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DrCyanide
United States
Приєднався 21 лип 2014
Hobbyist maker with a 3D printer and some electronics knowledge
DrCyanide's Overly Intricate Iron Man Rocket Arm #10 - two rocket arms, no editing!
DrCyanide's Iron Man update is finally out! I fought editing software and video planning for about a month before I decided to just make it as simple as I could. The project is my focus, not editing it for UA-cam!
Sorry about the frequent repulsor power down sounds in the video, there's a short in the wrist that's causing my first arm to reset, and that includes powering down the repulsor.
TikTok channel for more frequent updates (almost 30 since my last UA-cam update): tiktok.com/@drcyanide1
Sorry about the frequent repulsor power down sounds in the video, there's a short in the wrist that's causing my first arm to reset, and that includes powering down the repulsor.
TikTok channel for more frequent updates (almost 30 since my last UA-cam update): tiktok.com/@drcyanide1
Переглядів: 2 380
Відео
Overly Intricate Iron Man #9 - More Arm Improvements
Переглядів 1,4 тис.2 роки тому
This video's Upgrades include: - Touch Controls - Removeable Panels - Sounds - Lasers - Wrist Rotation For more regular updates, follow me on TikTok - www.tiktok.com/@drcyanide1
Overly Intricate Iron Man - Update #8!
Переглядів 1,9 тис.3 роки тому
This is the best Iron Man prototype I've made yet! It's come a long way, but there's still a long way to go. I'm still trying to figure out a good balance in editing to keep updates from getting bogged down. For smaller, more regular updates, follow along on TikTok - www.tiktok.com/@drcyanide1 Background music - Future Technology [No Copyright Music] by Mokka
Overly Intricate Iron Man - Update 7
Переглядів 1,6 тис.4 роки тому
A much delayed update video of my progress towards making an Iron Man suit. Where to find more info about my updates Thingiverse: www.thingiverse.com/drcyanide/designs TheRPF: www.therpf.com/forums/threads/overly-intricate-iron-man-project.306612/ Background Music by Maliq Adam on AudioJungle ua-cam.com/video/WoqwsA2C0nU/v-deo.html
Overly Intricate Iron Man - Forearm Update #6
Переглядів 6214 роки тому
Part of a series of videos where I attempt to create a "functional" Iron Man suit. Sorry if this update doesn't seem like it covers a lot of progress, but there's been a lot going on behind the scenes. Thingiverse Files: www.thingiverse.com/thing:4015930 The Replica Prop Forum Post: www.therpf.com/forums/threads/overly-intricate-iron-man-project.306612/
Iron Man Mk 6 Forearm Rocket - Update #5
Переглядів 11 тис.5 років тому
A very delayed progress update on my Iron Man forearm rocket setup. Find me on Thingiverse - www.thingiverse.com/DrCyanide
Desk Recording Setup
Переглядів 395 років тому
A minor detour before posting some updates on my Iron Man project. This stand should hopefully let me get better recordings of my prints and projects. The stand has 3 heights, two fairly close to the desk and set high enough to see the entire desk front to back. Music: Dropouts - Let Go [NCS Release] ua-cam.com/video/E4u2CnxAu-8/v-deo.html soundcloud.com/nocopyrightsounds/dropouts-let-go
Iron Man Mk 6 Forearm Rocket - Prototype 6 w/ Rocket
Переглядів 2,2 тис.6 років тому
Sixth design for an Iron Man Mk 6 Forearm Rocket. Quick update with a version of the rocket included. Updated the Thingiverse files Discussion continued on theRPF forums: www.therpf.com/showthread.php?t=292400 3D files: www.thingiverse.com/thing:2995785
Iron Man Mk 6 Forearm Rocket - Prototype 6
Переглядів 6916 років тому
Sixth design for an Iron Man Mk 6 Forearm Rocket. Nearly finished, HURRAH! The spring mechanism works much smoother than the previous linkage, with no fuss. I'm going to hold off updating the Thingiverse files until I design a rocket to fit with this model though. Discussion continued on theRPF forums: www.therpf.com/showthread.php?t=292400 3D files: www.thingiverse.com/thing:2995785
Iron Man Mk 6 Forearm Rocket - Prototype 5
Переглядів 3186 років тому
Fifth design for an Iron Man Mk 6 Forearm Rocket. Tracking down problems. Discussion continued on theRPF forums: www.therpf.com/showthread.php?t=292400 3D files: www.thingiverse.com/thing:2995785
Iron Man Mk 6 Forearm Rocket - Prototype 4
Переглядів 2916 років тому
Fourth design for an Iron Man Mk 6 Forearm Rocket. Some improvements over v3, still some improvements left to make. Discussion continued on theRPF forums: www.therpf.com/showthread.php?t=292400 3D files: www.thingiverse.com/thing:2995785
Iron Man Mk 6 Forearm Rocket - Prototype 3
Переглядів 2896 років тому
Third design for an Iron Man Mk 6 Forearm Rocket. Discussion continued on theRPF forums: www.therpf.com/showthread.php?t=292400 3D files: www.thingiverse.com/thing:2995785
Iron Man Mk 6 Forearm Rocket - Prototype 2
Переглядів 7346 років тому
Second design for an Iron Man Mk 6 Forearm Rocket. Discussion continued on theRPF forums: www.therpf.com/showthread.php?t=292400 3D files: www.thingiverse.com/thing:2995785
Iron Man Mk 6 Forearm Rocket - Prototype 1
Переглядів 8356 років тому
First design for an Iron Man Mk 6 Forearm Rocket. Discussion continued on theRPF forums: www.therpf.com/showthread.php?t=292400 3D files: www.thingiverse.com/thing:2995785
Anyone going to defend? League of Legends "Base Race"
Переглядів 577 років тому
What level of Bronze did I drop into for this game? We started at the outer tower and pushed all the way in to end the game with only one person even trying to defend... matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2518995752/42592968?tab=overview
You spent 4 years to get this. Now what you got nothing
I haven't worked on this project since I moved, no. A lot of my electronics tools are still packed away, and I need to reinstall Octopi to manage my printer again. I just got a workbench last week that I can use for assembling projects (my old desk is being used as a sewing table for my wife's quilts), as well as another shelf that I'll be using to help get things unpacked. There's a lot of house projects that come with a move, and I've had some coding projects that have also taken my time and attention. That said, I'm not worried about it. It's normal for me to work on projects in bursts, where one project takes all my focus for a while before I either finish it or move on to a different project for a bit. The Iron Man arm has so many features that have to fit so closely together than it takes a lot of mental energy to design, so I don't want to be distracted by other projects when I'm working on it. For example, the latest version of the arm is still missing wrist rotation, a latch to hold it closed (magnets aren't good enough), stand offs for the outer shell, elbow hinges, articulated elbow armor connection points, and channels for the wiring. Combined with the 8 different rocket assemblies and hinges to open up the arm, it's a lot to cram into a tiny space. When I do start work again, I'm probably going to start with printing more prototype frames and fitting them to my arms, so I avoid accidentally making it too small to move in again.
Any updates?
@@zandermarriott I've been working on some programming projects, as well as doing some Blender tinkering, but nothing on the arms recently. Some parts of the project are straight forward - make the Blender file bigger on the inside so my arm can fit better. Other parts are more technical - like redesigning the rotating cuff, adding a latch system, and mounts for the external shell. It's annoying to switch between Fusion360 and Blender to try and make it work, so I might have to figure out a way to model and animate mechanical parts in Blender. When my current project (some 3D work for a friend) finishes I will probably start work on the arms again.
@@DrCyanide good to hear! This build is great and a lot of us are keeping up on the progress!
will you upload stl files ??
No, I won't. There's too much of it that has to be precise in order for everything to work, so the normal methods of scaling cosplay armor to fit simply won't work. After I have a fully finished version I might sell it, but right now that's too far away to consider.
@@DrCyanide i see. understandable but thank you for sharing the idea with us
Make the railing system to place it on your forearm then flick the switch it closes and the telescoping to fit your arm and also locking the two sections together
I think you'd be interested in the later versions of the project (this video is about 3 years old, and there are two major revisions since it was posted). Each rocket can be individually controlled, and they pop out in a pattern. The two sides also open up and allow me to fit my arm in.
@@DrCyanide damn dude thats freaking awesome im sorry i didn't see how long ago it was . Could you build me a armor not ironman blood red and chrome crymson dynamo armor
@@bearvassar6690 I don't do commissions like that. For one thing, sizing armor is incredibly difficult, and I don't want to deal with the hassle of trying to get it to fit someone else. For another, large commissions eat into my personal time too much.
@@DrCyanide Thank you for responding is there someone else who can help me
You could make the rockets extend out in straight out from your forearm programmed to individually or all the rockets cycle throught preprogrammed pattern
Impressive work man! By any chance could you make a video on how to program the electronics?
I don't think I could bring anything new to the subject. The code boils down to "when you get a signal from the user, rotate one servo, wait, then rotate the next servo", and you can find lots of great tutorials and example code for each of those steps.
Thank you! I’m making a mk 30 and wanted to make forearm mistakes! This will help a lot I’m sure!!
Hello, just want to say your prototype looks intresting and awesome to me! Am kinda new to the 3d modeling world and my project was to make the arm missle laucher cyberware from Cyberpunk 2077. Where can i find a way to learn to 3d model just like you and learn how the little motors work? ( am also new to the motors and the tecnology they use)
These motors are called Servos. They can only rotate 180°, but you send them a signal and they'll try to go to a specific spot in that 180°. Servo sizes are based off of weight in grams. I'm using 9g Servos, which are decently small and strong, as well as very cheap. To control them, an Arduino is recommended. There's lots of types of Arduino, each with their own special features, but I'm pretty sure all of them can control Servos. If you want to control a lot of Servos with one Arduino, you'll want to look into a 16-channel PWM controller too. As for 3D modeling, different programs have different strengths and weaknesses. Blender is good for making organic looking parts and artistic models, but it's harder to design mechanical pieces with it. Fusion 360 has a free license you can use, and is great for designing and modifying mechanical parts, but it's hard to use it for much beyond that. Currently, I'm using a mix of those two programs. As for learning the programs, I recommend watching a short getting started video to learn the basic controls, then trying to implement the ideas from the tutorial in a completely different way to make your own project. You'll probably need to skip around a bunch, and make a bunch of mistakes, but you'll learn with practice
@@DrCyanide Thank you very much man, keep the up with the videos these are really cool.
@@DrCyanide Also do you got specific fusion 360 tutorial you reccomend to make mecanism parts?
@@slendy7746 Not really. Just make sure to use constraints and assign variables for values you use frequently.
@@DrCyanide ok thanks for the advice
The bottom rocket can blow up your whole hand but great work
All the rockets angle outwards, so as long as they flew straight (and you didn't push your wrist down as far as you can) you'd be fine
Wow uv done a pretty amazing job... Can't wait to see the finished suit
Amigo es una pena que seamos de países lejanos. Yo estoy haciendo ironman en metal con tu tecnología podríamos llegar a algo increíble
This man needs more subs, so glad I got recommended this
Cool
wait you make this caind of coll stuff but you have so less suscribers no respect for talent you are talanted bro
Will you continue the whole suit after the Arm or is this the only piece you will do? , and it's very cool man.
The goal is to build a whole suit, starting with the most intricate parts first. After the arms I'll either work on the helmet or the shoulder rockets, depending on what I'm feeling at the time. Because I'm doing the hardest parts first, I think the project will pick up speed as I start working on easier and easier parts.
this is so cool!
Cool shit man
Great work! Can't wait to see the final version
Hi, is there any possibility to buy the design for my own cosplay? ^^
Not the current design. The way I modeled things in Fusion 360 the model is prone to breaking (the files are currently broken), and not set up to scale to fit others well. I'm working on a new version that should scale better and has the outer shell, but it's not finished yet. I'm still unsure if I would sell the new design. If I do, it would likely require customization for each order to fit the user, which means it would take time to get and be rather expensive. TL;DR: I'm not selling files now. I might customize files/prints to fit in the future, but IDK when that would be or how much it would cost
@@DrCyanide Thanx for answering, i will see how evolve this project ^^
非常漂亮!
hey travis, would you like to be introduced to someone at Do3D to discuss an agreement for use of their forearm? they might actually be cool about it!
I'd be up for discussing it, but considering how different this project is from anything else listed on Do3D (can't just resize it and have it work, requires electronics, etc) I'm not super hopeful that it would work out
It's really cool 🤩🤩🤩
Wow your gauntlet is pretty awesome... Anyway I also made an Ironman project u can check it out for some cool ideas for your suit
Could it actually Open fire? Do you ever test long ranges, effectively and Feasible?
Right now I do not plan on making it actually fire, just for use at conventions and similar events. That said, it might be possible to modify it to fire. If it were modified, the ammunition would likely be bottle rockets. I'd expect the accuracy to be miserable - due to a lack of stabilization on the rocket and the high probability that the rocket mounts would twist while firing. The lids/covers for the rockets (not in this video, still designing them) would also direct all of the heat from the rockets inwards towards the wearer's arm and the electronics. So I'd give it 50/50 odds on being able to pull off a cool action shot one time if the 3D printed version was modified, and a 65% chance of pulling off cool action shots multiple times if the design was manufactured out of more temperature resistant material.
@@DrCyanide there is another solution. Rockets can be used as flares, Spark balls like Captain intrigue from superhero Armory or Airsoft grenade launcher tag shell look that up Captain intrigue or the airsoft. Either way you can have one of those qualities for launching your rockets. As for your laser it look rattle and loose on your wrist you think you can tie it up a bit? Speaking of airsoft. Do you think you can build a I Hidden shoulder marbles, pallets or whatever those things are on the Iron Man Second battle of the terrorist? If not build Iron Patriot Shoulder Chain Gun. For some good reason is awesome! 🤖
This is amazing, please keep up the good work! The lights and all the moving parts just make this look wickedly cool!
wow,its so cool。can you share the stl?
Sadly no, for a few reasons. 1) Fusion 360 really hates the way I design things, and several parts of the file broke part way through designing it. I'd rather spend my design time making a better version than trying to fix this one. 2) Because the Fusion 360 files are so prone to breaking it's impossible to scale the current version to fit anyone else. My next version is going to be a combination of Fusion 360 mechanical parts and Blender to position them. I'm hoping that combination will let me resize the arm for others.
Just when I thought you gave up on this, the man is back with another great update :D
Man I was wondering when you would be back and you didn't dissapoint! I will follow you on tik tok for more regular updates, Keep it up!
I was wondering if you could get a hold of Alex labs!! He is capable of being a good addition to this project!!
Alex's Iron Man project is awesome! I don't think he'd have the time to contribute to this one - plus it would be challenging to work together on the same project due to the distances between us (shipping parts world be a pain)
@@DrCyanide then perhaps use zoom, or Skype. And maybe you could help with the end design!!
Sir I Love your videos so much, you are inspiration 🙏
I'm glad! It takes me a long time to make update videos, but I do it in hopes that it can inspire others. 🥲
cant wait to see the next update
I recorded the footage for an update video, then stuff got in the way of editing it, then I made a bunch more progress - So much progress that I need to re-record! I'm eager to show it on UA-cam, because the arm looks very different now.
Respect keep up with videos
Great work!
thank you so much for the video! I'm building the mk 85 and needed assistance for the mechanism, you're a LIFESAVER
Can't wait for next update
Smartest man alive
My own design is also so overly complicated too. But it moves how I want.
Hey Doc, how have you been? Haven't seen updates lately. Really liking what's going on in your build. Hope all is well with you buddy.
I've got several smaller updates on my Tiktok account (www.tiktok.com/@drcyanide1). I have lights working under the rockets, some sound tests, a way to rotate my wrist, and some progress on wrist lasers. I want to do some more design work with the lasers before doing another UA-cam update. The small video format of Tiktok (with less editing) just fits incremental updates a lot better for me. Thanks for checking in!
@@DrCyanide Are you on Instagram. I don't have Tic-tok. I had suggested in my Facebook group suggestions of a once a week or once a month video round table. This would integrate like minded minds who are working on although different but similar exoskeletal projects. I was considering 5 people, you are one of the aforementioned people. This would introduce one another to suggestions, troubleshooting, techniques ect. Idea's that perhaps one of us haven't considered beforehand.
@@georgemurdoch1991 It's a cool idea, but I generally avoid Facebook, logging in only a few times a year. I am on the Frankly Built Discord server, and they also cover a lot of what goes into making suits.
@@DrCyanide No worries brother. All the best...
what software do you use?
I use Fusion360 to model the parts, then Cura to prepare it for my 3D printer. For the code that runs the arm I wrote that myself in the Arduino IDE. All of those programs are free to use, but Fusion 360 kinda hides how to sign up for the free version.
7:13 you didnt scale that properly
I think it would have been was pretty close. Trying on the warped helmet it is a tight fit left to right. The faceplate warped in a way that makes it look a lot wider than it would have been.
@@DrCyanide USE THE SCALE FUNCTION IN CURA LEFT TO RIGHT IT WILL GIVE YOUR SIZE IF YOU MEASURE EAR TO EAR
@@fkingride.5500 I'm aware of how to scale things in Cura. I scaled the helmet before I printed it. At the time stamp you indicated it looks poorly scaled because it warped in the hot sun, not because of any issue with scaling or printing.
great job , can you please tell how to make repulsors ?
ur underrated
I make slow progress, so a slowly expanding audience is understandable. There have been a lot of new subscribers in the last few weeks though, so the channel is growing!
I'l try and share the video to keep it growing
U can try making the whole assembly actuate by a single servo. Using a sliding joint u can make all the link move
While it might be possible to make that, the issue you run into is the servo's torque. The plan is that the doors that cover the smaller rockets will be held down with springs and opened by the servo that raises the rockets. The main rocket can barely lift itself, and will need a separate servo to open it's door. Based on that, I'm guessing that one servo wouldn't have the power to move all of the small rockets. On the plus side, having each rocket on it's own servo means I can adjust the opening/closing timing a lot easier, or open each one individually.
Making the whole assembly work with just 1 servo wud make it much more efficient U can have a servo control a movable ring which can actuate all the links
That was amazing ! I'm super hyped for next update good job!
It’s a very good concept, but my question is, is this designed to be functional or just for show? keep up the good work ^_^
In the newest version (Update #8), the mini rockets are based on the dimensions of the 1/4A and 1/2A hobby rocket engines I found listed on a particular website. Those hobby rockets could theoretically launch out of the new design if ignited. I'm not 100% sure those dimensions are accurate, but the entire design is modular enough that I could update the parts if I wanted to try it. That said, this is intended just for show. I might do a "Make it Real" version after I get everything working, but I have enough features to pack into a small space as is that I'm not going to worry about that now.
Keep going i see potential on You i like Your videos
Sooo cool!!!
It seems very cool! I love that i finally found someone that is doing this project, great work! Looking forward to next updates!
Thanks! I'm aware of a few other attempts to make this style of rocket launcher, but I think I can safely say I've managed to cram more into the space around the arm than earlier attempts. Still a lot to figure out and squeeze in, but this was a big confidence booster.
@@DrCyanide 👌🏻😉
I’d say this is very impressive. Well it might not be as cool, but incredibly impressive as a real-world equivalent.