers that can change their duration and can run once or multiple times; they're also easier to use.
Ternary statements in Python
Переглядів 1,3 тис.Рік тому
How to write an if statement on a single line.
While loops in Python
Переглядів 713Рік тому
Understanding while loops in Python to make code run multiple times.
Match case statements in Python
Переглядів 4,8 тис.Рік тому
This video covers an alternative to the if statement: The match case. A powerful tool to control the flow of code.
Understanding lists and tuples in Python
Переглядів 420Рік тому
Understanding lists and tuples in Python
Changing the title bar color of tkinter windows
Переглядів 8 тис.Рік тому
Changing the title bar color of tkinter windows
The big problem with abstraction is that, you can't really do it from the get-go most of the time. If someone tries to get started with a GUI and go straight into abstracting first, and building functions second, they'll have a hard time debugging and a hard time when they get an idea while building and now they have to fit it in somewhere, or something didn't play out as expected. The sad truth is that, you kind of have to make a mess first, before doing it clean. After all, you can't "clean" unless it's dirty.
Thanks. You are my go too for learning tkinter!
good TEACHER, take it from a teacher
really nice and simple explanation, thanks man
Ye repaired wala hi bechta vo to aapne halla kaat diya is liye ab vo accha banne ka natak kar raha hai.
good video
Some super helpful videos, excellent quality! Any chance you could make a video talking about passing information between the frames? Eg, when a button inside Main frame is pressed, it should update something inside the Entry frame? In my particualr case - I have a class which contains a matplotlib canvas and I have a few classes defining different frames which contains some buttons and entries. I want the matplotlib canvas to be updated based on the entries and button pressed in those different frames
Amazingly simple! Unfortunately, I have a poor grasp of spoken English, but I learned more useful info from your scrollbar lesson than from all the others combined! Thank you!! 👍🎆🫂
Mcoding covered this topic correctly unlike this dude.
is what i needed but not what I wanted thanks
how do I change the color of the Frame?
thank you so much
you didnt add last code in discription
This tutorial is perfect!!! So explanatory and detailed!
Firstly, mentioning a 'foreground colour', say, like root = Tk(fg_colour = 'gray') will return an error if you are using plain tkinter. Secondly, 'from ctypes import *' will import everything from ctypes and save the typing. Lastly, these modifications to make the window titlebar a specific colour wasn't really explained, it was importing complicated stuff from ctypes module and copying text without really learning anything. I understand this is a video simply to show how to make a window titlebar red, excellent vid overall.
nice video
can you also make shader tutorial for pygame?
Thank you so much for this playlist on tkinter! Your teaching style is awesome!
I am a big fan of Atlas and Clear Code. Excellent channel with excellent training. Full stop!
Man you are a great teacher ... thank you so much
Great,
thank you so much for this awesome video:)))))
3 days reading through several pages, and all I needed was your ten minute video. Thanks <3
The tkinter documentation is an absolute dumbsterfire
These are very impressive and detailed videos. Thanks, Chris! I am creating a photo gallery showing thumbnails from a directory. The number of thumbnails should be according to the window size, just like windows explorer. Any tips?
These are excellent. Yes, the best.
Man, your channel is pure gold! Please never stop to posting videos, they're so helpful 🙏🏻
These tutorials are REALLY good! Thanks
Dude, it is 6 months ago that i watched a 11hour tutorial to godot. Since then i created a mobile game, participated on a GameJam and now i wanted to learn about shaders. This tutorial is the one i understodd the basics of shaders and i somehow remembered your voice, so i checked. IT IS YOU AGAIN just on another channel. I made a lot progress by myself, but it was you who gave me the basic tools. You are awesome!
that's awesome, so glad to hear that :) More Godot stuff is coming to my main channel!
@@ClearAtlas Nice :D your tutorials are definetly a big W for the Godot community!
Cool video
this
please how can i add a button next to the name in a cell inside this table?
Great tutorial video, which helped me much understanding "The Menu". There's one thing I advise: the menu bar variable is called "menu" (not only here but widespread in the web) which leads to kind of confusion when added to the (top level) window in `window.configure(menu = menu)`. I recommend - especially for beginners - to use `menubar = tk.Menu(window)` and then you get `window.configure(menu = menubar)`. This way it's more obvious which is which... Anyway - I really like this video: Thank you!!!
What is the difference between creating a frame that holds the place of the label and adding side = 'bottom' to the button?
Thanks a ton for these videos. Very well explained!!
Awesome tutorial!!! Is there a way to change the window image next to the window title?
Is there any way to use regions in the mask texture similar to sprites? Also when attempting to grab only the white from a different asset for some reason it ruins the transparent background portion of it.
These are fantastic. Dude, youre an excellent teacher, pointing out the right things and making it so understandable. Much appreciated
very useful thank you sir
7:30
Bro, this is a stunning workaround! Thanks for your knowledge sharing, regards from Mexico!
This video was a lifesaver. Thank you!
That is the best explanation I've seen. I advise you guys to see from the same author about pack and grid, it is also wonderful. Thank you, Atlas Team.
Thank you so much bro.. It going to be really helpful for me to add some cool powerups to my game!!
Tkank you very much. Best explanation of Treeview ever!!!!!!
i replicated the code and adde image as a button but it wont work
I get new understanding of tkinter, thanks you❤
You don’t need to add tk. At the beginning of the lines
I'm still pondering whether I should invest some time learning shader coding or just going with the visual editor but now I learnt both :) Thank you!
Or make a fake title bar which takes less time to figure out.
Thx a lot for this great video. And I have a question: What IDE do you use? How do you select the same word in different lines and edit them simultaneously? You selected three "scrollbar" in three lines and change them to "scrollbar_text" with one typing. It feels like a magic to me. I'm using Pycharm on Windows. Could you teach me with it? Thx a lot!