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Agora.Community
Canada
Приєднався 16 жов 2020
Agora.Community is an online learning platform for creatives in the film, television, animation, and gaming industries! Whether you are a beginner or an expert, our hours of tutorials, live interviews, and bite-sized tips are here for anyone of any skill level.
Download our free Maya and Blender rigs here 👇
agora.community/assets
Order an expert review with one of our industry professionals 👇
agora.community/reviewers
Proud sponsor of the monthly AnimChallenge and Frame by Frame Animation
Download our free Maya and Blender rigs here 👇
agora.community/assets
Order an expert review with one of our industry professionals 👇
agora.community/reviewers
Proud sponsor of the monthly AnimChallenge and Frame by Frame Animation
Give It Contrast | An Absolutely 🎻🔥METAL🔥🎸Animation Tip
A community member submitted this shot for review, and Jacob Gardner is sharing how the animator can push the entertainment value by adding to the contrast between this musician's two personalities.
If you are also looking to animate an epic violin shot like this one, great sources of inspiration are@MiaAsano, @carolinetheviolinistofficial and @lindseystirling!
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#agoracommunity #agorastudio #animation #learnanimation #animationtips #animationcommunity #violin #violincover #metalcover #guitar #lindseystirling #miaasano #tinaguo #carolinecampbell #rockviolin #electricviolin #classicalmusic #funnyanimation
If you are also looking to animate an epic violin shot like this one, great sources of inspiration are@MiaAsano, @carolinetheviolinistofficial and @lindseystirling!
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#agoracommunity #agorastudio #animation #learnanimation #animationtips #animationcommunity #violin #violincover #metalcover #guitar #lindseystirling #miaasano #tinaguo #carolinecampbell #rockviolin #electricviolin #classicalmusic #funnyanimation
Переглядів: 368
Відео
Annie Award Winning Animator Speaks About The Industry And His Experiences | Fernando Herrera
Переглядів 825Місяць тому
The next guest of our podcast is Fernando Herrera. Fernando is an Annie Award winner and VES Award nominee, currently working as a Senior Animator at ILM. In this conversation, Fernando give his perspective on the anti-VFX movement and shares his perspective on what its like to animate for films like Detective Pikachu, Guardians of the Galaxy Volume 3, and the hit TV show His Dark Materials. As...
How To Make Fan Animations | Tips from Agora.Community
Переглядів 4,7 тис.Місяць тому
Whether you are animating Deadpool, Spiderman, or Woody... you want your fan animation to shine 🌟🤩 For this video, we compiled some of our favorite clips from our panel of animation experts so that you can make your next animation of your favorite animated characters to stand out from the rest. Thank you to @BrentGe0rge, @davidanthonygibson, and@SirWade for these tips shared during reviews for ...
🐾 Foot Pressure for Creature Walks | Animation Tip with Marco Foglia
Переглядів 1,9 тис.Місяць тому
🐾 Foot Pressure for Creature Walks | Animation Tip with Marco Foglia
What Are Sticky Mods? | Tips from the Animation Pros and Tutorial
Переглядів 5 тис.Місяць тому
What Are Sticky Mods? | Tips from the Animation Pros and Tutorial
Animating Foot Pressure | Animation Tip with Anna White
Переглядів 2,2 тис.Місяць тому
Animating Foot Pressure | Animation Tip with Anna White
Animation Producer Speaks Out On How Productions Should Be Run! | Virginie Lavallée
Переглядів 4132 місяці тому
Animation Producer Speaks Out On How Productions Should Be Run! | Virginie Lavallée
The Master Controller | Animation Tip with Brent George
Переглядів 2,9 тис.2 місяці тому
The Master Controller | Animation Tip with Brent George
Limited Release Olympics Skins | Available ONLY DURING JULY⌛
Переглядів 9572 місяці тому
Limited Release Olympics Skins | Available ONLY DURING JULY⌛
Clearer Actions and Posing | Animation Review
Переглядів 5082 місяці тому
Clearer Actions and Posing | Animation Review
Adding Weight and Drive | Anatomy Of An Action - Part 6
Переглядів 1,3 тис.2 місяці тому
Adding Weight and Drive | Anatomy Of An Action - Part 6
Making the Poses Dynamic | Anatomy Of An Action - Part 5
Переглядів 7443 місяці тому
Making the Poses Dynamic | Anatomy Of An Action - Part 5
Nimona Animator Talks About Representation In Animation | Valerie Lim
Переглядів 2393 місяці тому
Nimona Animator Talks About Representation In Animation | Valerie Lim
Body Mechanics in Fight Scenes | Animation Review
Переглядів 8893 місяці тому
Body Mechanics in Fight Scenes | Animation Review
Breaking Down the Action | Anatomy Of An Action - Part 4
Переглядів 1,3 тис.3 місяці тому
Breaking Down the Action | Anatomy Of An Action - Part 4
Blocking from Reference Footage | Anatomy Of An Action - Part 3
Переглядів 2,7 тис.3 місяці тому
Blocking from Reference Footage | Anatomy Of An Action - Part 3
Analyzing Action Through Mocap | Anatomy Of An Action - Part 2
Переглядів 1,4 тис.3 місяці тому
Analyzing Action Through Mocap | Anatomy Of An Action - Part 2
Analyzing Reference Footage | Anatomy Of An Action - Part 1
Переглядів 4,2 тис.3 місяці тому
Analyzing Reference Footage | Anatomy Of An Action - Part 1
Portraying Emotion with Body Language | Animation Review
Переглядів 5094 місяці тому
Portraying Emotion with Body Language | Animation Review
The Difference Between Game And Film Animation | Richard Lico
Переглядів 9574 місяці тому
The Difference Between Game And Film Animation | Richard Lico
Mastering Camera Animation | Animation Review
Переглядів 5704 місяці тому
Mastering Camera Animation | Animation Review
Polishing Dialogue Shots | Animation Review
Переглядів 6154 місяці тому
Polishing Dialogue Shots | Animation Review
Refining Facial Animation | Animation Review
Переглядів 6174 місяці тому
Refining Facial Animation | Animation Review
How to create custom Lego minifigures in Maya and Blender
Переглядів 2684 місяці тому
How to create custom Lego minifigures in Maya and Blender
Demo Reel Review with Jacob Gardner
Переглядів 1,1 тис.5 місяців тому
Demo Reel Review with Jacob Gardner
🎮 Game animation reel advice | Crafting Animation Reels - Part 5
Переглядів 2,5 тис.5 місяців тому
🎮 Game animation reel advice | Crafting Animation Reels - Part 5
Animating Eyelines | Animation Review
Переглядів 4005 місяців тому
Animating Eyelines | Animation Review
Perfecting the Body Mechanics and Posing | Animation Review
Переглядів 6465 місяців тому
Perfecting the Body Mechanics and Posing | Animation Review
Disney Studios Animation Supervisor Was Originally Let Go By Pixar | Ere Santos
Переглядів 9995 місяців тому
Disney Studios Animation Supervisor Was Originally Let Go By Pixar | Ere Santos
Great course, thank you mr Surra and Agora for providing it:) Unfortunately some of the features that you're talking about didn't transfer well to UE5. For some reason UE 5 blend space doesn't seem to work properly with two axes and blend on. I'm a noob, I have nooby solution for that: use only one axis, like in the chapter 6. Also I got better results by turning off the blending entitely. I still have some bugs with legs blending, tho..Anyway, thanks to you I've learned that UE isn't that scary as I thought❤🩹
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Really good review!! Love it!!
Hi! Thanks for your tutorials, they've been amazing! If I have a walk/run blendspace going on, how would I have this sudden stop for the run but not the walk? At the moment, the transition is firing off for both locomotion states and it looks cool from running but a bit silly to have the big stop transition when she's just walking, yknow?
This full video review link please
Hi, friend! You can watch the full review here 👇👇 agora.community/content/ning-yu-neo-3
39:59 Vanarts student here.. Yes, Wayne held us as hostages with our planning but it did make animating easier later on
How do i add a fuel bar?
This makes me wanna get the game even more after playing the trail
I love the layered approach!! Thank you so much for the info!
15:10
I have this issue where, after Thor stops and goes into the idle pose after running, it takes a while for him to turn around, despite the camera already being turned around. How do I go about fixing this issue?
yeah just focus on one area at a time.
Very grateful for this awesome breakdown of carnivore vs. herbivore/scapula pop/splay etc. Loving this analysis of lion walk cycles! Excellent. Thank you Marco Foglia for sharing you deep anim wisdom!
Hi! I downloaded the little kitty model today and when I opened it in blender there was a little menu with buttons to show all parts of the rig like face, left leg, and tail etc. But when I opened the file later, I couldn’t find that menu and only the spine rig was visible. I’m very new to the program and I couldn’t find a guide anywhere, I’m thinking maybe you guys know anything? I’m using blender 3.6
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Great video thank you! If I animate a character doing a back flip for eg, then after my animation is finished, could I then keyframe the coin to make my flip higher please? Or is this a no no?
I'm not sure I fully understand the example scenario. If you're talking about modifying an existing animation of a backflip that you would like to have more height to the flip, then I would suggest you use animation layers to solve that problem instead of animating the Master Controller. These things are very nuanced and your approach will be influenced by the many specific needs of that scene/animation clip. Basically, other than animating the master controller to make animated "on the spot" locomotion cycles look like they are actually moving in the scene, I tend to avoid animating the Master Controller at all costs :) But there are other use cases for sure!
@@BrentGe0rge thank you for replying. So tbh unless for making your character move (walk cycle) probably best leaving the master controller alone?
@@ukmonk in general yes in my opinion.
@@BrentGe0rge Thank you ☺️, I think that’s the general consensus what I have read as well.
nice tips. fleshinesss of the face thanks
I did not watch all the vid. But the thing is that legs provide stability to the body and it is achieved by 3 supports at any time of the moovent
needed this!
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This is gold! Great advice all around👏
Thank you so much, friend 💙🥰
just what i needed
We're so glad to hear that!
Excellent, Thank You 🙂🏆🏆🏆!
Does anyone know how I can import the Mjolnir into Unreal Engine 5? I have a mannequin rig and a Mjolnir rig that I want to import into Unreal, but I can't figure out how to do it. If anyone knows how, I would appreciate the help.
Hi, is there any chance of still getting them? Thanks.
Thankyou ! Really Helpful tip <3😍
We're so happy you found it helpful!
Your feedback soft name sir?
keyframe pro
@@syam.k.yenubari thx
that dragon is to cute
Thank you, friend! You can get a little more of a sneak peak at the DinoBoar on Agora.Studio's LinkedIn page 👇👇 www.linkedin.com/posts/agorastudio_agorastudio-animation-ip-activity-7216131446623629316-hd0N?
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Awesome
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Very nice. I am her new, but I could not find for texture like Disney .. any video for explain the texture which will for example like FRozen
Absolutely incredible course and the lecturer/teacher/guru/best-thor-hammer-creator Skylar is telling all aspects really nice and clear. Highly recommended and thanks for making this series.
LOOOVVVVEEEEE STICKY MODS!!!!
Is Sticky Mod for Blender as well?
the sticky mod is a rig for the "softMod" in Maya. So if you have something similar in Blender to the Soft mod. then probably
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Please make a video about using OverRig plugin - most common use cases
I've never thought about the squash on the feet. Thank you!
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Thank you! 💕
Please do a walk tutorial from start to fully polished finished! I still find walls hard because of leg and knee popping constantly, and balancing when to use foot rolls vs ik foot rotation.
Keep your eyes peeled! Something may be in the works ;)
@kboogie2323 Always watching! We love it :)
Nice tip, thanks for sharing
i hope create walk cycle tutorial from blocking to polish
Hello! Keep your eyes peeled for more tutorials in the future ;)
Thanks for this
where can i get the script which select all joints in this video
that's a pretty good tip, I sometimes get on the rabbit hole when I'm checking the tiny details, this sure helps to better judge each movement.
i love this brother. thanks for the lesson
I had no gameplay animation knowledge before i started this series. Now i'm well equipped with unreal's animation, blueprint creation etc. and can confidently create other variations of animations. Thank you Skylar and Agora!
We are so happy to hear that, friend! Thank you for watching our videos and for commenting 🤗💙
Will there be more music videos?