Animated Animators
Animated Animators
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Add Mocap to Deadpool Quickly!
A workflow using tools and rigs from Kiel Figgins' site as well as Mixamo to get Deadpool (or any of Kiel's rigs!) doing cool stuff fast.
Check out Kiel's site at 3dfiggins.com/Store/
Mixamo: www.mixamo.com/#/
Переглядів: 217

Відео

Day in the Life of a Videogame Animator
Переглядів 692 місяці тому
Wondering what a daily routine might look like for a video game animator? Look no further! We discuss that... and inevitably veer off into unrelated topics about halfway through before righting the ship.
Exploratory Animation: Destiny 2: The Final Shape
Переглядів 9 тис.2 місяці тому
Hands and limbs were a big theme for The Final Shape. I was given the opportunity to do exploratory animations to see what attacks might look like, come up with gameplay ideas, anatomy, functionality, etc. Waaaaaaayyyy too much fun with simulation as well.
Gameplay Animation Reel: Destiny 2: The Final Shape
Переглядів 17 тис.2 місяці тому
A collection of gameplay animation I was fortunate enough to do for various combatants and bosses from The Final Shape. Enjoy!
Use Override Layers in Maya to animate moving holds!
Переглядів 6184 місяці тому
Keys too dense? Don't want to deal with scaling keys in the graph or time editors? Get efficient with override layers to live in poses for longer.
NateThomas April 2024 Reel
Переглядів 3945 місяців тому
Just updating the reel with the latest Destiny 2 content. So much more coming soon!
Animation Reel Review Time!
Переглядів 2456 місяців тому
We love talking about animation and we love helping people out! So what does that mean? It's time to once again dive on into reviewing a demo reel that's been sent in! Special thanks to Shawn Irons for trusting us with their work.
Review: Taking Your Demo Reel To The Next Level
Переглядів 1667 місяців тому
Animated Animators is taking requests for demo reel reviews and answering your career advice questions! Today we're helping Robert Pierce, a prospective animator who is looking for feedback to help them get to the next level. Links to Useful Resources: - ua-cam.com/play/PLzn9qrbm2X8OuNjFPw2rIj8O1h1Kt8JX0.html - www.behance.net/gallery/89722101/FPS-Tutorial-Unreal-Engine - www.behance.net/galler...
Rasputin Dance Animation
Переглядів 2037 місяців тому
Always be practicing! This animation drill was about getting outside of the comfort zone of action oriented pieces. Animation: Nate Thomas Rig: Chonlawat Thammawan Song: Majestic x Boney M. - Rasputin (2022 Remix) reference: @happykelli House: cgtrader/mouch001
Maya Tool Tip: Extract Selected Objects from the base animation layer
Переглядів 12310 місяців тому
Maya Tool Tip: Extract Selected Objects from the base animation layer
Animated Animators #14: Viewer Mail!!!
Переглядів 8410 місяців тому
Nick is out and it's just me for this one. Answering a couple of questions about animation: when is an animation 'finished' and what do AAA developers do when there are no tasks! Plus, a mildly warm take on the latest game dev twitter drama.
Episode 13: Bald Heads Gate
Переглядів 10711 місяців тому
Eddie Gonzalez (of Vox Machina/general DnD fame) joins us to talk DnD, Baldur's Gate 3, and motion capture.
Nate Thomas August 2023 Reel
Переглядів 987Рік тому
Updating the reel with some of the personal animation work I've done in the last year.
Senior Animator Moe Ftouni (Superseed Studios, Playstation, Steamroller Animation)
Переглядів 325Рік тому
Senior Animator Moe Ftouni (Superseed Studios, Playstation, Steamroller Animation)
TLOU2 and Spiderverse 2: Electric Boogaloo
Переглядів 206Рік тому
TLOU2 and Spiderverse 2: Electric Boogaloo
The Tweet Life Of Game Devs
Переглядів 163Рік тому
The Tweet Life Of Game Devs
TMNT's Raphael: Breaking down the 2nd Hit Combo Animation
Переглядів 412Рік тому
TMNT's Raphael: Breaking down the 2nd Hit Combo Animation
Animating The First Hit in Hit Combo
Переглядів 834Рік тому
Animating The First Hit in Hit Combo
Choosing/Editing Reference For Hit Combo Animation
Переглядів 1,7 тис.Рік тому
Choosing/Editing Reference For Hit Combo Animation
#9: GDC, Metahuman and #Whatagamedevlookslike
Переглядів 68Рік тому
#9: GDC, Metahuman and #Whatagamedevlookslike
AnimatedAnimators EP8 GameDevFromHome
Переглядів 70Рік тому
AnimatedAnimators EP8 GameDevFromHome
Animated Animators #7: Twitter Hot Takes
Переглядів 78Рік тому
Animated Animators #7: Twitter Hot Takes
Animated Animators #6 Critical Role(s in animation)
Переглядів 191Рік тому
Animated Animators #6 Critical Role(s in animation)
Animated Animators #5: Social Media Hellscape
Переглядів 88Рік тому
Animated Animators #5: Social Media Hellscape
Animated Animators #3: We Ruin Things For Our Spouses
Переглядів 159Рік тому
Animated Animators #3: We Ruin Things For Our Spouses

КОМЕНТАРІ

  • @ukmonk
    @ukmonk 18 днів тому

    what software are you using to analyse animation please?

  • @ukmonk
    @ukmonk 18 днів тому

    Nice video thank you! I have worked in film/TV for over 30 years and I don't know ANYONE that makes a good animation without reference. Its almost impossible and people that say they never use ref are prob lying. I have done martial arts since I was 13 (I am 53 now) and even though I have a good idea of certain poses/movements, there is always a little subtle action that you will forget, so reference is 100% essential. They maybe some very rare individuals who have a photographic memory, and don't need reference, but I have never seen or come across one. Even if I am 100% sure of a certain action, I will still glance at reference photos or videos to guide me. I would say 99% of movie/video game and 2D/3D animators in general ALL use reference of some kind or another!

  • @kalk.2983
    @kalk.2983 Місяць тому

    I understand if you can't answer this, but the two scenes at the end with the giant head have me very curious. Was that supposed to be a raid set piece? If it was, then was it just a random head, or was that supposed to be the Gardener? (if you're familiar with the lore)

    • @animatedanimators
      @animatedanimators Місяць тому

      The reality is that we just had a massive sandbox of materials, characters, models etc to come up with ideas. I just thought that looked cool as a concept! Never know what will spark something within another artist.

    • @kalk.2983
      @kalk.2983 Місяць тому

      @@animatedanimators TYSM for the reply!

  • @fantom-fox8216
    @fantom-fox8216 2 місяці тому

    Music?

  • @Ben-M112
    @Ben-M112 2 місяці тому

    I feel bad for cayde, he’s always dying dawg

  • @MW2proification
    @MW2proification 2 місяці тому

    Are these canon attacks?

  • @zerotodona1495
    @zerotodona1495 2 місяці тому

    DX I don’t care what anyone says. The witness’ animation are peek gaming graphic. They are so smooth and elegant. Alien yet so human. I wish we had gotten more of him before his death. Even more lore of his people story. How his powers of shatter/glass work.

  • @stevenbils
    @stevenbils 2 місяці тому

    0:42 crab mode

  • @TheMcK777
    @TheMcK777 2 місяці тому

    Having that sandbox as a playable map would be wild

  • @xiaolee4851
    @xiaolee4851 2 місяці тому

    super cool~!!!

  • @bruhmomentum3633
    @bruhmomentum3633 2 місяці тому

    I'd love to see a breakdown on that witness model, really wanna find out how the character art and vfx team worked on the smoky head figures

  • @Falconer5752
    @Falconer5752 2 місяці тому

    So the blue one is either Stasis or Arc, the orange one is probably Solar and the yellow-orange is Resonance. But what did you guys call the red one?

  • @Akkanater
    @Akkanater 2 місяці тому

    i fucking love how in some the fingers fold and move in abnormal ways, so cool

  • @tyllua
    @tyllua 2 місяці тому

    problem is the tracking sucks.

  • @corzan721_3
    @corzan721_3 2 місяці тому

    I wish some of these animations made it into the raid/excision somehow, these are so cool

  • @whatarewesomekindofspookysquad
    @whatarewesomekindofspookysquad 2 місяці тому

    Very interesting see this stuff relative to the final project. Im guessing they saw the animation of hand folding out into 3 separate hands emerging from the wrist and decided "yeah, everything should be like that"

  • @crithon
    @crithon 2 місяці тому

    that's amazing

  • @dankblissey6162
    @dankblissey6162 2 місяці тому

    Absolutely love the witness hands during the raid. They look lovecraftian almost like they have a mind of their own, was really cool to see them in all the encounters too. Just a cool and creepy design

  • @ActuallyNTiX
    @ActuallyNTiX 2 місяці тому

    It's a common occurrence that "concept art" is usually "better" than what's in the final product, probably due to the fact that the idea of such a thing is usually better than the execution of said idea. This isn't to bash the final design choices on the Witness or anything, but seeing these animations (which I assume were made to spark ideas or give a better framework for the attacks the Witness would end up using in the end) just makes me wish the Witness's hands (the lone ones, for the record) did more than just use three different attack animations. I get why such a decision may have been made, and it's still such a cool idea and execution, but if we saw the Witness's hands doing even just SOME of the other cool stuff in this showcase... it obviously would've gone so much better. But obviously, coming up with ideas isn't the hard part. It's knowing which ones are the most important to focus on, both in theming and execution.

  • @agssilv5919
    @agssilv5919 2 місяці тому

    thats so fucking cool

  • @Cooldrew100
    @Cooldrew100 2 місяці тому

    the witness hands were so goddamn cool dude, incredible job to you and your team

  • @CFEKOSMOS
    @CFEKOSMOS 2 місяці тому

    The witness is honestly the coolest designed enemy Bungie has ever made.

  • @cadensam7
    @cadensam7 2 місяці тому

    My god, i had no idea there were so many iterations

  • @danielleighton4161
    @danielleighton4161 2 місяці тому

    Whenever i first saw the witness back in witch queen i wondered how the flowing effects would look in game on stuff like the arms. It was really cool to see in the raid that the arms that stick out are 3 different arms intersecting.

  • @pencilswordfish
    @pencilswordfish 2 місяці тому

    Legend

  • @dominober
    @dominober 2 місяці тому

    all of the animation showcases that have been getting released are honestly so inspiring as an animator

  • @KrAceZ-z9r
    @KrAceZ-z9r 2 місяці тому

    Oh samns thats awesome! Can you guys post more behind the scenes animations from D2?

    • @animatedanimators
      @animatedanimators 2 місяці тому

      The other vid I put up recently is more behind the scenes of the arm animations!

  • @Jorasaurus
    @Jorasaurus 2 місяці тому

    Song name??

    • @dravenmowers1631
      @dravenmowers1631 2 місяці тому

      Final Shape soundtrack, track 36: Make Your Own Fate.

    • @Jorasaurus
      @Jorasaurus 2 місяці тому

      @@dravenmowers1631 THANK YOU

    • @animatedanimators
      @animatedanimators 2 місяці тому

      Yea, sorry, it's in the corner for the first few seconds but I probably should have kept it up for longer.

  • @eklof2757
    @eklof2757 2 місяці тому

    She's bald!

  • @adrianparra4442
    @adrianparra4442 2 місяці тому

    The witness animation is so fucking cool

  • @PhoenixPalmer88
    @PhoenixPalmer88 2 місяці тому

    Seeing the Witness in a bright dev environment is so surreal.

  • @whoburntoast
    @whoburntoast 2 місяці тому

    i can't imagine the amount of freedom the witness gives for attack animations, like we dont know anything about this character and the devs kinda killed it (good way)

  • @youtubeprince
    @youtubeprince 2 місяці тому

    Nate and team you are legends

  • @gamer_memes2033
    @gamer_memes2033 2 місяці тому

    “somebody PLEASE get these saviors a seat!”

  • @G0LD3NR0D
    @G0LD3NR0D 2 місяці тому

    amazing work. All of this stuff is what makes destiny amazing, the care and attention to detail in every little animation just shows this even in isolation.

  • @MikiBruh
    @MikiBruh 2 місяці тому

    So freaking cool, wish we got at least a couple more from these in the live game. Nevertheless, it still came out absolutely amazing!

  • @tallguy3
    @tallguy3 2 місяці тому

    How isnt this more popular?????

    • @animatedanimators
      @animatedanimators 2 місяці тому

      Feel free to share it! Love having people see behind the scenes

  • @zottestudios
    @zottestudios 2 місяці тому

    The overlapping hands are so cool!

  • @lactoastintolerant8837
    @lactoastintolerant8837 2 місяці тому

    Me having my lego guys fight my hand

  • @slipinoy
    @slipinoy 2 місяці тому

    The husk stun animation is kinda hard to read. Really similar to their death animation. Makes me feel like they're going to pop before their health runs out. Really love the rest of their animations though, like their grenade throw and larva spawn

    • @animatedanimators
      @animatedanimators 2 місяці тому

      Interesting, the thought was leaving the ground would help differentiate!

  • @Justin.501
    @Justin.501 2 місяці тому

    Nate, you are very talented and your work is nothing but masterpieces. Thanks for helping us Destiny fans finally get the dlc we deserve.

  • @derpersona
    @derpersona 2 місяці тому

    Incredible. You animators were always on my mind when I saw the hands throughout Day One and then the Witness at the end. Mind-blowing work!

  • @SeraphimDoesSomething
    @SeraphimDoesSomething 2 місяці тому

    This is super cool to see! Thank you for your hard work <3 The Witness' animations are INSANELY cool

  • @Golet234-2
    @Golet234-2 2 місяці тому

    i would love to see a deconstruction of the witness's model, both raid and campaign ones

  • @brizzly-bear
    @brizzly-bear 2 місяці тому

    Therapist: "The Final Chef isn't real, it can't hurt you." The Final Chef: 1:08

  • @dreadangel3752
    @dreadangel3752 2 місяці тому

    Drawing hands is hard enough, I can't imagine what it's like animating multiple interconnected hands doing fuckin Naruto jutsus at different angles

    • @readyforlol
      @readyforlol 2 місяці тому

      As a 3D artist who has had to rig and animate a 6-armed character before, the rigging sucks but the animation (while being lots of work) is so much fun.

    • @ye9945
      @ye9945 2 місяці тому

      @@readyforlol Do you have any tips for someone who knows he wants to do something like this, but has no idea where to start?

    • @Youkai_graphics
      @Youkai_graphics 2 місяці тому

      for me, I would say Animating hand is easier than drawing a hand (mainly because i cant draw)

  • @progenitor_amborella
    @progenitor_amborella 2 місяці тому

    Incredible. Imagine the Witness in a show animated/directed like Arcane. WHEW.

  • @SeraphimSimu
    @SeraphimSimu 2 місяці тому

    I absolutely love the Witnesses attack animations, especially his slam! Watching the two arms converge them come down is always so satisfying. You guys really killed it

  • @firstnamelastname4752
    @firstnamelastname4752 2 місяці тому

    Dude the way the witness worm things tear out of the enemies and the bodies flop to the ground is frigging amazing. On release day I spent like 10 minutes just trying to make it happen so I could watch it.

  • @84m30
    @84m30 2 місяці тому

    The tentacled look makes him look like the weed digging into the traveler that he is. And the face growing out of the hand reminds me of the face stealer from AtLA

    • @Laeshen
      @Laeshen 2 місяці тому

      when you get to the witness in the raid look down. it is still a snakelike-worm of a parasite. You literally climb up its body in part of the raid. A good portion of the raid takes place in the witnesses 'tower' (his lower body)