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D95 DESIGN
Vietnam
Приєднався 20 кві 2020
D95DESIGN.COM 2023
Auto CoronaRE — Batch Add Corona Round Edges map to Materials
A small script for batch adding or removing Corona Round Edges maps to the bump slot of materials. Three modes: all materials, selected materials in the material editor, or materials of selected objects.
The Corona Round Edges Map produces a render-only rounded edges shading effect on hard edges of geometry and in the areas where two or more objects or object elements intersect. The typical use cases include smooth metal materials applied to low-poly meshes, architectural concrete, soft stucco finish.
Supports Corona Legacy Material, Corona Physical Material, and Physical Material.
d95design.com/product/auto-coronare/
The Corona Round Edges Map produces a render-only rounded edges shading effect on hard edges of geometry and in the areas where two or more objects or object elements intersect. The typical use cases include smooth metal materials applied to low-poly meshes, architectural concrete, soft stucco finish.
Supports Corona Legacy Material, Corona Physical Material, and Physical Material.
d95design.com/product/auto-coronare/
Переглядів: 242
Відео
Auto CoronaAO - Batch Add CoronaAO map to Materials
Переглядів 329Місяць тому
A small script for batch adding or removing CoronaAO maps to the diffuse slot of materials. Three modes: all materials, selected materials in the material editor, or materials of selected objects. CoronaAO has various applications. In interior rendering, it adds depth and realism by emphasizing shadows in corners and between objects, creating more natural and detailed scenes. Supports Corona Le...
Divide Clone - Quickly Create Clones Between Two Objects
Переглядів 1,5 тис.5 місяців тому
A tool to quickly create clones between two objects. The cloned object can be one of two objects, or it can be an object that you pick. Support lights, shapes, cameras, geometry, and even groups. d95design.com/product/divide-clone/
SketchUp Linker 1.00 (free) - Link SketchUp Model Into 3ds Max
Переглядів 3,7 тис.5 місяців тому
This tool will help you link SketchUp files into 3ds Max via an temporary FBX file. That helps you update your design in 3ds Max without wasting much effort re-assigning materials and modifiers to each object. When there are changes in SketchUp files, click reload in SketchUp Linker and everything will be automatically updated for you. Note that the script will detach and then re-attach all the...
Auto Light 1.73 - New Light Toggle
Переглядів 1,3 тис.6 місяців тому
A tool for quickly add and place lights in scene with many automatic tools. It is especially suitable in the design work of interior lighting - architecture as well as other complex lighting; and will definitely help you save a lot of time when adding lights in 3dsMax. More infomation: d95design.com/product/auto-light/
Material Quick Override (free) - Global Material Override Toggle
Переглядів 1,3 тис.7 місяців тому
A small macro that helps you quickly toggle Global Material Override mode off and on. It’s convenient for artists who need to switch between modes to check the current scene. Supports Corona Renderer and V-Ray. Hold shift while clicking the toolbar button to add CoronaWire or VrayEdgeText to the material used as an override. Free Download: d95design.com/product/material-quick-override/
Quick Boolean 1.10 - Fix Object Normal
Переглядів 7637 місяців тому
Like 3ds Max’s default Boolean, sometimes using Quick Boolean can also cause the object to have a black face error. To fix this problem, from version 1.10, Quick Boolean comes with an additional feature called Fix Normal. After installation, in addition to Quick Boolean commands, you will see an additional command called Fix Normal in the D95 DESIGN category. To use this command, select the pro...
Quick Boolean for 3ds Max - Union, Intersect, Hollow, Trim, Subtract, and Split
Переглядів 2,8 тис.9 місяців тому
A set of tools to quickly perform ProBoolean operations with preset profile such as Union, Intersect, Hollow, Trim, Subtract, and Split. It works very similar to SketchUp's Solid Tools, where you can create complex boolean blocks in just a few clicks. d95design.com/product/quick-boolean/
How to use new Material Replace function in Auto Material 1.95
Переглядів 1,1 тис.9 місяців тому
This tool is for quick simple material creation when you load textures into 3dsMax, with some cool material function. More infomation & download: d95design.com/product/auto-material/
Smart Measure for 3ds Max - Measure Distance, Angle, Length, Area and More
Переглядів 4,6 тис.11 місяців тому
This script is intended to replace the default Measure Tools in 3ds Max. It can be used to measure common dimensions such as distance, total length, area, angle and dimension of objects in the coordinate system. The dimensions shown are not actual geometry, and they do not scale when you zoom in the viewport. Therefore it is very suitable during the concept stage, or to quickly check dimensions...
Copy to Sketchup (free) - Copy 3ds Max Model and Paste Into SketchUp
Переглядів 3,4 тис.Рік тому
A small script & plugins that helps you copy objects in 3ds Max, and paste them directly in SketchUp, with the origin and texture preserved. It’s still in development, and may cause crashes when dealing with complex objects, so please save your file before copy-pasting. Download: d95design.com/product/copy-to-sketchup/
Frame Maker - Release | Automatically Create Frames from Photos
Переглядів 1,9 тис.Рік тому
A tool used to quickly create picture frames from selected images, with the correct ratio according to the imported image file. It can be used to create multiple picture frames at the same time in just a few clicks, with many options in size, profile, colors and glass. Supports Corona, Vray and Standard materials. d95design.com/product/frame-maker/
Auto Material 1.74 - Auto Unwrap Pro, Re-align UV Island, Quick Rotate UV and more
Переглядів 2,9 тис.Рік тому
This tool is for quick simple material creation when you load textures into 3dsMax, with some cool material function. More infomation & download: d95design.com/product/auto-material/
Smart Camera View 3.76 - Preset & Extra Tools (Clear Camera's Modifier, Fix Camera's Target")
Переглядів 2,2 тис.Рік тому
Minor update to Smart Camera View 3, with some important additional features. This script is intended to replace the default Camera View (C) in 3dsMax with some cool functions. It will save you a lot of time when setting camera, especially in scenes that has multiple cameras with different aspect ratios. More infomation & download: d95design.com/product/smart-camera-view-3/
Auto Material 1.68 - Custom Rotate UV Value, UVW by Object Gizmo Position and more
Переглядів 2,6 тис.Рік тому
This tool is for quick simple material creation when you load textures into 3dsMax, with some cool material function. More infomation & download: d95design.com/product/auto-material/
Auto Material 1.59 - Auto Unwrap, Real-world Scale, Detach by Material and more
Переглядів 3,9 тис.Рік тому
Auto Material 1.59 - Auto Unwrap, Real-world Scale, Detach by Material and more
Auto Material 1.48 - Improved UV by Object, Scale UV, Pick Material to Apply and more
Переглядів 2,6 тис.Рік тому
Auto Material 1.48 - Improved UV by Object, Scale UV, Pick Material to Apply and more
Auto Light 1.17 - Quickly Add and Place Lights in Scene
Переглядів 12 тис.Рік тому
Auto Light 1.17 - Quickly Add and Place Lights in Scene
Paste from Sketchup 1.25 (free) - New Installer and Paste Settings
Переглядів 3,9 тис.Рік тому
Paste from Sketchup 1.25 (free) - New Installer and Paste Settings
Auto Material 1.26 (Auto Wood) - Auto Create Material, Quick UV, Custom Database & Checker Material
Переглядів 9 тис.Рік тому
Auto Material 1.26 (Auto Wood) - Auto Create Material, Quick UV, Custom Database & Checker Material
Smart Camera View 3.68 - Preset & Extra Tools (Clear Camera's Modifier, Fix Camera's Target")
Переглядів 3,3 тис.Рік тому
Smart Camera View 3.68 - Preset & Extra Tools (Clear Camera's Modifier, Fix Camera's Target")
Corona Physical to Legacy 1.08 - Convert Physical Material to Corona Legacy Material
Переглядів 15 тис.Рік тому
Corona Physical to Legacy 1.08 - Convert Physical Material to Corona Legacy Material
Camera Converter 1.12 - Keep Animation & Perspective Control (Tilt & Shift)
Переглядів 2,4 тис.Рік тому
Camera Converter 1.12 - Keep Animation & Perspective Control (Tilt & Shift)
Camera Converter 1.00 - Convert from Fstorm, Corona, Vray, Standard and Physical Camera to Another
Переглядів 2,9 тис.Рік тому
Camera Converter 1.00 - Convert from Fstorm, Corona, Vray, Standard and Physical Camera to Another
Short: Smart Merge 1.95 - Copy assets from Explorer and Paste into Smart Merge
Переглядів 2,6 тис.Рік тому
Short: Smart Merge 1.95 - Copy assets from Explorer and Paste into Smart Merge
Smart Camera View 3.39 - Horizon Toggle, Quick Align, Auto Shutdown, Dockable Option and more
Переглядів 2 тис.Рік тому
Smart Camera View 3.39 - Horizon Toggle, Quick Align, Auto Shutdown, Dockable Option and more
Paste from AutoCAD (free) - Copy AutoCAD Drawing and Paste Into 3dsMax & SketchUp
Переглядів 6 тис.Рік тому
Paste from AutoCAD (free) - Copy AutoCAD Drawing and Paste Into 3dsMax & SketchUp
Smart Merge 1.83 - Model Purge Prompt, Improved Merge Performance & Impoved Installer
Переглядів 1,8 тис.2 роки тому
Smart Merge 1.83 - Model Purge Prompt, Improved Merge Performance & Impoved Installer
Smart Camera View 3.24 - Focal Length, Mono Icons, Dockable Dialog and more
Переглядів 1,6 тис.2 роки тому
Smart Camera View 3.24 - Focal Length, Mono Icons, Dockable Dialog and more
ok... doesnt work on network drives
Application Not Found
Make sure your path is correct.
@@D95DESIGN it didn’t work because the batch file was on the network drive. Also I can’t create the folder on the network file even if the bat is on the pc and it’s running properly. Is there a way to make that work?
The most beautiful addition I was looking for Always distinguished in all additions Thank you from the heart
3ds max 2024. This script not working.
@@newman5574 Sorry about that. Could you please email me with the specific error you are experiencing to contact@d95design.com? I will assist you in resolving the issue.
Tuyệt vời ạ, mong anh có thể phát triển thêm rải theo đường dẫn bất kỳ giữa 2 objects, random move, rotate, scale xyz giữa chúng...
@@hoangsy7327 cảm ơn em đã góp ý anh sẽ cân nhắc về ý tưởng ấy.
Hi how do you send sketchup use the paste in sketchup, im having a hard time hope you can help me
@@rowellllamelo924 Hi, please read the installation and usage instructions in the site products, especially the required plugins. If you have done it correctly but it still doesn't work, please detail your problem. I will help you.
Man this script you gotta make it for FREE please
Actually I have shared a free version of it on my blog (Vietnamese): dangtiendung.com/phan-mem/tong-hop-script-nho-cho-3ds-max/#Auto_Add_CoronaAO It doesn't have as many tweaks as the paid version, however you can edit the macros to suit your needs.
awesome D95 design as always. doesnt work correctly with feet inches though. cms it works fine
Thanks for the feedback. I will check it out and update if necessary.
So cool!!!!!!!!!!!!!!!!!!!!!!!!
I pay the money buy it,but is it is doesn't take effect,騙子fraud
rất hay <3
where do maps goes to path after merging?
It will be saved in the 'Smart Merge' folder in the current 3ds Max file location.
Chào bạn, cho mình hỏi là có cách nào để copy giữ nguyên được nét trong Sketchuo ko, mình đã từng dùng phiên bản cũ và copy giữ được nét, nhưng sau khi cài lại bản mới này thì chỉ copy được khối , ko giữ được nét, mình cảm ơn
Bạn bật setting lên, chọn phương pháp từ Default > Legacy Method là được.
@@D95DESIGN mình cảm ơn nhé
9:15 I apologize, how do you set the date and TIME of the folder - %date% or is that not possible? Renders are overwritten in the folder
Unfortunately that is not possible at the moment. However, I will take note of your suggestion.
@@D95DESIGNthanks!!!
I apologize, how do you set the date and TIME of the folder - %date% or is that not possible? Renders are overwritten in the folder
great tutorial
When i click in batch render it starts automatically, need to set scene states. how?
Hi, you can find the information guide about Scene State here: d95design.com/docs/smart-Camera-view-3/frame-setup/
how to apply scene states to each camera?
Mine is very buggy. Almost everytime when i reload a model it comes missing faces or textures...
It depends a lot on how you apply materials and name materials inside SketchUp. If you experience bug symptoms, try with Legacy Method: - go to System Settings in SketchUp Linker. Select Legacy Import. - with the SketchUp file, save it to the old version (2013 or older). - try reloading everything.
Cảm ơn script hay của team, cho mình hỏi chút là mình dùng script này thì cái autolight ko sử dụng đc nhỉ. Đối tượng đèn dowlight khoảng 20 cái thì ko dùng đc autolight
Nếu biết cách vẫn dùng được bạn à. Bạn thêm modifier Edit_Poly cho nó là được.
when i import any skp file it throws "NO geometry is imported! please check your sketchup model and try again" error
Maybe you're using the Legacy Method in SketchUp Linker, or 3ds Max doesn't support the version of SketchUp you're using. To fix it, save SketchUp to an earlier version (2014 or earlier).
How to install this
You can see instructions in the download link.
mình dùng max 22 bị cứ bị bung file
Bạn thử tối ưu model trước khi link xem.
i would like to have inclu and exclu object inside this tool
Thank you for your feedback, I will consider it.
May I ask if this still work with the latest 2025 version of Max and AutoCAD?
Compatibility depends only on AutoCAD version. I tried 2024 and below and everything worked fine. However, I'm not sure about 2025.
@@D95DESIGN Hi D95, I have tested with both Max and CAD 25 and it's working so far. Thank you for the free script!
It not work form me because I can't copy from a 3DMAX file. When i'm Copy program is not responding. It doesn't show loading or anything. my program is 3DMAX 2024 and sketchup 2021
Thank you for your response. I believe the issue lies in copying and pasting objects that are too complex. This script is not suitable for exporting a heavy scene as it only uses standard import and export APIs. Please optimize the scene before copying and pasting. If you need further assistance, please send a screen recording to me at contact@d95design.com.
Hi, thank you for your email. I'm responding here so that other users with similar issues can benefit as well. To use the "Copy to SketchUp" command, you need to install ThomThom's QuadFaceTools (free) for SketchUp. I have noted this requirement on the homepage. If you do not install ThomThom's plugin, you will only be able to use the Copy and Paste commands with the note (no texture). Please install it and try again.
every inside in 3ds show install or uninstall, can only one install and no ...
phần mềm còn nhiều hạn chế và lỗi. chưa dùng được trong nội thất
Cảm ơn bạn vì phản hồi. Nếu có thể, hãy phản hồi cụ thể lỗi mà bạn gặp phải, mình sẽ cập nhật script để nó ứng dụng được tốt hơn.
Em đã cài plugin QuadFaceTools và thao tác lại vẫn không nhận được texture bên sketchup anh ạ!
For some reason file after attaching didn't appear at the Linker list when i'm using legacy method. But if i use standard settings it delete all the materials from the model..
I'm not sure about your issue; perhaps you need to provide more specific information so I can understand what the error is. You should also check for the latest version of SketchUp Linker. Note that SketchUp Linker is best supported on 3ds Max 2020 and later.
@@D95DESIGNOk, so. I have 3ds max 2022, sketchUp linker 1.04 and sketchup 2021. When i'm saving project as it is in 2021 version of sketchup it can't be imported at all, and when i'm saving it in 2015/8 version of sketchup it can be imported but sometimes without linking and sometimes with link but without materials. I tried it on 2 different projects and result is the same.
@@D95DESIGNAlso, when it's linking from sketchup to the max for split of a second the model has all the materials, but then after finishing they all gone
@@D95DESIGNAnd it's also destroys all the materials after every reload of the model
@@D95DESIGNOk. So. Probably it's a problem on my side, because i set up all the programs on my second workstation and it works just fine. Thank you for the great plugin! You are a life-saver!
small font and icon sizes make a good idea useless
Thank you for your feedback. It is unfortunate that currently I am unable to adjust the font size, as it utilizes the system font of 3ds Max. However, I am seeking ways to work around this limitation.
Hi, what happens to the texture images? where will it go?
By default, it will be collected into the folder containing the current 3ds Max file.
@@D95DESIGN do you mean, files will be EXTRACTED from the zip file and placed into a TEMPORARY folder?
@@scpk2246 Yes, everything will be extracted into a temporary folder. There are two options regarding the location of the temporary folder. You can choose to save it alongside each 3ds Max file, or save it to a common location for all 3ds Max scene. The first method is the default because it helps you manage the merged history of each 3ds Max scene.
The function of unpacking the archive into the original folder with relinking is missing. The point is not to duplicate textures across project folders, but to keep them close to the source archive. And when reusing the model, perhaps the script would skip unpacking simply by relinking. Just an idea to save space, since I only unzip the textures and store the models in compressed form
Hopefully, it can completely replace the original move-copy function
Tuyệt vời quá
Looks interesting, does it use Array modifier
No, it just create normal mesh.
hello,what is this error for? macroScript autoLight category:"D95 DESIGN" tooltip:"Auto Light" buttontext:"AL" icon:#("AutoLight" ,1) ( installPath = (getdir(#userScripts) + @"\D95 DESIGN\Auto Light") filein (installPath + "\\Auto_Light.mse") )
This error occurs when the installation script fails. Please remove it completely and try installing again.
Спасибо вам болшое❤
Raxmat katta❤
От души❤
Thanks bro❤
great!!!!! but everytime that i merge loads of models with loads of maps, it pops up a dialog box recomending me to put the max file and the maps in the same folder. Wouldnt bother if was just once, but pops up one for each model that im merging. Like the maxtree ones
Thank you for your feedback, I will deal with this issue in the next updates.
@@D95DESIGN thanks for the answare! Using a few days now. I just found another problem. Apparently, the fact that all merged objects and maps are collected to a SmartMerge folder is causing the "Render had to be aborted because a bitmap on disk changed and is being reloaded. Continuing the render could cause crash or undefined behavior. Bitmap name is: XXXX" error of corona render. It would be great if the plugin had an option of just relink and not collect (like relink bitmap script does). It would also waste less storage.
IMPORT FILE SKETCHUP VÀO KIỂU GÌ VẬY aNH
Em xem hướng dẫn ở đây nhé: dangtiendung.com/phan-mem/lien-ket-file-sketchup-vao-3ds-max/
@@D95DESIGN Anh ơi nó cứ báo no geometry is importer em thử tạo nhiều file mới đều bị
@@Manhang-zv2em em nhắn tin anh hỗ trợ nhé. Zalo: 0966699624
cảm ơn pro nhiều ạ.
Bro, what city are you from?
it's very cool) and you can make sure that these dimensions can also be rendered
Thank you. Unfortunately, I can't make it visible when rendering. But I will consider this suggestion.
hi, nó rất tuyệt) và bạn có thể đảm bảo rằng các kích thước này cũng có thể được hiển thị
Hi! Does this converter works to convert Corona lights to other formats? Mainly to Standard to export to Blender and Unreal Engine. If not, do you have any other script to accomplish this? Thanks!
Unfortunately no, currently this script only converts everything to Corona, and not the other way around. I currently don't have a script to do that, however there are a few paid scripts to do it. You can search for "converter" in scriptspot to try.
@@D95DESIGN Thank you so much for replying to my comment. I'll look for it and thank you for your scripts, they are very useful too.
Stupid script, after its use the selection region display completely disappears, even the highlighting of objects when hovering stops working. It can only be fixed by restarting 3ds max.
Hi, it's a pity that the script is not working as expected on your computer. I have never received feedback about this error from any users. Note that for the script to run as expected, use the installer downloaded from the d95design.com home page. Do not download the installer anywhere else. For more thorough support, email me: contact@d95design.com. You can also get a 100% refund if the script doesn't work as expected within 30 days. Learn more about refund policy here: d95design.com/policy/
@@D95DESIGN I have no idea under what conditions, but after using this script, the display of the dotted line with which objects are selected completely disappears. 3ds max 2022.
很棒