3D-EDEN
3D-EDEN
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Blender Geometry Nodes Procedural Dimensions 4 2 Vertex Groups Update
Tool by 3D-EDEN
blendermarket.com/creators/3d-eden
www.3d-eden.com/3dshop
Music by Frank Deden
With this geometry node groups, you can measure your 3D models and export the technical data with your model. Easy for rendering or upload them to sketchfab. Use by adding the Geometry nodes group to a loose edge and adjust the parameters. Angles and distances can be measured, and we are currently supporting meters, centimeter, millimeters, inches, feet, degrees and radians automatically. The annotations arrow can be used to add additional information to your models. The measurements can easily be animated by hook modifiers, shape keys or bones, where your measurements update in real time.
Dimensions: m/cm/mm/inch/feet
Radius: m/cm/mm/inch/feet
Radial length: m/cm/mm/inch/feet
Angles: Degrees/Radians
Annotations: Text input
Surface Area: m/cm/mm/inch/feet
Переглядів: 1 153

Відео

Blender Geometry Nodes 3D Print Cylinder Containers
Переглядів 49819 годин тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden
Blender 4 2 Embroidery Lines Build Tutorial
Переглядів 696День тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Geometry nodes Procedural Embroidery Nodegroup With this nodegourp you can create embroidery on your models. The nodegroup uses the UVs of your model and places the stitches on the location of the image that is loaded in the parameters. With a black and white mask you can aslo remove the surrounding s...
Blender Geometry Nodes Dimensions And Mesh Island UV Bounds Updates
Переглядів 17714 днів тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this geometry node groups, you can measure your 3D models and export the technical data with your model. Easy for rendering or upload them to sketchfab. Use by adding the Geometry nodes group to a loose edge and adjust the parameters. Angles and distances can be measured, and we are currently sup...
Blender Geometry Nodes Non Cyclic Spline And Sample Curve Gradient Youtube Comments
Переглядів 218Місяць тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden
Blender Geometry Nodes Mesh Island UV Bounds Build Tutorial
Переглядів 294Місяць тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this tool you can automatically UV unwrap mesh islands to the UV bounds with one node. You can set a random rotation and a UV scale on all of the islands in the parameters. In the output of the node you can still access the UV vector or use the stored UV name to create your own shaders.
2000 Subs Blender Geometry Nodes Tools Update
Переглядів 369Місяць тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this stitch generator, you can draw stitch patterns on your meshes. In the geometry parameters, you select the object you want to give stitches and customize the pattern as you wish. There are currently 11 standard patterns that can be adjusted to make new ones. You can customize the rotation, di...
Blender Geometry Nodes Procedural Dimensions 4 2 Update
Переглядів 565Місяць тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this geometry node groups, you can measure your 3D models and export the technical data with your model. Easy for rendering or upload them to sketchfab. Use by adding the Geometry nodes group to a loose edge and adjust the parameters. Angles and distances can be measured, and we are currently sup...
Blender Geometry Nodes Gradient Instances On Curve Spline
Переглядів 2652 місяці тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden
Blender Geometry Nodes, Floor Ceil Center Geometry Quick Tip
Переглядів 1082 місяці тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Floor, ceil, center tutorial. Available in the basic nodes tool on blendermarket.
Blender Geometry Nodes Bicks And Tiles Wall System
Переглядів 3792 місяці тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Geometry Nodes, Procedural brick and tile walls. With this tool you can easilly create brick and tile patterns for architectural projects. You have parameters to set the translation rotation and materials of the bricks and tiles and create doors and windows by making black and white maps to drive the ...
Geometry Nodes Curve Tangent Transfer 4 2 Realised Instances UVmaps Update
Переглядів 4172 місяці тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Geometry Nodes Tangent transfer, Procedural Brush Strokes. With this node setup you can create any model into a painting. The brush strokes are being generated by random or grid distribution and the colors are determined by the Textures of the UVmaps on yourr model. You can easilly change the length a...
Blender Geometry Nodes Beam Constructions 4 2 Update
Переглядів 2012 місяці тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this beam construction generator you can easily create construction frames from mesh models. Every edge of your mesh that is exactly in the X, Y or Z axis will be converted to a beam with the appropriate connections. This generator makes i easy to create architecture or furniture. In this new ver...
Blender Geometry Nodes, Brick Corner Bond Quick Tip
Переглядів 3502 місяці тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden Procedural brick wall corner bond quick tip. Some simple node setup to achieve a half bond pattern.
Blender Geometry Nodes Beam Constructions 4.1 Update
Переглядів 4814 місяці тому
Tool by 3D-EDEN blendermarket.com/creators/3d-eden www.3d-eden.com/3dshop Music by Frank Deden With this beam construction generator you can easily create construction frames from mesh models. Every edge of your mesh that is exactly in the X, Y or Z axis will be converted to a beam with the appropriate connections. This generator makes i easy to create architecture or furniture. In this new ver...
Blender Geometry Nodes Mesh Island UV Bounds
Переглядів 4684 місяці тому
Blender Geometry Nodes Mesh Island UV Bounds
Blender Geometry Nodes Non Cyclic Spline Build Tutorial
Переглядів 2494 місяці тому
Blender Geometry Nodes Non Cyclic Spline Build Tutorial
Geometry Nodes Stitch Update 4.2 User Tutorial
Переглядів 7594 місяці тому
Geometry Nodes Stitch Update 4.2 User Tutorial
Blender Geometry Nodes Roll Up Spirals Tutorial
Переглядів 9714 місяці тому
Blender Geometry Nodes Roll Up Spirals Tutorial
Blender Geometry Nodes Camera Grid Sequence Build Tutorial
Переглядів 4134 місяці тому
Blender Geometry Nodes Camera Grid Sequence Build Tutorial
Blender Geometry Nodes Intersection Weld Build Tutorial
Переглядів 7784 місяці тому
Blender Geometry Nodes Intersection Weld Build Tutorial
Blender Handdrawn Shaders And Dimensions Update
Переглядів 1964 місяці тому
Blender Handdrawn Shaders And Dimensions Update
Blender Geometry Nodes Image From Symbols Bluid Tutorial
Переглядів 4154 місяці тому
Blender Geometry Nodes Image From Symbols Bluid Tutorial
Blender Geometry Nodes Image From Icons Tutorial
Переглядів 4614 місяці тому
Blender Geometry Nodes Image From Icons Tutorial
Blender Geometry Nodes Oily Liqiod Blob Build Tutorial
Переглядів 4744 місяці тому
Blender Geometry Nodes Oily Liqiod Blob Build Tutorial
Blender Geometry Nodes Morph Shape Sequence Build
Переглядів 5225 місяців тому
Blender Geometry Nodes Morph Shape Sequence Build
Blender Geometry Nodes New UV Ribbon On Surface Build Tutorial
Переглядів 5275 місяців тому
Blender Geometry Nodes New UV Ribbon On Surface Build Tutorial
Geometry Nodes Procedural Pie Chart Update 2 1
Переглядів 2925 місяців тому
Geometry Nodes Procedural Pie Chart Update 2 1
Geometry Nodes Pie Chart Update 2 1
Переглядів 2645 місяців тому
Geometry Nodes Pie Chart Update 2 1
Blender, Geometry Nodes, Weld Tools Update
Переглядів 2,7 тис.6 місяців тому
Blender, Geometry Nodes, Weld Tools Update

КОМЕНТАРІ

  • @ShivKachiwala
    @ShivKachiwala 4 дні тому

    Hey, when I'm animating the "Open zipper" parameter, the zipper head is jittering when closing or opening animation is happening. How to remove that jitter? Please help.

  • @benveasey7474
    @benveasey7474 5 днів тому

    Thank you for your work, this is very useful.

  • @sampPotter
    @sampPotter 6 днів тому

    yesssss!

  • @hasnaintoor9193
    @hasnaintoor9193 8 днів тому

    Also please do share the node sheet maybe just a picture of the entire nodes setup u used here to create the embroidery effect

  • @hasnaintoor9193
    @hasnaintoor9193 8 днів тому

    i got to creating multpile stiches but i cant curve it using spline type node it doesn't curve it dtays flat

  • @rsher_digital-art
    @rsher_digital-art 12 днів тому

    Please tell me how to scale the tips of the ribbons.

    • @3d-eden978
      @3d-eden978 12 днів тому

      You can use a spline parameter node and drive the scaling with it or drive the spline radius.

    • @rsher_digital-art
      @rsher_digital-art 4 дні тому

      @@3d-eden978 Would you consider replying a basic setup such as where to add the spline parameter node in you setup?

  • @rsher_digital-art
    @rsher_digital-art 13 днів тому

    I'm very impressed , You have built something special, a great addon .

  • @pixelasm
    @pixelasm 18 днів тому

    Neat update, thanks for that :)

  • @weme78
    @weme78 24 дні тому

    wow~ so great!!

  • @crabbyninja
    @crabbyninja Місяць тому

    Thank you for this, extremely helpful

  • @NaveenMadhavan-Tech
    @NaveenMadhavan-Tech Місяць тому

    i have a subdivided plane. i wanted each uv face to be rotated randomly. is there any simple way to randomise uv rotation per face ?

  • @DonaldDrennan
    @DonaldDrennan Місяць тому

    This looks nice and useful. Is there a way to identify undercuts in a mold? I make molds and I need to identify problem areas where the casting would be locked into the mold by an undercut. I need to figure out where to make seams. Thanks.

  • @franzg.trujillanoch.8912
    @franzg.trujillanoch.8912 Місяць тому

    Maravilloso 👏 👏 👏 👏 👏 👏 👏

  • @flcd_
    @flcd_ Місяць тому

    Lovely tool. Is there any way to get it to work when an object uses multiple materials for a given UV map?

    • @3d-eden978
      @3d-eden978 Місяць тому

      I dont know, I havent tried that yet. you could test it for me.

  • @wizendweaver
    @wizendweaver Місяць тому

    Can you start off with a mesh shape and apply the system to your own design ?

    • @3d-eden978
      @3d-eden978 Місяць тому

      Hi, No it works by brick amount xyz axis. I was thinking of also making a curve projection. What would you like to do exactly with a mesh?

    • @wizendweaver
      @wizendweaver Місяць тому

      @3d-eden978 I wanted to have a wall in the shape of letters ..like in the example I thought you had used the letter 'M".

    • @3d-eden978
      @3d-eden978 Місяць тому

      @@wizendweaver Ah, you can do that, you can take parts of the wall away for windows and doors by a black and white image. It will be without round corners though, you will get a pixelated look.

  • @IvanPortfolio
    @IvanPortfolio Місяць тому

    Thanks for the addon! I wish it was possible to draw the size, as in Revit

    • @3d-eden978
      @3d-eden978 Місяць тому

      Can you explain what you mean so I can look if I can implement it.

    • @IvanPortfolio
      @IvanPortfolio Місяць тому

      @@3d-eden978 To draw a size, you need to hover the cursor over a point, click and pull and it is drawn. And so you can put many sizes at a time. It is intuitively pleasant and convenient. And I want these dimensions to be linked to objects automatically. Or you could turn off the binding. I mean, when you move an object, the values are updated in realtime. In Revit, the size tool is very convenient - you can simply recreate its functionality and it would be just a cool addon for many. Can I take a look Dimensions and Lines addon for Blender

    • @IvanPortfolio
      @IvanPortfolio Місяць тому

      @@3d-eden978 draw the size of a drag drop

  • @Boxon-b9m
    @Boxon-b9m Місяць тому

    Works only in Blender 4.2?

  • @OkaSel
    @OkaSel Місяць тому

    $15 dollars? Really?

    • @3d-eden978
      @3d-eden978 Місяць тому

      If you dissagree, what would you pay for it?

  • @konstantinv7229
    @konstantinv7229 Місяць тому

    There is some glossy line along the stitches with active "Alpha Solid For Baking" and when reducing stitching "Size Multiplier" this glossy line shifting to the left side.

  • @benveasey7474
    @benveasey7474 Місяць тому

    Are you able to make the Leader Text linked to the value of an object's Custom Property?

    • @3d-eden978
      @3d-eden978 Місяць тому

      What kind of custom propperty where you thinking of?

    • @benveasey7474
      @benveasey7474 Місяць тому

      @@3d-eden978 Hi. Thanks for your reply. One could be 'Description', another could be 'Size'. For example, a DN80 Gate Valve would have a Description of 'Gate Valve' and a Size of 'DN80'

    • @3d-eden978
      @3d-eden978 Місяць тому

      @@benveasey7474 Not sure about making custom propperties, you can now just add your custom names to the dimensions. I dont know if I understand you correctly.

    • @benveasey7474
      @benveasey7474 Місяць тому

      @@3d-eden978 if you had 20 gate valves it might become cumbersome to add the text to the leader each time.....

  • @HLINW-h2n
    @HLINW-h2n Місяць тому

    There is an easier way to control this point density on a curve. Use the spline parameter factor to sample the curve. Then plug the sampled position to reset the position of the curve. Only a float curve node(or a colour ramp node) is needed to control the distribution.

    • @3d-eden978
      @3d-eden978 Місяць тому

      Cool, You are right, that works also. only the colorramp gives some weird results. The float curve works fine. You only cannot make a nice parameter flom the float curve if you want to make your own nodegroup. Thanks for the tip. 🙏

  • @qubafootbag
    @qubafootbag Місяць тому

    I bought the file and works fine, however is there any option for making belt which is bend from outside? I mean curved belt as if there was some wheel from outside? This is very common in industry and without that feature I can't make any use of this node group

  • @konstantinv7229
    @konstantinv7229 2 місяці тому

    Why the stitching doesn't stick to the surface. There is a small gap between the surface and stitching.

  • @AmanChhonkar-c6s
    @AmanChhonkar-c6s 2 місяці тому

    Awesome!

  • @rekad8181
    @rekad8181 2 місяці тому

    Seems incredibly complex, I wonder if there is a way to map uv cords to the spline and then just use a ramp to dictate the distribution of the instances.

    • @3d-eden978
      @3d-eden978 2 місяці тому

      I have tried that, this was a more precice way. Its not that complex, its actually just the sample curve node and map range nodes that do the trick.

  • @alexdelker
    @alexdelker 2 місяці тому

    Very useful and clear instruction, Instant sub! What mic are you using?

  • @markonar140
    @markonar140 2 місяці тому

    I got it from BlenderMarket and it's Amazing!!! Thanks!!! 👍😁

  • @bellVFX
    @bellVFX 2 місяці тому

    Can I export it to Unreal?

    • @3d-eden978
      @3d-eden978 2 місяці тому

      Yes, but an other version on blendermarket can be exported. it comes with this version. it uses face data intead of instance data and when the geometry is realised it will create the UV maps automatically for you.

    • @bellVFX
      @bellVFX 2 місяці тому

      @@3d-eden978 otimo, onde posso achar para comprar?

  • @omer133
    @omer133 2 місяці тому

    The ability to change the type of endpoints would be very useful, options like arrow, dot, line.

    • @3d-eden978
      @3d-eden978 2 місяці тому

      You can already scale down the arrows and scale up the dots. I could make more options.

    • @omer133
      @omer133 2 місяці тому

      @@3d-eden978 Yes, he realized that the arrows could be scaled. But it would be nice to have different types of endings other than arrows (such as \ sign or dot). I can also add this as a small feedback, in architectural technical drawing, all writings and numbers face in one direction. (Up) For example, let's imagine that we draw a measurement line on the left when showing the height of a table, the 75cm text is not parallel to the upward-facing measurement line, but when I use the test rotation feature, the line passes through the middle of the 75cm text and becomes unreadable. It is really important to have the offset feature left and right, up and down. (The current offset freezes around the circle.) We are trying to use your addon in our architecture office. I hope you can evaluate our feedback. Thank you.

    • @3d-eden978
      @3d-eden978 2 місяці тому

      @@omer133 Hi, This is good to hear, could you send me an e-mail with screenshots of the problem so I can dive into these inprovements. mail@roeldeden.nl

  • @로렌지
    @로렌지 2 місяці тому

    Does it work on 4.2?

    • @3d-eden978
      @3d-eden978 2 місяці тому

      Yes it does

    • @로렌지
      @로렌지 2 місяці тому

      @@3d-eden978 Is there any tutorial to apply this tool? I can't understand blender market's subscription which you wrote.. Will you upload the tutorial video? I'm really sorry for asking like this

    • @3d-eden978
      @3d-eden978 2 місяці тому

      @@로렌지 look in my videos, there are a few tutorials on how to use it.

    • @로렌지
      @로렌지 2 місяці тому

      @@3d-eden978 alright! thanks

  • @davidnori1995
    @davidnori1995 2 місяці тому

    Awesome! Super useful! Looking forward to use this in my future projects

  • @_casg
    @_casg 2 місяці тому

    boss i need help, i procedurally uv map a geometry nodes tree . But the geometry nodes uv mapping system i made is also affecting the leaves. But the leaves are part of the instances of the geometry nodes tree. So this procedural uv mapping is effecting everything even the leaves. When i only want the tree and its instanced branches to be effected with the bark texture. Can you help me ;I?

    • @3d-eden978
      @3d-eden978 2 місяці тому

      You can mail me on mail@roeldeden.nl

    • @_casg
      @_casg 2 місяці тому

      @@3d-eden978 i gmailed you the link to the blender file from google drive. Thanks big bro!

  • @dear.avadakedavra
    @dear.avadakedavra 2 місяці тому

    How can I fold only the corner of a sheet of paper procedurally? I want to adjust the folding angle relative to the sheet along two axes. I know how to do this with the Curve modifier, but it's not always convenient, and Geometry Nodes offer more flexibility for this.

  • @johnteague7926
    @johnteague7926 3 місяці тому

    how do i keep the zipper in place when I move the main object, and still animate opening the zipper? In the example file, if I move the sphere the zippers do not move with the sphere..

    • @3d-eden978
      @3d-eden978 3 місяці тому

      You will have to animate the curve in the same way as you animate your object, You could parent both objects to an empty so they move in unison.

  • @quackers969
    @quackers969 3 місяці тому

    Plugging the spline into the "Trim Curve" node without trimming anything would achieve the same results as this setup. It keeps the shape of the spline but turns it non-cyclic. Hope that helps. 👍

    • @3d-eden978
      @3d-eden978 3 місяці тому

      Wow, thanks for sharing. I did not know this trick. saves a lot of time.

  • @shaunmoulding8021
    @shaunmoulding8021 3 місяці тому

    Using the draw tool, you can constrain to a surface as you demo but does the addon work ok if drawing with the pen tool which doesn't have surface constraint? I see you have the object to constrain to in the parameters so if using the pen tool will the stiches still conform to the surface face vectors?

  • @BlenderFun_
    @BlenderFun_ 3 місяці тому

    instead of using rotate instances with combine and random, you could simply add a rotate rotation with a random value (vector) and just use the z-values (everything else 0)

  • @tajender_singh
    @tajender_singh 3 місяці тому

    Thanks for sharing❤

  • @Iron-David
    @Iron-David 3 місяці тому

    Hi, I downloaded the example file and I can't seem to be able to Realize Instance. It kind of collapses the created brush stroke meshes. I'm quite new to geometry nodes so would you please help me figure out how to fix it? If that's okay with you

  • @oyekanmiayodeji4223
    @oyekanmiayodeji4223 3 місяці тому

    I bought this add on a while back but i couldn't use it, the stitch gets very very big when i use it on footwear models, i really will appreciate any help on this, i believe this issue is due to the fact that my item is wordscale and it's about 30cm in length

    • @3d-eden978
      @3d-eden978 3 місяці тому

      There is a size multiplier with which you can scale everything down. I do footwear modeling myself and use this tool all the time for that in real world scale as well. If you need help you can mail me your project and i will get you started. mail@roeldeden.nl

    • @oyekanmiayodeji4223
      @oyekanmiayodeji4223 3 місяці тому

      @@3d-eden978 Thanks for the feedback , I'll try it out ams.give you an update.

  • @knowledgeunlocked1
    @knowledgeunlocked1 3 місяці тому

    Hi! i bought the zipper, and when i select the object to draw on, an unselectable zipper appears, and i can't erase it. I tried on edit mode, select all, etc but it just won't select to erase. Please help

  • @shoofanYang
    @shoofanYang 3 місяці тому

    Are individual parts of the imported image selectable once converted? So you can apply small changes to only certain stitches? Also can you edit colours of certain stitches?

    • @3d-eden978
      @3d-eden978 3 місяці тому

      You can split your image up in photoshop and then just make multiple meshes with the embroidery tool on it.

  • @mishaeldeguia6386
    @mishaeldeguia6386 3 місяці тому

    i bought your add on your tutorial is a mess please create a better guide

    • @3d-eden978
      @3d-eden978 3 місяці тому

      Where do you encounter problems, i will help you out

  • @3dmaniacs
    @3dmaniacs 4 місяці тому

    Blender file is broken. i purchased it from BlenderMarket

  • @MissMeredithsuniverse
    @MissMeredithsuniverse 4 місяці тому

    Heyyyyyy

  • @raistom2202
    @raistom2202 4 місяці тому

    how can i make it into mesh?

    • @3d-eden978
      @3d-eden978 4 місяці тому

      Object > Convert > Mesh

  • @sampPotter
    @sampPotter 4 місяці тому

    are the grids snappable?

    • @3d-eden978
      @3d-eden978 4 місяці тому

      You can snap (magnet icon) to all geometry in blender, in this case "snap to vertex" would work. Also you could just turn on "snap to grid" and set your scene units and you dont even need my grids.

    • @sampPotter
      @sampPotter 4 місяці тому

      @@3d-eden978 thanks for quick reply. one more question, how come there's m/cm/feet/inch but no mm?

  • @klever-kenneth
    @klever-kenneth 4 місяці тому

    Started watching the welds video, which then brought me to this video. Love the content, all are very informative. Keep them coming!

  • @robertYoutub
    @robertYoutub 4 місяці тому

    You could also add pipings to your add on, not hard to do. I use an edge selection in geometry nodes for thar.

    • @3d-eden978
      @3d-eden978 4 місяці тому

      Thanks for the suggestion, I will look into it :)

    • @mattwilderx85
      @mattwilderx85 4 місяці тому

      @@3d-eden978 i would definitely use piping if you added it. In the furniture industry we call it "welt".

    • @3d-eden978
      @3d-eden978 4 місяці тому

      @@mattwilderx85 Consider it done.

  • @miftakhulhuda7743
    @miftakhulhuda7743 4 місяці тому

    I had a headache because I didn't know how to do it, I used sine and cosine. However, your procedure is simpler than I thought. It will be the basis of many things. Thank you very much for sharing