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Justin Rogers
Приєднався 23 лют 2020
More state flags
With the update to Minnesota's flag, I decided to update my thoughts about the state of state flags.
In this video, I mention @JJMcCullough who's content I recommend.
In this video, I mention @JJMcCullough who's content I recommend.
Переглядів: 65
Відео
X Infinity Cricket
Переглядів 9Рік тому
As someone who likes to think about sports and doesn't really have any reason to be talking about cricket, I figured I'd talk about cricket. Thanks to Jomboy for getting me thinking about this sport. www.youtube.com/@JomboyMedia
Super Mario Galaxy 2 on Steam Deck - Control Setup
Переглядів 19 тис.Рік тому
Here I describe how I set up the controls for Super Mario Galaxy 2 on my steam deck and give some awful gameplay demo. I used EmuDeck to do the initial configuration. Here is a video that describes how to do that: ua-cam.com/video/rs9jDHIDKkU/v-deo.html
Yes, the NFL Screwed Cincinnati. Here's why.
Переглядів 9Рік тому
It looks to me like the NFL's decisions regarding the adjustments are inconsistent and always against Cincinnati. (There are a couple of times at 5 minutes when I say Cincinnati instead of Kansas City when talking about the potential AFC championship game. I hope you can still follow.)
How the NFL Playoffs work when a game is canceled.
Переглядів 17Рік тому
Going into week 18 of the 2022 NFL season, we are looking at some new playoff rules when a game is canceled. You can find the specific scenarios for this season pretty easily, but here I'm trying to figure out the actual rules that the NFL is establishing.
Double Elimination with Draws World Cup example
Переглядів 442 роки тому
Bracket style tournaments can be tricky if a draw is a possible game result. Here I demonstrate one way to deal with that.
Ladder Tournaments are underused.
Переглядів 142 роки тому
I think that there are a number of potential uses for ladder tournaments where they aren't considered.
Response to Covid Amnesty by Kate Wand
Переглядів 182 роки тому
The main thing that Kate Wand (and everyone else) gets wrong is that forgiveness is for the sake of the forgiver, not the forvigee. Kate Wand's video ua-cam.com/video/mN9QaZGDOhE/v-deo.html
State Flags Need an Update
Переглядів 2382 роки тому
Talking about US state flags, and showing some update ideas.
How to "fix" Penalty Kicks in Soccer
Переглядів 62 роки тому
Here I talk about the rules regarding penalty kicks in soccer and changes that I think would be good. Tifo Football: Are Penalties Unfair? ua-cam.com/video/sdnequQA9qE/v-deo.html
Alternative NFL brackets
Переглядів 162 роки тому
Like many fans, I don't care for the NFL's current format of 14 playoff teams and a 17 week regular season. Here I talk through an alternative.
Thoughts on Work and Life
Переглядів 112 роки тому
There's lots of advice out there about maintaining good work life balance, but I think much of it is bad, will lead to poor work performance, bad job satisfaction, and a harder life. Here I talk for a bit about what work and life integration, and how to have flexibility. 0:00 Intro - work, life, and boundaries 1:14 Hourly employment 3:26 Salaried employment - when do we work? 5:04 Salaried empl...
The Spelling List (spelling reform)
Переглядів 953 роки тому
In response to jan Misali's video about spelling reforms, I propose a modification to his "just stop correcting spelling" idea. jan Misali's video: ua-cam.com/video/TEsqY4MH40s/v-deo.html jan Misali's website: www.seximal.net/riform
new states
Переглядів 273 роки тому
This is, what I believe would be, a better alignment of American States
seximal measurement
Переглядів 8493 роки тому
Jan Misali's youtube channel: ua-cam.com/users/HBMmaster8472 A better way to count: ua-cam.com/video/qID2B4MK7Y0/v-deo.html
Better Double Elimination Brackets (and other thoughts)
Переглядів 8613 роки тому
Better Double Elimination Brackets (and other thoughts)
Can this work for any other Wii game?
@@judaiyuki2156 it depends how motion control was used in the original game. It will mostly work for games where the shake is like a button push. It wouldn’t work for any Wii motion plus game without additional configuration.
For those looking to download the steam configuration from this video, o went ahead and uploaded it. Look up SMG by Justin Rogers. Thos video was so helpful and literally the only resources for configuring a comfortable control layout on steam deck. Thank you so much Justin.
can you di one for sonic and the secret rings?
@@richardbale725 I’ve never played it, so I’ll need to get it first, and learn how it works. I do like the idea though.
Bro's the goat
Hey, my A button works with "A" and "Right tumbstick click" but pressing the trackpad doesnt work as a even tho it says it does in dolphin, any help?
My right joystick is also controlling the pointer as well as tilt, but I just want it to control tilt, does anyone know how to fix this?
God what a headache I just want to play loopdeloop galaxy on smg1
this is perfect the only problem i have is the mouse stays on the screen when i move the trackpad
Also, we can derive a 5th unit: temperature. I hereby introduce you to the xelvin! The xelvin is defined as the temperature increase using 1 xeter square - xam per moment squared to a xam of water, which is around 0.06862304477105026429880669824076 K. Water freezes at 3,980 X, and boils at 5,437 X. We can also derive the xelsius, which sets the freezing point of water to 0 X, and the change of temperature remains the same. Entropy will be around 0.24378 xeter square - xam per moment squared - xelvin, and specific heat capacity will be around 0.23866 xeter squared per moment squared - xelvin. Thermal conductivity will be around 0.4482 xeter - xam per moment cubed - xelvin.
Hey there's also a coop mod for this. I'm having trouble getting the gamepad controls mod to apply to that. If anyone could help me that would be great! Enjoy!
I’m stuggling. Why do you have to use virtual core pointer, and how do you get the sticks to be recognized and mapped to tilt controls and movement? When I open the menu, the inputs don’t do anything.
how do i get the default SDL/0/microsoft as an option ?
When I set up dolphin using emudeck, it set that up as an option, so I don’t know the details. I’ve heard that emudeck is having problems recently, so until they fix that, it may be had to make this work right. Sorry I may not be of much more help.
@@jstnrgrs no worries, I guess I‘ll just skip the motion control levels as far as i can :)
Everyone saying this guide works for them and like none of this even works for me 😭
small correction at minute 10:25 you put "SMG" but the input profile is called "smg" this is importent because if you don't type it exactly the same way the profile won't get automaticly loaded
Do u think u could get Star Wars unleashed 2 to work with the steam deck and control
This guide was genius! Keep up the good work man
Thank you so much, I was so bummed about not being able to play this game on the SD comfortably but your setup is perfect for it!
The left stick to move for some reason is not very responsive its mapped correctly i don't understand what is wrong only issue im having
how are you using the right stick to look around? That is what I am missing
how did you disable the default hotkey where emudeck forces the emulated wii remote shake to be mapped to the l2 trigger?
did you find a solution?
@@silverdeyz717 I think I did, but I forget how I did it. I think I changed the hotkey config through emudeck
@@mariowario5945Thanks man, the "Hotkeys Wii" in Dolphin Emudeck config wouldn't open, so i checked the .ini file in the Dolphin folder. I had a line like "nunchuk : Z/shake = Trigger L", after removing "/shake" it worked. Also the issue with the Trigger R was that i forgot to clear the X Y and Z Shake in the "Extension Motion Simulation"
Will this work on Galaxy 1 as well?
Yes, the same controls should work.
This was the most amazing video on this topic you sir deserve a sub!
everytime i try to use the trackpad for the cursor it doesnt work i have rewatched the video countless times and it just doesnt want to work can anyone help
having issues as well... did you get it working
Any idea how to fix the in-game curser from not reaching the far right and bottom sides of the screen? Ive recalibrated it about a hundred times, but to no avail apparently
For me, if I move the right stick up while playing (which is mapped to the Wii mote tilt) that fixes this problem.
might sound really weird but after i did the controlls my deck got bricked lol
do you have a download of this configuration anywhere? it'd be a lot easier to download that and use it instead of setting it up ourselves.
Compound measurement units: Area: Square xeter: 0.9846394441 m^2 Volume: Cubic xeter: 0.977047873985989 m^3 Wavenumber: Antixeter: 1.0077699059750677725261768233077 m^-1 Angle: Xeter per xeter: 2*pi rad Solid angle: Square xeter per square xeter: 2*pi sr Density: Xam per cubic xeter: around 1 g / m, m^2, m^3 Specific volume: Cubic xeter per xam: around 1 m^3 / g Specific area: Square xeter per xam: around 1 m^2 / g Specific length: Xeter per xam: around 1 m / g First moment of inertia: Xeter - xam: 0.9695157140604 kg*m Second moment of inertia: Xeter square - xam: 0.962040747904994316 kg*m^2 Period: Moment: 1.8518518s Frequency: Antimoment: 0.54 Hz Speed: Xeter per moment: 0.5358366 m/s Linear momentum: Xeter - xam per moment: 0.523538485592616 kg*m/s Angular momentum: Xeter square - xam per moment: 0.51950200386869693064 kg*m^2/s Acceleration: Xeter per moment squared: 0.289351764 m/s^2 Force: Xeter - xam per moment squared: 0.28271052469694268 N Spring constant: Xam per moment squared: 0.28473212276859973814079967771175 N/m Energy: Xeter square - xam per moment squared: 0.2805308265515292519372 J Specific energy Square xeter per square moment: 0.287473979556 J/kg Energy density: Xam per xeter - moment squared: 0.28659199736200731930489749676789 J/m^3 Torque: Xeter square - xam per moment squared: 0.2805308265515292519372 m*N Power: Xeter square - xam per moment cubed: 0.151486646337825796046088 W Irradiance: Xam per moment cubed: 0.14934317240167055954061223369608 W/m^2 Pressure: Xam per xeter - moment squared: 0.151486646337825796046088 Pa Dynamic viscosity: Xam per xeter - moment: 0.08180278902242592986488752 Pa*s Electric charge density: Xulomb per cubic xeter: 181.19071549960168633382537346944 nC/m^3 Electric flux density: Xulomb per square xeter: 1.7990426141955451436085521331781 nC/m^2 Current: Xulomb per moment: 95.7736925352 nanoamps (nA) Magnetic field strength: Xulomb per xeter - moment: 96.458548227616074126296706616981 nA/m Current density: Xulomb per square xeter - moment: 97.148301165893920965149266408481 nA/m^2 Voltage: Xeter square - xam per xulomb - moment squared: 1.5817145849453767965553039187797 megavolts (MV) Electric field strength: Xeter - xam per xulomb - moment squared: 1.5930250628919093529613293572159 MV/m Capacitance: Xulomb squared - moment squared per xeter square - xam =0.11213065338594253115032573235756 picofarads (pF) Permittivity: 0.11293247395099459275891402191314 pF/m Resistance: Xeter square - xam per xulomb square - moment: 16.515108602563622206704032205736 tera-ohms Conductance: Xulomb square - moment per xeter square - xam: 60.550616048917237884066121304745 femtomhos Magnetic flux: Xeter square - xam per xulomb - moment: 854.1258758705034701398641161358 kilowebers (kWb) Magnetic flux density: Xam per xulomb - moment: 866.38486651387959572879227806559 kiloteslas (kT) Inductance: Xam per (xulomb - moment)^2: 9.0461675182405074241731508549146 terahenries (TH) Permeability: 9.1108545857996851890151584801235 TH/m Exposure: Xulomb per xam: 181.5249109709405364920906380157 nC/kg Activity referred to a nucleotide: Antimoment: 0.54 Bq Absorbing dose (of ionizing radiation) Square xeter per square moment: 0.287473979556 Gy Absorbed dose rate: Square xeter per cubic moment: 0.5323592214 Gy/s Radiant intensity: Square xeter - xam per cubic moment: 0.151486646337825796046088 W/sr Radiance: Xam per cubic moment: 0.15366088485759801636242967125205 W/(sr*m^2) Equivalent dose (of ionizing radiation) Square xeter per square moment: 0.287473979556 Sv
You can also do grandxeters per lapse GX/L
How do you have time played on emulated games? Id love that feature.
89 stars in 3 minutes doesnt sound right does it?
It defiantly wasn't right. At the time i made this video, I was messing around with something that didn't really work. But since then, I discovered a decky plug in called "PlayTime" that works quite well.
This is overly complicated. Just download and use my community layout. It's set up to work with default EmuDeck settings and mimics the control scheme of Super Mario 3D All-Stars on Switch (including gyro cursor).
How and where can I download it? I also need control setup for GC and also save and load options. If yoh have a patreon I will pay you if I get it working with your instructions or video. Plz plz help me. Thanks.
where?
You can't just say download my layout and don't give specifics. Tell us what to do
There is also a mod for both Galaxy games that allows use of the Classic Controller, which is what I used. Worked perfectly except for some issues with long-jumping, though I doubt it would be that hard to fix.
Why is there vignette?
In the Super Mario Galaxy games, this effect is present when playing a prankster comet level. Perhaps I should have chosen a different level for the demo, but this is the intended appearance.
@@jstnrgrs I see, my mistake, carry on🙌
For some reason I'm unable to change the properties for the game. Keep in mind I'm using Dophin Emulator without Emudeck
I know the Emudeck does do some default setup for Dolphin, so without that, I don't know what may be different. I would suggest you try editing the properties from desktop mode if you haven't already. You may just not have a default external editor set up. I'm not sure what else to try though.
This tutorial was fantastic.
Glad it was helpful!
Can you just share the control config?
this is also perfect for super mario galaxy 1 as well, because they use the same control scheme!
Thank you!
Great video, thanks! Question: I do have major issue with the sound it almost makes my steam deck speakers break and i'm not sure why... I saw someone else having the same issue and im wondering if you encountered anything likewise?
I've noticed a little bit of crackling usually shortly after I load the game. It's only a very minor annoyance, so probably not the same issue as you. I'm well outside of my expertise here, but if you install decky loader and power tools, you want to turn the threads down to 3 for emulated games like this. Look up cryobyte33 UA-cam channel. He explains some of these technical adjustments pretty well
Have you checked the FPS? The sound breaks down if it drops below 60 fps.
The only person to explain how to get steam deck AND dolphin controller set up to work together to get the game pad working as you want. Excellent job and thank you!!! Galaxy 2 favorite game of all time. Beat Block double speed is TOUGH! Good luck with it.
This is the video I was looking for
Dude thank you so much, these controls are perfect. You also explained everything really well. I never knew you had that much control over the controls in dolphin!
Thanks for this ... the default controls were working for me up until I got to the Fluzzard level. I hope this setup allows me to get past them. Cheers!
did it end up working for you? I'm having trouble with Fluzzard too lol
So on fluzzard, you use the right stick, and you have to remember that it maps to tilting the wiimote. So there is a learning curve, but I think that's appropriate since there was a learning curve to play by tilting the wiimote.
Thankyou good sir
The view count was 606 of course i had to watch the video about seximal
One idea I had for the seximal base unit for length was one triexianth of the distance light travels in a vacuum in one moment. It is a little more than 1/4 of a meter, which can work fine for anthropometric purposes and with power of six scaling but it is a little small for long distance measuring (a grandlen (where len was my bad name for that length) is only about 1/3 of a kilometer)
So in that case, 10 (six) grandlen would be about a mile, so that’s not too bad.
Sir I misread the title as "Sexual Harassment" 💀
Haha, I have a funny feeling that may be why this is my most viewed video. (Not what I was going for at all, but oh well.)
I was incorrect in Uruguay's final color in the demo. They dropped out of the tournament following a draw, so they should have gotten a better color at that time. (Color improves following a drop from a draw.) So Uruguay's final color should have been white. It turns out it wouldn't have affected their final place though.
the massachusetts flag looks cool, but the banner without text feel weird
I think you're right. Since I made this, I did another Massachusetts redesign that I think I like better. Also, easy correction for Rhode Island. For North Carolina and Georgia, I don't have an answer. krikienoid.github.io/flagwaver/#?src=https%3A%2F%2Fflagwaver-cors-proxy.herokuapp.com%2Fhttps%3A%2F%2Fi.redd.it%2Fuo69v514cw8a1.png
What in the world
I love seximal! I will make a new music unit, called the misali; it is one unexianth of an octave.
So one sixth of an octive (on a log scale which is how music works) is already exactly two half steps. So it works well. An unexianth of an octive would be exactly 1/300 (one three nifth) [1/108 base ten] of a half step. So just a tiny bit smaller than a cent in traditional music.
Nice! So what's the *name* of the one you show at 20:51? (That's the ur-version of your proposal, if I'm correct.) Have you given it a catchy name?
For now, I don't have a better name than "early crossover double elimination". (Since the crossover between winners' and loosers' brackets happens earlier than in a traditional double elimination.)
@@jstnrgrs Heh. Not too catchy. Call it Rogers CD. Rogers crossover double. Seriously. Rogers CD. Or just Rogers. Name it after yourself! I actually like the sound of that. "So, what's the plan this weekend? Double elimination, I guess?" "Rogers." "Ah! Good choice." It'll never catch on until there's a one-or-two-or-three syllable name for it. Hoyle! Robert's Rules! Blake's Hitch! For goodness' sake, "car!" (rather than horseless carriage). At some point, whether cause or effect, "Rhythmic chant extemporized over sampled turntable dance tracks" would have either died or become "hip-hop." So, I give you Rogers. And thanks, Rogers.