A View From The Gallery
A View From The Gallery
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The Death of Halo Infinite
Thank you so much for watching. I hope you liked this semi-coherent rant about Halo. I’ve been trying some new stuff so I hope that worked out okay.
Links!
Patreon: www.patreon.com/StargirlSagan
Twitter: StargirlSagan
Instagram: stargirlsagan
CoHost: cohost.org/Llaren
Mastodon: @StargirlSagan@cloudisland.nz
You can find chuck at:
Twitter: eggs_box
Переглядів: 823

Відео

How They/Them Almost Works (and why it doesn't)
Переглядів 565Рік тому
A look at the 2022 slasher movie They/Them and why I think it fails spectaurlarly as a work of queer ficton even though it comes so close to being a truly fantastic film. If you liked this and wanna support me, I’ve linked my patreon, and If you wanna find me on socials, these are my main haunts: Patreon: www.patreon.com/StargirlSagan Twitter: StargirlSagan Instagram: ...
Diaspora - The Best Battlestar Galactica Game | MiniVid
Переглядів 6472 роки тому
Diaspora: Shattered Armistice is one of the most specacular fan works I'm aware of, and an amazing example of the power of a devoted, talented and loving community. I love it, and I think you will too. Diaspora: Shattered Armistice Website: diaspora.hard-light.net Freespace Open Website and Forums: www.hard-light.net www.hard-light.net/forums/ If you liked this and wanna support me, I’ve linked...
Freespace 2 is my Favorite Game
Переглядів 6 тис.2 роки тому
Wow. It’s finally done! I hope you enjoy my essay about why my favorite game is my favorite game. Seriously, Freespace 2 is so good, I hope this has encouraged some of you to check it out as well as the awesome community over at Hard-Light Productions (the home of the games open source community). Freespace Open Website and Forums: www.hard-light.net www.hard-light.net/forums/ If you liked this...
Space: 1999 (Year 1) - Everything I miss about classic SciFi, and a few things I don't...
Переглядів 9 тис.2 роки тому
The Space: 1999 vid is finally done! I’ve been working on it for like 2 months. I really did want it out ages ago, but y’know, life… I’m really proud of it so I hope y’all like it. The music in this one is all from the Space: 1999 Soundtrack (which slaps btw) and it’s readily available online or through spotify. I plan to follow this one up in a couple of weeks with a commentary video, respond ...

КОМЕНТАРІ

  • @danwentz
    @danwentz 16 днів тому

    Mine too!

  • @SchismNavigator
    @SchismNavigator Місяць тому

    Still annoyed what became of Volition unfortunately. Though Shapechanger lives on.

  • @juanmc5731
    @juanmc5731 Місяць тому

    Excellent video God the memories ❤

  • @davidcolby167
    @davidcolby167 Місяць тому

    I'm only 3 minuets in and you have the most preposterously, impeccably good sense of taste I've ever seen

  • @SolWake
    @SolWake Місяць тому

    Aww yes! 100% on everything. It is literally the only single player game I will replay every few years. Such a special piece of art!

  • @shibolinemress8913
    @shibolinemress8913 Місяць тому

    I'd love you to cover Babylon 5! Be seeing you! ;)

  • @zlykiss1
    @zlykiss1 Місяць тому

    I was a huge fan of the x wing and tie fighter games when they came out. Then I bought Freespace 2 thinking it was the same but better, but I couldnt get into it. I dont know why. Maybe It was more complex and not as clear design as Lucasarts games. Maybe it just lacked the Star Wars magic.

  • @nickmitsialis
    @nickmitsialis Місяць тому

    Interesting comparison to B5 and FS2---I gotta say it looks like Those all powerful chaos aliens, "The Shadows" did a lot to inspire the image of the Shivans, though I'm wondering if the Wing Commander Prophecy game's new antagonists, the Nephilim came first or if FS1 "simply did it better"

  • @osakanone
    @osakanone 2 місяці тому

    How am I only now discovering your channel? This video is phenomenal, thank-you for making it.

  • @nakfoor1846
    @nakfoor1846 2 місяці тому

    You mention what the “it” factor is that makes FS2 great and I think it’s the mysterious motivations of the antagonist and the disembodiment of the player. At both the end of FS1 and FS2 were are left with haunting questions on the motivations of the alien attackers, never to be answered. Only speculation. FS2 is also unique in that you are just a nameless pilot. You have no identity or presence in the story. This huge story is happening around you and you are just being blown around it like a grain of sand. Much like its setting in the vastness of space, you feel mostly inconsequential and unable to answer questions.

  • @Gabeo657
    @Gabeo657 2 місяці тому

    I am upset that I am 2 years late in watching this, I shall do my best to inform the peak department of this piece of art.

  • @Mandred85
    @Mandred85 2 місяці тому

    You did a great job presenting FS2. I don't agree on everything, I think FS1 is better told than FS2. For example I loved that FS1 narrative was better driven and clearer, while FS2 was a bit all over the place. Also the feeling of utter helplessness against the shivans is better in FS1. You never feel you have anything going against them. Every victory you achieved was smallered by the overall going of the war and you faced real annihilation. Where in FS2 it felt like you tapped into shivan space and they kicked you out slamming the door behind your back. That's why I wasn't as compelled. Sure it had the better game features! No argument, but it was also way easier, making the threat not feeling as threaty. ^^ Also I love that you mentioned Mass Effect. Mass Effect 1 and Free Space 1 have almost the same overall narrative. Ancient incomprehendable alien race appears to "destroy" every space traveling races, not knowing why except when those races started using the Mass Effect Gates or like in Freespace, the Freespace nodes. Both the Souvereign and the Lucifer could only get destroyed after finding records of a predecessor race that found out how to, but to late and got extinct. I played ME when it came out and was like, "THATS FREESPACE 1 STORY!" ... well from another angle like. But then ME2 and 3 changed the whole narrative.

  • @vertigo1522
    @vertigo1522 2 місяці тому

    me too

  • @Eagle1oh7
    @Eagle1oh7 2 місяці тому

    They don’t make them like this anymore. I played this so much in high school. Last time I played was about 12 years ago with SCP mods on my MacBook Pro back then. I still have the original discs.

  • @DerKaetzer
    @DerKaetzer 5 місяців тому

    I feel the same. This game has been unsurpassed ever since. Thanks for bringing it back to me in detail, when I remembered it and rummaged youtube for nostalgia once more. 🤗

  • @naomicoffman1315
    @naomicoffman1315 5 місяців тому

    49:42 The Clone option on the profile select screen preserves keybinds. Also, you can adjust them in-mission: just press F2. Also, as a content creator, I love Freespace's narrow focus. If you can write and wrap your head around the event editor, you can make a campaign. All the assets you need are right there, either from the base game or the community.

  • @Dark-Mustang
    @Dark-Mustang 5 місяців тому

    Post-Mission Briefs, After-Action Reviews, and Debriefing are all VERY much a real thing in real militaries. This was amissed opportunity for a cutscene of "You acomplished the mission, but your whole squadron got wiped out, you OK?" or "it is with great sadness that we mourn those who went down with the GTVA Collosus, their sacrifice will live on in our memories as we endeavor to fight in their memory..." etc. The post-mission briefs were I think a bit under-developed.

  • @Dark-Mustang
    @Dark-Mustang 5 місяців тому

    I love the FS1 campaign. The early game plot twist of Shivans showing up is great, and the sense of dread is palpable the longer you play. Killing off you home ship was a surprise and really increased the sense of vulnerability. The Pyrrhic victory at the end was another surprise. I think the only reason FS1&2 are not more accessible is because of the lack of characterization. The feelings mostly all happen in you head, as the player, as you watch grand events unfold around you as a "fly-on-the-wall". However, you never get to savour those emotions through in-game characters except through voice only briefings; or through cuscenes wherein the characters are unrelated to the player. FS2 I think does a bit more characterization, but is still pretty spartan.

  • @kephryccephryc863
    @kephryccephryc863 7 місяців тому

    funky thing its still the best space sim to this day especialy for mause controling

  • @cyberdemigod
    @cyberdemigod 7 місяців тому

    Unlike your choice of dress, your choice of best game is spot on. You should do a full cover on the source code project. Which mods you like best and which graphical settings. As beam shine and the backgrounds. Textures. Shadows. Etc... Which catered experience did you make? Also you failed to touch on the musical scores. Which are some of the best in gaming and did well to give acrossed the tension and conditions of the battle as well as evoke the levels of stress relative to the situation.

    • @naomicoffman1315
      @naomicoffman1315 5 місяців тому

      Dude, don't be mean.

    • @Gabeo657
      @Gabeo657 2 місяці тому

      Yeah there is absolutely no need to be a prick to a homie that makes a Freespace video essay, I hereby banish you to super hell.

  • @CyReNiUsX
    @CyReNiUsX 8 місяців тому

    Great video. You covered what makes FS2 so special very well. My interpretation of the ending of FS2 is that the shivans are so advanced, that they can recreate jump nodes by collapsing a star into a supernova, and it's implicit that they have already re-visited earth and destroyed it. Therefore the events of FS2 were in fact the final stand of humanity against a cosmic force that is unknowable and unstoppable (the efforts of Aken Bosch notwithstanding). I think it's the best example of "The Dark Forrest' theory in fiction. Mind blowing and underappreciated gem.

  • @freedomandguns3231
    @freedomandguns3231 8 місяців тому

    Still trying to get my friend to play Freespace. He was not one of the enlightened ones like in back in the day.

  • @CornyCF
    @CornyCF 8 місяців тому

    I dream that one day there will be a freespace RTS game like Homeworld with a story. what if Earth sent a fleet to regain contact with its lost colonies. What if there is another perhaps larger fish swimming in the tank? the open ending of freespace 2 is just as good as the open ending of The thing by John Carpenter.

  • @Charlyburgers
    @Charlyburgers 8 місяців тому

    Hey there, great video. Do you happen to know the song playing at the end of Part 8 in the video? I've listened to the freespace 1 & 2 soundtrack for years but don't recognize this song (which sounds great!)

  • @cptmaxson
    @cptmaxson 8 місяців тому

    Watching the Galatea go down is still etched into my memory...

  • @LabiaLicker
    @LabiaLicker 8 місяців тому

    lmao

  • @TheLizardKing752
    @TheLizardKing752 9 місяців тому

    It's definitely in my top 5, next to a few others like Unreal Tournament and Half Life 1 and 2. Even though the overarching story was standard Sci-fi fare, I think it really captured a sense of being a single pilot taking part in a gigantic war, instead of so many other games which pit you as the hero who's personal journey shapes the war. Even though you do participate in key moments of the war. Especially awesome were the giant capital ships with their crazy huge lasers that were the true movers and shakers on the battlefield. I gotta do a revisit.

  • @Corosar
    @Corosar 9 місяців тому

    There is absolutely no other game that really hits that itch. So many different games i have tried and all of them just don't hit that exact need that Freespace gives. Either the controls, The story or even just the general vibe. And i have played Elite. I find myself aimless in ED.. Freespace just is so satisfying to me.

  • @DanielleWhite
    @DanielleWhite 9 місяців тому

    There were only a few videob games I greatly enjoyed and the entire Descent and Freespace series were most of them - the rest were R.O.T.T., Serious Sam First and Second Encounters, and Portal. I remember following their dev blog "bug if the week" when developing FS2. I think my favorite was a bug that was in code reused from Descent: Freespace but none of the bombs were big enough to trigger it - double firing the larger bombs in FS2 would have both miss their target due to an issue with the collision avoidance code. I think my favorite "yep, that's wingman AI for you" was in the Grall mission. I assigned some of my wingmen to protect the disabled ship and the transport that jumps in. Everything's fine until the transport begins docking at which point my wingmen decide the other ship is attacking the one they're protecting.

  • @Lofote
    @Lofote 10 місяців тому

    Oh the memores. I worked on the German translation of FreeSpace 2 back in the day and did beta testing for both FS1 + 2. I remember first seeing and playinng the (beta) campaign for FS2, back then they had the same voices as FS1 (which were the employes of Volition), which I actually always liked more than the professional external they hired for FS2 final. Even in beta it felt so much better in its variety and the story built-up. The FS2 campaign really was so much more advanced with the possibility to branch into the secret operations, and the "DIVE DIVE DIVE HIT YOUR BURNERS PILOT" is soooo effective and is by far the best moment in all of FreeSpace campaigns bar none. And I always loved the nebula and what cool new missions it made possible. BTW, there was a second character that was a bit explored and that was the undercover agent, that you worked directly with. Not deep character exploration, but much more than with any other in all of the FS campaigns. Great to see that the FS2 source went so big and created something so great nowadays - I remember packing up the FS2 source for Volition, testing and releasing it to the public back then. Even though I saw what people did with Descent 2 back then (which also had the source released), FS2 seems to got so much further by hobbyists. Great. Seems like even some tools like VPView I programmed back in the day still are being used in updated form :)... Great video, btw I would have also had the FS1 intro built in, which I always liked better than the FS2, it flows so good and the music was so great. Anyways, thanks for the trip back to old times :)...

  • @danielhathaway8817
    @danielhathaway8817 10 місяців тому

    Have you played Battlezone 98? I love it as much as I love freespace 2, for vastly different reasons.

  • @mimimalloc
    @mimimalloc 11 місяців тому

    I still remember that early mission where you're exploring a nebula and the game just has you drift and sit with the tension of the malfunctioning radar giving you false positives until that tension breaks when the enemy does eventually show up and you're almost relieved there's something tangible in there with you even if it wants to murder you

  • @SardonicSays
    @SardonicSays 11 місяців тому

    Definitely the greatest space sim. Possibly the best mod community ever too. There's so much that can be said about some of the more out there mods like Transcend and Sync, the ones which turn the game into something of a space survival-horror feeling, something which really hasn't been done elsewhere. would definitely recommend if you haven't done those. 'Windmills' too, by the same author.

  • @NormanconEVE
    @NormanconEVE 11 місяців тому

    after 23 years and more attempts than I would like to admit, I finally beat this game a few days ago. Its so good. Absolutely one of if not my favourite game of all time.

  • @renardnoir2581
    @renardnoir2581 11 місяців тому

    Psssst, you can copy your pilot profiles. Which will carry over your bindings. This video puts down alot of the things I've not been able to put to words about the franchise. Wounderful work. An also a constant reminder that Freespace has some incredibly high-quality background music.

  • @davidmcdavidson999
    @davidmcdavidson999 Рік тому

    I love this game

  • @old_skewl_gamer9932
    @old_skewl_gamer9932 Рік тому

    Freespace 2 was a masterpiece in its day and also had exeptional multiplayer. Its the Benchmark i hold all space games up against. On a side note, the wing commander saga is a standalone game made in FS open, its well worth downloading. An Excelent synopsis, couldnt have put it better myself. Sub earned. EDIT:- On checking up, seems this creator just dissapeared from all platforms a year ago. Hope theyre ok.

  • @maxpayne930
    @maxpayne930 Рік тому

    I wonder can any species survive the Shivans?

  • @maxpayne930
    @maxpayne930 Рік тому

    This game is the classic master peace

  • @NCC-72545A
    @NCC-72545A Рік тому

    I know it's been over a year since you posted this video, but you might want to know that there is a Babylon 5 mod for freespace 2. And Fans who made it put a lot of stuff into it.

    • @AViewFromTheGallery
      @AViewFromTheGallery Рік тому

      Yeah it's pretty neat. I checked it out quite a while ago and have meant to revisit it sometime

    • @NCC-72545A
      @NCC-72545A Рік тому

      @AViewFromTheGallery Thank you for replying. Also, my older brother is actually helping to make a mission for one of the campaigns of that Babylon 5 mod. It's called the Brakiri war, an alternate timeline. Where the events of The Pilot movie, The Gathering didn't go the way that it did in the regular timeline of Babylon 5. If you want a summary of the beginning cutscreen for that campaign, it'll start after this paragraph. But if you don't just don't read, paste the next two paragraphs. Another cool campaign of the Babylon 5 mod is the Raider Wars. I won't give you anything on that one. We're are Rangers. We walk in the dark places, no one else will enter, we stand on the bridge, and no one will pass. We die for the one. Enjoy 😉. In this alternate timeline B5 mod campaign known as the Brakini War, the Vorlon's destroyed Babylon 5 during the events of The Gathering. before they were shown the truth. After that, the Vorlon Empire and the Membari Federation withdrew completely into isolation. The Narn-Centauri war still happened, but it ended with the Extinction of the Narns. And the league of non-line worlds falls apart. As for everything else, well, I guess you have to crack open that little old campaign. Find out for yourself. We live for the one we die for the one. Enjoy 😉.

  • @Mercuie
    @Mercuie Рік тому

    The Shivans are how the Borg should have stayed. It's so unsettling to think of a race that can't be reasoned with. Closer to being a force of nature. I'm glad Volition went and stuck with that tone. I'm curious what they had planned for the future.

  • @brusch7946
    @brusch7946 Рік тому

    wait. you can do key bindings during missions. you can access the options menu through one of the F# keys. besides that i very agree to your broad points. amazing retrospective. :)

  • @AlcomIsst
    @AlcomIsst Рік тому

    That description of the final 5 missions got me coming back to this video. Phenomenal!

  • @wjrneo2
    @wjrneo2 Рік тому

    Thanks to Volition for releasing the source code when they knew the studio would fold, and thanks to the community for picking it up and carrying it so far. Thanks to all of them Freespace looks even better and plays just as it did 25 years ago.

  • @mafuletrekkie
    @mafuletrekkie Рік тому

    I bought a Gateway Computer back in the day with all of the money I had made working at my job during high school for a summer. Bundled with it was Descent: Freespace and it blew me away. I was already a fan of Tie Fighter back then and had put hundreds of hours into that game and its fan-made content/community (shoutout to any Emperor's Hammer flyers still out there) but Freespace seemed to take everything I loved about that game and ratchet it up a notch. Then, one day two years later I was in Electronics Boutique and saw, sitting on a shelf neglected with a small amount of dust on it, one copy of Freespace 2, and my jaw hit the floor. I will never understand the decision to not give that game a marketing budget worth its value and as a result, despite being a budding gamer, I had no idea it had been made. I will never forget the words I read on the box, "The Shivans have returned, and they want to know what happened to their scouting party." Chills dude, absolute chills. On the way to the register to purchase it, I tried in vain to tell my friends what that meant, friends who still remember the event and tell me I turned into a crazy person saying things like, "Bastion... wormhole...LUCIFER" in an unintelligible babble. I still have the box.

  • @MrSubsound90
    @MrSubsound90 Рік тому

    Freespace 2 is amazing. There are frustrating points, but this is being emotionally involved in the story not a glitch.

  • @jeydeem2023
    @jeydeem2023 Рік тому

    I miss the space shooters from The 90s! Loved freespace 2, darllight conflict, the descent series, wing commander and privateer!

  • @YepOkay
    @YepOkay Рік тому

    Great vid! I loved this series so much as a teen and have gone back to it for the first time in about 20 years or so thanks to GOG. Having a blast, and I still remember how I felt playing this game for the first time back in the early 00s. Still remember how I was like 'Whoa...' when that first cinematic played in Freespace 1 (I'd never seen anything quite that dramatic or well done in a game before--I was probably fresh off the N64)...the sense of wonder you get when you first encounter the Shivans...the absolute 'holy shit!' sensation I got the first time you get eyes on the Lucifer, or the giddiness I felt at the prospect of the GTA and Vasudan's putting the war behind them and finally teaming up. The fact that numerous missions had optional or hidden objectives that'd award you prestigious commendations (displayed in a medal case no less!)...the interactive 'you're on a ship' menu system. It was the perfect game to play as a 13-year-old with a very active imagination. And the best part is it still holds up! Just finished FS1's campaign tonight and am about to dive into FS2 and having the absolute time of my life.

  • @HadrianRex
    @HadrianRex Рік тому

    The opening montages at the beginning of Ronald Moore's BSG are an homage to the opening montages of Space: 1999.

  • @petevenuti7355
    @petevenuti7355 Рік тому

    Another time another place is the episode that could explain season 2... Which there was a season 3 and more, if they ever do a reboot, I hope they see your review!