Rotfish
Rotfish
  • 309
  • 69 644
Quaddicted - 1997-05-12: mercy.zip - Mercy (Nightmare 100%)
Exit: Possible
All secrets: None
All kills: Possible
Notes: Progression is hidden behind secret doors.
Map: www.quaddicted.com/reviews/mercy.html
Played with rotfish fix, to provide accurate enemy counts.
Played on QuakeSpasm 0.96.0.
Переглядів: 73

Відео

Quaddicted - 1997-05-12: gallery.zip - The Gallery Of The Mind (Nightmare 100%)
Переглядів 542 години тому
Exit: Possible All secrets: None All kills: *Not Possible* Notes: Cannot get 100% kills due to no way to kill Shub Niggurath. Maximum of 0/1. Map: www.quaddicted.com/reviews/gallery.html Played with rotfish fix, to provide accurate enemy counts. Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-12: basetunn.zip - Basetunnels Vertigo (Nightmare 100%)
Переглядів 894 години тому
Exit: Possible All secrets: None All kills: Possible Notes: Nothing worthy of mention. Map: www.quaddicted.com/reviews/basetunn.html Played with rotfish fix, to provide accurate enemy counts. Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-10: labirint.zip - The Labyrinth of Death (Nightmare 100%)
Переглядів 787 годин тому
Exit: Possible All secrets: Possible All kills: Possible Notes: Nothing worthy of mention. Map: www.quaddicted.com/reviews/labirint.html Played with rotfish fix, to provide accurate enemy counts. Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-09: bc2.zip - B.C. Dwellings (Nightmare 100%)
Переглядів 609 годин тому
Exit: Possible All secrets: *Not Possible* All kills: Possible Notes: Nothing worthy of mention. Map: www.quaddicted.com/reviews/bc2.html Played with rotfish fix, to provide accurate enemy counts. Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-08: strom.zip - Tunnel of Love [love.bsp] (Nightmare 100%)
Переглядів 4212 годин тому
Exit: *Not Possible* All secrets: None All kills: Possible Notes: The map has no exit. Map: www.quaddicted.com/reviews/strom.html Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-08: strom.zip - Fish Tank [fish.bsp] (Nightmare 100%)
Переглядів 3314 годин тому
Exit: *Not Possible* All secrets: None All kills: Possible Notes: The map has no exit. Map: www.quaddicted.com/reviews/strom.html Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-08: strom.zip - Death Becomes Thee [reds.bsp] (Nightmare 100%)
Переглядів 8216 годин тому
Exit: Possible All secrets: Possible All kills: Possible Notes: Nothing worthy of mention. Map: www.quaddicted.com/reviews/strom.html Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-08: strom.zip - The Circle [slugs.bsp] (Nightmare 100%)
Переглядів 7319 годин тому
Exit: Possible All secrets: None All kills: Possible Notes: If you don't step in the circle before being worthy, two enemies will never spawn, making 100% kills impossible. Map: www.quaddicted.com/reviews/strom.html Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-08: strom.zip - Here Pussy Pussy [penis.bsp] (Nightmare 100%)
Переглядів 7721 годину тому
Exit: Possible All secrets: Possible All kills: *Not Possible* Notes: I avoid looking at a specific wall due to a very questionable texture. Cannot get 100% kills due to fish bug in custom progs.dat. Maximum of 38/42. Four knights have the same targetname and three of them, point to themselves with the exact same target. This causes them to despawn a second or so, after being killed. This can l...
Quaddicted - 1997-05-08: strom.zip - Exalt the Rats [rats.bsp] (Nightmare 100%)
Переглядів 83День тому
Exit: Possible All secrets: Possible All kills: Possible Notes: Contains a secret map exit. Map: www.quaddicted.com/reviews/strom.html Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-08: strom.zip - Muddy Owls [owls.bsp] (Nightmare 100%)
Переглядів 77День тому
Exit: Possible All secrets: Possible All kills: Possible Notes: Cannot get 100% kills due to fish bug in custom progs.dat. Maximum of 67/70. Map: www.quaddicted.com/reviews/strom.html Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-08: strom.zip - Missing Cats [cats.bsp] (Nightmare 100%)
Переглядів 73День тому
Exit: Possible All secrets: Possible All kills: Possible Notes: Nothing worthy of mention. Map: www.quaddicted.com/reviews/strom.html Played with rotfish fix, to provide accurate enemy counts. Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-08: strom.zip - Strom - the beginning [start.bsp] (Nightmare 100%)
Переглядів 50День тому
Exit: Possible All secrets: None All kills: None Notes: Does not have an intermission. Map: www.quaddicted.com/reviews/strom.html Played with rotfish fix, to provide accurate enemy counts. Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-06: grc4beta.zip - Rust in Peace (Nightmare 100%)
Переглядів 8614 днів тому
Exit: Possible All secrets: Possible All kills: Possible Notes: Nothing worthy of mention. Map: www.quaddicted.com/reviews/grc4beta.html Played with rotfish fix, to provide accurate enemy counts. Played on QuakeSpasm 0.96.0.
Quaddicted - 1997-05-06: sfest97.zip - Slaughterfest 97 (Nightmare 100%)
Переглядів 11414 днів тому
Quaddicted - 1997-05-06: sfest97.zip - Slaughterfest 97 (Nightmare 100%)
Quaddicted - 1997-05-06: purgator.zip - Enter Purgatory (2) [purgator.bsp] (Nightmare 100%)
Переглядів 13414 днів тому
Quaddicted - 1997-05-06: purgator.zip - Enter Purgatory (2) [purgator.bsp] (Nightmare 100%)
Quaddicted - 1997-05-06: purgator.zip - Enter Purgatory [skillset.bsp] (Nightmare 100%)
Переглядів 4514 днів тому
Quaddicted - 1997-05-06: purgator.zip - Enter Purgatory [skillset.bsp] (Nightmare 100%)
Quaddicted - 1997-05-05: slaughtr.zip - The Slaughterhouse (Nightmare 100%)
Переглядів 13914 днів тому
Quaddicted - 1997-05-05: slaughtr.zip - The Slaughterhouse (Nightmare 100%)
Quaddicted - 1997-05-04: cha-gh.zip - Cha Gheill [cha-gh.bsp] (Nightmare 100%)
Переглядів 13314 днів тому
Quaddicted - 1997-05-04: cha-gh.zip - Cha Gheill [cha-gh.bsp] (Nightmare 100%)
Quaddicted - 1997-05-04: cha-gh.zip - Cha Gheill Start [cgstart.bsp] (Nightmare 100%)
Переглядів 5714 днів тому
Quaddicted - 1997-05-04: cha-gh.zip - Cha Gheill Start [cgstart.bsp] (Nightmare 100%)
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -endurance- [p_se_4.bsp] (Nightmare 100%)
Переглядів 6121 день тому
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -endurance- [p_se_4.bsp] (Nightmare 100%)
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map4- [p_se_4.bsp] (Nightmare 100%)
Переглядів 9421 день тому
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map4- [p_se_4.bsp] (Nightmare 100%)
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map3b- [p_se_3b.bsp] (Nightmare 100%)
Переглядів 9321 день тому
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map3b- [p_se_3b.bsp] (Nightmare 100%)
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map3- [p_se_3.bsp] (Nightmare 100%)
Переглядів 9321 день тому
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map3- [p_se_3.bsp] (Nightmare 100%)
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map2- [p_se_2.bsp] (Nightmare 100%)
Переглядів 11621 день тому
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map2- [p_se_2.bsp] (Nightmare 100%)
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map1- [p_se_1.bsp] (Nightmare 100%)
Переглядів 9721 день тому
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy SE -map1- [p_se_1.bsp] (Nightmare 100%)
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy Special Edition [start.bsp] (Nightmare 100%)
Переглядів 8521 день тому
Quaddicted - 1997-05-03: prodigy_se.zip - Prodigy Special Edition [start.bsp] (Nightmare 100%)
Quaddicted - 1997-05-03: con1.zip - Con1 (Nightmare 100%)
Переглядів 4728 днів тому
Quaddicted - 1997-05-03: con1.zip - Con1 (Nightmare 100%)
Quaddicted - 1997-05-03: auximine.zip - MFMFMGA (Nightmare 100%)
Переглядів 11128 днів тому
Quaddicted - 1997-05-03: auximine.zip - MFMFMGA (Nightmare 100%)

КОМЕНТАРІ

  • @Luis_Mr_Darcy
    @Luis_Mr_Darcy 10 годин тому

    Nostalgia pura!

  • @ridokilos-actual
    @ridokilos-actual 3 дні тому

    When you speed through a map like this it's clear you know where everything is (and thank god for that in a map like this one). Are you looking at some kind of maps or reference materials?

    • @Rotfish
      @Rotfish 3 дні тому

      For all maps, I first do a casual playthrough, trying to get as close as possible to 100%. After that, I go back and find any missing secrets and/or kills. With that in mind, I decide on a route and start recording attempts. Barring any major mistakes, like falling in lava, getting destroyed by enemies or long, unnecessary backtracking, that's pretty much it. For this particular map though, due to everything looking the same, I had to resort to drawing a map with the desired route, in paint. Then play it over and over again, in an attempt to memorize the path, in game. One of the most tedious maps to record, so far.

  • @adia8311
    @adia8311 6 днів тому

    Might be nice to pause and look at interesting things like signs and art and architecture.

  • @kanal4638
    @kanal4638 7 днів тому

    Tyson mode

  • @kitrlover
    @kitrlover 8 днів тому

    What does BF-J5 at 2:58 mean?

    • @Rotfish
      @Rotfish 7 днів тому

      I can only assume it's the initials for two people. Looks like BF-JS to me. Perhaps the author and someone else?

  • @kitrlover
    @kitrlover 8 днів тому

    2:58 What does BF-J5 mean? I couldn't find any mention of this on the Quaddicted page.

  • @MisterMarin
    @MisterMarin 9 днів тому

    Interesting map name. 🤨

  • @ShadesMan
    @ShadesMan 12 днів тому

    Cats! 🐈 😻 🐈‍⬛️ 😺 🐱 😸

  • @OleksiiTheAngry
    @OleksiiTheAngry 14 днів тому

    Too good to watch gotta play 🎉

    • @Rotfish
      @Rotfish 7 днів тому

      This one is indeed quite good, specially if you consider it's still from 1997.

  • @OleksiiTheAngry
    @OleksiiTheAngry 15 днів тому

    Looks pretty good, feels pretty good, has a very fitting name! Gotta play it! 🎉

  • @OleksiiTheAngry
    @OleksiiTheAngry 15 днів тому

    Texturing and geo were crazy those days

  • @StrangeDaysGaming
    @StrangeDaysGaming 18 днів тому

    Poor shambles being slaughtered for their fur coats.

  • @ElAlitasXD
    @ElAlitasXD 18 днів тому

    Alguna casa de seguridad de Sinaloa o Ciudad Juárez o Michoacán

  • @ShadesMan
    @ShadesMan 20 днів тому

    That music, tho!

  • @azrael1936
    @azrael1936 23 дні тому

    Perfect, congrats

  • @lainamitclaire
    @lainamitclaire 29 днів тому

    You know, even if several sections are re-used, the level of scripting on display is incredible. I really love 90's Quake mods for this reason.

  • @ShadesMan
    @ShadesMan 29 днів тому

    1:40 - wait, WHAAAT!?!? :D :D :D

    • @Rotfish
      @Rotfish 7 днів тому

      Surprise cameo.

  • @lagomoof
    @lagomoof Місяць тому

    Vore projectiles will gib a zombie, so 100% kills ought to be possible, if a bit tedious.

    • @Rotfish
      @Rotfish 7 днів тому

      Hmm, you're right. I'll consider replaying this map in the future and see if I can to that.

  • @ShadesMan
    @ShadesMan Місяць тому

    The fact that this is already better then most Q!Zone maps, however, speaks volumes!

  • @OleksiiTheAngry
    @OleksiiTheAngry Місяць тому

    Save for stuck dogs in the beginning, TIX3 and the final door flickering in open position, this is a beautiful level!

  • @MisterMarin
    @MisterMarin Місяць тому

    Oh good lord, another classic Doom map butchered. 😛

  • @ShadesMan
    @ShadesMan Місяць тому

    1:37 - I wonder if this worked right back in the day?

  • @OleksiiTheAngry
    @OleksiiTheAngry Місяць тому

    awesome level, I failed to find 1 enemy and 3 secrets

  • @Chuma95
    @Chuma95 Місяць тому

    Nice map! the ending was pretty creative!

  • @baggyobeast
    @baggyobeast Місяць тому

    Quake monsters go down super fast compared to tanky doom monsters

  • @Chuma95
    @Chuma95 Місяць тому

    Nice run! hugs for you!

  • @MisterMarin
    @MisterMarin Місяць тому

    This is wrong. Just wrong. 😛

  • @OleksiiTheAngry
    @OleksiiTheAngry Місяць тому

    I dunno where the magic is, but 1) I recognised the level from the very first two rooms, saw it several times already (and played, iirc), and 2) it's still very much fun to watch!

  • @abdoustyle1937
    @abdoustyle1937 Місяць тому

    Serious Sam shenanigans😅😂!

  • @abdoustyle1937
    @abdoustyle1937 Місяць тому

    This place almost similar to doom 2 map 1,my compliments.

  • @lainamitclaire
    @lainamitclaire Місяць тому

    Wow, this map is fucking incredible, not just by 1997 standards but by Quake standards in general!

    • @Rotfish
      @Rotfish Місяць тому

      It's definitely interesting. The highlight is the spider room, although, a bit difficult to navigate.

  • @OleksiiTheAngry
    @OleksiiTheAngry Місяць тому

    Looks awesome but would definitely be hard to complete that smooth on a first run

    • @Rotfish
      @Rotfish Місяць тому

      The beginning is quite the pandemonium, indeed.

  • @TAURON85
    @TAURON85 Місяць тому

    Nice looking old school map. Sandy Petersen would make something like this. 🙂

  • @ShadesMan
    @ShadesMan Місяць тому

    A hipnotic map with random hexen textures? Count me in!

  • @ULTRAOutdoorsman
    @ULTRAOutdoorsman Місяць тому

    The temptation to start maps with a large symmetrical vaulted room was irresistible back then

  • @stanislavsetevoy3332
    @stanislavsetevoy3332 Місяць тому

    I wonder, why almost all levels in classic Q1 campaign made in swamp colours gamma. This level looks much better.

  • @lagomoof
    @lagomoof Місяць тому

    Neat idea to turn deathmatch bot code into a custom mob.

  • @ShadesMan
    @ShadesMan Місяць тому

    Reminds me of Fantasy Quake, just w/o the mod!

    • @Rotfish
      @Rotfish Місяць тому

      You're not wrong.The map was reused, as part of Fantasy Quake, with the name "The Forbidden Lands" (fqrotp8a.bsp).

  • @ShadesMan
    @ShadesMan Місяць тому

    Whoa, that was one lively Grunt!

    • @Rotfish
      @Rotfish Місяць тому

      They are actually quite hard to deal with.

  • @abdoustyle1937
    @abdoustyle1937 Місяць тому

    Voxel tyrant(cyber demon)in quake level.

  • @MisterMarin
    @MisterMarin Місяць тому

    What's the point of these custom maps with no exit? 😕

    • @Rotfish
      @Rotfish Місяць тому

      I keep asking myself the same question. The only point in a singleplayer Quake map is to find the exit.

  • @MisterMarin
    @MisterMarin Місяць тому

    TIXƎ. Oh yeah.

  • @abdoustyle1937
    @abdoustyle1937 Місяць тому

    Wow! this stage looks similar to final doom TNT evilution map 31, impressive.

    • @Rotfish
      @Rotfish Місяць тому

      Huh. Interesting.

    • @abdoustyle1937
      @abdoustyle1937 Місяць тому

      @@Rotfish hey there Rot it's been awhile since I've reacted your channel.

  • @ShadesMan
    @ShadesMan Місяць тому

    Hah, not long after the snake map to boot.

  • @MisterMarin
    @MisterMarin Місяць тому

    No rolling boulder? Psh. Lame temple. 😛

    • @ShadesMan
      @ShadesMan Місяць тому

      Hipnotic wishes it were used as a base for this!

    • @MisterMarin
      @MisterMarin Місяць тому

      @@ShadesMan If wishes were (Rot)fishes... 🐟

  • @eigonofcarim1406
    @eigonofcarim1406 Місяць тому

    After all those years, better boss fight then half of elden ring dlc (at least animations aren't obscured by 12 layers of particles)

  • @ShadesMan
    @ShadesMan Місяць тому

    Enough is enough! Ranger has had it with these mother flippin' snakes, on this mother flippin' BSP-plane!!!!

  • @Chuma95
    @Chuma95 Місяць тому

    Kudos to the mappers for the Anaconda animation m i think it looks good! it uses Chthon sounds

  • @MisterMarin
    @MisterMarin Місяць тому

    My, that's a big snake you got there, Rotty. 😜

    • @Rotfish
      @Rotfish Місяць тому

      Sadly, it doesn't last very long.

    • @MisterMarin
      @MisterMarin Місяць тому

      @@Rotfish Yeah, that's what she said. 😁

  • @ShadesMan
    @ShadesMan Місяць тому

    Map i never knew existed!