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DIGITAL GUTS
Приєднався 16 тра 2022
Hi, my name is Sasha Martinsen. I'm digital artist fucking around tech (and do tutorials)
Create MEAT SPEAKER with AI and Unreal Engine / Tutorial
In this video, I’ll show you how to design a weird organic biopunk objects with AI tools, Blender and Unreal Engine. And how to create audio-reactive animations with morph targets. I've made a kinda timelapse-tutorial to not waste your time.
TIMESTAMPS:
00:00 Intro & Demo
00:23 Stable Diffusion image generation
01:33 Modeling in Blender
02:55 Additional textures Materialize
04:07 UE Material setup
05:22 UE Blueprint
06:50 Testing and tweaking
07:12 Step Sequencer
07:59 Outro stuff
STABLE DIFFUSION
Automatic1111: github.com/AUTOMATIC1111/stable-diffusion-webui
ControlNet: github.com/Mikubill/sd-webui-controlnet
OTHER SOFTWARE
Materialize: boundingboxsoftware.com/materialize/index.php
Krita: krita.org/en/
Follow me on:
IG: sashamartinsen
TW: x.com/sashamartinsen
TG: t.me/digitalguts
Background music: suno.com/
TIMESTAMPS:
00:00 Intro & Demo
00:23 Stable Diffusion image generation
01:33 Modeling in Blender
02:55 Additional textures Materialize
04:07 UE Material setup
05:22 UE Blueprint
06:50 Testing and tweaking
07:12 Step Sequencer
07:59 Outro stuff
STABLE DIFFUSION
Automatic1111: github.com/AUTOMATIC1111/stable-diffusion-webui
ControlNet: github.com/Mikubill/sd-webui-controlnet
OTHER SOFTWARE
Materialize: boundingboxsoftware.com/materialize/index.php
Krita: krita.org/en/
Follow me on:
IG: sashamartinsen
TW: x.com/sashamartinsen
TG: t.me/digitalguts
Background music: suno.com/
Переглядів: 4 114
Відео
Seamless PBR materials with AI / Stable Diffusion and Substance 3D Sampler TUTORIAL
Переглядів 1,3 тис.6 місяців тому
In this video you will learn how to make various weird (and not so weird) PBR texture sets, with seamless tiling. Using Stable Diffusion webUI Automatic1111 and ControlNet. Automatic1111: github.com/AUTOMATIC1111/stable-diffusion-webui ControlNet: github.com/Mikubill/sd-webui-controlnet Krita: krita.org/en/ Substance 3d Sampler: www.adobe.com/products/substance3d/apps/sampler.html Music in vide...
Biopunk AR business card made with AI / Breakdown Tutorial
Переглядів 1,1 тис.9 місяців тому
Biopunk AR business card made with AI / Breakdown Tutorial
Stylize METAL LOGO with AI / Stable Diffusion Guide
Переглядів 2,6 тис.Рік тому
Stylize METAL LOGO with AI / Stable Diffusion Guide
Create AI TEXTURES for your METAHUMANS / Tutorial
Переглядів 29 тис.Рік тому
Create AI TEXTURES for your METAHUMANS / Tutorial
AI images to meshes / Stable diffusion & Blender Tutorial
Переглядів 196 тис.Рік тому
AI images to meshes / Stable diffusion & Blender Tutorial
Create SICK Photo Edits Using STABLE DIFFUSION [Tutorial]
Переглядів 4,2 тис.Рік тому
Create SICK Photo Edits Using STABLE DIFFUSION [Tutorial]
wow it's cool!
amazing work
That’s awesome! I’d love to see a tutorial on this! 🙏
You can make short tutorials on yt shorts.nice workflow ❤
My mind in blown away with this tutorial. thanks man for such a knowledgeable insight. keep up the good work
You went to fast.
nice and effective video
looks like a cervix in the lower part
This is awesome! Do we get a tutorial on this? ❤
this is just a simple niagara ribbon attached to eyes of metahuman animated with livelink. nothing special. but i can do a short breakdown i think
Wow this is sick
wow 😮
Awesome
WTH!? I posted pregnant female-ish robots on YT and I got no views at all. Then I posted robotic fetus growing up and I got entirely shadow banned, permanently. So I went to Instagram to post cyborgs with visible brains and juicy guts and I got banned there too, so I made a new channel and only post suns and rainbows now. So why TF do you even have views? and subscribers!!! Fricking YT. I knew it wasn't worth posting stuff in social media at all. They chose who they'll let succeed and I wasn't chosen. Meh.
u fucking genius 😝
Do o need a meat speaker. No But is it cool. Hell yeah
When someone uses Ai like you do, i don't hate it so much..
This is so crazy..
sick!
Alien chicken
this is fucking sick broddy
Is this the new way of doing things? i have never seen these workflows, i am very interested to learning more about this
not exactly “new way” i’m just experimenting here. but in certain cases this could be really handy trick for sure
@@digital-guts i can visualize this being the case for some indie devs crafting a workflow to get the same results but with more care in terms of topo and else.
such a fun video
you're amazing! thanks for sharing.
OMG! This is so cool!! =D
Sick!!!
Dude u are genius.....make it more....this is some cool shit
craziest title i've seen in a while lmao
Cool stuff, man!)
I like more detailed walkthrough tutorials personally so i can really understand what is going on but this is cool!
thinking about streams in the future. with working in realtime
This is awesome! and so easy to follow i cant wait to see more of your channel! its so hard to find good blender tutorials about gore and bio stuff! this is a gem!
This is disgusting... I love it! 😊
is it possible to add a reference image somewhere for generation in the selected area?
yeah there is couple of ways to do that. img2img inpaint , and various controlnet tricks for example using ip-adapter
Tutorial?)))
Tutorials ❤ plz
check my new video
Wow .what a quality of the texture ❤
Super interesting
Can you export with green screen and use for video camera projects?
of course you can
@@digital-guts Thanks. I was pretty sure you could, but every video which talks about exporting only mentions unreal engine. I just wanted to be sure I could create a character and add that character to my usual editing software using green screen
My pc would explode with those mesh 😭
Amazing, thank you.
👍👍👍
😍❤
How can we generate 3d models from multiple depth maps of the same character from different angles? I have a comfy-ui workflow that produces identical characters from multiple angles so I should be able to combine these to avoid things like mirroring and sculpting , right?
hey this is looking amazin ! how did you import 2d graphics with niagara ? Is it applied as a material on the mesh renderer?
yeah in could be done with textures on material but in this case in was vector graphics that i converted to meshes and made an extrusion. its all opaque meshes.
Woah, that looks like it had taken a while
WHAT!?!?! This is so freaking cool!
Wow! Another brilliant idea! Definitely gonna try this out. :D
can u make a full video on it. this wasn’t very descriptive
maybe later, or maybe i do a stream and save the recording of it.
So good! my img to img just generates the same pic I uploaded..any ideas?Thanks
check your denoising strength value maybe it is too low. also you need to be in simple img2img tab not inpaint.
@@digital-guts oh no..i was in img 2 img..il need to look up about inpaint.thank you for your reply
@@digital-guts oh i am in the simple one, exact same prompt everything . very wierd
You probably see these things as rudimentary, but your knowledge of networks combines with knowledge of 3D just shows me endless horizons in such a small amount of time, it's insane. Большое спасибо. :)
спасибо!