- 21
- 21 392
LiberalTerminator
United States
Приєднався 1 січ 2016
Barely post tbh
Відео
Mag routes for the GOONS
Переглядів 1894 місяці тому
NO TIMESTAMPS I'M LAZY I do not own the rights to this music. (IK the quality sucks, let's act as if this is from 2012)
Presidents commentate a marvel set
Переглядів 9 тис.Рік тому
I don't own the audio and picture. The credits goes to respective owners. This video is purely fan made, and will not be used for profit or illegal sharing. Fair use : Copyright Disclaimer under Section 107 of the copyright act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, scholarship, and research. Fair use is a use permitted by copyright statute...
THE FORBIDDEN TECH
Переглядів 1,5 тис.Рік тому
STOP GETTING HIT BY THIS MIX! IT'S NOT REAL! IT IS NOT! I WILL POINT AND LAUGH! - - - - - I don't own the audio and picture. The credits goes to respective owners. This video is purely fan made, and will not be used for profit or illegal sharing. Fair use : Copyright Disclaimer under Section 107 of the copyright act 1976, allowance is made for fair use for purposes such as criticism, comment, n...
All doom tag routes
Переглядів 5272 роки тому
NGL I was fucking taking naps between each cinematic because holy SHIAT NO COPYRIGHT INTENDED
FINALLY
Переглядів 4982 роки тому
I didn't look at the number and finally hit 300 :D Now I just gotta hit it 100% in a match.
(Volume Warning) UMVC3 Urien Reset + Combo
Переглядів 2112 роки тому
Tried doing the most dmg without Aegis. Just one combo out of the vid I'm uploading soon. That snap was just cause btw ;/
Danielbryan62 - Black Ops II Game Clip
Переглядів 557 років тому
Danielbryan62 - Black Ops II Game Clip
Painfully wrote out the notations and some notes for stuff that helped me learn these, hit me up if I've got anything wrong here. Note: all notation assumes P1 side. Even the corner-to-corner combos where LT does them from the P2 side (so he's doing 1zip where I'm writing 3zip etc... Read 3zip as "Zip down-forward towards enemy" Sections in [square brackets] are basically universal strings you will use to tie together one part of the combo to the next. 0:00 Nova Trial 1 - Raw 5L Ground-to-ground 5L 5M [(5H+A2) 5S > delay TK 2369H > (Tag Doom, 5S)] Hold H down with A2 for a just a few frames longer before letting go to get the timing into 5S. This works because the assist call starts when you let go of the button (negative edge), but the 5H starts when you press the button (positive edge). It's way easier than trying to figure out how to roll 5H into A1. The part in the [] square brackets is pretty universal, it's mostly about lining up the Spencer assist, and not going too early on the TK 2369H so you have enough crumple time to tag Doom and 5S (you don't want to cancel the 5S into TK Centurion Rush H immediately) 0:05 Nova Trial 2 - Plasma Beam Scaled Starter 5L x4 5M [(5H+A2) 5S > delay TK 2369H > (Tag Doom, 5S)] Wait for the Plasma Beam to finish to start the jabs, you need to frame kill by juggling long enough to run out the cooldown and call the second assist without running out of HSD. You'll do this in a lot of Nova confirms. 0:13 Nova Trial 3 - Hit confirm off of Speed Tackle (Human Rocket) Human Rocket > 2X > 5L x4 5M [(5H+A2) 5S > delay TK 2369H > (Tag Doom, 5S)] For the 2X, let Human Rocket collide and then steer down and press an attack for the second hit. Adjust the height of the opponent by juggling with 5LLLL 0:23 Nova Trial 4 - Hit confirm off of 2M + Plasma Beam > 214L 2M, A2, 214L > 5L x4 5M [(5H+A2) 5S > delay TK 2369H > (Tag Doom, 5S)] You want the Plasma Beam to be active for just a little bit longer than the Centurion Rush L, so the 214L cancel timing can vary depending on whether the 2M connects early or late. When timed correctly, this sequence leaves you safe on block or it can trick people who try to push block the 2M and then start pressing forward with the space they've gained, or leave you close enough afterwards for a high/low/throw if you want to risk pressing your advantage. 0:32 Nova Trial 5 - Hit confirm ADD j.L overhead (super)jump, 2M+H~L, 2LM [(5H+A2) 5S > delay TK 2369H > (Tag Doom, 5S)] Technically faster if you superjump instead of normal jump (and you get +5f of hitstun) but not actually needed to confirm the hit OR for it to be so fast it's difficult to react to. Make sure you are air dashing straight down and not downforward/downback with the dash j.L, you're playing Nova not Magneto and his diagonal dashes suck. The airdash into j.L needs to be input at near-plink speeds, you want to input the dash as close to the airdash threshold height (meaning as low) as possible. Nova's 2L does NOT hit low but j.L directly into 2M can drop so don't ignore this step unless you know they will block high and want to go straight to a low attack as quickly as possible (you can even consider skipping the jL and going empty jump low) 0:41 Nova Trial 6 - Raw 5L Anti-air 5L x5 5M [(5H+A2) 5S > delay TK 2369H > (Tag Doom, 5S)] Similar to the Plasma Beam hit confirm, you're just juggling them on the 5Ls to get them to the right height for Spencer's assist to connect. If you hit them a bit lower to the ground consider doing fewer 5Ls. 0:58 Spencer Trial 1 - Corner BNB 2LMH [9zip falling jM] > [rejump jMH 3zip S] x2 > rejump jMHS 5zip jS 3zip > rejump jHS 3zip 5zip 3zip > land, A1 5S xx 2369H~L > 236H~L > rejump [j.236H wallbounce 3zip (slight delay) 2zip 236H~L] (xx Bionic Maneuvers) For the first 9zip jM, let Spencer start falling. This is how you will start nearly all of Spencer's ground combos. Two jump loops into two double zip loops. You don't need to hold forward for the "5zips" - neutral zip goes forward too, preferred since you can't get an accidental 3/9zip. After the jump loops, call Nova as you land and then do 5S TK 80K, if timed correctly Nova will connect and force a ground bounce, giving you time for a second 80k. As you still have your wallbounce at this point, j236H to OTG wallbounce. Before starting this make sure the opponent is fully on the ground (and not still mid-bounce from the hard knockdown). This is key to lining up the 3zip 2zip. You should beat the opponent to the ground with enough time for a third 80K. If mis-timed you can cross yourself up out of the corner. Cancel into super and DHC to kill. 1:13 - Spencer Trial 2 - Corner Plasma Beam hit confirm scaled starter Plasma beam, dash in > 5LMH [9zip falling jM] > [rejump jMH 3zip S] x2 > 5S xx 2369H~L > rejump, delay [j.236H wallbounce 3zip (slight delay) 2zip 236H~L] (xx Bionic Maneuvers) A shorter combo for the HSD-scaled hit confirm. Delay your 236H OTG wallbounce to let the opponent stop bouncing on the ground after the hard knockdown and to get the right height to land the 3zip 2zip. 1:27 Spencer Trial 3 - Corner-to-Corner BNB 2LMH [9zip falling jM] > [rejump jMH 3zip S] x2 > jMHS 5/6zip 5zip 5zip > land, 5S > early sjH, 5zip 5zip jS > rejump, delay [j.236H wallbounce 3zip (slight delay) 2zip 236H~L] (xx Bionic Maneuvers) Two jump loops into one long zip loop almost fully corner carries. After the launch you don't have enough hitstun to do jM, do jH as early as possible into 2 zips and then knockdown again to fully corner carry. Finish with a standard j236H wallbounce 3zip 2zip 80K ender, remember to manage the height difference by letting the opponent's body stop bouncing. 1:41 Spencer Trial 4 - Corner-to-corner 2 2LMH [9zip falling jM] > rejump jMMH 5zip 5zip 3zip > rejump jMHS 5zip 5zip 3zip > land, 5S xx 239H~L A variant corner carry with fewer jump loops, carries to the corner faster. Can add on the standard j236H wallbounce finisher, assist extensions, etc. 1:52 Spencer Trial 5 - Overhead into Armor Piercer confirm 6H, 236S > wallbounce over your head, 5L [9zip falling jM] > [rejump jMH 3zip S] x2 > land, 5S > 8sj.MMH 5zip 5zip 3zip jS > (delay j236H or 2369S > Bionic Arm or assist extension) 6H moves Spencer forward ~1.5 character lengths making it a mixup option particularly after pushblocks in the corner. It is not cancellable by anything, but Armor Piercer (236S) has a unique property allowing it to start fast enough after 6H because Spencer moves so close to the opponent. Starting on frame 3, this move creates an invisible "proximity" hitbox in front of Spencer. If an opponent is within this hitbox at any point, Spencer performs the actual attack on the very next frame. Armor piercer burns your wallbounce, so the j236H finisher cannot be followed up with the 3zip 2zip 80K ender, instead you need to go for assist extensions, a TAC earlier, or if solo TK Bionic Bomber (2369S)>Bionic Arm DHC to TOD. 2:06 Spencer Trial 6 - Plasma Beam hit confirm corner-to-corner Plasma Beam > dash in 5LMH [9zip falling jM] > [rejump jMH 3zip S] x2 > land, 5S > 8sj.MMH 5zip 5zip 3zip jS > delay [j.236H wallbounce 3zip (slight delay) 2zip 236H~L] (xx Bionic Maneuvers) Similar to the Plasma Beam confirm INTO the corner, but with different air loops to corner carry under max hitstun deterioration. Remember to super jump straight up after the launch, the zips will take you forward again. 2:17 Spencer Trial 7 - Plasma Beam hit confirm corner-to-corner plink OTG Plasma Beam > dash in 5LMH [9zip falling jM] > [rejump jMH 3zip S] x2 > 5S xx 2369H~L > plink dash 3x > 2369H OTG 3zip 1zip 236H~L xx Bionic Arm A slightly faster combo that more reliably gets you into a super finisher. Arguably more execution heavy with the plink dashes, don't do this one if you suck at plink dashing. Since we are burning the hard knockdown time to plink dash and therefore not delaying anything before the 236H OTG, instead doing a TK grapple as close to the ground as possible, we do 3zip out of the corner into 1zip back INTO the corner (instead of a delay 2zip) into the 80K. 2:32 Spencer Trial 8 - Overhead into Piercer side switch 6H, 236S > wallbounce over your head, 5L [9zip falling jM] > [rejump jMH 3zip S] x1 > 2M xx 236S xx Bionic Arm > (236S again) Puts the enemy back into the corner for an early DHC. Only one jump loop, after landing the 2M will side switch. Cancel into piercer and then into arm quickly so you don't whiff. Can stick an extra Armor Piercer after the Bionic Arm if you need another ~50k damage to kill. 2:41 Spencer Trial 9 - Side switch out of the corner 2LMH [9zip falling jM] > [rejump jMH 3zip S] x1 > 2M 5HS > sjMMH 5zip 5zip delay 5zip 5S > 2369S > Bionic Arm > (236S again) Similar to the previous combo, uses the 2M after the jump loop to side switch. 2:54 Spencer Trial 10 - Overhead into piercer SJ Zip side switch 6H, 236S > wallbounce over your head, 2M 5S > 8sj.H 3zip 5zip jS > 2369S This time using air zips to side switch. Let the zips fully play out. 3:01 Spencer Trial 11 - Overhead into piercer hard tag 6H, 236S > wallbounce over your head, 2M [9zip falling jM] > [rejump jMH 3zip S] x1 > 5MH xx 236H~L > tag doom, 5M 5S Side switch after the jump loop but instead using 5M instead of 2M to link the side switch, followed up by 5H into a fast 80K cancel. Lines up the spacing just right for a Doom tag.
Yo you a real one for doing this… I’m lazy so I didn’t bother 😂
@@liberalterminator2518 Cheers bro, maybe you have any tips for timing the assist call into 5S > tag doom after a 6H ground bounce (after say a typical Nova BNB like LMHS sj MMH fly LMHS 6H)? That's by far the one string with this team I'm struggling with the most right now
@@prodiGtv1 Well when you do that route you typically don't have enough hitstun for HS > Rocket punch. You want to call spencer at a time where they're about to start falling from the ground pound, so the grapple hits almost immediately after your S. Almost like doing the HS route but you want to imagine you're not doing H and just assist at a slightly more delayed timing.
That's that shit that shot Tupac
Damn who u calling a bum thor 😢 love this shit
What song is this?
damn i guess spencer is indeed harder than dante
When will we be blessed by part 2?! Pretty please?
You're goated. I believe ill be taking this.
That Bum Thor line... I FEEL ATTACKED! But yes the kid taught ya'll something
I like the overkill combo in the "what we would normally do section" as if he didn't die 5 weeks ago in the combo
bruh i didnt even know that move existed 💀
You’re a nerd for this. Amazing find!
STOP GIVING Spencer PLAYERS THINGS
Party time! Nice find that move def underutilized. You might have just advanced the spencer doom meta!
RDJ Hard tag is raw
thats pretty hype!
mad scientist doctor doom real evil grimy type shit much love ❤
That's sick, I didn't even know that was a move that Spencer had.
😘
you have further empowered the ape brain spencer players (all of them) LT, what have you done...
🔥🔥🔥🔥🔥
lol I never realized it was LT that uploaded this video.
"High pitched Napoleon complex" is such a brilliant insult towards FChamp.
Wow! The best magneto returns with fantastic content! Thank you so much!
Same side 0:11 Crossup 0:21 Side by side comparison 0:35 & 0:58
wack asf ngl
4:47 this is exactly what I would do for my first year playing Marvel 3. I keep Frank in rotation to this day though.
This is art. Pure and beautiful.
Imagine if both of the plate. People that are playing this see this video. They'll just be seeing those self get flamed from no reason
Real
Hope you're feeling okay too man, it's been a year 😮💨
完璧だ✨
Real
very real
Whe LiberalTerminator uploads, It's gonna be a good day.
Hard to believe i made this script 😅 we gotta make another one of these Lib
Did you really call yourself Liberal Terminator in regards to politics - or have I missed something?
YOOOO!!! Very sick Combo dude!!!!
Congrats on Texas Showdown
I like to imagine some random guy stole Iron Man’s suit and that’s him making those noises in there.
Iron man wasn’t hitting the f@cking infinite someone had to do it
I miss fchamp. He was amazing to watch and he played the villan part so well. He was a god
Kinda sad, this is peak humor I don't think I've found anything that will surpass this LMFBOOOOO
"god damn this nigga is pringles" LMFAOOOOOOOOO
Lucid joe is the best clone alternate character there ever was
"Goddamn this nigga is pringles" - trump
Heres hoping theres a mod for trump and biden for the commentator mode on sf6
fire
"Keep it civil guys, this isn't Marvel 2." LMAO
Fuck me that's hilarious! Biden dropping deep mvc2 yipes references haha. Orange cheeto looking MODOK head fuck? I lost it
LOL do you have it anywhere on FB to share around? if not, can I upload it myself xD?
Te tengo como amigo en FB. Mi nombre es Adrian Cordova. Si quieres compartir el video por tu cuenta, tienes todo el derecho de hacerlo.
3:30 lmaoooo