Game Art Experiments
Game Art Experiments
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CG chocolate
Some chocolate scanned using photogrammetry and cleaned up in 3DSMax. Rendered in Toolbag 4, full details here:
www.artstation.com/artwork/VJVABX
Blog: www.petemcnally.com
Artstation: www.artstation.com/PeteMc
Переглядів: 225

Відео

Create animated 3D characters in minutes!
Переглядів 12 тис.Рік тому
Create animated 3D character in minutes using techniques in this video! This is a real-time tutorial on creating an animated character in 3DSMax (but you can easily substitute another modeler, such as Blender or AI such as DALL-E 2 or Stable Diffusion) using Midjourney, PIFuHD and Mixamo. Support assets for this are available on Gumroad here: mcpoly.gumroad.com/l/aito3dcharacter Another example...
AI to 3D Animated Zombie!
Переглядів 1,6 тис.Рік тому
Created using this method: ua-cam.com/video/r6hoY0C-O7o/v-deo.html Concept - Midjourney 3D model - PIFuHD Rigging and animation - Mixamo Tweaking, retopo and cloth sims - 3DSMax Materials and rendering - Toolbag 4 Artstation: www.artstation.com/artwork/YBeR33 Blog: www.petemcnally.com
In Front of the Backrooms (Found footage)
Переглядів 616Рік тому
Ever wonder what the explorers get up to outside? Experiment with AI to create a 3D character based on this method: ua-cam.com/video/r6hoY0C-O7o/v-deo.html Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Coming Soon: Create a 3D video game character using AI
Переглядів 1,2 тис.Рік тому
Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Photogrammetry - Apple Pie
Переглядів 8962 роки тому
This apple pie had a really interesting surface, a mixture of cracked hard and sludgy soft dough and then the apple filling leaking out. Photoscanned using using #RealityCapture, cleaning and retopo in #3DSMax and baking(!), lighting, materials and rendering in Marmoset #Toolbag 4.05b. This is the first pass, with further work on this soon! Blog: www.petemcnally.com Artstation: www.artstation.c...
AI whiskey glass to 3D model (3DSMax and Marmoset Toolbag 4.05beta)
Переглядів 9 тис.2 роки тому
This is a real-time tutorial for creating a realistic whiskey glass in 3D based on a concept from Midjourney v4. 3DSMax is used to model the glass in a simple way, then the scene is exported to Toolbag for materials, lighting and rendering. Reference Plane Maxscript: www.scriptspot.com/3ds-max/scripts/drag-drop-reference-images Marmoset Toolbag: marmoset.co/toolbag/ Artstation: www.artstation.c...
Stranger Things style entrails (real-time game art)
Переглядів 1,2 тис.2 роки тому
A panning displacement material on a set of unwrapped cylinders. Materials and Rendering in rel-time in Toolbag 4 www.artstation.com/artwork/oAO65z Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Sci-fi pistol 3D model (concept by AI)
Переглядів 2,4 тис.2 роки тому
This pistol concept was dreamed up by AI via text prompt and variations. I used 3DSMax to build it out in 3D and rendered in Toolbag 4. Some wear and tear added in Substance Painter. www.artstation.com/artwork/Vyv0qn Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Make a 3D model from an AI image with FREE tools!
Переглядів 292 тис.2 роки тому
This video is by request, creating a 3D model from an AI generated image using FREE tools, including BLENDER. This will work with Midjourney, DALL-E 2, Disco Diffusion or any AI image generator. The supporting assets are on Gumroad, including all texture maps, Blender file and STL for 3D printing here: mcpoly.gumroad.com/l/xhzldp Part of the right hand side of the video was cropped, but it shou...
Convert an AI generated image to 3D
Переглядів 338 тис.2 роки тому
Process on converting a Midjourney AI image into full 3D, with as little manual work as possible! Watch it at 2x speed and you'll be done in 10 minutes! Apologies for the mispronunciation of "Giger" For a video using only free software, such as Blender, click here: ua-cam.com/video/RztJGuhC5so/v-deo.html Based on this project: www.artstation.com/artwork/5B2gmz Software used: 3DSMax, Photoshop, ...
Midjourney AI to 3d - Alien Faberge Egg
Переглядів 6 тис.2 роки тому
Results of converting an image generated by prompt in Midjourney to a full 3D model www.artstation.com/artwork/5B2gmz Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Material - Canyon Rock (Vertical version)
Переглядів 8584 роки тому
Material - Canyon Rock (Vertical version)
Material - Canyon Rock (Ground version)
Переглядів 3134 роки тому
Material - Canyon Rock (Ground version)
Material - Seamless Shore Rocks
Переглядів 4004 роки тому
Material - Seamless Shore Rocks
Photogrammetry - Metal skull
Переглядів 1,2 тис.4 роки тому
Photogrammetry - Metal skull
Bending a plane primitive into a cave scene
Переглядів 2,1 тис.5 років тому
Bending a plane primitive into a cave scene
Material test - Cavern interior
Переглядів 1 тис.5 років тому
Material test - Cavern interior
Material - Oily ash and sand (inspired by Death Stranding)
Переглядів 3575 років тому
Material - Oily ash and sand (inspired by Death Stranding)
Material - Oily ash and sand (inspired by Death Stranding)
Переглядів 4005 років тому
Material - Oily ash and sand (inspired by Death Stranding)
Material - Oily volcanic ground (inspired by Death Stranding)
Переглядів 1265 років тому
Material - Oily volcanic ground (inspired by Death Stranding)
3D scan - Concrete channel
Переглядів 2535 років тому
3D scan - Concrete channel
Material - Entrails/Alien goo test
Переглядів 4385 років тому
Material - Entrails/Alien goo test
Material - Bloody guts
Переглядів 6725 років тому
Material - Bloody guts
Material - Bloody entrails (breakdown)
Переглядів 1645 років тому
Material - Bloody entrails (breakdown)
Material - Bloody entrails
Переглядів 4845 років тому
Material - Bloody entrails
Material - Bloody guts (breakdown)
Переглядів 1405 років тому
Material - Bloody guts (breakdown)
Material - Bloody guts context render tests
Переглядів 3765 років тому
Material - Bloody guts context render tests
Material - Riverbank wall
Переглядів 3125 років тому
Material - Riverbank wall
Material - Riverbank ground
Переглядів 2675 років тому
Material - Riverbank ground

КОМЕНТАРІ

  • @goldengames1361
    @goldengames1361 Місяць тому

    CAN I PRINT IN 3D RESING PRINT ?

    • @gameartexp
      @gameartexp Місяць тому

      Absolutely, slice the model as you normally would and print!

  • @androzons
    @androzons 2 місяці тому

    Now in 2024 you can easily convert 2d image to 3d with tripo3D

    • @gameartexp
      @gameartexp 2 місяці тому

      Yes, many solutions now for this kind of thing

  • @anthoneymadrigal9412
    @anthoneymadrigal9412 3 місяці тому

    Can you do this with a picture of a person?

    • @gameartexp
      @gameartexp 2 місяці тому

      I have another video where I do this, check it out!

  • @simonhick9124
    @simonhick9124 3 місяці тому

    Alien buttplug

  • @rosamba5750
    @rosamba5750 5 місяців тому

    Wooooowwww❤❤❤ Looks delicious and real 😂❤❤❤❤❤❤

  • @sleepincat
    @sleepincat 5 місяців тому

    Please do a tutorial!

    • @gameartexp
      @gameartexp 2 місяці тому

      :D I'll see what I can do

  • @artisticaudio9118
    @artisticaudio9118 6 місяців тому

    this si outdated and SLOW. your video is useless. we are in 2023-2024 this is too slow. We are in the AI world. not this useless slow world.... amateur

    • @Idea_Sphere
      @Idea_Sphere 5 місяців тому

      Видео супер! Это ты бесполезный комментарий токсичный свой написал!!!!! иди почитай книгу, а да для тебя это тоже слишком медленно

  • @imagineartsstudio
    @imagineartsstudio 6 місяців тому

    19:14 CooOOooll!

  • @Song_In_Room
    @Song_In_Room 7 місяців тому

    I wanna make Vi from arcane, does this work for it?

    • @gameartexp
      @gameartexp 7 місяців тому

      Not so much for more complicated models, but I do have another video on creating characters

  • @B-fn7vo
    @B-fn7vo 7 місяців тому

    I thought this would be something that works more autonomous. But this method has actually been around for 10 years😄...

    • @gameartexp
      @gameartexp 7 місяців тому

      Nothing new here in terms of technique, this tutorial is for people who want to take Gen AI a little further, it would likely be new to them

  • @xXxAmadeuzxXx
    @xXxAmadeuzxXx 7 місяців тому

    Do you have any courses available or tutorials? This is sweet

    • @gameartexp
      @gameartexp 7 місяців тому

      Not about this stuff but it's high time I made some more videos

  • @sirdrakey
    @sirdrakey 8 місяців тому

    I would be happy with just 3d model from a photo. The depth of field map is wild!

    • @gameartexp
      @gameartexp 7 місяців тому

      Yep, would work exactly the same way

  • @Kyrelel
    @Kyrelel 8 місяців тому

    Why does it have to be an "AI image" ?!

    • @bradfab_fx
      @bradfab_fx 8 місяців тому

      🤦‍♀️🤦‍♀️🤦‍♀️

    • @gameartexp
      @gameartexp 8 місяців тому

      Any image will work here, this video is specifically intended for folks working with AI though

  • @KOKOANAPAR
    @KOKOANAPAR 10 місяців тому

    Any way for someone to do this that cannot understand nodes lol.

    • @gameartexp
      @gameartexp 10 місяців тому

      No Geo Nodes required here

  • @smylmv
    @smylmv 11 місяців тому

    Hi there! Do you think it could be with a shoe?

    • @gameartexp
      @gameartexp 11 місяців тому

      It would certainly be more difficult

  • @nokia6630videos
    @nokia6630videos Рік тому

    Jeez that looks absolutely amazing

  • @CAGRIOKUR
    @CAGRIOKUR Рік тому

    🔥🔥🔥

  • @cglay9643
    @cglay9643 Рік тому

    when i turn transmisson to refraction, change refraction index, nothing change? why?

    • @cglay9643
      @cglay9643 Рік тому

      i didnt see depth

    • @gameartexp
      @gameartexp Рік тому

      Also turn up the number of transmission steps under Ray Tracing @@cglay9643

  • @tynnon
    @tynnon Рік тому

    this is the most WRONG approach , let the AI do the mechanical works while we create !!

  • @tommythunder6578
    @tommythunder6578 Рік тому

    Thank you for this amazing tutorial! It's a very interesting workflow 👍🏻

    • @gameartexp
      @gameartexp 8 місяців тому

      No worries, thank you for watching

  • @undercurrent32
    @undercurrent32 Рік тому

    Great tutorial on tge basics of texturing!

  • @LarsWilms
    @LarsWilms Рік тому

    Yeah that looks real

    • @gameartexp
      @gameartexp Рік тому

      That's the goal, thank you!

  • @ko95
    @ko95 Рік тому

    Yummy 🍫

  • @wolfman3283
    @wolfman3283 Рік тому

    Darn If i really follow you with blender with a start of image to build a humainhuoid body in this im so Wooooow . you did a eggs with it O>O

    • @gameartexp
      @gameartexp Рік тому

      ua-cam.com/video/r6hoY0C-O7o/v-deo.htmlsi=10M-kKVoP_WLTtGp

  • @jbreezy3146
    @jbreezy3146 Рік тому

    one of the best tutorials I have come across

  • @riseoblivion237
    @riseoblivion237 Рік тому

    oh poor guy alt shift to select edge looop alt z to get xray to select backsides and o for proportional editing. I hope you push control 6 for subdivide non color for displacement map ^^ awesome egg tho

  • @pietrogarofalo2957
    @pietrogarofalo2957 Рік тому

    oh here we are !

  • @pietrogarofalo2957
    @pietrogarofalo2957 Рік тому

    great video ! Does it work also for character model?

    • @gameartexp
      @gameartexp Рік тому

      I guess you checked my other vids!

  • @lovetocomplain
    @lovetocomplain Рік тому

    AI = instant loser move for creativity deficit enthusiast. Create your own art L

    • @gameartexp
      @gameartexp Рік тому

      LMAO please come back and comment some more

  • @lovetocomplain
    @lovetocomplain Рік тому

    imagine being such a loser as an artist that you have to use Midjourney to generate your concepts. Absolute L from the "artist" for promoting art theft.

  • @harunm292
    @harunm292 Рік тому

    thanks for video could u make couple people same time 2d to 3d thx again

  • @Meteotrance
    @Meteotrance Рік тому

    If i do that kind of egg im probably using substance sampler or designer to extract the normal Map and depth Map and color from the original design, first you model the egg in blender you UV unwrap you made a front projection of the original jpeg artwork add symmetry and let substance extract the volume , maybe some tweek in zbrush Can do that too, it's easy to do stuff liké that with an egg shape and zsketch for the RIB cage and spinal things.

    • @gameartexp
      @gameartexp Рік тому

      Absolutely, that's the way to go if you are a subscriber to ZBrush and the Substance Suite. This video is primarily aimed at people who don't have access to paid tools

    • @Meteotrance
      @Meteotrance Рік тому

      ​@@gameartexpthe good Thing is it work with freenstuff krita Can extract a lot of normal Map.

  • @beansandwiched
    @beansandwiched Рік тому

    This is exactly what I was looking for. I've been searching for something like this for weeks. Thank you so much for sharing this knowledge...... Subbed. Is it possible to do this on a plane or side of cube? Im trying to prepare STL's for laser engraving.

    • @gameartexp
      @gameartexp Рік тому

      Absolutely, you can apply the image/displacement to any geometry that has UVs and enough polygon density to support it. Follow this tutorial with the geometry of your choice! Thanks for the kind words

  • @andrewlongfellow8745
    @andrewlongfellow8745 Рік тому

    Loved this video. I design mechanical parts for 3d printing in Fusion 360. What you just showed blew my mind and seems fairly easy to replicate without much experience with blender. I'm definitely checking out your other videos.

    • @gameartexp
      @gameartexp Рік тому

      Glad you enjoyed it! Thank you for the kind comments, I hope the tutorial sparks some cool ideas

  • @TheLordDino
    @TheLordDino Рік тому

    Nice work, did you photoscan the aluminium ??v how did you deal with reflections ?thx

    • @gameartexp
      @gameartexp Рік тому

      No, the aluminium was 3D modelled from a cylinder and crumpled up using some brush based cloth sim and normal maps

  • @snakegamingsfilmstablet3132

    what are the requirements for the image to be generated into 3d object?

  • @brokie6434
    @brokie6434 Рік тому

    looks like shit

  • @PurpleInTube
    @PurpleInTube Рік тому

    This AI stuff is trash.

    • @gameartexp
      @gameartexp Рік тому

      We have quality comments like this to balance things out

  • @lyssh-ml9mn
    @lyssh-ml9mn Рік тому

    It helped me a lot thank you so much :)

  • @TDGCmote
    @TDGCmote Рік тому

    cant do eevee with subsurface scattering, trust me lol

    • @gameartexp
      @gameartexp Рік тому

      Even with it's limited approximation, I find it helps with organic shading

  • @Jinkel
    @Jinkel Рік тому

    It's not perfect, but these are the first steps of AI 3D modeling, especially character modeling because it's hard even for AI.

    • @gameartexp
      @gameartexp Рік тому

      Far from perfect, just a speed boost in certain circumstances

  • @dikeythedocta471
    @dikeythedocta471 Рік тому

    you really can't use common shortcunts or blender fields for convenient workflow but, man, you're so good still. the result is amazing. thank you so much for this. get some Grant Abbit tutorials for easy workflow and you are just unstoppable!

    • @gameartexp
      @gameartexp Рік тому

      Thanks for that!

    • @dikeythedocta471
      @dikeythedocta471 Рік тому

      @@gameartexp Hey, could you advice please, how did you come by with displacement, normal map and othe jpegs?

  • @googleyoutubechannel8554
    @googleyoutubechannel8554 Рік тому

    "How to apply a 2d texture to an object and then do a lot of manual 3d modeling work to come up with a usable 3d object..."

    • @gameartexp
      @gameartexp Рік тому

      "How to save hours painting concept art then 30 mins to make a printable 3D object"

  • @zam96455
    @zam96455 Рік тому

    Please continue your videos! They are very helpful. Can’t wait to see another 3D character creation but with arms!

  • @diehorribly9333
    @diehorribly9333 Рік тому

    Word on the street is you got the best eggs out there, how much you want for it?

    • @gameartexp
      @gameartexp Рік тому

      :D Trade only, spinels are good

  • @SalwanSameea
    @SalwanSameea Рік тому

    great video, how are you getting rendering inside blender so fast like this 09:11 while moving through the scene at the same time ?

    • @gameartexp
      @gameartexp Рік тому

      Thanks. It's just shaded mode using Eevee, with a direct light for shadows and bloom enabled in the render properties

  • @SalwanSameea
    @SalwanSameea Рік тому

    can someone please explain how to get a glare\glow effect like this 09:04 ???

    • @gameartexp
      @gameartexp Рік тому

      Ensure viewport is set to Eevee, you're in the Shading window, then enable the "Bloom" checkbox in the Render Properties tab

  • @oldleaf3755
    @oldleaf3755 Рік тому

    Very cool.

  • @multicamsmash7438
    @multicamsmash7438 Рік тому

    Can you actually 3d print it!

    • @gameartexp
      @gameartexp Рік тому

      Of course! The end result is a 3D model which can be exported to STL, sliced and 3D printed www.artstation.com/artwork/9NVL9o

  • @LeiffNathanAMendoza
    @LeiffNathanAMendoza Рік тому

    blend indeed awesome