RBRigid
 RBRigid
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Відео

Falkensturm OST - Space Elevator Shaft
Переглядів 1736 місяців тому
Falkensturm OST - Space Elevator Shaft
Falkensturm - Player weapon improved + short burst of gameplay
Переглядів 757 місяців тому
Falkensturm - Player weapon improved short burst of gameplay
Falkensturm - gameplay revision test
Переглядів 687 місяців тому
Falkensturm - gameplay revision test
Falkensturm - Gameplay Revision - Close Combat
Переглядів 857 місяців тому
Falkensturm - Gameplay Revision - Close Combat
Falkensturm - time for some progression and some changes
Переглядів 30310 місяців тому
Falkensturm - time for some progression and some changes
some changes to stage 1 part 1 to be on par with part 2 (description pls)
Переглядів 14811 місяців тому
some changes to stage 1 part 1 to be on par with part 2 (description pls)
Falkensturm - New SP Weapon: Sword
Переглядів 7711 місяців тому
Falkensturm - New SP Weapon: Sword
Falkensturm - finally more progress
Переглядів 151Рік тому
Falkensturm - finally more progress
Falkensturm - updated the presentation of the game
Переглядів 136Рік тому
Falkensturm - updated the presentation of the game
Falkensturm - redoing Stage 1 / progress till mid boss
Переглядів 81Рік тому
Falkensturm - redoing Stage 1 / progress till mid boss
Falkensturm REVAMP
Переглядів 135Рік тому
Falkensturm REVAMP
Falkensturm - Stage 2 Mid Boss (experimental , W.I.P. , subject to change)
Переглядів 84Рік тому
Falkensturm - Stage 2 Mid Boss (experimental , W.I.P. , subject to change)
Falkensturm OST - Boss Rave (2nd Boss Theme / 1 Loop)
Переглядів 44Рік тому
Falkensturm OST - Boss Rave (2nd Boss Theme / 1 Loop)
Falkensturm - some stage 2 progress.
Переглядів 63Рік тому
Falkensturm - some stage 2 progress.
Falkensturm OST - Stage 2 Part 2
Переглядів 72Рік тому
Falkensturm OST - Stage 2 Part 2
Falkensturm OST - Stage 2 Part 1
Переглядів 47Рік тому
Falkensturm OST - Stage 2 Part 1
Falkensturm - Stage 1 Complete (all gameplay mechanics implemented)
Переглядів 161Рік тому
Falkensturm - Stage 1 Complete (all gameplay mechanics implemented)
Falkensturm - scoring and mechanics
Переглядів 87Рік тому
Falkensturm - scoring and mechanics
Falkensturm - Stage complete in length (reupload)
Переглядів 36Рік тому
Falkensturm - Stage complete in length (reupload)
Falkensturm - Stage Boss Complete
Переглядів 69Рік тому
Falkensturm - Stage Boss Complete
for testing purposes
Переглядів 42Рік тому
for testing purposes
Drum and Bass /Techno/ Trance track i did for myself
Переглядів 28Рік тому
Drum and Bass /Techno/ Trance track i did for myself
Falkensturm - True Last Boss Soundtrack (1 loop) (Upcoming Demo)
Переглядів 44Рік тому
Falkensturm - True Last Boss Soundtrack (1 loop) (Upcoming Demo)
Falkensturm - progress till boss with light commentary
Переглядів 70Рік тому
Falkensturm - progress till boss with light commentary
Falkensturm - stage progress past mid boss
Переглядів 69Рік тому
Falkensturm - stage progress past mid boss
Falkensturm - Special Player weapon , more enemies , better transition and cloud background
Переглядів 68Рік тому
Falkensturm - Special Player weapon , more enemies , better transition and cloud background
Falkenstrum - Stage till mid boss complete
Переглядів 66Рік тому
Falkenstrum - Stage till mid boss complete
Falkensturm - Stage Pogress
Переглядів 47Рік тому
Falkensturm - Stage Pogress
Dev Diary 5 - Falkensturm - slowly starting to build a stage...slowly (reupload)
Переглядів 13Рік тому
Dev Diary 5 - Falkensturm - slowly starting to build a stage...slowly (reupload)

КОМЕНТАРІ

  • @mikeunix94gamer92
    @mikeunix94gamer92 Місяць тому

    Is that Gohan's voice from dragon Ball

    • @rbrigid
      @rbrigid Місяць тому

      @@mikeunix94gamer92 who do you mean ?

  • @rbrigid
    @rbrigid 2 місяці тому

    Shit i fucked up the volume and forgot lol

  • @DrBossKey
    @DrBossKey 5 місяців тому

    Thanks for the updates, man I'm excited to play test this once you're ready!

    • @rbrigid
      @rbrigid 5 місяців тому

      i set myself the goal to have a playable demo at the end of tthis year but...it is more like until i am satisfied. It is hard to create but i know how it has to feel and we are not there yet.

    • @DrBossKey
      @DrBossKey 5 місяців тому

      @@rbrigid I'm stoked that you're making progress and refocusing on the core game. “A delayed game is eventually good, but a rushed game is forever bad." - Shigeru Miyamoto

    • @rbrigid
      @rbrigid 5 місяців тому

      @@DrBossKey all I can hope for is that the game won't suck XD

    • @DrBossKey
      @DrBossKey 5 місяців тому

      @@rbrigid That's what playtesting is for! Your creative juices, attention to detail, and visual are all on point! Day 1 purchase for me!

  • @rbrigid
    @rbrigid 5 місяців тому

    changes to the game start at 0:35 . gameplay at 1:05

  • @DrBossKey
    @DrBossKey 6 місяців тому

    Yassss!

    • @rbrigid
      @rbrigid 6 місяців тому

      XD. I am indeed very happy how it turned out. getting one step closer to the role models

  • @DrBossKey
    @DrBossKey 7 місяців тому

    Nice update dude!

  • @SAYHI2JAMMY
    @SAYHI2JAMMY 7 місяців тому

    OOOOO i like this update

  • @Cybershroom
    @Cybershroom 7 місяців тому

    Incredible work, keep it up :D

  • @princeofmars6296
    @princeofmars6296 8 місяців тому

    oh i see we are continuing to play psx games which completely beat me as a kid. i got to say tho alundra was one of the prettiest game on the psx

    • @rbrigid
      @rbrigid 8 місяців тому

      Yes. I will. Some of these riddles are cryptic and some are meant literally. Overall a good Zelda clone. But I got the feeling that some dungeons might be a bit too long.

  • @princeofmars6296
    @princeofmars6296 8 місяців тому

    I loved this game but i was always just terrible at it

    • @rbrigid
      @rbrigid 8 місяців тому

      i could never finish it. i had the cursed version where it wouldn't load past the elevator level.

    • @princeofmars6296
      @princeofmars6296 8 місяців тому

      @@rbrigid oh god dam it i hate when something like that happens

  • @andyroseby4539
    @andyroseby4539 9 місяців тому

    that's some quality stuff. for my next game, i want to utilise the features of shmup creator a lot more, you have inspired me!

    • @rbrigid
      @rbrigid 9 місяців тому

      That is nice to hear.

  • @churchofsolipsism2716
    @churchofsolipsism2716 10 місяців тому

    I say - your game has some impressively flashy stuff in it!

    • @rbrigid
      @rbrigid 10 місяців тому

      Thank you.

  • @GameBoyGuru
    @GameBoyGuru 10 місяців тому

    This continues to look good! Definitely going to mention the progress on my next podcast episode.

    • @rbrigid
      @rbrigid 10 місяців тому

      Sounds great. A bit of publicity may be good. I suck at these things...then again it is still early in development

  • @SAYHI2JAMMY
    @SAYHI2JAMMY 10 місяців тому

    This game's lookin NUTS bigdawg

    • @rbrigid
      @rbrigid 10 місяців тому

      I am happy with the visuals but I may tone down the bullet speed at some points

  • @princeofmars6296
    @princeofmars6296 10 місяців тому

    Jesus Mary mother of god and a little lamb, that was insane

  • @DrBossKey
    @DrBossKey 10 місяців тому

    Nice work dude, the polish is really starting to shine!

    • @rbrigid
      @rbrigid 10 місяців тому

      Thanks...can only go up from here.....at least i hope XD

  • @Atmo646
    @Atmo646 10 місяців тому

    Nice

    • @rbrigid
      @rbrigid 10 місяців тому

      Thank you very much

  • @wizards-themagicalconcert5048
    @wizards-themagicalconcert5048 10 місяців тому

    Very promising WIP here ! Your channel should have more subs mate ! Keep it up ! Love those German voices :) ! Subbed !

    • @rbrigid
      @rbrigid 10 місяців тому

      Thank you very much.

  • @traceyhamilton4216
    @traceyhamilton4216 11 місяців тому

    "promo sm" 😞

  • @emphatic001
    @emphatic001 11 місяців тому

    Cool. The stage is quite long by arcade standards.

    • @rbrigid
      @rbrigid 11 місяців тому

      Consider this game more like a shmup made for home consoles. I still want it to have a robust scoring system but it will be in the longer side...like over an hour. Stages are made of parts which means that the boss here is the end of part 1 and the second part of stage 1 follows after that.

  • @RUOK2000
    @RUOK2000 11 місяців тому

    Looking great ❤❤

    • @rbrigid
      @rbrigid 11 місяців тому

      and it will become greater XD

  • @Cyan-Plays
    @Cyan-Plays 11 місяців тому

    Man, this is inspiring me to Work on the Preview Demo of Fatality, it'll be a short level.

    • @rbrigid
      @rbrigid 11 місяців тому

      I am so far away from a demo XD. Making that stuff really takes up time and if you do...it flies by so fast you feel like you barely accomplished anything. but you know that too.

  • @GameBoyGuru
    @GameBoyGuru 11 місяців тому

    This continues to look very promising!

    • @rbrigid
      @rbrigid 11 місяців тому

      Still...I am just at the beginning of development. The amount that can be polished and optimized is enormous

  • @DrBossKey
    @DrBossKey 11 місяців тому

    Woah dude, this weapon set and playstyle was totally unexpected, nice work! Looking forward to playing it!

    • @rbrigid
      @rbrigid 11 місяців тому

      it still needs tweaking. it is basically the concept. due the quirks of the engine i would have to release this seperately because you cant just change global values ( i- frames on hit ) per level but only per game. the problem is that this not a simple weapon change but it needs a lot of different mechanics to work and to be fun.

  • @andyroseby4539
    @andyroseby4539 11 місяців тому

    pretty damn good!

    • @rbrigid
      @rbrigid 11 місяців тому

      thx

    • @andyroseby4539
      @andyroseby4539 11 місяців тому

      @@rbrigid if you did this horizontally, could you make shinobi?

    • @rbrigid
      @rbrigid 11 місяців тому

      You could somewhat. The issue would be the controls and not only that...animations too. Would take a lot off effort. But the way controls are handled by the engine would be the biggest issue I guess. Maybe you could solve that with physics enabled but this would lead to inertia on your character. you don't want that. At least for a shinobi game

  • @nexusbe-po4xz
    @nexusbe-po4xz 11 місяців тому

    i hope this game release on steam

    • @rbrigid
      @rbrigid 11 місяців тому

      i hope so too XD

    • @nexusbe-po4xz
      @nexusbe-po4xz 11 місяців тому

      while you are developing

    • @rbrigid
      @rbrigid 11 місяців тому

      @@nexusbe-po4xz tbh I don't want to make a shmup and put it in early access. I think this would be stupid but I could be wrong. Even if I did , there is still a lot of work to be done before I would share a demo. Especially the backgrounds need work. At least at the start of the game. Also some family matters have hindered me on working but this is settled. I will try to update more often from now on . At least stage 1 could have been finished by now but it isn't. I probably will spoil the first 3 stages here. I want to make 8 or 9.

  • @nexusbe-po4xz
    @nexusbe-po4xz Рік тому

    It's a pity that such talent is not popular

    • @rbrigid
      @rbrigid Рік тому

      well...we see if that whole thing is fun in the end.

  • @nexusbe-po4xz
    @nexusbe-po4xz Рік тому

    o yeah

  • @GameBoyGuru
    @GameBoyGuru Рік тому

    This is looking very good! I will make sure to mention this game in my next podcast episode.

    • @rbrigid
      @rbrigid Рік тому

      Thank you very much

  • @DrBossKey
    @DrBossKey Рік тому

    Fantastic progress and very inspiring usage of the engine, thank you for sharing!

    • @rbrigid
      @rbrigid Рік тому

      Thanks for the kind words XD

  • @AlejandroArcade
    @AlejandroArcade Рік тому

    You have a very wonderful base there for a great shmup.

    • @rbrigid
      @rbrigid Рік тому

      Hey thanks. I hope I can deliver XD.

  • @QuakedoomNukem
    @QuakedoomNukem Рік тому

    Dude, you are absolutely killing it. You are improving so fast, it's absurd that you are able to push these updates out so quickly.

    • @rbrigid
      @rbrigid Рік тому

      Thank you. A lot pf pre work was already done. I also worked with a lot of focus the last two days to make this happen. Shmup Creator is easy to work with. Still it will take a while till this stage is done. I am currently doing some stuff to add more eye candy to the presentation.

  • @princeofmars6296
    @princeofmars6296 Рік тому

    wow

  • @DrBossKey
    @DrBossKey Рік тому

    So good! I am really looking forward to playing your game buddy, thanks for taking the time to share the updates!

    • @rbrigid
      @rbrigid Рік тому

      yo. no problem.

  • @princeofmars6296
    @princeofmars6296 Рік тому

    AMAZING REALLY WELL DONE

  • @DrBossKey
    @DrBossKey Рік тому

    Love the vibes!

    • @rbrigid
      @rbrigid Рік тому

      Oh . Nice seeing you here. Thank you very much.

  • @rbrigid
    @rbrigid Рік тому

    small looping sound bug at the boss. already fixed.

  • @socialkidmusic
    @socialkidmusic Рік тому

    Yo, you understand the mission. And by that, you get what shmups need to have in them to have fun. This is looing so cool so far.

  • @rbrigid
    @rbrigid Рік тому

    Still needs some fine tuning , like more sounds and a little more symmetry. But overall this is it.

  • @rbrigid
    @rbrigid Рік тому

    Good job with subtitle....yes indeed......i don't know why it went there...oh well...

  • @reformaportugal9229
    @reformaportugal9229 Рік тому

    Very good

  • @reformaportugal9229
    @reformaportugal9229 Рік тому

    wow, very god

  • @Cybershroom
    @Cybershroom Рік тому

    Cool, how do you add your own custom ships? I can't seem to export anything, thanks in advance.

    • @rbrigid
      @rbrigid Рік тому

      you have to go into documents/bulo Studio/your game. Find the folder asssets , then models and then you have multiple folders like enemies , bullets , player ships etc. Access the folder you want to ad something. if it is 2D it goes into sprites. if it is 3D put it in 3D.

    • @Cybershroom
      @Cybershroom Рік тому

      @@rbrigid thank you, I got it all figured :)