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Australian Computer Museum
Australia
Приєднався 10 гру 2019
This is the official channel of the Australian Computer Museum & Society (ACMS)
Quick Look - Paper Tape Reader
The workshop team come to grips with some very old but very neat technology in the massive server rack that nearly crushed us to death this morning!
Australian Computer Museum Society: acms.org.au/
Australian Computer Museum Society: acms.org.au/
Переглядів: 54
Відео
RETRO! (Denis Leary Parody)
Переглядів 125Місяць тому
A song about being a gamer. About me, about you. About the way our gamer hearts beat way down in the bottom of our chests... Written and performed by Adrian Magni Based on "Asshole" by Denis Leary Who can name all the games and systems shown in the video? This is a work of satire and the opinions expressed within are not endorsed by the ACMS and should not be taken seriously!
Workshop 23rd of November 2024 Highlights
Переглядів 388Місяць тому
Excerpts from the Saturday Workshop Livestream. 00:00 Intro 01:38 Head Over Heels on the Amstrad CPC 06:50 Xbox 360 Power on and testing 12:50 CRT Monitor testing 16:15 Workshop tour 19:28 Museum tour 48:13 Outro and Patreon mentions Australian Computer Museum Society: acms.org.au/
Daily Museum Life - Software Cataloguing and PC Testing
Переглядів 1032 місяці тому
We don't just play video games at the ACMS, most of our time is spent inspecting, maintaining and curating the museum's collection of computer hardware and software. Sebastian Boell explains the software accession process while Adrian M and Ash test out some old computers, with mixed results. ACMS Online Software Catalogue: hub.catalogit.app/7049/folder/4b278cb0-81de-11ee-9db7-c15820171dfa Aust...
Pong Kit Build and Play Test at the Australian Computer Museum
Переглядів 492 місяці тому
Adrian M and Ash P unbox, build and test the Whadda TV Tennis Game kit using the Hakko soldering station at the Australian Computer Museum. Along the way they discuss the history of video games, cyberpunk fashion and the pros and cons of colonising Mars. Whadda web store: whadda.com/product/classic-tv-tennis-game-with-analog-bats-wsg191/ Australian Computer Museum Society: acms.org.au/
ACMS Presents - Roland Perry Interview
Переглядів 672 місяці тому
Recorded for, and played live at, our 40 Years of Amstrad event in June 2024, this exclusive interview with the legendary Amstrad engineer is now presented for the general public. As well as being the lead designer of iconic 8-bits like the Amstrad CPC and PCW, Roland became a mascot of sorts for Amstrad with a popular series of games starring a character of the same name. Described by Amstrad ...
Gakken 50in-1 Electronic Project Kit: Project 1 - Germanium Radio
Переглядів 1874 місяці тому
Gakken 50in-1 Electronic Project Kit: Project 1 - Germanium Radio
Test-Driving the ULtimate Interface for Amstrad CPC
Переглядів 4415 місяців тому
Test-Driving the ULtimate Interface for Amstrad CPC
Nintendo Labo - Unboxing and First Model Build
Переглядів 395 місяців тому
Nintendo Labo - Unboxing and First Model Build
40 Years of Amstrad - Full Presentation
Переглядів 2746 місяців тому
40 Years of Amstrad - Full Presentation
Happy Birthday Dear Amstrad! #retro #amstradcpc #retrogaming #amstrad
Переглядів 516 місяців тому
Happy Birthday Dear Amstrad! #retro #amstradcpc #retrogaming #amstrad
Amstrad Day Preparation - 3 Days to Go!
Переглядів 1417 місяців тому
Amstrad Day Preparation - 3 Days to Go!
HP85 Portable Computer - Who Could Ask for Anything More?
Переглядів 2228 місяців тому
HP85 Portable Computer - Who Could Ask for Anything More?
ACMS Presents - Adrian Franulovich with the Shiva LanRover
Переглядів 1158 місяців тому
ACMS Presents - Adrian Franulovich with the Shiva LanRover
The Universal Soldier Universe... of Soldiers... on the Megadrive!
Переглядів 538 місяців тому
The Universal Soldier Universe... of Soldiers... on the Megadrive!
Let's Play Pandora's Tower on the Nintendo Wii!
Переглядів 238 місяців тому
Let's Play Pandora's Tower on the Nintendo Wii!
Music Games on PlayStation 2 - MTV Music Generator 2 and moderngroove Ministry of Sound Edition
Переглядів 3029 місяців тому
Music Games on PlayStation 2 - MTV Music Generator 2 and moderngroove Ministry of Sound Edition
ACMS Training - How to Enter Newly Donated Items in the Catalogit App
Переглядів 9410 місяців тому
ACMS Training - How to Enter Newly Donated Items in the Catalogit App
Hacking a Udisplay Digital Signage device to play retro computer ads
Переглядів 17510 місяців тому
Hacking a Udisplay Digital Signage device to play retro computer ads
Non-Games on PlayStation 1 - Fluid and Baby Universe
Переглядів 286Рік тому
Non-Games on PlayStation 1 - Fluid and Baby Universe
Amstrad CPC Game Development Tutorial - Part 6 - Turbo Mode (the compiler)
Переглядів 167Рік тому
Amstrad CPC Game Development Tutorial - Part 6 - Turbo Mode (the compiler)
ACMS Presents - Martin Nobel with the iPod Touch
Переглядів 163Рік тому
ACMS Presents - Martin Nobel with the iPod Touch
ACMS Presents - Adrian Magni with the Nintendo DS
Переглядів 54Рік тому
ACMS Presents - Adrian Magni with the Nintendo DS
ACMS Presents - Ivan Repin with his Edison Amberola Phonograph
Переглядів 50Рік тому
ACMS Presents - Ivan Repin with his Edison Amberola Phonograph
ACMS Interviews - Brendan from bloop Museum
Переглядів 42Рік тому
ACMS Interviews - Brendan from bloop Museum
Nice one dude
Brilliant!
My first computer, blew half a weeks wages upgrading it to 1k and adding the last 2 address switches. Moved onto 8085's and z80's pretty quickly though.
instant classic!..should be on spotify!... ..heres a tip tho: dont give up ya day job!... LOL
Oh it's not about the money for me, I just want to make my fans happy!
That's a fantastic production! beep boop beep beep :)
Recently bought both, wild there's a video reviewing both together. I love these games so much
CRINGEEEEEEE🎉🎉🎉🎉🎉
You may not like it but this is what peak performance looks like!
Just watched the youtube video of acms very interesting have a good day regards philip
ا
ءح
Very cool man!
Cool!
Enjoyable interview, thanks!
I think you mean, the Game Garage ;)
Wait how do you deal with the humidity in winter and heat in summer with those garage doors?
The whole building is pretty uninsulated, so at least near the door it gets a breeze through!
Wii in a museum. Damn how time flies 🧓
Very cool!
Looks awesome guys 🎉 Btw if you use obs camera on ios or android it might get rid of that flicker
Thanks! I suspect one issue may be that Australian TVs run at 50Hz, but phone cams only seem to do 30 or 60Hz. We have a camcorder that might have more options so I'll give that a try.
This videogame is the most weird and experimental game out there and I totally love it becuase of it. Even if the combat is strange at first its kinda fascinating and fun to play. However something that I gotta say is that this game is better played with the manual, the game itself doesnt tell you about anything of how to play it, in a senses of discovery design is kinda delightful just exploring and learn about the weird and wacky environment of this game. Sadly like I said you wont progress to much if you dont use the guide manual, it almost feels like if the game was design it to play with the manual. If you ever decided to comeback to this game theres some stuff I wanted to shared about the mechanics. You cant jump so you only have you hand to grab platforms/obstacles and either spam the right stick or press the R3 button to launch yourself to another place or dodge an attack (this was depend on the type of attack). The yellow bomb proyectiles are a common attack that you can grab and toss into the enemies by pressing R3 The manual told you everything about this but this is the main attack to progress the game, so theres this attack that theres no way no know it unless you spent some time experimenting. If you press L3 and R3 at the same time while grabbing an enemy you unleash the "Scarf bomb attack" or what I like to called it "the exorcise attack", while holding L1 and R1 and spaming the right and left stick you can do damage and exorcise your sister. Also yeah the manual talks about the lore of the game and why you are here and its kinda interesting. Its such a wonder of a game btw scarf bomb attacks cost points. Try get it from the ladies "bonitas zako" and hit them on their heads or legs to gain points
Thanks for the advice! We actually have the box and manual for this game, I'm just not very good at it!
six months late... but you were supposed to hold the ball at the bottom of her body and stretch it to make her head hit the ground
haha! cool :)
So I'm about 18 minutes into the presentation and I swear I would occasionally hear what sounded like drips of water. I checked the weather outside; nope not raining. I checked the taps in the kitchen and bathrooms; no not a single drip. I started listening again and finally worked it out - whereever you have the camera sitting, it's mic is also picking up the sound of water going down a pipe. And from what I can see on the walls behind the presentation, you certainly do appear to be in a basement. So.. just a heads up for those using headphones. *TL;DR* their mic is picking up water dripping
Yep, it was incredibly rainy that day, I rode in on a motorbike and the roads were so flooded I had to pull my feet up to keep them out of the water a few times! I tried to filter out the noise as much as possible but it's still pretty noticeable.
@@australiancomputermuseum Good to know I wasn't imagining things :P
Chances are it still works, though some earpieces can go bad. Others require a 100k resistor across them. An indoor antenna won't work with a crystal set. Instead it needs to be 10 - 30 metres of wire outside as high as you can get it. More: ua-cam.com/video/ok7lpERL0a0/v-deo.html
Thanks, we're also next to a 5G tower that's strong enough to interfere with Bluetooth so maybe I'll take the set out to a park or something next time!
@@australiancomputermuseum I don't think the 5g should affect it. The park is a mixed blessing. You need a remote site so you can throw wires up into trees and there's no traffic noise that will spoil reception. And you will still need to install an earth. Could use wire radials or copper pipe hammered into ground. A crystal set will work within about 50km of a strong station.
Nice presentation, kudos.
Lol, Stormlord was an 8 bit game, and not even a late 8 bit game. It was released on the ZX Spectrum, C64 and Amstrad CPC.
True, but at the time I'd only seen the Sega version. I've since played it on Amstrad and Spectrum and the Oric version actually holds up well next to those!
@@australiancomputermuseum Well, I would say the Oric holds up reasonably well to the Speccy version, not so much to the C64 or Amstrad versions though.
Very nice and funny video… I didn't see Jane Fonda 😀
She was busy that day
I put one INSIDE my CPC 464. The later version has a really tiny PCB with a double row of solder islands, so it is easy to cut a 50 pins SCSI flat cable in half, fold it 90°, and solder it to the islands. Now you can connect the Ulifac II to the 50pin connector on that cable I added some wires to the reset switch and made a small 3D printed button cap and holder that is non-destructive in the rear grill, so you can press reset on the back. Downside is that the USB stick is inside the machine, but for museum/visitor use this is only a benefit, as the machine looks 100% original, yet it becomes both a CPC 464 and 6128, and you can offer a vast amount of disk images.
That's pretty cool! I'm not really game to solder that many connections yet, I nearly killed my CPC just replacing a couple of RAM chips yesterday!
@@australiancomputermuseum But that involves removing. This is just soldering to empty solder islands.
No official peripherals that used the parallel port were ever released, but there were a number of third party products such as cheat devices and devices that bypassed region locking and copy protection, which is why the port was removed starting in the SCPH-9000 series. There was also a device released that enabled the playback of Video CDs (VCDs), something the Asia-exclusive SCHP-5903 model could do out of the box, as well as a device that allowed you to play Game Boy games on your PS1. The parallel port on your model is missing removeable plastic cover.
Sincerely, thank you for making this
I'm was about to comment "that doesn't sound like Daft Punk"...
le mec parle d'audio avec un micro éclaté...
You have to come in and hear it for yourself! ;-)
Thanks ! Very good tutorial !
Awesome! Great job!
great day Adrian.. good job setting it up... would be nice to have a yearly event...if you can handle the stress! LOL... Bretts soviet bits fit in nicely...i would have loved to see one of the amstrad clones.. but i guess there is not too many of them in aus! ...man i wish i still had my Amstrad Action magazines.....
We're leaning towards having smaller events more frequently in future. This was a real labour of love for me as I have a lot of memories of my old CPC, but I don't know if the effort was justified by the number of people who came. A more sustainable plan might be to have say a Nintendo day where anyone who wants to bring in Nintendo stuff can do so and show it off, but without the sit-down presentations and videos, and make it a usual members' day instead of worrying about selling tickets to the public.
The interviews were great!!! 🎉
hah...now copy them frames to CPC!..ram banked if ya have to!! :P
I have a 512k RAM expansion card, which equates to 32 full screen images. I don't know how I'd actually go about loading them in and paging them to the screen memory though!
@@australiancomputermuseum you could use like JavaCPC desktop to copy the individual frames to regions of the CPCs memory..then a little code that will flip between the pages at a certian rate, you could use both CRTC Display Start Address register and ram bank flipping to move the ram page and show a new frame of the vid..could also straight ram copies on ram locations that cant be paged with the CRTC register, but it will be quite slow..
Yeah I think you have to be German, or at the very least French, to write that kind of code!
@@australiancomputermuseum there are examples of video and music using 4MB ram expansions...or you could just use the slideshow that javacpc creates. it loads images from the disk one at a time into vid ram..
Well Done Brotha! This is Awesome! I figured out as a kid that the Genisis used a "Computer Processor" but I didn't know how to do anything cool hacking wise back then. Still Don't LOL But it was always cool to see something like this, SNES had Mario Paint with the Mouse, I Didn't have an SNES, but being a Nerdy 80s/90s Computer Kid, I thought that was the Pinnacle of Gaming! What about Wolf3D on the SNES with a Mouse, that could happen one day LOL!
There was a special Sega cartridge called Xband that had a buil-in modem and came with a keyboard so you could send emails as well as playing online games, but I don't know if it was real email or just their own messaging service.
Awesome! Can't wait!
hi, i'm working on my own image converter and came across this video (very helpful, thanks!) i generated a scr file, but for some reason i keep getting a syntax error when trying to load it exactly like you did (also on winape, with an edited disc). any idea why this happens?
Hard to say without seeing your files, but one thing to look out for is when you're typing on winape you have to press shift+6 to get a "&" character, not shift+7 Here's a DSK file with my BASIC loader and some sample images: drive.google.com/file/d/1gEfX8dIOr1Pd0UiDMdpRstUnt6GUwmjX/view?usp=sharing
I did a bit of testing and I can load a non-image .BIN file to the screen memory, but not a .BAS one. So if you're using a different program to save the image it may not be recognised as a binary file type. You can make a valid .SCR file in winape by typing SAVE "IMG.SCR",B,&C000,&4000 Then clear the screen and type LOAD "IMG.SCR",&C000 and it should restore whatever was on the screen when you saved. Compare that .SCR to what your converter is making and it should give you some idea where it's going wrong.
@@australiancomputermuseum okay, the problem was i needed a header for those files (i don't know, maybe a bin file doesn't need them? but that hasn't worked for me yet). i just copied the header from one of your files and now my SCR displays perfectly. the next challenge is to dynamically inject the basic loader file with the correct ink colors. i've been reading up on locomotion basic's encoding, but when i inspect the file in a hex editor i can't seem to follow its logic - i tried changing the 16 ink colors from all 0's to all 1's, expecting to see 16 bytes change across the file from 0e to 0f. instead there were 21 of those 😶 guess i'll have to keep investigating. thanks again, your video and replies have been super helpful!
Thanks for this video.
A twin disc drive unit was also available. Don’t know how many of those they managed to sell as they weren’t cheap.
Interesting! Now, Brett will obviously need a second garage. ;-)
He's started donating things to the Museum, so it's a win-win!
@@australiancomputermuseum Good to hear! He's shown a lot of interesting and exotic (in the literal sense) computers on his channel. 🙂
Damn interesting stuff & a lovely kit. The monitor is something else too. Well done! :-)
0:04: 🖥️ Overview of the TEC-1G, a pivotal point in the transition of the computing industry from microprocessors to commodity computers. 6:36: 📅 John Hardy discusses the TEC-1G launch, recalling the publication date and challenges with dating. He also reflects on the design and memories associated with the TEC-1G. 11:48: 🖥️ Overview of microprocessor history, Silicon Valley, and key figures like Margaret Hamilton and Frederico Faggin. 17:14: 🖥️ Impact of Microsoft Basic and Tinybasy on software copyright in the 1970s and 1980s. 22:38: 📚 John Hardy discusses his early interest in electronics, particularly microprocessors, and the influence of Radio Shack Tandy books on his learning journey. 28:02: 🧠 John Hardy discusses the challenges of designing the TEC-1 computer, including the use of different memory chips and difficulties in programming. 33:42: 💻 John Hardy discusses the design and development of a low-cost computer aimed at teaching young adults and teenagers about computers in 1983. 39:11: 🔧 Discussion on early computer design, including challenges with chip frequency and monitor ROM functionality. 44:46: 🔧 Innovative use of pulse width modulation technology in art installations, creating organic and peaceful effects, despite limitations in speed and tool chains. 50:08: 🎛️ Discussion about the TEC-1G design, including add-on boards, expansion bus, and analog synthesizers in the backdrop of an interview. 56:06: 🖥️ Discussion of the controversial chip computer, inspired by the world's most hated computer, and the subsequent story of its existence. Recapped using Tammy AI
🤣🤣🤣 Very funny "Danny Devito", but in the real world of 1983, the Oric was a very, very good choice for the price it cost. Spectrum price (less) and better sound, keyboard, and floppy drives. And more memory! The Oric was a great computer in his range of price. No competence that year. C64 cost double, and Amstrad more or less the same that C64.
Yeah the Oric probably deserved more attention than it got, but there were a lot of competitors in the 8-bit market and it probably didn't have the marketing budget to get noticed.
Incredibly interesting "games", I remember owning fluid, I'm glad they are getting some love!
Thanks mate, we've got a few music/rhythm games on various systems so I'll try to do a video on them at some stage!
Really cool!
❤ Nothing screams "I'm old" quite like "I went to a museum and they are talking about stuff I used to do" 😅.
remind me to never do public speaking again
You did great, don’t be too hard on yourself 😊
8 colors, a 6502 running at 1 mhz, no standard joystick... Well I had an Acorn Electron with the same shortages, but without a soundchip like the Oric had... So it could be worse :)