kiwiboynp
kiwiboynp
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King Cobra Mobile Base
Steam Workshop blue print link;
steamcommunity.com/sharedfiles/filedetails/?id=3422565850
Переглядів: 39

Відео

Stability Testing
Переглядів 422Місяць тому
Testing stability by adding the interplanetary heavy lift (Not yet complete), 7,000 tons topweight.
Rover Build Teaser
Переглядів 122Місяць тому
Rover Build Teaser
Why Keen?
Переглядів 2 тис.Місяць тому
Why can we not have realistic hydraulic mechanics for pistons? It seems if a piston is not extending or retracting, it's default state is "locked". This would not take much to change, you already have the mechanic in game with wheel blocks. You have no excuses for this Keen, please change it in .206.
Bad Roads Lazy Mayor
Переглядів 160Місяць тому
After letting the grass grow to two feet in numerous places, resulting complaints, the grass finally got mowed. Note the gutters and foot paths are cover in crap. Why is the council not running a sweeper truck behind the mower? Each one of the road cones cost $1.33 per day to rent, so construction companies milk it and put out stupid amounts of cones, then take forever to complete the work. $17...
Name This Ship Finalists
Переглядів 207Місяць тому
Three names below suggested by viewers that I liked the best (in no particular order). Vote in the comments for the best name. Ascendant Class Heavy Lifter Titan Lifter Odyssey Carrier This video also shows the maximum lift capabilities of the carrier. Rover Mobile Base links; Anaconda steamcommunity.com/sharedfiles/filedetails/?id=3167008309 Python steamcommunity.com/sharedfiles/filedetails/?i...
Custom Suspension Concept
Переглядів 98Місяць тому
I'm supposed to be working on another video, but I got distracted.
Name This Ship
Переглядів 9222 місяці тому
Been playing to much Space Engineers after the Contact DLC release, thought I should do a bit more on the creative side. Finally finished the hull for this ship, just some interior work and setting up the controls, and testing capabilities.
Quick Video of my new Survival ship
Переглядів 1073 місяці тому
Quick Video of my new Survival ship
Heavy Lifting
Переглядів 2083 місяці тому
Carrier test flight with payload.
Rover Development 2
Переглядів 833 місяці тому
Testing Suspension setup without shock absorbing wheels
Rover Development
Переглядів 643 місяці тому
Testing a new suspension setup.
Carrier First Flight
Переглядів 8724 місяці тому
Teaser video for the interplanetary heavy rover carrier.
Hell Spawn Heavy Hydro Miner
Переглядів 184 місяці тому
Hell Spawn Heavy Hydro Miner
Blue Bird Atmo Miner
Переглядів 584 місяці тому
Steam Workshop Blue Print Link steamcommunity.com/sharedfiles/filedetails/?id=3329637631
Anaconda Mobile Base Exterior and Off Road Driving.
Переглядів 2474 місяці тому
Anaconda Mobile Base Exterior and Off Road Driving.
The Captain is no longer Constipated
Переглядів 644 місяці тому
The Captain is no longer Constipated
Cobra Mobile Base
Переглядів 1924 місяці тому
Cobra Mobile Base
Light Ion Miner
Переглядів 165 місяців тому
Light Ion Miner
Gambit
Переглядів 55 місяців тому
Gambit
Phoenix Testing
Переглядів 1035 місяців тому
Phoenix Testing
Driving a Python
Переглядів 2695 місяців тому
Driving a Python
Python Mobile Base
Переглядів 2,2 тис.5 місяців тому
Python Mobile Base
Scarrab Ion Miner
Переглядів 795 місяців тому
Scarrab Ion Miner
Carry All
Переглядів 636 місяців тому
Carry All
Anaconda Mobile Base Interior
Переглядів 1936 місяців тому
Anaconda Mobile Base Interior
Driving an Anaconda
Переглядів 616 місяців тому
Driving an Anaconda
Extreme Off Roading
Переглядів 1776 місяців тому
Extreme Off Roading
Untitled Project
Переглядів 117 місяців тому
Untitled Project
Cobra Mobile Base
Переглядів 17911 місяців тому
Cobra Mobile Base

КОМЕНТАРІ

  • @Wellington6012
    @Wellington6012 2 дні тому

    That's some serious engineering. I spy all those O2 gens and refineries, some serious processing power too. It's funny how you get a rover to a certain scale, picking you path and terrain in general becomes irrelevant.

    • @kiwiboynp
      @kiwiboynp 2 дні тому

      @Wellington6012 to a degree, most terrain becomes passable, but steep hills are harder to climb because of the weight. Wheels are quite weak in SE1, I hope Keen fix that in SE2.

    • @Wellington6012
      @Wellington6012 2 дні тому

      @@kiwiboynp ah yes, steep hills, my arch nemesis. I remember spending an entire day climbing a very gentle slope.

    • @kiwiboynp
      @kiwiboynp 2 дні тому

      @@Wellington6012 Gentle and moderate slopes are no problem.

  • @fangthewarrior
    @fangthewarrior 14 днів тому

    I like the layout and colors, it really gives the whole "lived in" vibe

  • @dread_mechanic
    @dread_mechanic 28 днів тому

    Nice! What HUD mod are you using there? It looks quite nice 👍👍

    • @kiwiboynp
      @kiwiboynp 28 днів тому

      @dread_mechanic The one that gives thrust used? ExcavOS (script).

  • @agearten3817
    @agearten3817 Місяць тому

    klang approve your build,be proud engineers !

  • @thelunchbox420x
    @thelunchbox420x Місяць тому

    What game is this?

    • @Casthen_
      @Casthen_ Місяць тому

      space engineers

  • @tedsmith6137
    @tedsmith6137 Місяць тому

    Pity the cam car ignored the Speed restriction, doing 40 in a 30 zone. Speed limits must be for others to obey.

    • @kiwiboynp
      @kiwiboynp Місяць тому

      The GPS in dash cams is very basic and has a lot of lag and are not 100% accurate. You will also notice the cars in front of me pulling away.

  • @tedsmith6137
    @tedsmith6137 Місяць тому

    Blagdon, New Plymouth, New Zealand

  • @ankursahu269
    @ankursahu269 Місяць тому

    Big invest this technology advancement please sir please

  • @G43maiwaifu
    @G43maiwaifu Місяць тому

    I held my breath waiting for it to explode

    • @kiwiboynp
      @kiwiboynp Місяць тому

      Sorry to disappoint. Next time I'll add a warhead.

    • @G43maiwaifu
      @G43maiwaifu Місяць тому

      thx, but vanilla flavour "Keen Klang Boom Boom" is my favourite

    • @kiwiboynp
      @kiwiboynp Місяць тому

      @@G43maiwaifu I can do that.

  • @dragonf1recdn
    @dragonf1recdn Місяць тому

    There's this thing called maximum and minimum impulse axis. These both control the extending force and shock absorbtion force of the pistons. Try changing this.

    • @kiwiboynp
      @kiwiboynp Місяць тому

      If you watch carefully you will that this has been done.

  • @flos6754
    @flos6754 Місяць тому

    Your ship reminds me of the NOD Carryall, although not directly buildable, most NOD landunits could call a Caryall to get air-lifted to any desired location on the map.

  • @matthewl419
    @matthewl419 Місяць тому

    Imagine the suspension/landing gear systems we could create

    • @kiwiboynp
      @kiwiboynp Місяць тому

      Absolutely. I have also suggested to Keen a coil over suspension block, and making it so that wheels can have the option to add a blank head instead of a wheel.

  • @andybrown4284
    @andybrown4284 Місяць тому

    Realism would require a tank and fluid hooked into pistons for it to be a hydraulic system. You seem to be wanting something closer to an active suspension that can adjust hydraulics or pneumatics on the fly to raise or lower a vehicle Pistons that are part of a suspension might have fluid inside to help dampen the bounce, springs push back to the intended length but they're not the same as the pistons from a digger.

    • @kiwiboynp
      @kiwiboynp Місяць тому

      Pistons in general in SE1 are not realistic. I have a lot of experience in RL driving hydrostatic drive forklifts. You are correct in saying hydraulic pistons used in heavy machinery are different than pneumatic suspension, but only because of their setup. Pneumatic pistons in suspension use gas not fluid, but the principle behind both is the same. Gas can compress, fluids cannot. Any pneumatic effect on hydraulic piston would be slower because you have to move the fluid. But then we are talking about a game, so RL is not always practical as an example.

    • @andybrown4284
      @andybrown4284 Місяць тому

      @@kiwiboynp Fluid has to move somewhere, in suspension it's through holes so it can flow from one side of the piston head to the other. The fluid itself will always flow at the same rate unless there's enough of a temperature change to alter the viscosity. Gas systems don't have those holes because as you said it can compress and expand. It's the spring that's the key part because with either one it is what gets fine tuned. Real world not being practical is exactly why games lack realism

  • @HighFlights
    @HighFlights Місяць тому

    have you tried turning the impulse on the pistons down to almost 0?

    • @klebestiftlp5943
      @klebestiftlp5943 Місяць тому

      @@HighFlights piston positions are locked and cannot be truly manipulated by forces inflicted on them.

  • @klebestiftlp5943
    @klebestiftlp5943 Місяць тому

    Limitations of the current engine. Maybe things are different in SE2.

    • @kiwiboynp
      @kiwiboynp Місяць тому

      @klebestiftlp5943 No, because the mechanics are already in the game.

    • @klebestiftlp5943
      @klebestiftlp5943 Місяць тому

      @kiwiboynp for rotors and hinges, yes, but they act completely different than pistons. As stated, the current SE Engine has its limits and will NOT have or recieve and major changes the comming patches.

    • @kiwiboynp
      @kiwiboynp Місяць тому

      @klebestiftlp5943 The same mechanics that wheels use can easily be applied to pistons. Coil over suspension in real life does not act in a dissimilar way to pistons. In fact, without the use of an external valve, a piston acts in exactly the same manner as a shock absorber.

    • @klebestiftlp5943
      @klebestiftlp5943 Місяць тому

      @@kiwiboynp You really dont wanna understand do you? Saying all this is nice and easy, yet do you understand how difficult it is to change a critical part and function of an engine you've made yourself literally a decade ago for a game that's just built upon it?

    • @kiwiboynp
      @kiwiboynp Місяць тому

      @klebestiftlp5943 it doesn’t require a change to the game engine. The mechanics are already IN the engine.

  • @PhillipMark-p9y
    @PhillipMark-p9y Місяць тому

    Titan Lifter, looks great, good sounds too

  • @fredpryde8555
    @fredpryde8555 Місяць тому

    maybe Gigantor lol

  • @fredpryde8555
    @fredpryde8555 Місяць тому

    awesome builds

  • @fredpryde8555
    @fredpryde8555 Місяць тому

    cyclops carrier

  • @Svedis
    @Svedis Місяць тому

    @kiwiboynp are you only using one mergeblock and one connector to lift the rover?

    • @kiwiboynp
      @kiwiboynp Місяць тому

      @@Svedis Yes.

    • @Svedis
      @Svedis Місяць тому

      @@kiwiboynp Thx! In my much smaller build i tried to use four mergeblocks but something did not work correctly, the mergeblocks had thier own life. The second version i went for four landing gears but sparks was flying all over and the hull is taking damage but now i think i will try your version. Allso going to study how you made the suspension, its a great piece of work.

  • @Aschramana
    @Aschramana Місяць тому

    Name it Titan-HydroCarrier

    • @kiwiboynp
      @kiwiboynp Місяць тому

      Sorry, I've already chosen the names.

  • @astralkraken
    @astralkraken Місяць тому

    Very cool. Triple jointed susupenion is genius. Are you running a script? How are the remote controls being used?

    • @kiwiboynp
      @kiwiboynp Місяць тому

      You have to run a script to make the subgrid wheels work as normal. I'm running Whip's Subgrid Wheel Control. The remotes are grouped and used for parking. I normally put the PB and Remote group into a timer block to turn off the PB and activate the remotes. Remotes for parking will not work while the script is running.

  • @Oisin14
    @Oisin14 Місяць тому

    Thats dope! On a sidenote whats the music called?

    • @TheReedsofEnki
      @TheReedsofEnki Місяць тому

      idk about you, but I can see it in the details just under the video

    • @Oisin14
      @Oisin14 Місяць тому

      @@TheReedsofEnki damnit didn't think of looking beyond the description thanks

  • @Dagonius.
    @Dagonius. Місяць тому

    Nice!

  • @patrickgrenier4331
    @patrickgrenier4331 Місяць тому

    The Sloath

  • @Zigurath100
    @Zigurath100 2 місяці тому

    Smikkel smakkel

  • @zvmb1krx.0_o
    @zvmb1krx.0_o 2 місяці тому

    ship

  • @DISTERICTMANE
    @DISTERICTMANE 2 місяці тому

    Devastator

  • @termina9763
    @termina9763 2 місяці тому

    tamer class transport vessel

  • @jakesieboy
    @jakesieboy 2 місяці тому

    Dude, what thrusters are those? I'm so over the thrusters and needing to use the stupid atmospheric thrusters on planets

    • @kiwiboynp
      @kiwiboynp 2 місяці тому

      How long have you been playing?

    • @kiwiboynp
      @kiwiboynp 2 місяці тому

      Apart from one mod (air tight doors), everything you see is vanilla. The thrusters are standard large grid Hydrogen thrusters.

    • @jakesieboy
      @jakesieboy 2 місяці тому

      @kiwiboynp been playing since the very first version of SE. Man, I remember not having planets and mods etc, what a journey!

    • @jakesieboy
      @jakesieboy 2 місяці тому

      @kiwiboynp I'll give the hydrogen thrusters another try, I recall the last time that I had to use loads of them and always running out of ice and hydrogen and switched to smaller building smaller ships with atmospheric thrusters to explore. I've had some gaps in playing in between the past three years because of work and studying (and trying other build games like Starbase)

    • @kiwiboynp
      @kiwiboynp 2 місяці тому

      @@jakesieboy This ship has 8 large and 4 small hydrogen tanks. Generally, if you are flying around a lot in atmosphere, don't use hydrogen. Hydrogen is good for supplementing atmospheric thrusters in atmosphere if lifting power is needed. This ship is designed for interplanetary transport, getting to orbit and flying in 0g. It can transport in atmosphere for short distances if needed, but it will burn loads of fuel doing so. I have not test it full capabilities yet as it is still in the build stage. My main reason for building this ship is so my large rover bases are more relevant for players wanting mobile rover bases, but not being relegated to one planet. This link is to the atmospheric carrier for my smallest rover base. ua-cam.com/video/jrKnslBWDwk/v-deo.html

  • @michionsim4470
    @michionsim4470 2 місяці тому

    name: Baron

  • @NerdZEY
    @NerdZEY 2 місяці тому

    DHS DAH HOLY SHIP

  • @franzbeykirch4142
    @franzbeykirch4142 2 місяці тому

    AlbumAgamidea (weißer Flugdrache)

  • @angelamajor2081
    @angelamajor2081 2 місяці тому

    HT-46 "Moon Lifter" Heavy transport

  • @ExtrovertedIntrovert123
    @ExtrovertedIntrovert123 2 місяці тому

    Forest Pattern Ultra Heavy Dropship, Ascendant Class Heavy Lifter, or Praetor Heavy Dropship (PHD)

  • @edustef41
    @edustef41 2 місяці тому

    Bro the lifting ship is awesome but the really cool thing about all of this is that suspension on the big wheeled ship

    • @kiwiboynp
      @kiwiboynp 2 місяці тому

      The rover is on the Steam Work Shop, linked below. It will soon be updated with the necessary changes for the heavy lift ship. steamcommunity.com/sharedfiles/filedetails/?id=3167008309

  • @_viso_3702
    @_viso_3702 2 місяці тому

    Titan Lifter

  • @ecogent
    @ecogent 3 місяці тому

    Nice

  • @shadenphoenix
    @shadenphoenix 3 місяці тому

    Should probably be renamed "cobra mobile base suspension exterior drive", because it's not a detailed look at the base, outside or inside, no tour, no details, nothing but a drive focusing on the suspension. Nice as it is.

    • @kiwiboynp
      @kiwiboynp 3 місяці тому

      Details are on the blue print. Along with another video tour by JackRPG.

  • @gamingsiim3649
    @gamingsiim3649 4 місяці тому

    i wish my mining ship looked that good ( its more of a flying brick 😂) can i ask you where do you find ship design ideas ? , and awesome work man 🔥🔥

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      @gamingsiim3649 The rover seemed of limited use to players being stuck on one planet. I did an atmo carrier for one of my other rovers, which was inspired by Dune. Figured I would build on that and make the rover of more value by being able to transport it between planets.

  • @King_Max2023
    @King_Max2023 4 місяці тому

    I am terrified, of how good that carrier can move

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      It's doesn't have that many gyroscopes right now. They are all in the thruster pod winglets. Going to add more in the central hull to improve roll rate.

    • @King_Max2023
      @King_Max2023 4 місяці тому

      @@kiwiboynp okay, I honestly think that this is a really good carrier design

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      @@King_Max2023 Thank you

  • @potatoman7342
    @potatoman7342 4 місяці тому

    Cool

  • @tswan1973
    @tswan1973 4 місяці тому

    Love the wheels! great concept.

  • @linz8291
    @linz8291 4 місяці тому

    Please to think about mobile base to settlement more widely, what if heavy vessel carriers has more shuttle bay and science cruisers to destination?

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      Not sure what you mean. But most rovers, or rover bases only have one docking point, if any at all, this mobile base has 3 docking points, few have more. Unlike space ships, rovers are constrained by weight and terrain. If you want one with more docks, my biggest one linked below has 9! ua-cam.com/video/tZUjjRzw89c/v-deo.html

  • @Trinity43421
    @Trinity43421 4 місяці тому

    Love it!

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      If you love this, keep an eye out for whats coming in the next 7-10 days.

  • @davewills148
    @davewills148 4 місяці тому

    That is smart, yet why is the game engine shit, it needs a massive upgrade, this would look awesome in UE5. gUY HAS TALENT THOUGH

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      KSH are currently working on a new game engine, and show monthly updates on its progress. And it is impressive. Look up VRage 3. The current VRage 2 engine is more than 10 years old, and is at the limit of it's capabilities.

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      ua-cam.com/video/rDpG8QmiJyc/v-deo.html

    • @davewills148
      @davewills148 4 місяці тому

      @@kiwiboynp Thanks for the heads up, that is certainly worth checking out. Cheers

    • @georgea5991
      @georgea5991 4 місяці тому

      @@kiwiboynp Hopefully it's applied to this game, and not a sequel lol.

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      @@georgea5991 VRage 2 and 3 are completely different game engines. What you see in development for VRage 3 will not be applied to what we have now.

  • @Dagonius.
    @Dagonius. 4 місяці тому

    Cool! Wanna show us some features and the interior?

    • @kiwiboynp
      @kiwiboynp 4 місяці тому

      steamcommunity.com/sharedfiles/filedetails/?id=3167008309

  • @lordshadow3762
    @lordshadow3762 5 місяців тому

    That's a really impressive build. I may have to take notes on the suspension setup.

    • @kiwiboynp
      @kiwiboynp 5 місяців тому

      I kept it as simple as I could for less skilled builders, in Survival. I might do a instruction video sometime, on how to set it up.

  • @kiwiboynp
    @kiwiboynp 5 місяців тому

    SAMv2

  • @JaytheOstrich17
    @JaytheOstrich17 5 місяців тому

    What is that Navigation script?