Contamiply
Contamiply
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I BEAT DESERT RUINS!!!11 - Flood Escape 2
Never though i could actually beat this. My hands were having a seizure. Now that Desert Ruins is out of the way I will be focusing more on Map Making! I have many ideas in store!! (:
Переглядів: 34

Відео

[ERROR]FILE DEPRECATED - Flood Escape 2 Map Jam
Переглядів 162Місяць тому
A Crazy map made for the FE2 map jam to match the theming: Abstract QuickLaunch: fe2.io/m?s=l/e9lu97f One of my friends map
I BEAT CMA!! Also it was a solo run - Flood Escape 2
Переглядів 25Місяць тому
I finnaly beat CMA! More map making videos will come eventually but school started ):
Rotating Madness(V0.13.0) - Flood Escape 2
Переглядів 6682 місяці тому
Updates here: discord.com/channels/280852949046132737/1260449102618169355 New Update! Version 0.13.0 ID: abuqse4 WHAT'S NEW: Added more gameplay to the tower(Around 15 seconds!!) Added the third button(not timelined) (TOWER IS SUBJECT TO CHANGE) CHANGES: Nothing! Time Spent: 2:45:50 Play tested by Ajax
Rotating Madness(V0.12.4) - Flood Escape 2
Переглядів 3622 місяці тому
ID: abuqse4 Updates here: discord.com/channels/280852949046132737/1006716513744584784/threads/1260449102618169355 New Update! Version 0.12.4 WHAT'S NEW: - Added more gameplay to the tower(about 7 seconds) - Added water to main route(right before velocity inheritance zipline) CHANGES: - Synced 1st door timeline to open when button presser reaches it(lazies don't get to be early) - Replaced platf...
Rotating Madness(Crazy+)(WIP map) - Flood Escape 2
Переглядів 1,4 тис.2 місяці тому
This is the new map im working on. Updates are on the FE2 discord here: discord.com/channels/280852949046132737/1006716513744584784/threads/1260449102618169355
Too much Whirling waste[Whirlwind Wasteland][Flood escape 2]
Переглядів 4803 місяці тому
My new FE2 Video! This took a while to edit and is probaly my most edited video! I hope you enjoy! Tags: FE2, Flood Escape 2, Roblox, Whirlwind Wasteland, Waste, Wind, Crazy , C , Gaming, Parkour, Flood, Playthrough
Gold Run POV(TPT2)(RMC)
Переглядів 474 місяці тому
A little rmc i created Problems: Little bit janky at some parts Few pieces before the zero g roll suck
My first Multi Launch Coaster in NL2(Mid)┃FVD++
Переглядів 1406 місяців тому
My first Multi Launch coaster in NL2 - One pacing issue - A few rough and high g's parts - uh yeah
Steampunk Madness(V0.3.3)(WIP FE2 map)
Переглядів 596 місяців тому
I need some tips on gameplay, thats all.
100 subscribers!!!11!
Переглядів 999 місяців тому
you know what this is
First Hyper Coaster in NL2(really bad) I FVD++
Переглядів 13 тис.9 місяців тому
Bad first hyper coaster using FVD . Thanks for the support on the last nl2 video cant believe it got 10k views. Tags: roller coaster, coaster, no limits 2, nl2, hyper coaster, hyper, 200 feet to 299ft, higher gs ,no limits 2 hyper ,bad nl2 coaster, bad, fvd , FVD , lifthill, chainlift, blocks
Bad FE2 player beats new lighthouse rework(help)
Переглядів 3029 місяців тому
The new version of lighthouse got added omg fr took years well now ima beat it and this took way too long and uh thats it. FE2 Flood escape 2 Light house Lighthouse Lighthouse FE2 Lighthouse rework lighthouse rw highlight maps bad fe2 player help
My First FVD++ coaster(swing launch)!
Переглядів 30 тис.9 місяців тому
Really bad fvd coaster i made first one I ever made.
First Nl2 Coaster Demo
Переглядів 4,1 тис.9 місяців тому
First Nl2 Coaster Demo
Eel POV
Переглядів 5 тис.9 місяців тому
Eel POV
The Heights POV
Переглядів 593Рік тому
The Heights POV
Mountain Rider POV
Переглядів 401Рік тому
Mountain Rider POV
Smoothing and Heartlining test coaster
Переглядів 5 тис.Рік тому
Smoothing and Heartlining test coaster
Accelerator POV
Переглядів 942Рік тому
Accelerator POV
QuickSand POV
Переглядів 375Рік тому
QuickSand POV
My Pls Donate Strategy
Переглядів 97Рік тому
My Pls Donate Strategy
Tortia POV
Переглядів 1,2 тис.Рік тому
Tortia POV
Side Taker POV
Переглядів 1,1 тис.Рік тому
Side Taker POV
PlanetCoaster POV Western type coaster or something
Переглядів 172Рік тому
PlanetCoaster POV Western type coaster or something
Stone Crystal POV(TPT2)
Переглядів 54Рік тому
Stone Crystal POV(TPT2)
KSNA - KSFO in MSFS, first flight over an hour in the A320 Neo!
Переглядів 40Рік тому
KSNA - KSFO in MSFS, first flight over an hour in the A320 Neo!
TOKYO to SAINT in CRJ700
Переглядів 272 роки тому
TOKYO to SAINT in CRJ700
PTFS Full Flight IZO - Tokyo in B737
Переглядів 232 роки тому
PTFS Full Flight IZO - Tokyo in B737
#swiss001landing infinite flight butter landing at LAX
Переглядів 853 роки тому
#swiss001landing infinite flight butter landing at LAX

КОМЕНТАРІ

  • @ElNooby9
    @ElNooby9 9 днів тому

    Congrats on beating this

  • @Contamiply
    @Contamiply 22 дні тому

    THIS MAP HAS BEEN DISCONTINUED

  • @JamalJohnson1
    @JamalJohnson1 Місяць тому

    whats the name of the song

    • @Contamiply
      @Contamiply Місяць тому

      ua-cam.com/video/1s8cHMJtZcw/v-deo.htmlsi=3fYv-QPRmLfP7goA

    • @Contamiply
      @Contamiply Місяць тому

      It’s the same name as the title of the map it is an ost

  • @Submerging777
    @Submerging777 Місяць тому

    I love the end is the fe2's lobby corrupted

  • @Cinnam0nbun12
    @Cinnam0nbun12 Місяць тому

    SILYL CAT

  • @Screamxfriends
    @Screamxfriends Місяць тому

    Noice

  • @hallowh492
    @hallowh492 2 місяці тому

    Awesome map

  • @floodiethelastescapee
    @floodiethelastescapee 2 місяці тому

    cant wait to see the finished version

  • @aDistinctName
    @aDistinctName 2 місяці тому

    So is it just impossible to solo

  • @efraingarcia3438
    @efraingarcia3438 2 місяці тому

    W good skill

  • @LiterallyAirashii
    @LiterallyAirashii 2 місяці тому

    I like the amazingly difficult gameplay andddd 5 mins time limit ??? Omg

    • @Contamiply
      @Contamiply 2 місяці тому

      it wont be 5 mins i just need the time to play test the map

  • @melycah
    @melycah 2 місяці тому

    'clogged toilets father'💀

    • @Contamiply
      @Contamiply 2 місяці тому

      If you read the description it’s steampunk themed….

  • @skcp201
    @skcp201 2 місяці тому

    I’m subbing to your channel I’m so exited to see how the map is gonna turn out !

    • @Contamiply
      @Contamiply 2 місяці тому

      Thanks! It's 2am and I'm still watching UA-cam I should go to bed

    • @skcp201
      @skcp201 2 місяці тому

      @@Contamiply ofccc ! yeah it's better to go to bed for u lol, for me it's like 12:14 so ima go eat soon anyways but yeah gnn !

  • @simply_papaya
    @simply_papaya 2 місяці тому

    that tower lowkey makes my skin crawl

  • @MrCrimsonDev
    @MrCrimsonDev 2 місяці тому

    Dang again use hinge select motor section btw this will make player rotate with that cog

    • @Contamiply
      @Contamiply 2 місяці тому

      K then I’ll spend like another 2 hours to figure out how it works ):

  • @prtomoo
    @prtomoo 2 місяці тому

    Nice

  • @Contamiply
    @Contamiply 2 місяці тому

    Updates in the description

  • @skcp201
    @skcp201 2 місяці тому

    This map is fire, can’t wait to see the finished version and ost !

  • @aquilyxus
    @aquilyxus 2 місяці тому

    escape popo obby

    • @aquilyxus
      @aquilyxus 2 місяці тому

      the world was better without this comment

    • @Contamiply
      @Contamiply 2 місяці тому

      did u just reply to urself

    • @aquilyxus
      @aquilyxus 2 місяці тому

      @@Contamiply yes

  • @MrCrimsonDev
    @MrCrimsonDev 2 місяці тому

    U should use motor to make the player spin with that cog

    • @Contamiply
      @Contamiply 2 місяці тому

      Is it a plugin?

    • @MrCrimsonDev
      @MrCrimsonDev 2 місяці тому

      @@Contamiply i mean Hinge

    • @Contamiply
      @Contamiply 2 місяці тому

      idk how to use it but i looked it up and tried it and it confused me lol

  • @done-j3g
    @done-j3g 2 місяці тому

    bro is gonna make the map harder than rigor 😭

    • @Contamiply
      @Contamiply 2 місяці тому

      uh this is a crazy + map not an infinite map lol. And my play tester said that he thinks the gameplay rn is a 6.8(harder then dr) and the water/pacing is alot lower which i will be tweaking with when i finish the map.

  • @prtomoo
    @prtomoo 2 місяці тому

    Yikes!

    • @Contamiply
      @Contamiply 2 місяці тому

      the new version i uploaded has more difficult parts lol

    • @Contamiply
      @Contamiply 2 місяці тому

      actually the next version im making rn will have those parts included

    • @prtomoo
      @prtomoo 2 місяці тому

      @@Contamiply its pretty neat that you're trying out this stuff in your map

    • @Contamiply
      @Contamiply 2 місяці тому

      its hard to be unique with gameplay rn but im finding my ways

    • @prtomoo
      @prtomoo 2 місяці тому

      @@Contamiply yeah I feel u. I learned a way to figure it out, is just play with mechanics and you'll discover cool stuff u can put in ur map

  • @SwiftestTiger
    @SwiftestTiger 2 місяці тому

    Rotating Madness isnt the permanent name right

    • @Contamiply
      @Contamiply 2 місяці тому

      my older version was steampunk madness and i wanted to use a different name when i was restarting the map so im not sure ill find some synonyms maybe

  • @Contamiply
    @Contamiply 2 місяці тому

    ID: abuqse4 For update details view the description

  • @Thevrpersona
    @Thevrpersona 2 місяці тому

    Good roller coaster

  • @Thevrpersona
    @Thevrpersona 2 місяці тому

    Ur rllyyy good

  • @itsthatgreenlight
    @itsthatgreenlight 2 місяці тому

    For a Crazy+ kind of gameplay, the difficulty of the gameplay makes sense. Some ideas are fleshed out interestingly, but ultimately fall short with the absolute awkwardness the gameplay just had to have.

    • @Contamiply
      @Contamiply 2 місяці тому

      can you tell me what parts feel awkward for you? The small cramped part before the room with all the cogs and the velocity inheritance zipline will be modified btw

    • @itsthatgreenlight
      @itsthatgreenlight 2 місяці тому

      ​​​​​​​​​@@Contamiply 0:02 - Unnecessarily long intro section. Speaking of which, two things. 1. I would prefer if you could *see* the gameplay when it *actually* starts. 2. The trapdoor just opens up quite weirdly, and because you can't see what's below it, you either land safely or just die entirely. 0:08 - This platform after you jump off the walljump is a little specific and jank, maybe lower the platform and change the platform angle a little. 0:13 - I have no problems with the wrapround to walljump, though the position of the walljump could be a bit more lowered, and since there's a truss that wasn't used, the platforms in-between the walljump and the truss could be a bit more wider. 0:16 - For this truss jump, the roof could be moved a bit more higher for room to truss jump, and since the platform is nearby, (avoiding the walljump); could be moved away from the truss a little further, enough for it to feel like a necessary truss jump. 0:29 - This whole section is just tight in general... And because of this choice, some jumps are a little awkward until 0:32 here. And it's quite tight that it's tough to sightread, and that since the gameplay in this section is designed like this, the room could be more open and free. 0:32 - The small triangular platforms has this weird thing where it breaks the flow of the map, for a tight room like that, it could probably be just replaced with walljumps, or a walljump to a platform since it's a tight space. And the second button route feels jank in general, the tight room is a bit hard to sightread, the gameplay is alright, just not the best. ...Although the platform design choices seems odd in the more open section.

    • @Contamiply
      @Contamiply 2 місяці тому

      @@itsthatgreenlight thanks, i have plans for the awkward long wait at the begining but ill still deciding what it will be, it most likely will be a small squence or i might add a button there or smth. One of my friends who play tested this map would always jump on the box while i get stuck(0:13). Im planning to remove the ladder and make the platform shorter for players to aim for the box. I am not going to change the truss jump bc i like it lol(you also cant jump from the pipe to the platform if thats what you are saying). I changed the tight section at 0:29 before you told me this so after the wrap you will go up a ladder to a wall jump then off of that to a ladder. My play tester friend was able to sight read it pretty easily. Thanks for the advice, there are some parts of the map that are going to look better with detail and ofc its a wip map so i plan to change the gameplay very often. If you want to test the map urself the discord link has the id or u can take it here: abuqse4

    • @itsthatgreenlight
      @itsthatgreenlight 2 місяці тому

      @@Contamiply I would provide more specific feedback and playtest it if I was on a computer right now, but no problem.

  • @Contamiply
    @Contamiply 2 місяці тому

    For updates on this map go here: discord.com/channels/280852949046132737/1006716513744584784/threads/1260449102618169355

  • @WaffleRBLX.
    @WaffleRBLX. 3 місяці тому

    activate windows

  • @tevrox_12620
    @tevrox_12620 3 місяці тому

    I love this map so much i hope it gets highlighted

  • @mrogantre
    @mrogantre 3 місяці тому

    w map

    • @Contamiply
      @Contamiply 3 місяці тому

      I had it at 5:32 but I got lost and then I started to hate the maps beginning lol

  • @Contamiply
    @Contamiply 3 місяці тому

    Fastforwards or deathcuts?

  • @theultrastar21
    @theultrastar21 6 місяців тому

    I think you can refer to steampunk clockworks for gameplay and make it harder

    • @Contamiply
      @Contamiply 5 місяців тому

      maybe but i dont wanna make a sequel or atleast try not to

    • @theultrastar21
      @theultrastar21 5 місяців тому

      in that case, gl

  • @KBrown-RE
    @KBrown-RE 6 місяців тому

    wow this coaster is amazing!! would love to see this expensive coaster to come real...

  • @Contamiply
    @Contamiply 6 місяців тому

    Bad quality and fps + lag this was not used with obs jsut a quick upload

  • @jonathanberendsen4292
    @jonathanberendsen4292 8 місяців тому

    Very smooth 👍

  • @bluey525
    @bluey525 9 місяців тому

    ohh yeah 100 sub feelin good

    • @Contamiply
      @Contamiply 9 місяців тому

      fr ima make a little video soon

  • @Contamiply
    @Contamiply 9 місяців тому

    Audio is delayed again I will figure out the issue for the next few videos

  • @WhiteDunno
    @WhiteDunno 9 місяців тому

    What is FVD Btw this coaster is very smooth

    • @Contamiply
      @Contamiply 9 місяців тому

      Thanks! FVD++ stands for Force Vector Design. It is a seperate program from NL2 where you create coasters using graphs with 3 lines(vertical g's, lateral g's, and roll). Many people use it to control the amount of g's on certain sections of the ride. IDK if it makes it smoother but it can be hard to use without any nl2 experience like me. The program is free to download and it is used to create the coaster then import it into NL2, no NL2 pro required. It can be hard without the right knowledge and takes plenty trial and error. Since im new to creating NL2 coasters and FVD++ coasters I havent fully mastered this program yet but I hope so eventually.

    • @WhiteDunno
      @WhiteDunno 9 місяців тому

      @@Contamiply Ok, thanks

  • @Contamiply
    @Contamiply 9 місяців тому

    Why does this have so many views...

  • @Contamiply
    @Contamiply 9 місяців тому

    audio is delayed idk why but yeah

  • @probxtion1995
    @probxtion1995 9 місяців тому

    how did you get it to work? i have the custom block logic mod but all my rides freeze when they get to the first block after the station.

    • @Contamiply
      @Contamiply 9 місяців тому

      did you edit the block block(cubes you put on blocks)? Is the block before the launch? I might of had the same problem before let me see what I did to fix it

    • @Contamiply
      @Contamiply 9 місяців тому

      ok I checked it and if the section is before the launch like what I did I set the position to stop the train at the end so it would not stop it there

  • @Davesteenbergen
    @Davesteenbergen 9 місяців тому

    wow this is actually rlly good the launch and station height are mayb a bit too high but for the rest a rlly cool coaster in my opion

    • @Contamiply
      @Contamiply 9 місяців тому

      yeah its high bc in fvd it was in the ground but i mean i could of did some terrain or something

    • @Davesteenbergen
      @Davesteenbergen 9 місяців тому

      @@Contamiply Oh okay i mean i didn't since i don't have no limits 2 🤣 and FvD++

    • @АйзаАхатова-я2б
      @АйзаАхатова-я2б 9 місяців тому

      Эвувы​@@Contamiply

  • @carolynmineah8677
    @carolynmineah8677 11 місяців тому

    Did you do a daytime POV of this coaster set in the Desert environment yet? It would be nice to see both the day and night POVs of the same coaster. This video shows the coaster placed in the tropical environment at night. Western themed rides would look good in the desert environment, be at daytime or at night time. These are my thoughts for improving your videos of some of your Planet Coaster rides. :)

    • @Contamiply
      @Contamiply 11 місяців тому

      yeah, this was just a random coaster I made . The ones after this are better but I know I still need improving

  • @Celatra
    @Celatra Рік тому

    overall a decent layout, the coaster meanders a bit and has some pacing issues, but it has potential. However: the pullout on the first drop is too steep, and the airtime hill after that is too brutal. the next element almost stalls the coaster, which isn't really that good for pacing. next drop again has a too strong pullout. the 0 g roll is great, good job. the banked airtime hill generates too many laterals, should adjust banking. 2:10 this is probably where your coaster generates 2.45 lateral forces, which is a bit much when it's this sustained. in summary: far too much airtime and the positive g's are far too strong. lateral g's also very strong, if you could decrease to around 1.8 you'd have a goldmine, and vertical g's on an rmc typically don't reach above 4g's, and airtime on an rmc doesnt usually reach under -1.3

  • @11_credits
    @11_credits Рік тому

    I liked this because even though it's not my kind of content it's hard to get big on youtube and some people would like it

  • @Celatra
    @Celatra Рік тому

    The predrop is way too slow. Some pacing problems but a decent layout still

  • @Celatra
    @Celatra Рік тому

    Alot of the coaster felt like a nothingburger and quite rough. Still decent considering you're fairly new still

  • @Celatra
    @Celatra Рік тому

    Coaster's lateral forces should not exceed 2g's, and not exceed 1.5 on tamer, esp modern rides. Just throwing that info out there

  • @Celatra
    @Celatra Рік тому

    Honest feedback, too many slow sections and the launches take up too much of the ride time. Banking has some issues and ride is quite rough in some spots. Good concept, not that good o of a execution. If you do this again, rely more on momentum and less on launches

    • @Contamiply
      @Contamiply Рік тому

      I meant for it to have more launches then normal, but I do agree on the banking issues and rough spots. I noticed that but I didnt want to remake the layout after adding the very small details, and I needed to get a video out. Thanks for the feedback!

    • @Celatra
      @Celatra Рік тому

      @@Contamiply you can use shorter launches with more power