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The Retrospective Gamer
United States
Приєднався 26 січ 2020
Welcome to my channel!
The 3DO is a 1990s Nostalgia Machine
The 3DO was a gaming system from the early 1990s that promised a new generation of graphics, sound, and gameplay but failed to overtake the major consoles of the time from Sega, Nintendo, and Sony.
This was the system I grew up playing through, and the 3DO library is a fun example of 1990s alternative gaming design. Some major series in gaming started on this system and many developers experimented with new types of games.
Introduction to the 3DO 0:00
Deadalus Encounter, The Horde & FMV Games 5:55
Wing Commander 3, Shock Wave,, Star Control II & Space Shooters 16:50
DOOM, Wolfenstein 3D, Po'ed 37:00
Racing Games 42:55
Gex and Captain Quasar 49:40
Super Street Fighter II Turbo 52:45
Puzzle, Building and Odd Games 54:45
Some Concluding Thoughts 58:30
This was the system I grew up playing through, and the 3DO library is a fun example of 1990s alternative gaming design. Some major series in gaming started on this system and many developers experimented with new types of games.
Introduction to the 3DO 0:00
Deadalus Encounter, The Horde & FMV Games 5:55
Wing Commander 3, Shock Wave,, Star Control II & Space Shooters 16:50
DOOM, Wolfenstein 3D, Po'ed 37:00
Racing Games 42:55
Gex and Captain Quasar 49:40
Super Street Fighter II Turbo 52:45
Puzzle, Building and Odd Games 54:45
Some Concluding Thoughts 58:30
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Відео
Exploring a Beautiful Mech-Based Action-Packed World | Front Mission Gun Hazard
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Gun Hazard is the follow up to the incredible Front Mission RPG on the Super Famicom. It was an attempt to capitalize on the name while the proper sequel was being developed. It carries over the Wanzer concept and some of the imagery and narrative feel of Front Mission 1, along with Amano’s character illustrations, but is a side story within the larger Front Mission universe. It brings really g...
Exploring the Rich World and Deep Tactical Gameplay of Front Mission
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Front Mission is a tactical role-playing game developed by Square and released in 1995 on the Super Famicom (Super Nintendo) in Japan. Since then, the series has been released on multiple platforms, including the PlayStation, PlayStation 2, Nintendo DS, and PlayStation Portable. Gameplay in the Front Mission series typically involves turn-based battles on a grid-based map. Players control a squ...
Revisiting a Legendary Series at its Apex | Part 2: Thunder Force III and Lightning Force
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Thunder Force Part 2 Thunder Force III and Lightening Force | A Legendary Series Reaches Its Apex The Thunder Force series on the Sega Genesis reaches an apex with Thunder Force III and Thunder Force IV known as Lightening Force. Both games are perfect examples of this era of shooting games and offer shmup fans excellent graphics, sound, control and gameplay. HASHTAGS: #thunder #thunderforce #a...
Rediscovering a Forgotten Classic | Castlevania Bloodlines
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Castlevania: Bloodlines is one of three 16-bit Castlevania games, and one often overshadowed by Super Castlevania 4 and Castlevania: Rondo of Blood and then by Castlevania: Symphony of the Night which came out a few years later. Even still, Castlevania: Bloodlines is a fantastic game and in some ways outshines its near-peer counterparts because of it's tight gameplay, colorful graphics, interes...
Revisiting Nintendo's Atmospheric M-Rated Cult Classic | Eternal Darkness
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Eternal Darkness by Silicon Knights stands out on the Nintendo Gamecube because of its horror themes and M-rating - in fact, it was the first game published by Nintendo to receive an M-rating. Eternal Darkness had a difficult development and troubled legacy but still emerged as fan-favorite game for the Gamecube because of its visionary story and world, eerie atmosphere and innovative gameplay....
Don't Miss these Incredible Action-Adventure Games on the SEGA GENESIS
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In this video, we look at 4 great action-adventure games on the Sega Genesis. These retro Genesis games stand apart from the fast-paced and action-oriented games on the Genesis. Included are explanations of the background and gameplay of the fantastic Landstalker, Treasure-developed Light Crusader, critical hit Beyond Oasis and ultra-rare Crusader of Centy. Contents: 0:00 Introduction to Action...
Check Out Treasure's Legendary Shooting Games | Radiant Silvergun and Ikaruga
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Ikaruga and Radiant Silvergun are two legendary retro shooting games that change the perception of what a shooting game can be. Treasure, the developer behind the games, is noted for their innovation across the Sega Genesis and Saturn and brought us these two great shooting games. Playing through all of these games recently, I noticed how visually beautiful and meticulously crafted they are and...
Exploring an Epic Shooting Game on the Sega Genesis | Gaiares
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Gaiares is a well-loved classic shooting game (shmup) that released to the Sega Genesis early in the console's lifecycle. Taking cues from other popular shooting games like Gradius, Thunder Force and R-type, Gaiares is a retro Genesis game that adds the sum of its parts into something special. 0:00 Introducing Gaiares 1:40 Development, Production and Advertising 6:30 Story Overview 7:50 Gaiares...
Axelay: Super Nintendo's Shooter Gem
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The Super Nintendo was home to some truly legendary games in genres ranging from 2d platformers to RPGs, racing games and action side-scrollers. However, if there is one area where they couldn't quite complete with other consoles of the time it may be with the lineup of shooting games, with quick associations brining up slowdown and a relative lack of of big-name titles. Even still, one game st...
Is This the Best Shooting Game on the PlayStation? | Einhander
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Is This the Best Shooting Game on the PlayStation? | Einhander
Demon's Crest: Uncovering the Best Game Few Ever Played
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Demon's Crest: Uncovering the Best Game Few Ever Played
You make amazing content. Hope you come back one day!
I love this game. Definitely a mix of a lot of genres but I thought it was well done. I hope we get a reimagining or a sequel to this game in the future even though it didn't do amazing in sales...
Great game!!!
3:18 Wow. Could you imagine if EVERY modern company started believing that…..
wonder panzer literally translates to wonder tank not walking tank... German and Engilsh share a lot of words as German is the base language for English. French and Latin got mixed in there too and spanish is starting to get mixed in the US... but wonder in German means wonder in english. same with Africa and Afrika; pistole and pistol; Machinin and Machine... Oddly enough gun gets swapped out with pistole a lot. I mean they had "wonder weapons" in WW2 but they didn't walk. you didn't have a walking tiger tank or a walking V2 Rocket or a walking Maus tank... I only use those three because the Germans would site these things as wonder waffe or wonder weapons... sorry I enjoyed your video just thought I would give you that bit of knowledge...
Einhander is an Incredible game. I often listen to this game's soundtrack while I'm doing work. I also really dig the sound effects in this title, as they remind me of an anime on Toonami or Adult Swim from the late 1990s-early 2000s (ex: Android Kikaider, Gundam, or Cowboy Bebop). It makes me think of a cross between Border Down and Xevious 3DG.
In the future, it might be a good idea to turn down the gameplay audio while you're explaining the story. You did so here, but it was louder near the start of that section. ANd again about 45 mins in.
Just stumbled on this video and it was one of the best deep dives on a game that I’ve seen. Made playing this game for the first time more special. Thank you!
great review.... this game somehow can be seen as a part of the ghosts and goblins universe, especially the athmosphere. but it really stands out with the gameplay/music and rpg elements. top game!
I really loved you're video but I have a genuine question, especially because I love Harvester, you mentioned that it was ported to the 3DO, but I haven't been able to find any recordings of this or listing's for it online minus its PC ports. If there's any way someone can help me find that, I'd truly appreciate it.
Thanks for the great rundown on this largely forgotten, but hidden gem of a console. And yes, I was one of those weirdo kids who had one. The initial price tag of $700 is often cited, but in reality, it was down to around $500 within like 6 months of launch, and dropped further not long after. Think my parents got me the Panasonic FV-1 at something like $450 and I believe it included Crash 'n Burn. It was a really interesting novelty at the time. Most of my friends seemed to enjoy it and I was the only person anyone knew who owned one. I really loved the 3DO and have fond memories of it. Sadly, some of the interesting ideas they had for the console kind of doomed it. The fact that the 3DO company behind it didn't make the consoles meant they had no real control over the price. Therefore, unlike more consoles, the 3DO company couldn't make and sell the hardware at a loss, resulting in the 3rd party console makers selling the thing at $700 initially, and even though the price quickly dropped, it gained a reputation as being far too unaffordable for nearly anyone to buy. The loose licensing structure also caused the flood of adult games, which gave the console a bad reputation with a lot of parents. I would have loved to see the planned successor console, the M2 come to fruition, but sadly by then, it was too late for the 3DO company.
how come most people skip front mission alternative?
Man. That OST sounds familiar, huh? 😉
Hearing that music is bringing me back. Hell yeah
3do was the goat 😢
I agree out of all the consoles the 3DO represents the vaporwave nostalgia of the late 80s and 90s the most. It’s made for aesthetic fans like none of the other 90s machines.
Really wish we could get a new release of this series that gets back to its tactical mech action roots. Even a new Gun Hazard would be welcome.
I was thinking that. However. I DID stumble onto a game in steam being worked on that's a mix of front mission, Xcom and Phoenix point. It's called Kriegsfront tactics and it looks fucking AMAZING.
@@sicknsaneofficial8646 Yep, I saw that one, looking good. The only thing I'm iffy about is that damage and losses are cumulative, so like XCOM it will possible to get into an unwinnable situation.
they are releasing assault suit valken on the switch physically soon, and assault suit leynos 2 physical. I really hope they release this game physically on the switch that would be awesome
Next to super metroid demon crest is my favorite game ever
Great video :) I can’t get the English patch to work…seems no matter from where I download it, I just get a black screen (JP rom works by itself).
Crusader of Centy is one of the best games on Genesis but it is not a great Action RPG. I had a good time playing it but my problem has always been that I feel like you play levels, one after the other without a journey. And it is very easy… I was playing RPGs on the Super NES at the same time, it was night and day… I still remember tons of sequences from Zelda III, I have a hard time remembering anything from Crusader of Centy, outside Sonic resting on a beach…
So good.
I actually played all the way through this game when I was home sick with covid. Amazing game.
12:45 There are actually 12 gunpods in total. 8 of them, you encounter normally throughout the course of the game. The other 4 requires specific things to be done to get them The 8 you encounter normally are Vulcan, Cannon, Wasp, Spreader, Grenade, Hedgehog, Riot, and Blade The other 4 are Juno, Flash, Python, and Mosquito Juno is available in 3 locations (Alternative 1st boss, the sub in the 4th level, and one of the fighters in the last level) Flash is available in 2 locations (Get the S.Bonus for clearing all the falling drones during the elevator section in level 3, S.Bonus when fighting the monkey robot) Python requires you to have a Wasp and destroying one of the background trucks in the military base Mosquito requires you to head down to the lowest level in the factory area and breaking one of the boxes (I don't remember if you need a weapon that shoots backwards)
I still remember saving all my money from cutting grass to buy a Sega CD. All my friends from my neighborhood use to bring everyone by just to watch the crappy Sewet Shark fmv. Looks bad now but then it was mind blowing technology. I miss those days.
TF3 is such a gem. Great music, nice stage variety, good controls and NO slowdown. Especially the 2 stages that scroll in all directions are so much fun. What I like less are the bosses, as most of these are such push overs (excluding the moving blocks boss, which is awesome btw). Quite a stark contrast to TF4 which has super tanky and intense boss fights. I do feel TF3 is a bit on the easy side, TF2 to me feals way nore difficult. While TF3 is a fantastic game, TF4 is legendary. Everytime is see or hear the intr, I am itching to play the game. Yes there is (a lot) slowdown, and difficulty is way higher, without a mean to practise the latter stages, but it plays, looks, and sounds so good. There are also a ton of hidden items and extends. My personal difficulty wall was stage 8. But that stage also has the best music ever (metal squad), which kept me trying again and again. Again great video. Never played the games after TF4, so very ninterested in your video on those.
Less than a 1,000 views on a video of this quality and on this topic is ridiculous. To think some of the crap out there that gets millions of views while this goes unnoticed.
Is this channel still active? I really dont want to find another channel I enjoy just to find out its dead, it really sucks lol
I discovered this RPG recently, I'm playing the SNES version, I'm on mission 7
I didn't know until a few days ago that this game wasn't well known, it was one of my top 5 favorite SNES games. Though to be honest I don't think I showed it to my friends
You kinda need a walkthrough for this game. Alot of back tracking. i still enjoy this game. Really tricky
Loved that game! Too short, too easy, but tons of fun!
I played this game so much that I became an expert in it and have been running through it without losing a life on the hardest difficulty.
Yes. That is all.
I can almost guarantee you the reason this didnt sell, and had such a high return rate, was the high amount of demonic and horror based imagry, combined with you playing as a demon, which I think was completely unqiue for the SNES. Im watching it boot up, with the bizarre opening scene talking about a world of demons, then the first boss has its flesh decaying off its bones.. no way in hell my mom would have allowed that. We forget how innocent things were back in the 90s. Nowadays people are jaded due to the internet. In Japanese culture, it wasnt taboo to explore the mythology of demons. They werent see as pure evil. In america, for many people to show any sympathy for a demon is to allign yourself with satanists. Its two very different religious mindsets.
I’d argue Demon’s Crest is the worst in the series. The best graphics, sure, but doesn’t make good use of Firebrand’s capabilities in level design. The first two games do a much better job at that.
damn that title screen gave me goosebumps when the cloak spread out.
This is the perfect game for modern souls gamers that want to jump into something older. The menu system will not be an issue for them and the ambiguous shape of the world and exploration would scratch those itches.
Remember hearing about this in Nintendo Power, came across it at a used game store for 15 bucks and snapped it the fuck up. It may not be 24/7, but I think Fujiwara achieved his dream of a game you buy once and want to play for life.
Eveyone playing roms knew about this game
Sure, one of the best snes games. But it needed some more games on this fantastic lore!
That game intro reminded me a lot of darkstalkers
It wasn't a gargoyles thing it was a Gothic Victorian thing gargles just happened to be a part of it is my opinion
DC Rocks, this game was ahead of its time. Would've done better on the PS1
So basically the infinity stones.
I don't remember how I got this game. Birthday? Christmas? Maybe even Easter. I still have this game, it survived the unfortunate event that led to the loss of all my SNES, NES, and N64 games. When I found this game in a different box I was pretty happy, played the hell out of it that day. I'm glad I still have it, way too hard to find nowadays.
I love Demon's Crest and I still play a full run at least once a year, I think the only game which comes close to it is Blaphemous.
Well there's the problem then, they made it confusing and misdirecting all right, so much so that I never made it past the first level on my rental, took it back, and never thought about the game again. Given the time period I simply assumed the level design was bad on accident, I wouldn't have guessed they did it on purpose. I don't blame anyone else for passing it by, either. Doesn't matter how much fun stuff you plan in later, if enpugh players don't make it into the game to begin with, your game doesn't exist.
But what button to push cause I'm stuck on the stage and it know it's not y button but maybe ok.
I liked it but I still don't love it. I do like the red devil.