Meister Murloc
Meister Murloc
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Witch's Top 3D Modelling
Hello, second midweek video, the top to the skirt i mad already.
Enjoy
And happy pride month!!!
0:00 Turntable
0:10 Fabric
3:40 Corsett and Details
10:34 Final Render
Переглядів: 61

Відео

Witches Skirt 3D Modelling
Переглядів 274 години тому
Hello, a bit late, but the midweek video, chased by another one right around the corner tomorrow. I am working on another clothing set, two parts down, but only one in the video because of length. Enjoy 0:00 Turntable 0:10 Base Skirt 4:55 Details 10:55 Current Stage Render
Dungeons and Dragon Pirate Campaign - Naval Rules and Factions
Переглядів 3714 годин тому
Hi there, again, the pirate campaign content. In this video i'll go over ships, naval rules in a nutshell and howi made up the factions. Here the link to the doc. docs.google.com/document/d/1tk7hPn7Gek1ElBaSWrXJ7GrxbdMjpOagZ-Ru_lstt70/edit?usp=sharing Enjoy
New Action animation made with Cascadeur and rendered in Daz Studio
Переглядів 47День тому
Hello again, i made a more complex and much longer animation cascadeur. And rendered in in Daz. It looks good but there are a few issues that need work. See for yourself. enjoy 0:00 Animation 0:20 the animation in Cascadeur 18:04 Scene in Daz Studio
Princess knight character armor pieces and final version
Переглядів 37День тому
Hi there, exactly what it says in the title, worked and finished the armor pieces i was missing. Enjoy 0:00 Intro 0:10 Gloves 8:55 Boots 12:05 Tiara 14:29 Final Render
Princess Knight armor 3D modelling in Hexagon
Переглядів 2114 днів тому
Hello, this is one project i am pouring a bit more time and heart into. The princess knight trope or genre from anime/ manga is something i really like, visually and aestetically. So i am working on a design of my own. Enjoy 0:00 Intro 0:10 Bodysuit and Breastplate 6:46 Skirt and Bow 10:26 Animation and final Render
Animating in Cascadeur
Переглядів 5014 днів тому
Hi there, new software, new pipeline for animation! This is going... somewhere. Enjoy
3D clothing ensemble inspired by Marciana
Переглядів 36614 днів тому
Hello, this is a homage to a video game character from a gacha game, just because i can. DnD prep will resume over the next two weeks amongst other stuff. Enjoy 0:00 Intro 0:10 Shirt 4:55 Vest 8:38 Pants 11:33 Final Render
Building a tentacle creature 3D model
Переглядів 1921 день тому
Hi there, i finished the creature i started working on the other day. While it looks fun, i am still not 100% happy with it and i'll rework minor details before i rig it. Enjoy 0:00 Main body and tentacles 4:40 Eye and teeth 6:45 UV Mapping 9:54 Daz Studio Texturing 10:54 Final Render
Beekeeping set - making the strawhat and the beehive in Hexagon
Переглядів 15Місяць тому
Hello there, welcome to the midweek video, where i make a strawhat (with original red brim) and a beehive. For the intended final version of the beekeeper set. Enjoy 0:00 Strawhat 6:31 Bee hive 10:20 Final Render
Working on a monster - the story of hexagon chrashes
Переглядів 55Місяць тому
Hi there, working on a specific model for a commission, sort of. No final render because i broke the model and have to restart. Enjoy anyways ^^
Dungeon Alchemist - a pirate town for DnD
Переглядів 132Місяць тому
Hi there, this time i worked on the first map for my pirate DnD campaign. Talking a bit about factions as well as how to incorporate visual queues into your maps for players. Enjoy
Creating a 3D overall and shirt combo in Hexagon
Переглядів 135Місяць тому
Hello, another quick interim project, inspired by APICO. Enjoy (also, i know, i forgot to add the AI images) 0:00 Turntable 0:10 Back and Shoulderstraps 1:35 Shirt 3:20 Overall 10:44 Final Render
designing a second pirate set in Hexagon
Переглядів 37Місяць тому
Hello, the second set for my pirate NPCs in my DnD campaing in the works. I am also rambling about NPC and sidekicks in my coming DnD campaign, amongst other things. Enjoy 0:00 Eastern inspired Top 5:19 Tricorne 7:32 High heel boots
DnD Campaign - Campaign types, genres and themes
Переглядів 205Місяць тому
Hi there, this time i am just talking about different DnD campiang types in general, more like a recap before i go into actually designing the whole thing. Enjoy
Rigging a hairstyle in Daz Studio
Переглядів 60Місяць тому
Rigging a hairstyle in Daz Studio
Pirate Clothing 3D modelling in Hexagon
Переглядів 32Місяць тому
Pirate Clothing 3D modelling in Hexagon
Worldbuilding for a DnD Campain - base idea and world building in World Box
Переглядів 3162 місяці тому
Worldbuilding for a DnD Campain - base idea and world building in World Box
Ornate Leotard 3D model
Переглядів 952 місяці тому
Ornate Leotard 3D model
Part two of creating the harem girl clothing set - the skirt
Переглядів 642 місяці тому
Part two of creating the harem girl clothing set - the skirt
Fixing clipping problems on the Harem top
Переглядів 332 місяці тому
Fixing clipping problems on the Harem top
Creating an alluring Harem girl top in Hexagon
Переглядів 2082 місяці тому
Creating an alluring Harem girl top in Hexagon
Working on the human model - the head
Переглядів 172 місяці тому
Working on the human model - the head
Using AI image generation to create a human face model in Hexagon
Переглядів 442 місяці тому
Using AI image generation to create a human face model in Hexagon
Finishing a set - tentacle clothing
Переглядів 2,1 тис.2 місяці тому
Finishing a set - tentacle clothing
Rigging and Weightmapping 3D hair models in Daz Studio
Переглядів 883 місяці тому
Rigging and Weightmapping 3D hair models in Daz Studio
3D hairstyle simple mesh in Hexagon
Переглядів 723 місяці тому
3D hairstyle simple mesh in Hexagon
Creating and rigging a 3D tentacle model
Переглядів 993 місяці тому
Creating and rigging a 3D tentacle model
3D leg and hip armor combi
Переглядів 323 місяці тому
3D leg and hip armor combi
3D chest armor ensemble in Hexagon
Переглядів 553 місяці тому
3D chest armor ensemble in Hexagon

КОМЕНТАРІ

  • @ekselenUi
    @ekselenUi 23 години тому

    Cool! I like it ;)

    • @Meister_Murloc
      @Meister_Murloc 3 хвилини тому

      thank you. more pieces of the set coming today

  • @mercut1o
    @mercut1o 2 дні тому

    There's a product called "Sticky Chain" that is good for this kind of thing

  • @axcelblack2808
    @axcelblack2808 2 дні тому

    What software are you using? Its not maya or blender?

    • @Meister_Murloc
      @Meister_Murloc 2 дні тому

      It is Hexagon 2.5 Comes free with Daz Studio. www.daz3d.com/hexagon-2-5-download-version

    • @axcelblack2808
      @axcelblack2808 2 дні тому

      @@Meister_Murloc ah I see, thanks for the reply.

  • @vinniecooper2937
    @vinniecooper2937 3 дні тому

    how yoy can export this map to play a DND or ONE ring game with your friends and convert the map to interactive experience for the players?

    • @Meister_Murloc
      @Meister_Murloc 2 дні тому

      There is an Export function for foundry and as a printable jpg. I do not know about interactive.

  • @johnmorrison3465
    @johnmorrison3465 7 днів тому

    no jiggle physics, thanks a lot

    • @Meister_Murloc
      @Meister_Murloc 6 днів тому

      you don't have to watch the video, or my content, mate :)

  • @tippydaug525
    @tippydaug525 12 днів тому

    A script would be really nice for these. The foundation of the video was solid, but half of it was "um, well, uh" and silence while you were thinking. If you record the video and voice over separately, you can write a coherent script to record over top and keep it nice and neat imo

    • @Meister_Murloc
      @Meister_Murloc 2 дні тому

      Eh. The time spend on writing a script just for a workflow video is too great. The effort for a non monetized channel is limited.

    • @tippydaug525
      @tippydaug525 2 дні тому

      @@Meister_Murloc Dang, guess it's just not a channel for me. Great content tho!

    • @Meister_Murloc
      @Meister_Murloc 2 дні тому

      @@tippydaug525 thank you. the issue is really that i do this whole thing for free in my time off. i tried working with scripts and it just increases my "workload" by double.

    • @tippydaug525
      @tippydaug525 2 дні тому

      @@Meister_Murloc I get that, I have a separate channel I run for posting fun Animal Crossing/gaming videos. I've gotten a good method down of making it "half writing as I record just to remove ums, uhs, and silence" and it only takes me a few extra minutes now. Your content is really good though so I wish your channel the best in future growth! I can't watch too many more bc it's a massive pet peeve of mine, but I hope others can :)

  • @jrodrigues250
    @jrodrigues250 13 днів тому

    This is a very good game

  • @artmakesascene
    @artmakesascene 13 днів тому

    another great video, Meister Murloc - I watch them twice: one to hear your dialogue and the second - slowed down - so I can see what buttons you use to make your great creations. Thank you.

    • @Meister_Murloc
      @Meister_Murloc 2 дні тому

      Thank you. A full length real time video would be boring tho

  • @artmakesascene
    @artmakesascene 13 днів тому

    Woo hoo! Thumb One

    • @Meister_Murloc
      @Meister_Murloc 13 днів тому

      XD little bit of clickbait is always fun

  • @MFBEY_
    @MFBEY_ 14 днів тому

    Good work

  • @piggs666
    @piggs666 25 днів тому

    Dont understand why this wasnt a VTT....Probably some picked on exec when he was a child stomping his hands and feet screaming "MY WAY MY WAY MY WAY !! what a waste.

    • @Meister_Murloc
      @Meister_Murloc 24 дні тому

      eeeeeeeeeeeeh. no! it isn't a VTT becaues a) it is hard to code proper multiplayer access b) it has VTT elements, you can *play* in it but its not that good and it doe not support having character sheets and rolls (afaik)

    • @piggs666
      @piggs666 24 дні тому

      @@Meister_Murloc saying its hard to code is a cop-out. Plenty of VTTs out there that do more that are coded. This is a beautifully designed scene creator that is wasted on being printed out or just to have on a screen. Even if its coded to be able to create small to medium scenes that players can be in would be great because of what you can do. Allow tabs like RPG stories to create scenes players can jump to and from. But I digress, great creator but poor execution for use. Maybe one day someone else will buy it out and see the potential.

  • @judithfisher4594
    @judithfisher4594 Місяць тому

    *promosm*

    • @Meister_Murloc
      @Meister_Murloc Місяць тому

      does not compute.... please repeat instructions?

  • @artmakesascene
    @artmakesascene Місяць тому

    Hello Meister Merloc, how do you add the "which key last used" feature to the top right side of Hexagon task bar? Thank you.

    • @Meister_Murloc
      @Meister_Murloc Місяць тому

      you go to edit, open the preference editor, under user interface ope nthe misc tab and set the little checkmark at "display command viewer" i should probably make a tiny video about that^^

    • @artmakesascene
      @artmakesascene Місяць тому

      @@Meister_Murloc Thank you Meister Murloc, always a pleasure watching and learning from your videos.

  • @marcosabato3128
    @marcosabato3128 Місяць тому

    Hi, what software are you using?

  • @artmakesascene
    @artmakesascene Місяць тому

    Sorry I missed it live but glad to catch it now, Thank you Meister Murloc.

    • @Meister_Murloc
      @Meister_Murloc Місяць тому

      Thank you. But this wasn't a lifestream. I'll stream again next weekend.

  • @Lord_have_mercy_on_me_a_sinner
    @Lord_have_mercy_on_me_a_sinner 2 місяці тому

    Nice, love me TTRPG's. Though I prefer Pathfinder over DND

    • @Meister_Murloc
      @Meister_Murloc Місяць тому

      that's fine. everyone has different preferences :D

  • @artmakesascene
    @artmakesascene 2 місяці тому

    YAY! Thumb One! I am amazed that you do these in Hexegon! WOW!

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      Thank you. I guess you can make stuff like that in any software as long as you know it well enough.

  • @artmakesascene
    @artmakesascene 2 місяці тому

    and another wonderful video and creation, Meister Murloc; thank you.!

  • @brettwellington8610
    @brettwellington8610 2 місяці тому

    You make this look easy!

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      Its mostly experience. If you check out my tutorials on my channel you can get there in no time :)

  • @artmakesascene
    @artmakesascene 2 місяці тому

    SO, Meister - I went back and watched the first part of your video I had missed, Thank you!

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      thank you for taking the time :) i hope you liked it.

  • @hiiii201
    @hiiii201 2 місяці тому

    Good

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      thanks. i try to become better with every piece i make.

  • @zcnaipowered7407
    @zcnaipowered7407 2 місяці тому

    Tentacle clothing, you by any chance getting into modding game characters

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      Not really. Modding involves ripping models and scripting and such. Thats not my forte

  • @monkedegenerate3401
    @monkedegenerate3401 2 місяці тому

    wood.

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      what? i don't think there's wood anywhere in the picture ^^

  • @jimb196233
    @jimb196233 2 місяці тому

    A little fast, but very useful stuff.

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      sorry for going fast sometimes. I try to pace myself but i get lost in the passion of creation.

  • @vakqdev
    @vakqdev 2 місяці тому

    oh no i creamed

  • @br1mdaddy
    @br1mdaddy 2 місяці тому

    Targeted audience: 👨‍💻 Real audience: 😏

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      I dont have a targeted audience. I just put out the stuff i make. If anyone is bored enough to watch it, thank you so much for your time.

    • @br1mdaddy
      @br1mdaddy 2 місяці тому

      @@Meister_Murloc okay tho

  • @coolorphans
    @coolorphans 2 місяці тому

    I guess I know what I'm watching tonight

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      Your honor, i do not have the simplest idea what they are on about.i am innocent i tells ya.

  • @privat6077
    @privat6077 2 місяці тому

    Bonk! Go to Horny Jail.

  • @pondoitsame927
    @pondoitsame927 2 місяці тому

    would.

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      would what? wear it? in that case enjoy!

  • @hybredmoon
    @hybredmoon 3 місяці тому

    someone please create a tool like this to build maps in a modern setting for games like VTM, I am begging

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      there is one on the horizon. coming in the second half of the year, i'll show some content once its out.

  • @vergil-__
    @vergil-__ 3 місяці тому

    do note use this for mischevous purpose

  • @FKoc-fl9mj
    @FKoc-fl9mj 3 місяці тому

    really appreciate your work. There is almost nothing to find here on youtube who do the same like you.

    • @Meister_Murloc
      @Meister_Murloc 3 місяці тому

      thank you. i aim to please. for me its a personal reason to do this and its sort of a log of my own work and content, but i am always happy to share with people.

  • @RyanJosepher
    @RyanJosepher 3 місяці тому

    You can build some scouts. Find gold mine faster.

    • @Meister_Murloc
      @Meister_Murloc 2 місяці тому

      i am just having fun, that's all :)

  • @sirdrakey
    @sirdrakey 4 місяці тому

    very cool i would love to see more tiles

    • @Meister_Murloc
      @Meister_Murloc 4 місяці тому

      I plan on making a full on expansion with tiles, minis and more.

  • @Nobbi_Habogs
    @Nobbi_Habogs 4 місяці тому

    Is this medieval sims?

    • @Meister_Murloc
      @Meister_Murloc 4 місяці тому

      nope. its just a software to built tabletop maps.

  • @rajendrameena150
    @rajendrameena150 4 місяці тому

    Which software is this ? I am hoping blender

    • @Meister_Murloc
      @Meister_Murloc 4 місяці тому

      i am afraid not. its Hexagon, the software that comes free with Daz Studio

  • @artmakesascene
    @artmakesascene 4 місяці тому

    So - IK-Chains... Vas est dis? i've heard of these and seen some googling evidence of them, but do you have a link directly to these chains? I'd love to see some in some of my renders too. no specific reason - well, mostly no specific reason. Thank you und Danke Schön

    • @Meister_Murloc
      @Meister_Murloc 4 місяці тому

      Do you mean the model of the chains? I made that myself but i can share it on discord id you want it

    • @artmakesascene
      @artmakesascene 4 місяці тому

      @@Meister_Murloc you are too kind, Meister Murloc - I was speaking of the chain material but I did manage to find some AmyAimei chain after I figured out IK has to do with "kinetics" so it's a matter of making a chain move like other characters with independent bones to correspond with the body it is attached to. I wouldn't mind the model tho. She is adorable! Thank you.

  • @artmakesascene
    @artmakesascene 4 місяці тому

    wait. i thumb upped it and it shows zero. Meister Murloc, know that I thumb upped it because you are underbar! Thank you.

  • @Descenter1976
    @Descenter1976 4 місяці тому

    How big can you make this? Could you make it many MANY times bigger if you wanted? Or do I need to make many maps of this size side by side?

    • @Meister_Murloc
      @Meister_Murloc 4 місяці тому

      Thats basically limited by your hardware. Better pc can handle bigger maps. I have no idea how big you can make this

  • @PaithanNL
    @PaithanNL 4 місяці тому

    Is it not a idea to show DAZ3D your cool videos and ask them that they annouce your new video date on daz3d shop? They do it for Jay's daz tutorialsvideos too.

    • @Meister_Murloc
      @Meister_Murloc 4 місяці тому

      Thanks. But i dont know if my videos are good enough for the store or official daz page. Also as you said jay's videos are already there so why double up. 🙂 but thank you for the compliment.

  • @TheScorpion0081
    @TheScorpion0081 5 місяців тому

    Impressive work! QQ. Where did you go to get the program that you use?

    • @Meister_Murloc
      @Meister_Murloc 4 місяці тому

      www.daz3d.com/hexagon-2-5-download-version

  • @alex86fire
    @alex86fire 5 місяців тому

    The only useful thing in the video is the name of the script. I don't understand... instead of making a video about using the script to achieve the right result, it's just mumbling about the script, playing with the value a little, playing the animation and then rigging a collar.

    • @Meister_Murloc
      @Meister_Murloc 5 місяців тому

      then it was a least a bit useful. thanks for the compliment :)

    • @alex86fire
      @alex86fire 5 місяців тому

      @@Meister_Murloc Yes, better than not stumbling by it :). It's just the lost potential that is a little bit sad.

    • @Meister_Murloc
      @Meister_Murloc 5 місяців тому

      what would you want in the video? i can demonstrate how i use it on hair in animations, how the animation changes when the dials are changed. any input what you want to see? :) @@alex86fire

    • @alex86fire
      @alex86fire 5 місяців тому

      @@Meister_Murloc yea, as I mentioned. I would like to see the whole process. Start with the character without the spring applied, and how you apply it to the hair, breasts, maybe dress. And see how do decide what settings work best for each type of bounciness you want. I mean it would be nice if at the end of the video we could understand the process and we could afterwards do it on our own and decide what settings work best for us.

  • @Netsurai
    @Netsurai 5 місяців тому

    Why not make "one" hairstrand object with "one" UV map and after that copy that hairstrand objekt and edit it - you do all one by one "new" and after that one by one all UV Maps again... looks very time consuming ... and for the most part you don't need the mesh backsites of the head hair ... i know hexagon very well... thats why i use Blender. Do you use hexagon just for Enterraining peaple on youtube or just find out efficent 3D workflows. The Idea to create a fast Hair Model and then therfore a AI "image to image" to see how a Hair texure / flow could look like is also nice for beginner With 3D tools we have many Workflows .. Yes there is not allways "the best way" for all things, i like to create hair with 3 sided hairstrand objekts and use this as clothsimulation objekts in blender ... soooo many ideas to make 3D hair ^^ Wish you a nice day/night and 3D fun!

    • @Meister_Murloc
      @Meister_Murloc 5 місяців тому

      if you check my other content you'll that i have previously made one or two strands, mapped them and copy paste them. but in my experience making individual strands although time consuming looks more natural and thus better in the render. i know i don't need the mesh backside, again, often i make that flat and just model the front, but when i extrude all sides and then copy paste the strand i can have multiple sies again for the natural look. i just take my time and if it takes longer i am fine with that. as for workflow, i am working with hexagon for years, i think i am coming up on the seven year mark and i have my flow in it. also there are not many people making content for it so for the small community that like to use hexagon they get a chance to see others use it as well. thanks for the wishes and i hope you too have a nice day and many good experiences in 3D modelling :)

    • @Netsurai
      @Netsurai 5 місяців тому

      @@Meister_Murloc Oh, I've seen you work very smoothly with Hexagon and I would like to say that "in some cases" Hexagon is better than Blender 4.x even the Hexagon UI is still a bit better, especially for 3D newbies and works with Daz3d "out of the box". Hexagon was my first SubD and UV tool ever (before SILO and later Blender), that's why i check out your channel from time to time and I like to say "Meister" you make really nice 3D + DAZ stuff with it.

  • @cosmosveil9355
    @cosmosveil9355 5 місяців тому

    Hi there- I played this game almost obsessively during my childhood and got pretty good at it! Watching this stream was a definite nostalgia trip. I was curious about a few decisions you made while playing- -At the beginning of the game, you were trying to use Crash on your opponent's units. The spell is primarily meant to be used on your own units, giving them a boost at the cost of permanent hit points. Crash is great to use on expendable units like mercenaries or goblins, increasing their combat output considerably. -Following combat, all experience is equally divided among surviving units, even if those units cannot level up anymore. If you're trying to quickly level up champions in the early game, it can be a good tactic to create a lot of goblins and mercenaries and letting them die in combat while softening up the enemy, then cleaning up with your champions. -It seemed like during the early game, you were having trouble keeping your mage alive. It takes a lot of micromanaging to keep mages alive at that stage. I often find that my warrior units can handle themselves pretty well so I'll often check in on them every 5 seconds while making sure my squishier units aren't getting targeted by ranged units. Fun fact- while it doesn't give an option for mages to parry individually, any unit can be made to parry if you select multiple units, click the defend button on the unit you want to parry, and then assign the other units to go into battle. The Shaman has fairly high attack so setting her to parry can help increase her longevity a bit. The Huntress Lord can also be quite tanky when set to parry due to her relatively high attack, defense, and hit points. It can often be fun to set her to parry while your Beast Rider just cleaves through the units surrounding her. -Starting around turn 14, it seemed like you stopped focusing on healing your units in the Temple. Considering Chaos typically has low armor and no meaningful healing spells, it's definitely worth the crystal investment in the early game to keep your champions healthy so you can keep expanding and getting more EXP. -Marauders will always raze villages the second they capture them. If I don't have the units to protect a village, I immediately build a watch tower and whatever is most useful for my Faith and then raze the village myself, preventing other Faiths from destroying that building and building something else. This "locks-in" the building you chose, allowing you to go re-capture and rebuild it if necessary. -I find that the Air Thieves Guild is quite possibly the best village building for Chaos to take. Chaos often struggles with mobility and ranged damage and having Fae Slingers to fill that role in the party is very useful. If you're not trying to play fair, you can also station them over impassable terrain so melee units can't deal damage to them. -I think you could definitely have beaten the Earth Great Temple without autocalc if you had healed for a few turns! Chaos units are unique in that they have better recovery rates when outside (as long as they haven't moved), letting you just park them overland and wait. Earth has pretty poor mobility so it was unlikely that they would have gotten to their temple first without you knowing. Following that, setting your Beast Rider to parry in that choke point while your Huntress took out the panthers and the goblin archers, then setting him to attack the remaining orcs would almost certainly have won you the match. -Several times, you began repositioning your units prior to beginning combat without checking what units you were up against, as well as their level. On turn 128, when Death was spamming you with Mage Tower units, you were using Hand of Fate on their Necromancers even though they were only level 2. At that level they're not worth the mana or backfire risk and you're better off just attacking them with other units. -On turn 80, if you had trained your Thieves Guild one more turn you could have trained a level 4 Huntress and level 3 Stickthrowers! Oftentimes a difference in one level can mean the difference between keeping and losing a capitol city. -Blades of Fury is a great spell. Send in your expendable units to get the enemy clustered and then launch it right into the middle of their units. You'll often kill most of them and whoever is left will be severely damaged. If you're feeling particularly evil, you can use it to kill off your own non-champion units so your champions will get all of the EXP after the battle. -On turn 97 you bolstered your Earth Capitol army but you didn't go fight the big marauding party that had taken your Thieves Guild. They would have been an excellent way to get them some experience while preventing them from destroying it. -That was a perfect use of the Barbarian Arena on turn 113! Getting a massive army like that even more ready for combat is highly optimal. -I'm surprised you didn't spend a few turns training up your Earth units after that battle during turn 122. Earth territory is a highly crucial "anchor" for Chaos because it directly borders Order and Death, your two greatest enemies, and their units don't suffer any terrain penalty in either of those regions. Earth has some of the best barracks units in the game and a very powerful Legendary Creature, making it quite worthwhile to invest in. You left your Earth capitol at level 2 for the entire game, which I found quite surprising. -The Death village could have been helpful but you were already about to go take their capitol city, so you probably didn't need to spend any resources there. -On turn 129, you were slightly short on movement points to reach the Death city but you had many units in your party with relatively low movement points. I think if you had separated your units with remaining movements points (which would have included your champions and the Hydra), you could definitely have taken the city. On turn 153 when you were demolishing the Death military buildings, you had a lot of Skeletons in your party which have terrible mobility. Separating your party or disbanding the Skeletons would probably have let you reach the Mage Tower and destroy it as well. Don't be afraid to split the party if it means gaining control of an important enemy asset! -On turn 132, you had enough resources to upgrade the Death city to level 3! You just needed to free up some followers first. From that point you could have started training Death units, perhaps even training some Necromancers for their incredible spell list and very high mana reserves. -Hanging around in the Death territory for around 10 or so turns would have been a great investment, especially since it would prevent Balkoth from retaking his city. At that point in the game you controlled Chaos, Earth, and Death, Life controlled itself, Water, and Air, Order and Fire were still holding their own cities, leaving Death with nothing. Since Fire was an allied faith of yours at the time, there was little incentive for you to move up into their territory (unless you wanted to betray them). -Journeying up near the Fire Capitol without taking any of their territory cost you quite a lot of time and gave Balkoth an opening to get the Death capitol back. You got a Fire Thieves Guild from their village, but Fire has some of the worst Thieves Guild units in the game and they're not worth the trouble, especially when you have access to Assassins and Javelins. -On turn 152, you were training units to spam against Balkoth when you could have hired mercenaries! It would have been much cheaper, not limited by followers, and could quite possibly have burned through the other units accompanying him. The "mercenary zerg rush" is often used by the AI and for good reason. -On turn 157, you autocalc'd against Balkoth. The game HEAVILY weights autocalc in Balkoth's favor, even if he's out of mana and on penalizing terrain. It's almost never a good idea to use autocalc against him. -Once he's significantly injured, Balkoth will flee combat. During your final battle against him, a good tactic would have been to push heavily forward with all of your melee units and Stickthrowers while putting your Shaman as far in the back as possible. This would force the Death units to fight on penalizing terrain, allowing you to mow them down with ease. From that point you could have attempted to stunlock Balkoth with a Blades of Fury or burning him down with Hand of Fate before he could run away. Considering you had a Dwarven Warrior lord AND a Hydra, there was pretty much no way he was going to get through all of their hit points. -I'm reasonably sure Polymorph Other is coded to auto-fail against lords, but you can certainly use it to take Balkoth's supporting units out of the game. -During turn 173, I'm very surprised Life didn't try to rush you down with all of those Arachnids, as well as mercenary rushing you since you were in penalizing terrain! You got pretty lucky there. -As you saw on turn 188, it's too easy to "forget about" your Capitol cities while you're out adventuring! The garrison you left in the Chaos capitol city had been placed there over 100 turns ago without any combat in the meantime, meaning they were severely under-leveled. It's often a good idea to revisit your holdings periodically to train up new units and keep them up to speed with everyone else. Losing a Capitol also entails a significant loss of resources, making it quite devastating in the late game. -Also, whenever you see the message telling you that you have new followers, it's a good idea to take a quick look at all of your Capitols and make sure you don't have any empty slots in your productive buildings that could be filled by them. Lords of Magic is in many ways a game of resources and you don't want to pass up on any possible advantages.

    • @Meister_Murloc
      @Meister_Murloc 5 місяців тому

      That is one hell of a thorough analysis. :) I am really just a casual player, as long as i have fun i dont try to min max and optimize everything. Of course there could have been a lot of better decisions but i play as i play and i was almost the last lord standing. Thats good enough for me, no need to expend more energy and optimize every last bit :D

    • @cosmosveil9355
      @cosmosveil9355 5 місяців тому

      @@Meister_Murloc I understand! This was just my absolute favorite game as a kid and I get so excited when I see other people enjoying it. I also hate hardcore optimizing everything, which is why I usually refuse to do cheese strategies like just summoning a bunch of Dragons to go hunt down enemy lords, or stationing flying units over impassable terrain. One very fun silly strategy you can try in the future is with the Chaos spell, Reincarnation. The game sees all Mage Tower units as in the same "class" as a lot of the marauding units like bears, tigers, panthers, etc. It's so fun to take a bunch of dead Goblins and respawn them as creatures you normally can't get in the game!

  • @4neurismo
    @4neurismo 5 місяців тому

    One question, the maps can be exported as JPG 2D?

    • @Meister_Murloc
      @Meister_Murloc 5 місяців тому

      definitely as 2D, not sure if jpg or png, but converting would be trivial^^

  • @donmcbride1984
    @donmcbride1984 5 місяців тому

    Good stuff man. Thanks for making this video.

  • @thecedizcsc9525
    @thecedizcsc9525 6 місяців тому

    Hi, I just found your Yt channel. It is hard to find someone that does content creation with Hexagon and Daz. It's great, thank you for the weight mapping and rigging workflow tutorials! May I ask why you kept working with the G2F? I also joined the discord :)

    • @Meister_Murloc
      @Meister_Murloc 6 місяців тому

      as for the GF2 when i started it was the free model and when the other model came out i already had bought many figures and characters for it and since they are not upwards compatible i just stuck with G2. but i should maybe look into G8 figures and switch at some point. ^^

    • @thecedizcsc9525
      @thecedizcsc9525 6 місяців тому

      @@Meister_Murloc hah I get that. Started with the G3, now at the G8 n 8.1, but I am still reluctant to open the G9.

  • @artmakesascene
    @artmakesascene 6 місяців тому

    so, do you ever sell your assets?

    • @Meister_Murloc
      @Meister_Murloc 6 місяців тому

      Hop on my discord, they are free on there.

  • @SniffBackBetter
    @SniffBackBetter 6 місяців тому

    This looks like Vandal Hearts meets Diablo. Interesting...

    • @Meister_Murloc
      @Meister_Murloc 6 місяців тому

      vandal hearts yes, diablo not so much^^ its very lighthearted and enjoyable with the occasional challenge but you could always play a mission on easier mode :) its enjoyable, i recommend it.

  • @peterstrong772
    @peterstrong772 6 місяців тому

    Is this script the spring dynamics script thats available over at daz?