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The Style
Приєднався 21 сер 2014
I talk about games and stuff
How Do Video Games Justify Violence?
Alt Title: Call of Duty, or Justifying military violence
In this video we explore some of the ways video games will try to justify violence.
Twitter: @ryylar
Bluesky: @ryylar.bsky.social
In this video we explore some of the ways video games will try to justify violence.
Twitter: @ryylar
Bluesky: @ryylar.bsky.social
Переглядів: 894
Відео
Can you feel Nostalgia for something you never experienced?
Переглядів 1,1 тис.2 місяці тому
Alt Title: Crow Country, or how to take inspiration from the past Twitter: @ryylar just a little talking about Crow Country and how it takes inspiration from the past MY HAIR NO LONGER LOOKS THIS BAD
How to run a more Comfortable TTRPG game
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A little video about using Safety Tools when playing TTRPGs
Is this card game any good?
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I have this card game called Mythic Arcana that I've been playing with my friends for a few years so I thought I'd make a review of it for a school project.
Katana Zero is Basically a Musical
Переглядів 1183 роки тому
And so is Baby Driver Twitch: www.twitch.tv/ryylar Twitter: ryylar
Zero Overdoses on Chronos and Dies
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Payday 2 music fits pretty well with Katana Zero Twitch: www.twitch.tv/ryylar Twitter: ryylar
for me the two games that point it out are spec ops the line and any game by yoko taro
When it comes to depiction of Japanese, they are depicted very well. From diaries and testimonies of Americans, Chinese, Filipino and many others, we know that the japanese tactics were not just ruthless, but also brutal. Which lead to an escalation of ruthlessness and brutality from the japanese adversaries. Japanese were viewed as an animals for their actions. There were many cases of surrendering japanese commiting surprise attacks, or wounded lying on the battlefield ready with a grenade in hand to kill any enemy approaching them. The lack of depiction of humanity is well in line of the mentality, that has formed in Japan. Show no weakness, fight to the death for God Emperor (Yes, Hirohito a.k.a. Emperor Showa was a deity), no surrender, show no mercy, unquestionable loyalty to the authority, any dishonorable actions dishoner your whole family and all of your comrades. That's how the japanese society functioned at that time and there are still an echoes of it to this day. Any orders from any authority must be obeyed and regular soldiers did so, even if it meant suicide, bcs bushido code and honor justify such actions. The Japanese and their actions pre and during ww2, were by the western civilisation's moral standarts an evil. For them it was acceptable. In their eyes, everyone was subhuman. Japanese were bringing a civilisation among savages. As a soldier, you either returned victorious or died in battle, bcs it was an honorable act by a bushido code. Japanese did many unreasonable actions that we deem as evil, it is hard to explain, but most common answear is their societal evolution and the propaganda of bushido code. Japan has experienced a rapid modernisation forced by outside powers. That created a fear among leadership, bcs they saw how China was treated by European powers and they wanted to avoid it. With modernisation, the samurais were disolved, but their Bushido code was mythologised and put on pedistal, it became their guiding code for military. Military eventually assumed all power in the Japan and they started relentless propaganda campaign, glorifying Japan, the bushido code and the army. Justifying the conquests across the Asia. I do not think that CoD WaW was wrong in it's depiction of Japanese. It could have attempted to show some aspect of humanity among the japenese, but the raw brutality and ruthlessness isn't unrealistic. There are cases of japanese soldiers showing their side of humanity, but mostly what we can see is the evil side.
>doomguy justifies his ultra violent tendencies because they’re demons despite his benevolence towards humanity and his love for animals >dude wolfenstein Nazis need sympathy despite being consistently portrayed as full time believers and enablers of the viewpoint >dude don’t kill zombies!!’m >WaW so bad!!! >orcs are too similar to real life because they have a culture!! Come on bro 😭
I honestly want to know how you got to these conclusions after watching the video.
@ play the games instead of watching them and say what you mean if the video’s takes were not your intent
@@thrashnakthebarbarian9876 I have played all these games how else do you think I got all the footage. Most of your statements are outright contradictory to the things I say in the video so I just want to know. What did I say that made you think those were the points I was making?
@ your opening examples are pretty explicitly sarcastic and never walked back or expanded on
@@thrashnakthebarbarian9876 so the problem was inconsistent tone?
Amazing video, I’ve seen people make worse tf2 videos to way bigger audiences, 83rd subscriber by the way can’t wait to see how far you take this
I’d argue Zombies don’t deserve to die but you deserve to live
sure yeah it defiantly depends on sort of how sentient or "alive" the zombies are, but personally if my corpse were running around as some sort of murderous abomination I'd want someone to kill me
@ imagine the infection just hijacks your body and you are still awake, forbid that for that is a hell
I like that you end with katana zero and reference Hotline Miami. But Hotline Miami very bluntly deals with this topic throughout the game. Right off the bat it asks you directly why you like to hurt people. It was one of the first games that made me think about it
@@skyman6936 pretty true I’ve just never played Hotline Miami only watched it and Katana Zero is one of my favorite games
@ryylar Katana Zero is amazing. Love your take aways. Bioshock Infinite was another one. You start off fighting against a hyper idealized racist American "utopia" in the sky. But once you defeat the government, the resistance force you put in power has debatably made things worst. Thought about that game a lot when that section of Seattle got turned into CHAZ
Soyboy rambles about how games justify violence because its a video game.
What an "Unga bunga" response that misses the point entirely. "LOL, I called him a soy boy, see how good at parroting I am" 🦜
This channels gonna blow up
Yo! Are we gonna 'bout to get hipster cred for a soon to blow up channel??
And then you get games where the violence is completely unacknowledged and lampshaded, ergo the completely obvious Uncharted "ludonarrative dissonance" conversation haha. I think it was Joseph Anderson who pointed out in his review how completely unjustified Nathan Drake is in Uncharted 4, killing 100s of paid guards on land they own in pursuit of a treasure they have a right to excavate, with the justification being "Rafe and Nadine are assholes". Its a game with an amazing emotional narrative, but its shocking how tunnel visioned the writers were to completely forget to even acknowledge how much blood Nathan has on his hands for what was essentially a month's-long armed robbery lol.
Hey! Love this video! Great topic, great approach, great eye for the subject matter. Keep making videos! You got a bright future in it! (Just don't let it burn you out! Keep it fun!) 💖
watched this whole thing, enjoyed it, then saw "72 subscribers", good stuff keep it up! subbed
Holy shit this is too high quality for this UA-cam to fade into obscurity.
That’s completely untrue. First sentence was just completely false wtf are you talking about? There’s way more lethal options then non lethal
I had no idea you could go most of the time non lethal. Or fully non lethal on dishonored, I did liked the stealth until found kind of thing though
fun fact dishonored was never meant to have a morality system if you play it with combat you will find its very very clearly built for you to play that way but the devs wanted to shoehorn in a system to not kill people thats why some really suck like that rat guy you give the lady to (he quite literally keeps her as a sex slave)
my first play through i went as lethal as possible, they took the mother of my child and the love of my life from me. everybody was dying for that. i only ever decided to go non-lethal every time after that because i wanted a better future for emily
Beating this game and then going straight for a no kill no detected playthrough was one of the most rewarding feeling I hate loading screens so much now I keep getting half way through 2 and getting exhausted of the sneaking
Dishonored as non lethal is fun until first bodyguard alert
Or you're just a soy boy
The subtle morality in Dishonored is only ever affected by killing the guards and civilians, because they didn’t betray you. Meaning you can kill main targets and still get the good ending because the main targets are expected to die.
Maybe because u know theyre trying to kill you too
i only played non-lethal because it was more of a challenge. we are not the same
I would be curious to see the statistics on what path players chose on their first play-through. I think most people went non-lethal and meaning people prefer non-violent solutions to problems. Something like that could combat some negative stereotypes about people who play video games.
I went down the unseen and non-lethal path the first playthrough. I'm thinking about adding flesh and steel for another run
"It's just nostalgia." Is the most pretentious and obnoxious possible way to say: "It isn't new and shiny, and no one told me to like it, so I have no interest in giving something different a chance."
Take my sub!
I noticed the sub count is lower. Wanted to let you know your voice is perfect for video essays. I watch a ton at bedtime. Keep up the good work!
Man, love your inclusive and conversational tone. This channel is set for success, you just gotta grind with consistent uploads. Keeeeeep goinggggg! more indie game analysis videos please!!!
Great video!
Yes. I call it Rearview FOMO.
binging the channel, youtube do your thang
Nice video. whats the background music track at 10:51?
it's "Staring Into the Flames" all the music in the vid is from the Crow Country soundtrack
I would definitely try Fear and Hunger if you want a survival horror game with that nostalgic feel. It has some immersive sim style mechanics in it too like the orignal Deus Ex and Prey 2017
Very well thought out and articulated essay, Keep it up!
good video 🫡
Not my kind of video but I did see this on the front page so hopefully you can get more viewers!
I am lowkey shocked. When i saw the thumbnail, I thought this would be some 200k channel, but no... 19 fuckin subs. That's actually insane especially with the video being this good, it's like a less polished version of million sub horror channels. Keep it up man!
Hi
His music is amazing
Amazing as well