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DarkWolf
Приєднався 29 лип 2020
QFG5 - Thief- 5/16: The Rite Stuff
Shadow enters the Rites of Rulership, but perhaps a little liquid courage and a night out with our Number One girl is in order before heading off for the world's most intense job interview.
Переглядів: 2
Відео
QFG5 - Thief- 4/16: Man About Town
Переглядів 47 годин тому
Shadow takes a couple of days to fully acquaint himself with the remaining figures in town and prepare to enter the Rites of Rulership. First, though, there is another contest that could use an extra member...
QFG5 - Thief- 3/16: Fly Like a Horse
Переглядів 1816 годин тому
The Rites of Rulership can wait. First, I gotta see about a horse.
QFG5 - Thief- 2/16: The Great Bank Heist of '98
Переглядів 19День тому
Just because he means to be king, doesn't mean Shadow can't continue stay connected to his roots as a Thief, right? Afterall, that fancy bank vault is practically screaming our name.
QFG5 - Thief- 1/16: A New Quest Begins
Переглядів 1014 днів тому
Finally, the time has come to reach out and seize the ultimate glory. Summoned to Silmaria by Erasmus and Fenris, Shadow the Master Thief arrives to find that the former king, Justinian, has been assassinated and we are tasked not only with solving his murder but also with saving the city and taking his job. All in a day's work, I guess.
QFG2 Redo - Wizard - 8/8: Sorcerer Supreme
Переглядів 2014 днів тому
Seventy years of Ad Avis training and preparing to release Iblis and become the "Dark Master" is all for naught in the face of Darkwolf, Sorcerer Supreme.
QFG2 Redo - Wizard - 7/8: Change of Scenery
Переглядів 1821 день тому
Our vacation to Raseir is somewhat marred by a war with an army of brigands, assault by the captain of the guard, imprisonment, mind control, and being trapped in a cave in. Otherwise, it was a pretty good trip.
Mega Man 1 Pt 4: Rock and Roll
Переглядів 2421 день тому
Face to face with a gauntlet of Robot Masters headed up by Dr. Wily himself, Mega Man must find the strength do destroy the legions of mechanized mayhem in order to save the world.
QFG2 Redo - Wizard - 6/8: Curse and Countercurse
Переглядів 4428 днів тому
For every curse, there is a countercurse. We use the power of Air to master the Water Elemental, love and sacrifice free the spirit of Julanar, and a potion of dispel returns the sorcerer's apprentice to his true form.
Mega Man 1 Pt 3: Time to Make a House Call
Переглядів 17Місяць тому
After dropping all of the Robot Masters, it's time for Mega Man to stop by an introduce himself to the good Dr. Wily...
QFG2 Redo - Wizard - 5/8: Technocery? That's Not Even a Word!
Переглядів 21Місяць тому
Academia is boring anyway.
Mega Man 1 Pt 2: The Robot Masters Fall
Переглядів 31Місяць тому
Six evil masters step up, six evil masters go down. Who's next?
QFG2 Redo - Wizard - 4/8: How Can Fire Undo Stone?
Переглядів 60Місяць тому
If Wormtongue had studied the QFG Anthology, he never would have needed to ask Saruman this question.
Mega Man 1 Pt 1: Rockman Meets the Robot Masters
Переглядів 36Місяць тому
Time to warm up the Mega Buster cause Mega Man is ready to get in on the action! Cheers to @MegaManmodelT101 for inspiring me to start up this awesome franchise!
QFG2 Redo - Wizard - 3/8: I Believe I Can Fly
Переглядів 16Місяць тому
Tasked with defeating a blustery elemental, our hero takes to the Air to put the magical entity in it's place.
QFG2 Redo - Wizard - 2/8: Pursuit of Perfection
Переглядів 73Місяць тому
QFG2 Redo - Wizard - 2/8: Pursuit of Perfection
QFG2 Redo - Wizard - 1/8: Magic of the Desert Sands
Переглядів 302 місяці тому
QFG2 Redo - Wizard - 1/8: Magic of the Desert Sands
Link's Awakening Pt 14: Eagle's Tower
Переглядів 432 місяці тому
Link's Awakening Pt 14: Eagle's Tower
QFG2 Redo - Fighter - 6/6: He is a True Hero
Переглядів 232 місяці тому
QFG2 Redo - Fighter - 6/6: He is a True Hero
Link's Awakening Pt 13: I Believe I Can Fly
Переглядів 452 місяці тому
Link's Awakening Pt 13: I Believe I Can Fly
QFG2 Redo - Fighter - 5/6: Warm Welcome
Переглядів 92 місяці тому
QFG2 Redo - Fighter - 5/6: Warm Welcome
Link's Awakening Pt 12: The Face Shrine
Переглядів 232 місяці тому
Link's Awakening Pt 12: The Face Shrine
QFG2 Redo - Fighter - 4/6: Welcome to the EOF
Переглядів 192 місяці тому
QFG2 Redo - Fighter - 4/6: Welcome to the EOF
Link's Awakening Pt 11: Koholint's Secret
Переглядів 882 місяці тому
Link's Awakening Pt 11: Koholint's Secret
QFG2 Redo - Fighter - 3/6: Fighting for a Soul
Переглядів 192 місяці тому
QFG2 Redo - Fighter - 3/6: Fighting for a Soul
Link's Awakening Pt 10: Catfish's Maw
Переглядів 183 місяці тому
Link's Awakening Pt 10: Catfish's Maw
QFG2 Redo - Fighter - 2/6: The Mighty Thor
Переглядів 203 місяці тому
QFG2 Redo - Fighter - 2/6: The Mighty Thor
Link's Awakening Pt 9: I Have the POWER!
Переглядів 263 місяці тому
Link's Awakening Pt 9: I Have the POWER!
The combat in this is certainly a massive downgrade compared with the prior titles of the series. Very blunt and not very intuitive as it used to be.
It's too bad cause there are improvements they made, not the least of which is that ranged combat is actually an option now, but it truly was just more than the system could handle at the time.
Wonder how the other runs will differ. And currently just wrapped up two projects that'll run into February. The next one will probably run into March depending on how I have to frame the videos.
There is a pretty solid degree of variability between the character types, more than any of the other 4 games, which definitely increases replay options.
@darkwolf2859 Right. I suppose you'll be picking the most suitable romance option for each?
Yeah this is something I kinda address in my fanfic so to speak. Arcadia, a place that Annet Myer and various other heroes manage to build and make very peaceful, for very long periods still has an army to fight because they believe firmly in vigilance than anything else. Typically rising to the aid of others as well as themselves. "I've seen too many places get destroyed because they became so delusional with the peace they cannot understand what must be done to maintain peace. A good army, is one that starts the invasions and pillaging." Being Annet's philosophy.
I love it, that's exactly right. It is wonderful to expect peace and fairness from everyone, but it is naive to ASSUME peace and fairness. As they say, in order to be truly virtuous, one must be capable of great danger and destruction, but chose virtue instead. If you are harmless, you do not choose virtue; you simply have no other option.
Thanks for the shoutout. Currently I'm still trying to decide what my next few projects should be to record to extend my technical window a bit further into January. Since at present the videos I have scheduled remaining will finish on January first. I don't want to do "super long" runs, but in truth a technically longer game would give me an extended deadline to prep other projects.
My pleasure, I'm glad it gave me an excuse to get into this great series! Yeah, I know what you mean. Doing Mega Man is really quick and doesn't require much prep work or anything, but these games only cover me for a few videos. I have Quest for Glory 5 coming out soon, with all 4 character types. It took a ton of time to prep, record, and process but will truly cover over a year's worth of videos.
@@darkwolf2859 That sounds like an insanely long game in that regard. But presently I've just finished three more projects that take me past the 11th of January. I have two more I want to do after these three are all scheduled up so they may at least push me past the 15th? It's hard to judge sometimes how many parts they'll take. But there is quite a few surprises coming after the 19th of this month as that's when the last announced video on my community section was announced. So there will be at least 5 surprise ones inbound after that.
@@MegaManmodelT101 Haha Well, actually part of why it was so long is that it is 4 run throughs of the same game but with the different character types, plus you pump out videos a lot faster than me. I have no idea how you keep up the pace! But I'll be keeping my eyes peeled.
@darkwolf2859 Well it's more of I record the videos, and get them uploaded and scheduled. I recorded a few projects during the time without internet access so they became a backlog. So rather than uploading them all to go live on one day I decided to schedule a video per day. At present my buffer is the 12th of next month. Basically some projects I essentially do in one sitting. I have yet to get to one that requires several days to get done but I know it'll happen depending upon what game I pick down the line.
Bit of a delayed comment but a promising start all things considered. Also my birthday is a couple days away on the 29th this week. Still dunno when but I'll eventually do my own full fledged Mega Man series run. I'm planning on at least using the Wily Wars Version of the first three games and then just going to 11, then going to the next series in the timeline essentially and keep going from there till we reach the end as it stands currently. It'll be a heck of a journey once I get that going.
Amazingly enough, I'm reading this today so Happy Birthday! That sounds great; I've never done the Wiley Wars myself. Mega Man 6 was the one I played most as a kid so I hope to get all there way there, then we'll see. I don't know why, but I have been having a trouble viewing your Curse of the Moon 2 Playthrough, which is annoying. Something about the video quality hasn't been working on my computer so I'll just have to watch on my phone or something when I get the chance.
@@darkwolf2859 That's a bummer. How about checking out the Scooby Doo run that just concluded? Only 4 parts to that one. Hopefully you'll be able to resume Curse of The Moon later.
YOO love Link's Awakening ever since i was a kid. But it's not nearly as good as Oracle of Ages imo. THAT game slapped hard af
Not sure exactly how things will roll out, but the next LoZ game will probably be Link to the Past but the Oracle games will be following not too long after!
My favourite PC game growing up! Even though QFG3 was probably the more technically sound, QFG2 was so immersive yet still had a silly side.
Has always been my favorite series! Hope you enjoy. I know it has it's flaws, but QFG5 will be coming out soon!
Gonzalez Jessica Brown Maria White Jason
A CLASSIC game from my childhood, even though i liked Oracle of Ages so much more!
Glad you like it! It may take me a little time, but the Oracle games are on my list! Also, absolutely love your username. Big fan of the Saiyan prince AND his hair.
I think the "secret" is more the fact that he gabs way more openly on the phone than in person, which is obviously evident already but actually seeing him talking directly and long is likely why it's a secret. But at present I'm done doing recordings for now, and the sixth project will get a two video upload for one part due to the footage in the early part of part 4 really bugging out worse than usual and I lost several minutes of footage of that level, so the redo will go live first, followed by the actual part later in the day. That is once I'm able to really upload the videos from the PC properly. I might do one or two more projects later but I need to focus on other stuff for the time being.
Ahh fair enough. I certainly due enjoy seeing how much he seems to be enjoying himself, given that we spend so much time on the phone with him. Oof, sorry. So frustrating when you do a whole recording and realize for some reason or another the file/video is broken. Totally kills your drive to keep going.
@@darkwolf2859 It's less the whole video file was corrupted and more that the first half of the video was basically lost so there's huge cuts made before it sorts out entirely by the next level in the video. But hoping to hear further comments on the other videos from you.
Apart from the miss remembering the specific text prompts in spots this was a decent run of the game. Once you've finished my Popful Mail run how about checking out my run of the "Retold" version of this game? It's basically the same but there are some changes.
Thanks! I always felt that this was where the series really started to evolve into something more complete and dynamic, not quite as hindered by inferior operating systems as the previous titles (3 is also pretty advanced but I just felt like it wasn't quite "there" yet) Sounds like a plan! I just opened the Retold playlist in a new tab and am excited to watch you work your magic!
@@darkwolf2859 Sounds good. Hope you enjoy it.
Little weird to go to this one next given it's a sequel to ALTTP for SNES, but anyway. Did you see the last part of the Popful Mail run yet?
Agreed, Link to the Past would probably have been a more logical next step and I do have it in my mental pipeline to do relatively soon. Ultimately the biggest reason why I did LA first is that I just didn't have enough time to commit to the longer game so I chose to start with this first cause I felt I could get through it in a lot less time. Although there is also a little part of me that likes to think of Link's Awakening occurring as he travels between the Western and Eastern Continents during the events of Link's Adventure for the NES, which also played a role in my selection/timing. I actually did, yes, and I loved it! But they my life temporarily exploded and I never had a chance to leave a full comment so it has just been sitting in an open tab on my browser, staring at me and waiting for me to come back to it... I want to rewatch again so I can get refreshed before posting my final thoughts which I expect will happen tomorrow!
@@darkwolf2859 I suppose so. Sorry to hear about the trouble. And alright, hope to hear the comment tomorrow.
Dude, cool commentary on an awesome classic, and bad A name man, thanks. God bless. Jesus loves you!
Thanks so much! Absolutely love this game/series, glad you enjoy!
Bro this brings back so many memories thank you
My pleasure! This may be my favorite, or at least most nostalgic, game series. I'll be starting number 5 pretty soon so the whole collection will be available if you are interested!
Tomorrow I'm officially finally moving into the new house and won't have internet for some time potentially. I maybe able to reply via comments with the phone but doing video uploads won't be possible until we get internet service installed. I will give a hint that my next project will be a sequel to one I've done recently, as I will get it recorded and ready for upload, just it won't be up for awhile. Anyway. The Technodrome indeed is very much a "pass the baton" type situation if you want to stand a chance at beating it where every turtle's health has to be used wisely as possible in order to get to Shredder's room with one turtle at full or near full health. Shredder's exploit can even be done with just your melee weapons as I have tried it, it works the same way, just the scrolls make it a much shorter fight due to how powerful they are. The the previous area and Technodrome itself, basically use a "hard set" enemy roster. The previous three areas can technically cycle between a couple different enemy sets somewhat randomly, but the warehouses and underground sections are hard set to specific enemy set types. You can sometimes briefly get another enemy type in the Technodrome but it quickly resets. As for a suggestion once you finish watching Popful Mail, I'd say give my Kyrandia run a check, as well as Indiana Jones and The Infernal Machine. As well as potentially my Clock Tower runs. (Specifically start with the SNES one because the PS1/PSX comes later.) And maybe whatever other ones strike your fancy. But interested in what else you might do next for the channel.
Congratulations! I hope the move went/is going well! It blows my mind a little when I see speed runs or no hit runs through the Technodrome. Doesn't seem like it should be possible but these people do it routinely and with ease. Yeah, once or twice I've started the Technodrome with lower level enemies in the first room, but it always switches back as soon as all the enemies are off the screen.
@@darkwolf2859 Pardon the delay, but while I'm mostly settled I still have a bit to do. But still I hope to see more of what you have to say on the rest of the Popful Mail run, which run you choose to watch next.
So while there was a similar approach, clearly we went about handling the underground areas a bit differently since yeah, I only reserved using the scrolls against the Technodrome itself, and not against any of the foes along the way. Since I wanted as many for the inside of the Technodrone itself as possible since the enemy count is super high and a lot of them take so man hits otherwise.
You probably had the better idea overall with how deadly the Technodrome was. Ultimately I just figured if I used too much I always had the option of refilling before I actually left. Gunna go watch some more Popful Mail now!
@@darkwolf2859 Alright. Hope you enjoy the rest of it.
That level has always been a nightmare. I guess the later areas are a real nightmare. I guess area 2 is where the game begins.
Water physics and tough hit collision detection... NOT a great combination.
Aaannd down goes Scotia ! Well done for completing this challenge run. ( I would have been crippled without the magic atlas )
Thanks, glad you enjoyed it! I was very worried about the lack of Atlas but luckily was able to sneak through!
What an adventure! A true tour de force of to conquer the Hell Mode version of this game. Well done!
Thank you, kindly! This was a great idea and, despite the pain, I really enjoyed it!
TMNT the most confusing game as a kid when you thought you had to kill everything :)
Haha I always loved it but I also always got slaughtered...
Yeah, you'd think it'd be called the "Turtle mobile" or "Turtle van" at the very least. But it's actually called the "Party van". And yeah, 1:54: is the jump I specifically just could not master, and thus I now rely upon the jump you were testing just a few seconds prior. I just prefer falling down it to save time after successfully doing the skip jump. And this level is certainly long if you don't know where to go specifically. Basically checking every building to find Splinter. But to an extent April is sorta your guide as she and splinter tend to warn you when actual bosses are nearby. Basically asking if your weapons and health are ok, the footclan is near. It's a good heads up if you're paying attention and they do give you some directions. Like Splinter in the next area actually says what number you're aiming for to reach to get the blimp.
Hah, that makes sense. I can picture Don spending months building it and planning the big reveal of the super sophisticated name he came up with, and at the last second Mikey slapping a pizza sticker on the side and declaring it the Party Van. That jump at 1:54 is so insulting cause the other hard ones are obviously hard but that one feels like it should be easy so you feel like an idiot anytime you miss. This was actually the part of the game that I would generally get held up on as a kid. Pretty sure I never beat it once (without Game Genie cheats) cause I thought I had to do every single building and would just slowly die.
This part of the game is *so* bizarre. Your group is heading to confront Scotia & rescue Richard , and all of the sudden you are supposed resolve an ancient vendetta. And all this is happening right under Castle Cimmeria.
From a gameplay perspective, it's great. A really good challenge before the end game dungeon with some great items to gather throughout. Story wise? Totally insane.
Another clean sweep! It would have been a pain but sort of on-theme to not get the Mage levels however to get through this section without a map and no party wipes was quite the feat.
Definitely was expecting to have a lot of death here. I thought it might be just as bad as the tower, frankly. Very happy with how this turned out! Could maybe have considered trying to kill MOST of the Xeobs and then turn on the Knoll's for optimum difficulty but I actually didn't think about it until this moment so... just a little late I guess.
Yeah, Michelangelo is basically your go to turtle for "unavoidable damage sections" along with Raphael. Though Raph is a smidge more useful due to enemy types he can destroy in one hit. Also got my second project scheduled for next month now as well.
Yeah, I like using Raph's strength, he's just tough with the limited reach and, frankly, I'm just not that good... I haven't had a chance to watch yet but I saw your new vids starting to come out; looking forward to finally getting some time to watch!
@@darkwolf2859 Raph is basically a "master character", or rather a character for "master players" for those who can really use him with the utmost efficiency. Basically he's the equivalent to "Knife Runners" for Resident Evil. Yeah, they will keep coming the next several days. I hope you enjoy it when you do.
Cakewalk Caverns.
Genuinely might be the easiest section of the game, at least in the context of this challenge run.
One thing to comment is that yeah, if you want avoid losing turtles you can't play favorites "much", and have to use what is essentially a "baton" method of gameplay. While true some turtles are best for some situations and places, in some cases you have to use them in the sense of, one does a stint of a stage, then swap at the opportune moment to the next turtle in order to keep progress and keep going. That is essentially how the next portion and final stage work. As a personal aside, at least one playthrough is inbound next month. I want to try and get two more in but current circumstances may prevent me so at least one is fully scheduled.
No question. I tend to play a little better when not doing commentary, but in general I take way too much damage when I play not to use all 4 turtles on a rotation in order to keep them all alive. Sounds good, I'll keep my eyes open for it/them!
Nice trick on the ledge with Donatello and Rocksteady! Good presenting voice, and a great intro for anyone new to this classic!
Thanks! It's a really great game and I hope any fans of the game, old or new, can enjoy this run through!
Such a great game, finally played this through month ago on an R36S. Could never finish this as a kid.
What the heck is an R36S?
I'm glad someone on here recommended it! I missed it as a kid but really enjoyed it here!
I've never used an R36S, but I think it is a hand held system, like a gameboy or switch, that plays a lot of old/retro games. Could be wrong thought.
Nice work in Yvel and another clean run on the board!
In hindsight, I suppose one final challenge I could have added would be not being allowed to enter buildings to rest during the war, but I'm not sure I could have survived that brutal grind after the white tower...
To a degree on the not walking away with much at the end. You at least had two Orichalcum beads. In my run, I basically left with a good several dozen in each of my runs. But speaking of TMNT for NES, I actually did my own playthrough of that a few years back. It's in two parts, and there's something rather special in part 2 I did. You might even learn some tricks if you give it a watch before you do your run. =) Let me know what ya think of it. But as for the ending of the game here, it kinda loses just a "smidge" of it's luster without the screen shake, and the crumbling noises. And you gave better directions vs someone else's direction of "you have to appeal to his ego", noooo, it's threaten him! And yeah, it's a lot better to watch someone who knows what they're doing vs screwing up all the time.
True, I shouldn't sell Indy so short. Those beads are pretty potent, so he does at least have something to show for his efforts! I already completed the recording, unfortunately, but I'll give it a watch! I don't think I did anything too special in my run through so I probably will have something from to learn from your play through.
First time and minute on the upper floor, "Yep... This is the White Tower." It's such an insane jump in difficulty that it almost feels like it should have been the final level or at best completely optional. The wraiths cast that overpowered snake-spell and they can spam it to a punishing level. I felt like this area got the least amount of polish overall and it shows. Either allow the ghosts to attack you from in the walls or put a limit/cooldown on their spells. Anyway, that was quite the grind but you got through it!
It's actually not too bad if you have the Vaelan's Cube--that thing is insanely powerful against ghosts and goes through them like a machine gun. It's one of the hidden things that the game expects you to figure out, much like the correct way to defeat Scotia. But DarkWolf is deliberately not using it as a condition of his challenge run.
@strikezilla01 No question, it is one of the craziest spikes in difficulty of any game I have ever played. Obviously the idea is that you are supposed to use the Vaelan's cube, but it is not explained nearly clear enough in game. It never bothered my much because I have always known to use it, but trying to get through without it was miserable. For me, the snake spell is the biggest issue. I think I could manipulate the situation well enough to survive them hiding in the walls, but the snake spell is just so devastating and they use it so fast/frequently that it just cannot be overcome without at least a little bit of luck. I cannot tell you how drained I felt as I finally finished the tower on this run. I was genuinely shaking.
@mam162 Absolutely. The ghosts can bum-rush you hard enough to get a kill in even with the cube, but in general doing the 3rd floor with the cube isn't too much of a challenge, so long as you aren't acting foolish.
Great job so far! Can't wait to see you take on White Tower Floor 3. Incidentally, the flying worm things are technically called "Avian Worms".
You say that now, but wait till you actually see it... Torture. I swear I look it up every time I play and then 5 minutes later I forget all over again...
Yikes! I've completed a playthrough on Ferocious, but all the other handicaps too? You have my respect, sir.
It definitely was not for the faint of heart, but I won't pretend that I didn't love it.
Moe: And what did YOU tell em what does a navigator do? Curley: I told em a navigator crawls in a swamp until it becomes a suitcase! And bites like this! Rrrawarwarwaaar!
No question that this, and all games, would be improved by more stooges and more alligators. Hence the amazing "Stooge Fighter" in Space Quest 6.
@@darkwolf2859 Well, I've been enjoying your LPs so far and am waiting for the final video on this. I appreciate how you actually try and play the games more efficiently and directly, without including a whole ton of "fluff". Do you have any other LPs for different games in mind? One comment I will make, this game is one of my favorite point and click adventure games, but I kinda prefer the OG sound font or whatever. Mostly because it has a few tracks that just sound better, but most of all having actual sound effects that don't sound like they're done with musical instruments. It's weird how those are tied together. Doors have a distinctive "datink" "dunk" type sound. And noises for splashes, among other things. I have dedicated playlists for my two runs of the game, team and wits you can have a look at for comparison on the sound side of things. (I use keyboard hot gets to really make it flow quickly, both for item usage and dialogue trees.) I'd be interested in seeing what you think of my other various playthroughs. At present I only have one actual let's play.
Nice, makes think of Arthurian lore.
Conrad can be Arthur, Michael is Lancelot, Ak' Shel will be Merlin, and Kieran can be brave brave brave brave Sir Robin.
2:20 So; throw the mace, don't swing it. ( Also, that Larkon death animation is spectacularly gory. )
Exactly. Just the way they intended blunt handled weapons to be used...
😱
Yea, brutal difficulty can be...well, brutal.
Interesting strategy for the Larkon! When I first played this game as a kid, our family couldn't collectively think of a way to defeat it (since we didn't know about the skull). So, my dad accidently stumbled into the "lure and attack from behind" strategy since the giant slug cannot turn around. He ended up clearing the Urbish Mines, obtaining Pulson, and then taking care of the Larkon on the way out. Haha
Oh 100%. Used to do that full loop around from Lower Opinwood to the Swamp then back through Upper Opinwood to sneak around the Larkon all the time.
21:44 Hmmm, have you ever tried stealing the ruby ?
I have, but similar to attacking them I very rarely do it. If I remember correctly, doing so avoids the war but still makes all the shop keepers hate you. Been a long time though so I might be wrong.
Cleanest swamp run ever!
Still breaks my heart to fight the Gorkha. Always loved those guys.
2:24 Oof, that's cold.
I mean, it's not my proudest moment but...
*looks at rules* Those are..rather punishing restrictions.
Haha well, I wanted to make sure the challenge could live up to the name.
Your kitty is not interfering, he/she is cheering for Kieran.
Lol given my personal hatred of Kieran, you can see why I failed to realize that was her goal! But clearly you are correct; she needed to support her fellow feline based lifeform.
Wow... That gray pentrog should be considered a mini-boss after that encounter. Two-tapped your party neigh instantly. The gold one was equally punishing. Haha
The Cave Dwellers, the Pentrogs, and the Manthas can all be so brutal with their one hit kills, but man the deaths here were so painful...
Interesting game.
It's amazing, I highly recommend it! Great right from the start and has a lot of replayability.
Nice deathless run! That fireball trap nearly ruined it. Haha
Had to get a clean video eventually. I would have been so devastated if that fireball killed us...
Interesting have thought of doing the conquest series?
Someone in the past recommended the Eye of the Beholder series which I do hope to do at some point, but I don't honestly have much familiarity with the Conquest series. Is it also by Westwood?
@@darkwolf2859 No a serria series based on first Arthurian legend then followed by Robin hood legend in the sequel.
Nice, looking forward to this series!
Hope you enjoy!
Look forward to number 5. There is a fan project as well to make 5 into a vga
I would love that. 5 is a great game but there are several times when the camera work/mechanics/etc just aren't as sophisticated as they need to be. Plus, QFG in VGA just feels...right
The Paladin is the only one who cannot get the health potion in the monastery because of class.
Damn Paladin, always needing to be so high and noble...