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Carde
Netherlands
Приєднався 12 лип 2011
A long time Star Citizen backer and Science fiction lover.
Project CW, Alpha test 1 thoughts.
Project CW or what people thought was going to be WOT 2.0 is one of the games under developed by the wargaming group of studios. Unlike their other entry into the tank game market this game is clearly a different sort of game playing more like a hero shooter, but with tanks. With fast paced games, healing and respawns it might seem a lot more casual at first, but the skill ceiling is likely going to high.
Keep an eye on their website: projectcw.dev/ for new tests when they need one.
If you like to have a civil chat, ask questions or just group up feel free to join up on discord: discord.gg/5JS2sjpUQw
Adds may appear on videos, this is sadly 100% outside of my control as UA-cam recently changed their policies to allow adds on non partner content.
Keep an eye on their website: projectcw.dev/ for new tests when they need one.
If you like to have a civil chat, ask questions or just group up feel free to join up on discord: discord.gg/5JS2sjpUQw
Adds may appear on videos, this is sadly 100% outside of my control as UA-cam recently changed their policies to allow adds on non partner content.
Переглядів: 737
Відео
RSI Arrastra "S-TIER miner, but puts others in trouble?" Plus full concept analysis
Переглядів 3649 місяців тому
The RSI Arrastra is going to be a strong contender for industrial orgs and probably will be one of the more common mining vessels we will see the verse upon its launch as it sits in that sweet sweet subcapital class spot. As always please be aware of the bias of your content creators, I have been a backer from the KS days in 2012 and also have been part of the official volunteer team for CIG at...
RSI Zeus, Simply put: "GOD TIER"
Переглядів 18 тис.10 місяців тому
Citizencon is back in its full glory and we are seeing many many cool things, but as a spaceship nerd I have to start out with the RSI Zeus, this lineup is insane and if you are in the market for these medium size 1 to 3 ships it is impossible to pass up as it equals or outshines the competition in almost everything. As always please be aware of the bias of your content creators, I have been a ...
Starfield Shipbuilding: "The most powerful fighter, the Bumblebee"
Переглядів 60311 місяців тому
This will be the final video for Starfield shipbuilding for a while and I wanted to leave you all with the most powerful fighter you can build in the game. This ship packs insane damage, max mobility, the highest top speed there is nothing that outguns it or outruns it and that makes it amazingly fun to play with. If you like to have a civil chat, ask questions or just group up feel free to joi...
Starfield Shipbuilding: "The Dreadnought Dreads Nothing At All!"
Переглядів 57711 місяців тому
The Dreadnought, there is not a name given to a ship ever again that had such an impact, she changed overnight how ships where to be seen and rated and for that reason it is a name that has stuck with us from history into many science fiction settings where the dreadnought is often a class of vessel that marks some of the largest most dangerous ships around. For me however it is still just a hu...
Starfield Shipbuilding: "The Floating Deck D wing."
Переглядів 57311 місяців тому
A bit more style over substance today, but still plenty of substance because I really want to maintain a good degree of usability in all designs. The only downside really is that you are not able to paint shark teeth on your ships and that would have improved this design by at least 100%. If you like to have a civil chat, ask questions or just group up feel free to join up on discord: discord.g...
Starfield Shipbuilding; "The Introvert solo ship, Build it once and keep it forever."
Переглядів 1,8 тис.11 місяців тому
Shipbuilding just like having people around them is not for everyone and for those people we have todays design which serves just you and you alone while also ensuring that we do not need to rebuild it when we upgrade from A to B to C-class. If you like to have a civil chat, ask questions or just group up feel free to join up on discord: discord.gg/5JS2sjpUQw Adds may appear on videos, this is ...
Starfield Shipbuilding; "Mighty Friday C-class, explorer, combat ship and hauler all in one."
Переглядів 2,7 тис.11 місяців тому
They say accept no compromise, but well we have to accept one, mobility, but beyond that the Mighty Friday does it all with firepower to vaporize fleets, 50K base cargo, great interior and all the crafting stations onboard she will take you and 10 crew anywhere you want to go in safety and comfort. If you like to have a civil chat, ask questions or just group up feel free to join up on discord:...
Starfield Shipbuilding, "The most important ship in the game, the freighter"
Переглядів 1,7 тис.11 місяців тому
Midweek hauling today, there is nothing more important to modern society than our ability to haul goods around the place, your online order landing on your doorstep likely spend time on multiple ships throughout the process of its creation before ending up in the back of the van bringing it to you. Life in Starfield is not much different and we need to do a fair bit of hauling so to that purpos...
Starfield Shipbuilding, the Ultimate A-class privateer/pirate vessel.
Переглядів 1,5 тис.11 місяців тому
Pirate Monday for me, with this A-class privateer vessels you will leave nothing behind but debris and emptied out hulks of starships. Of course we still pack a lovely interior in our style that makes it logical and easy to make with a larger degree of flexibility still. If you like to have a civil chat, ask questions or just hang around feel free to join up on discord: discord.gg/5JS2sjpUQw Ad...
Starfield Shipbuilding, the offset stacked ultimate version of the Frontier.
Переглядів 3,8 тис.11 місяців тому
As promised this is the fully built out version of the offset deck stacked layout for the habitation modules. It was quite a challenge still in the end as the games module limit really gets in the way of things, but I think the result is well worth it. The humble frontier is now an true large scale exploration vessel capable of taking a sizable crew across the galaxy to boldly go where no men h...
Starfield Shipbuilding; "How to make easy and always perfect interiors"
Переглядів 94 тис.11 місяців тому
The interior portion of shipbuidling in Starfield is the worst aspect of it by far as the game makes routes that make zero sense to a sane person. So with this tutorial I will show you how to force the game into submission and route the interior in a logical way that still leaves you with a lot of flexibility for your interior locations. Adds may appear on videos, this is sadly 100% outside of ...
Starfield, C Class hiding in an A class hull, the Freetrader vessel MV Adena
Переглядів 5 тис.11 місяців тому
As people seemed to enjoy the MV Sigrún I present the MV Adena a C-Class shiping hiding in an A-class hull. She packs everything you could need in a small)ish) package from the crafting stations to shielded cargo and of course enough teeth to make those Crimson fleet pants suddenly look a bit more brown. The version shown here is the ultimate version of this ship, but you can start this one off...
Starfield C class ship building guide for the MV Sigrún.
Переглядів 55 тис.Рік тому
The Ship building experience in Starfield is an exercise in frustration, but at times the results can be well worth it. I was asked to make a build guide on this particular design so here you go. It was based on a build from the reddit user Ballisticshark link to them here: www.reddit.com/user/ballisticshark/ They since releases a full build guide on their design here: www.reddit.com/r/Starfiel...
Palia the social MMO that is not social nor an MMO
Переглядів 344Рік тому
Palia is one of those games that recently popped up on the radar of people including my own. They had a brief closed beta before going to a full open beta and I played it during both of those to see what it was about. Sadly what it was about was another classic case of developers not understanding what an MMO is and how to make one. In this review I will be going over the reasons why it fails a...
Star Citizen, Bunker Clearing. Easy money, quick guide.
Переглядів 480Рік тому
Star Citizen, Bunker Clearing. Easy money, quick guide.
Tumbril Storm, it is dumb and that is why I like it! (Also actually has some serious potential)
Переглядів 280Рік тому
Tumbril Storm, it is dumb and that is why I like it! (Also actually has some serious potential)
Bit of a look ahead and how Quanta is the big thing that will make Star Citizen stand out.
Переглядів 206Рік тому
Bit of a look ahead and how Quanta is the big thing that will make Star Citizen stand out.
RSI Polaris, Lets redesign it into a proper torpedo or patrol ship.
Переглядів 386Рік тому
RSI Polaris, Lets redesign it into a proper torpedo or patrol ship.
Star Citizen, why immunity to firepower is going to be key to making it fair and interesting.
Переглядів 12Рік тому
Star Citizen, why immunity to firepower is going to be key to making it fair and interesting.
Recommended multi crew ships for small groups.
Переглядів 37Рік тому
Recommended multi crew ships for small groups.
Star Citizen, lets talk Capitals and why they really suck for most of you.
Переглядів 61Рік тому
Star Citizen, lets talk Capitals and why they really suck for most of you.
Star Citizen, Security fleet, If you don't need to shoot, you done your job!
Переглядів 31Рік тому
Star Citizen, Security fleet, If you don't need to shoot, you done your job!
Star Citizen, Your mining fleet, How to use it & my some of my ideas going forwards
Переглядів 36Рік тому
Star Citizen, Your mining fleet, How to use it & my some of my ideas going forwards
The RSI Galaxy, multi role made excellent.
Переглядів 1,2 тис.Рік тому
The RSI Galaxy, multi role made excellent.
IAE 2952 "Crusader, so crusade on the tonk" Buyers guide.
Переглядів 18Рік тому
IAE 2952 "Crusader, so crusade on the tonk" Buyers guide.
i just did buy me MK MR also something you may not have said about the Mr is that it is compared to the other varrient os his sister ships it his very heavled Amored so when the Armor system comes online it will be a fucking beefy tanky ship and yes it looks sexy AF in black
The ideal would be to have the ability to enable/disable the ports one the modules by just clicking them.
How are you enjoying the new update?
the real question is wtf cant we have stair cases or elevators.... like fuck these damn ladders
One of the sleeper facts that most people don't realize about the Zeus Mk II ES, it has a radar scanning turret. If you look at the Technical Overview on the ship profile on the RSI site, it has an empty hex for "Utility Items", but when you click on it, it tells you that there is actually a radar scanning turret. When exploration and scanning gameplay is added, these turrets will provide an active buff to the already powerful sensors on the Zeus MK II ES.
Don't get too excited. CIG will nerf it as soon as the next ship is ready to be hyped.
I am sure it will be nerfed by the time it hits the landing pads
I got me the Zeus MKII ES and boy to me it feels like a real jack of all trades, 32 SCU of cargo space is good to do some hauling jobs, the size 4 weapons and the size 3 remote turret makes it pretty good to do some bounty hunting contracts and the fuel capacity just does it for me as I love doing exploration. It was mentioned that the CL can go through small wormholes and the fact that the ES and the MR are also the same ship of the CL my best guess is that all the variant of the ship can go through all three different wormhole sizes.
We'll wait to see what they offer. The game has a plus that the Wargaming is behind it, and the developers are committed to balance. It appears they have a clear plan.
Aye the developers are giving me a good feeling, but I do fear the influence from the WG corporate overlords in the longer therm. On the short therm it means a ton of experience on hand and a really well established server system to use.
This game just looks like another world of tanks. Like can't they do modern armor? Cold War is just shit and they probably have Russian bias in the game. So I'd rather not play any game from this shit company
While WG is understandable a company that deserves little love, it would advice one to know more about a subject matter before speaking on it.
This game is made by a completely different team, if you weren't so fucking dumb and just posted a knee-jerk reaction and actually watched the video. And they have done modern armor also, on wot console.
all you can see is four corridors in the intersections ;o] so yeah can't get lost at all ;o]]
They mentioned that the Zues series components will be comparable to ships of its same size in the future. Like the freelancers will have similar amount/size components, the spirits, the cutlass' and ETC.
No sense in considering it until it's been released and typically nerfed... I hate that CIG always nerfs the selling points of ships after using them to sell the ships... Pretty underhanded way of duping players for more money...
I have a C1 and bought a CCU to the CL, just because it seems like alround the better ship. It's a bit of a bummer they're going to do the C1 dirty like that with the Zeus blowing it (and every other competition) straight out of the water.
I am considering a cargo version of this tbh as an upgrade from the C1 (i love that ship). But i can't bring myself to do it now as i don't want to upgrade to a jpeg even if i still get to use the C1. Want to see it in game or a hands on review first... so until it's done i'll stick to my C1.
you can buy a $10-CCU for it from an F7CR or Cutty red and just leave the CCU in your hangar until the Zeus releases. I own a C1 and that's what I did.
@@snowshoe3274 I see, but there's one thing that will bug me about this if i do it. The way i see it I'll have two cargo ships and the Zeus CL will kinda overshadow my C1 and will probably make it obsolete. Anyway thanks for the suggestion.
They need to de bug all the other shit before they make more ships.. Star map is broken Cargo is often broken A.i is dumb as bricks Among other things
How about you learn a few things about game design first and then come back to see what they are actually working on, who would be working on it and how that would or would not affect things.
@@Lintary literally an indie deceloper bud. Maybe learn how to take constructive critisisim ...yes? Like ive made snarter a.i ( fps ) than the ai in sc and im one guy with ue5
4 size2 Shields?, don't worry, CIG will make sure after their sales, you willl have 2 shields when release. that is called ship ballance! I consider this is crime they give you not what you bought! remember the Clutlass red, the medical ship?
I think people are characterizing this ship wrong. This ship is analogous to a modern day destroyer that has missile launch capability, ballistic guns, point defense, and a rotorary detachment yet is still relatively small, fast, and has long range patrol capability. It is a jack of all trades and that is not a liability. Btw you are off on the number of torps by nearly 3x.
This is a great workaround, whish I'd thought of it!! Will redo my already-redone Claymore II with the help of this video - thanks!!
thanks carde! I'm curious tho as to how the ship looks like with this habs design. Do you happen to have a video where make a full ship with this design?
Awesome video!
I enjoyed your video and I subbed. It does look cool. But Im doing ERTs and trading vice with the C1. Im not seeing anything that makes zeus better. Its from RSI with less thrusters and guns then the connie so it will probably handle the same or worse. The white box shows 3 high in the cargo with the other variants having two. So they will probably make it thicker like they did to the msr. Their Job is to sell ships, so don't expect a lot of cons.
@jacobus67gt I came reallllly close to pulling the trigger on a CCU to the CL from a C1 for my smuggler account. The only thing that kept me from doing it is that I'm POSITIVE that the C1's are going to have better acceleration and top end speeds down the road. In smuggling that is extremely important.
Try to increase audio volume next time. Was quite hard to hear you with my headphones on at work. Just 15 or 20% would be enough. Otherwise, decent video. Keep up your hard work 👌
So i just built this ship for hours just for half of it to not spawn?
I'd love to give input but have a hard issue hearing what you are saying even with captioning. If you could master the audio 2-3db louder it should be easier to hear without headphones or a quiet room.
They're re-working the components on all ships in the game except certain gold pass ships like the Gladius. So the majority of ships in the game will be brought up to the current metrics and this ship will not exceed them in shields and etc as they appear to at the moment. I would say its safe to assume this ship will not be any better than the Freelancer max, because it has a tractor beam. And it will be worse than the 400i and Aquila because were talking ships that are more than double the price with size 3 components on them Vs this ship size 2. I think its a good ship, but It wont be the "best" ship, and it wont stand out much amongst the crowd either.
Wonder which flavour will be released 1st?. Have all 3, but will use the CL as a CCU token, once the MR/ES drop. Ships are getting better and better, with more ships getting released, and faster.
All it takes to turn the tables on how people aee Roc mining, is to make the gems that they mine VERY expensive. They do this and watch how fast Roc mining picks up.
Please remember, they are concept and CIG are notorious for releasing ships different from concept then nerfing the hell out of a ship once released and bought
I agree that ROC mining will take away from the Arrastra's core mining operations. The crew has to find ore that the ROCs can mine. Then the Arrastra crew has to drop the ROC miners off. The crew will either have to wait for the ROC miners to complete the job or leave them there. If the Arrastra crew goes off to mine other resources, the ROC miners will have to wait. I doesn't make sense to me.
For some reason, whatever I do, level 2 of this ship design immediately removes the doorway between 2x1 hab and 1x1 central ladder companionway as soon as I add the 2 story bridge.... Everything else stays locked and connected with proper doorways.... Any thoughts?
I watched this whole video to the the single “stairway” in the companion habs just for it to be a ladder… frustrating.
I'm having issues with the ladder, it won't make a doorway for my captain quarters, and when I change the 1x1 it will make the doorway, but then the ladders don't connect, it forces you to use the cockpit stairs between floors. Any solutions to this issue???????
Okay, why on earth would what is essentially a hallway (hab cross brace - 14 mass) weigh 3 times as much as a full hab. I could see it only being 1 mass lighter since it's a 'brace', but 3 times the weight? com'mon man! Why would I bother with that vs using a companionway (5 mass). So much phoned in on this game...
People keep in mind about the whole component thing, the reason why it has 3/4 shields is because of a component rework they are going to do and it is going to eventually make its way to other ships. I'm pretty sure down the line the cutlass and the spirit are not going to have just 1 size 2 shield anymore.
This is literally the most important comment. We have no idea what older ship adjustments we'll get, that could potentially put the Zeus' in an honestly terrible position. The ES is a complete mystery and could get easily surpassed by older ship changes The CL is a solid purchase but a Taurus is a significantly better purchase The MR is the only one that is different but is lacking firepower Then there is the ST, which we know nothing about.
@@addgamer4545 The Cl is cheaper and has more cargo space, significantly is a strong word here
@@georgek2574 The CL does not have more cargo than the taurus.
Remember the CL cargo blocks access to components. So if something blows and burns. Bye bye cargo
I predict these components are either gonna get nerfed hard or the price is going to increase drastically
I am stuck between ES and CL for now, 150 is a lot to spend so this would be not only my daily driver but my wipe grinder, only ship pretty much and I would want to be able to do majority of game content solo and have even more fun with friends, but from what I see zeus ES or CL lacks offensive weapons for solo bounty hunting or some smaller pvp battles
i prefered the CL because i love the cargo role
Just when I thought I didn't need to buy any more ships...
SIMPLY PUT, NOT GOD TIER. the only ship thats is gonna be any good out of this is the cargo ship. this ship is ment for exploration and scouting. as for the combat its only gonna be able to run. as for cargo its knocked on its as by many other ships.
Good content, but maybe dial down the RSI fanboy tone a little bit and at least mention some of the detractors of each model too. Such as the Clipper not being able to access or repair its components while fully loaded, or that CIG mentioned that all ships would be getting their component sizes reworked/rebalanced in the near future. Despite your clickbait title, the Zeus series is competitive industrial or Bounty hunting ship, but by no means “God mode”. Any half competent fighter is going to wreck you, like they should.
''GOD TIER'', what does that nonsense mean? English please
Thank you for this video!
I CCUed my DUR to the ES as it was a no brainer, the only thing the DUR had over it was the fuel converter. The ES Is superior in every way (to the DUR) more shields, better sensor, ect. ect. Also picked up a CL, as I had always thought of getting a MAX but there was something just not selling it (and it looked like a turd). But the CL just got a sale out of me, The cargo size, shields and looks 🤌.
The option to choose where doors go and where ladders go AND where they are inside their hole, is a MASSIVE oversight.
I got the ES, looks like a fantastic jack of all trades. Can solo and multicrew, can fit light vehicles in the cargo hold. The big radar and fuel tanks are good QoL features even if you are not just exploring. It has the best living space, and its extra shielding somewhat makes up for its lack of offensive capabilities.
I did as well. It may be replacing my 400i in my hangar.
They really need to stop releasing ships that kill their older ships.
That is the nature of things unfortunately. Some of the older ships just need updating because they have got far better at making ships as time has progressed.
They are nice but definitely not game breaking. Not a lot of single pilot firepower relative to it's size, somewhat slow and multiple models make highly specialized.
i dont think that this ship will be the best option in his classes. Just a nice little ship
But then how will they get you to buy more ships?
The CL replaced my Freelancer
I like that they used the ES, CL, and MR amongst the RSI ships. Feels like they get across the that there are different models for different uses
There is a rumour of a 4th version in the works, CIG are milking it.
Same stats as a freelancer. Stupid video.
Still for me freelancer better option than this for daily driving. Freelancer can fit ROC inside has 4x S3 gimbaled weapons and its smaller. Yes it has 2x S3 shields but size also smaller it means 2x s2 shields covering all body same as bigger Zeus it just needs 4x s2 shield to cover it. Its still s2 medium shield and will drain as fast as on freelancer. I dont think it will be faster and agile then freelancer. It may look better than freelancer but less practical.
The freelancer for a solo pilot is hard to beat. It is just very very capable and flexible.