CryptoMe_ontheMoon
CryptoMe_ontheMoon
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Arknights Welfare TG-8 Clear, Challenge Mode
To the Grinning Valley level TG-8, Prime Alley, Challenge Mode, cleared using only Welfare operators.
The main strategy here was to have both physical and arts damage, since different enemies are susceptible to different kinds. Also, I needed to bring Scene, because her buggies reveal the Sand Voyagers, which are otherwise invisible in this Challenge mode. The other big thing, and this is a big one, was to have Gladiia suck Crownslayer into the hole in front of the left gate. Without this trick, I could not defeat Crownslayer, no matter what I tried. I needed to time the activation of Gladiia's third skill just right, to make sure that Crownslayer did get pulled into the hole and didn't dodge away from the pull. The rest was fairly straight forward, if a bit slow. Enjoy.
Welfare operators are as defined at:
arknights.wiki.gg/
wiki/Operator/Welfare.
Comments and advice are always appreciated.
Переглядів: 7

Відео

Arknights Welfare TG-7 Clear, Challenge ModeArknights Welfare TG-7 Clear, Challenge Mode
Arknights Welfare TG-7 Clear, Challenge Mode
Переглядів 817 годин тому
To the Grinning Valley level TG-7, Moving Mountains, Challenge Mode, cleared using only Welfare operators. I was surprised at how simple this clear was. All I did was have a healer, a ranged melee, a sniper, and a pusher or puller operator at each side of the map. The ranged melee and sniper took care of the Infused Originium Slugs before they got too close (mostly) so that their death damage d...
Arknights Welfare TG-6 Clear, Challenge ModeArknights Welfare TG-6 Clear, Challenge Mode
Arknights Welfare TG-6 Clear, Challenge Mode
Переглядів 113 дні тому
To the Grinning Valley level TG-6, Front of Least Resistance, Challenge Mode, cleared using only Welfare operators. So, Gladiia handles everyone coming from the bottom gates on the map by herself mostly. The top gates need lots of snipers, to kill the Smarties at a distance, and lots of strong melee operators, to kill the Lazies quickly so the snipers can work on the Smarties. It feels a bit li...
Arknights Welfare TG-5 Clear, Challenge ModeArknights Welfare TG-5 Clear, Challenge Mode
Arknights Welfare TG-5 Clear, Challenge Mode
Переглядів 514 дні тому
To the Grinning Valley level TG-5, Freedom of Explosion, Challenge Mode, cleared using only Welfare operators. My clear here is neat and controlled at the beginning, grading to totally chaotic at the end. I put out all my pushers and pullers, to maximize the holes. Then lots of block and physical damage. That's the best explanation I have. You'll just have to watch and see for yourself. Welfare...
Arknights Welfare TG-4 Clear, Challenge ModeArknights Welfare TG-4 Clear, Challenge Mode
Arknights Welfare TG-4 Clear, Challenge Mode
Переглядів 154 дні тому
To the Grinning Valley level TG-4, Frozen Circle, Challenge Mode, cleared using only 5 Welfare operators. I put Gladiia, using her first skill, on the Specialist Tactical point and let her pretty much handle all the enemies coming in her lane. For the upper lane, I placed Puzzle to generate DP, though he doesn't survive his first contact with the Enraged Possessed Leaders, because of this chall...
Arknights Welfare TG-3 Clear, Challenge ModeArknights Welfare TG-3 Clear, Challenge Mode
Arknights Welfare TG-3 Clear, Challenge Mode
Переглядів 184 дні тому
To the Grinning Valley level TG-3, Unsafe Exit, Challenge Mode, cleared using only 5 Welfare operators. Gladiia was able to handle all the enemies who came across the top. For the approach across the bottom, Puzzle, Harold, and Astgenne took care of things. I added Czerny just in case, but it looks like he never actually saw any action, so I could have cleared this level with only 4 operators. ...
Arknights Welfare TG-2 Clear, Challenge ModeArknights Welfare TG-2 Clear, Challenge Mode
Arknights Welfare TG-2 Clear, Challenge Mode
Переглядів 204 дні тому
To the Grinning Valley level TG-2, Heat Drilling, Challenge Mode, cleared using only 6 Welfare operators. Here again I put my operators really close to the enemy gates, mostly because the tiles on the bottom near the gate were all unavailable in this challenge mode. This allowed me to use one healer and one caster covering both gates. For my melee operators, I tried to use arts damage operators...
Arknights Welfare TG-1 Clear, Challenge ModeArknights Welfare TG-1 Clear, Challenge Mode
Arknights Welfare TG-1 Clear, Challenge Mode
Переглядів 114 дні тому
To the Grinning Valley level TG-1, Bilateral Ventilation, Challenge Mode, cleared using only 6 Welfare operators. This was a fairly simple level to clear. I tried to use my least built-up operators, but, because I focus on welfare operators, I don't have too many of those that aren't built up. I made two kill zones of two melee operators each, right up at the enemy gate. This allowed me to have...
Arknights Welfare RS-EX-7 Clear, Challenge ModeArknights Welfare RS-EX-7 Clear, Challenge Mode
Arknights Welfare RS-EX-7 Clear, Challenge Mode
Переглядів 4711 днів тому
The Rides to Lake Silberneherze level RS-EX-7, Junction, Challenge Mode, cleared using only Welfare operators. This level took a lot to clear! And then I did not record it, so I had to try and replicate it. That was not easy, because my original clear was somewhat chaotic. This clear is also somewhat chaotic. Still, it works. I basically used Gladiia, with rotating healers to keep her alive, bl...
Arknights Welfare RS-EX-6 Clear, Challenge ModeArknights Welfare RS-EX-6 Clear, Challenge Mode
Arknights Welfare RS-EX-6 Clear, Challenge Mode
Переглядів 10212 днів тому
The Rides to Lake Silberneherze level RS-EX-6, Railway Crossing, Challenge Mode, cleared using only Welfare operators. I did not find this level too tough. First I set up a kill zone with arts damage on the left side of the map. Then, I let my operators turn on the Emergency Heaters, which woke the Slumbering Mountain Burdenbeasts there, and take care of them. Meanwhile, I started setting up my...
Arknights Welfare RS-EX-5 Clear, Challenge ModeArknights Welfare RS-EX-5 Clear, Challenge Mode
Arknights Welfare RS-EX-5 Clear, Challenge Mode
Переглядів 6113 днів тому
The Rides to Lake Silberneherze level RS-EX-5, Spiral, Challenge Mode, cleared using only Welfare operators. I had a really tough time figuring out how to manage the Delegation Centurion Champions. Eventually, I got Lou Xiauhei, Folinic, and Heavyrain to deal with them at the very left side of the map. For the main entrance to my gate, it was a bit chaotic. I had to keep the Boom Canisters away...
Arknights Welfare RS-EX-4 Clear, Challenge ModeArknights Welfare RS-EX-4 Clear, Challenge Mode
Arknights Welfare RS-EX-4 Clear, Challenge Mode
Переглядів 3514 днів тому
The Rides to Lake Silberneherze level RS-EX-4, Buffer Stop, Challenge Mode, cleared using only Welfare operators. Again, I focussed on getting the Emergency Heaters up and running, added a little bit of block and then pounded with arts damage. Welfare operators are as defined at: arknights.wiki.gg/ wiki/Operator/Welfare. Comments and advice are always appreciated.
Arknights Welfare RS-EX-3 Clear, Challenge ModeArknights Welfare RS-EX-3 Clear, Challenge Mode
Arknights Welfare RS-EX-3 Clear, Challenge Mode
Переглядів 12114 днів тому
The Rides to Lake Silberneherze level RS-EX-3, Passing Loop, Challenge Mode, cleared using only Welfare operators. I worried only about two Emergency Heaters and then powered down on the arts damage, with blocking as needed. Welfare operators are as defined at: arknights.wiki.gg/ wiki/Operator/Welfare. Comments and advice are always appreciated.
Arknights Welfare RS-EX-2 Clear, Challenge ModeArknights Welfare RS-EX-2 Clear, Challenge Mode
Arknights Welfare RS-EX-2 Clear, Challenge Mode
Переглядів 1816 днів тому
The Rides to Lake Silberneherze level RS-EX-2, Signal Light, Challenge Mode, cleared using only Welfare operators. Again, the trick here was to get a bunch of Emergency Heaters up, running, and stabilized quickly. After that, I set up two kill zones, with blockers plus arts and physical damage ranged operators. The hope was to defeat enemies before blocking was too much of an issue. As a result...
Arknights Welfare RS-EX-1 Clear, Challenge ModeArknights Welfare RS-EX-1 Clear, Challenge Mode
Arknights Welfare RS-EX-1 Clear, Challenge Mode
Переглядів 1316 днів тому
The Rides to Lake Silberneherze level RS-EX-1, Railroad Tie, Challenge Mode, cleared using only Welfare operators. I really wanted to do this clear using my lower power operators, but no, I needed to get all my maxed out people on board. Other than that, the trick was to get all the Emergency Heaters up, running, and stabilized as soon as possible. After that, it was just block, block, block, a...

КОМЕНТАРІ

  • @MrPriest4562
    @MrPriest4562 3 дні тому

    really good use of Heavyrain's dodge chance and regeneration to keep Gladiia and Enforcer alive

    • @CryptoMe_ontheMoon
      @CryptoMe_ontheMoon 2 дні тому

      Yes, totally panic move that happened to work out for me.

  • @blumstein3468
    @blumstein3468 13 днів тому

    Yeah, the positioning of the heaters make it difficult to make neither a safe nor consistent bottleneck, especially with ranged enemies in the mix. I'm also surprised Insider is here instead of Kroos the Keen Glint, as she has an invisibility S1 or a high-aps S2 that pairs well with frequent microstuns. Great work on the clear!

    • @CryptoMe_ontheMoon
      @CryptoMe_ontheMoon 13 днів тому

      I found Insider has just a little bit more attack power, especially with his S2. which was needed here.

  • @MrPriest4562
    @MrPriest4562 2 місяці тому

    Yeah, what the hell? Why did Vigil get moved on the first health breakpoint?

    • @CryptoMe_ontheMoon
      @CryptoMe_ontheMoon 2 місяці тому

      I had many instances of that kind of thing while I was trying to get a neat clear. It was weird.

  • @ifanakrill
    @ifanakrill 6 місяців тому

    Nice clear. I dunno who you are, but i click it anyway.

  • @MrPriest4562
    @MrPriest4562 8 місяців тому

    Great idea using Czerny's talent on the rings, too

  • @Jack-wl5wt
    @Jack-wl5wt 8 місяців тому

    I am surprised you didn't use Aestesia's sister here

    • @CryptoMe_ontheMoon
      @CryptoMe_ontheMoon 8 місяців тому

      Yes, I didn't use any casters. I wanted to set up my team as quickly as possible, so kept to lower cost operators. Once the first set was deployed, they worked well enough that I didn't need to upgrade anyone or add more and I wanted to minimize the operators I used. Now I wonder if I could have used Astgenne to lower my operator count even more...

  • @MrPriest4562
    @MrPriest4562 9 місяців тому

    That artillery strike worked out really well for you, good job!

  • @MrPriest4562
    @MrPriest4562 9 місяців тому

    "We're just buggies, sir! We're meant to be expendable!"

  • @MrPriest4562
    @MrPriest4562 9 місяців тому

    Good work overall, shame you couldn't get challenge mode, but still. Also, heads up, the audio doesn't seem to be working

    • @CryptoMe_ontheMoon
      @CryptoMe_ontheMoon 9 місяців тому

      You are right, audio is not working. Thanks for the heads up.

  • @LightAlter
    @LightAlter 10 місяців тому

    Very good 👍

  • @CryptoMe_ontheMoon
    @CryptoMe_ontheMoon 11 місяців тому

    Arghh! I just realized Ethan is NOT a welfare operator. Sorry folks.

  • @MrPriest4562
    @MrPriest4562 Рік тому

    good stuff splitboxing Eblana upwards for the second phase, that was a good way to manage her bombs