- 63
- 85 882
Motion Teaching
United States
Приєднався 15 кві 2015
If you're an artist or designer looking to have motion design as an added skill, LISTEN UP: You only have to know 5% of After Effects to do about 90% of what's needed on a daily basis.
After 12+ years as a motion designer, and 6 years teaching advertising graduate students, I've distilled down the most essential skills you have to know in After Effects to get started. ** THERE AREN'T THAT MANY **
** YOU DON'T HAVE TO KNOW ALL OF AFTER EFFECTS **
Just learn these essential tools and features to add motion design to your toolbox of creative skills. Motion design is ubiquitous and artist demand for this skill is only going to increase over this coming decade. Jump onboard and let me lead you into mastering this highly valuable and in-demand skill.
After 12+ years as a motion designer, and 6 years teaching advertising graduate students, I've distilled down the most essential skills you have to know in After Effects to get started. ** THERE AREN'T THAT MANY **
** YOU DON'T HAVE TO KNOW ALL OF AFTER EFFECTS **
Just learn these essential tools and features to add motion design to your toolbox of creative skills. Motion design is ubiquitous and artist demand for this skill is only going to increase over this coming decade. Jump onboard and let me lead you into mastering this highly valuable and in-demand skill.
11. Adidas Chroma Commercial - Rendering
RENDERING! EXPORTING! H.264! Render Queue! Adobe Media Encoder! Being DONE!
Переглядів: 73
Відео
10. Adidas Chroma Commercial - Storyboard Frame 10
Переглядів 497 місяців тому
End Card! Null Objects! Linear Wipes!
9. Adidas Chroma Commercial - Storyboard Frame 9
Переглядів 387 місяців тому
Light Leaks! Compositing! Transfer Modes! Hue and Saturation! ...keyframes...
8. Adidas Chroma Commercial - Storyboard Frame 8
Переглядів 607 місяців тому
Introducing the Typewriter text effect.
7. Adidas Chroma Commercial - Storyboard Frame 7
Переглядів 467 місяців тому
In this super chill tut, I introduce you to the concept of Pre-Comps, or pre-composing layers into a composition inside another comp. Super helpful. Also, the Trim Paths feature for Shape Layers is super helpful to know about as well.
6. Adidas Chroma Commercial - Storyboard Frame 6
Переглядів 487 місяців тому
This time I animate most of it without any keyframes. And also track mattes once again.
5. Adidas Chroma Commercial - Storyboard Frame 5
Переглядів 517 місяців тому
Another short and easy tutorial focusing on a great feature - expressions. They use Javascript, but don't panic, I have no idea how to code. I show you a killer trick that allows you to loop animations infinitely. And it doesn't require any coding knowledge.
4. Adidas Chroma Commercial - Storyboard Frame 4
Переглядів 497 місяців тому
Taking it down several notches with Frame 4 - some nice, easy text animations and a deeper dive into video editing in After Effects. It's all going to be easier from here.
3. Adidas Chroma Commercial - Storyboard Frame 2-3
Переглядів 1027 місяців тому
In this tutorial I walk you through the basic process of creating an app walkthrough with some basic interactions.
2. Adidas Chroma Commercial - Storyboard Frame 1
Переглядів 1217 місяців тому
We start animating the 30-second spot, starting with Storyboard Frame 1.
1. Adidas Chroma Commercial - Importing + Organizing Project Assets
Переглядів 1548 місяців тому
Before any keyframes get made, we need to bring everything in and organize the project. This helps with overwhelm - by stair-stepping the process of creating a complex animated video, we are breaking down a huge task into manageable chunks. In this tutorial I show you how to import various media types and my organization process. I then create a 'Master' composition where the entire spot will b...
Tutorial 3: Logo Reveals (VCU) - The Essential 5% of After Effects
Переглядів 135Рік тому
00:00: Project Overview 01:37: After Effects Project Setup 04:10: Animating the VCU Seal 08:31: Revealing the VCU Letters 16:39: Revealing the School Name / Project Wrap-Up Tutorial 1 - The Graph Editor: ua-cam.com/video/suCAnzD5aRE/v-deo.html Motion Teaching Discord Server with Files: discord.gg/MG8g8QTX If you’re in any creative industry and want to add motion design to your skillset, you onl...
Tutorial 2 (Part 3): Icon Animations - The Essential 5% of After Effects
Переглядів 141Рік тому
00:10: Pre-Composing the Shopping Cart 11:49: Pre-Composing the Lock 14:07: Pre-Composing the Bell 16:52: Quick Navigation Trick 18:11: Pre-Composing the Hand 20:14: Project Clean-Up 23:09: Output to GIF with Media Encoder 25:21: Installing the Lottie Files Plugin 27:36: Prepping the Compositions 28:23: Prepping the Shopping Cart Lottie File 35:44: Prepping the Lock Lottie File 37:38: Prepping ...
Tutorial 2 (Part 2): Icon Animations - The Essential 5% of After Effects
Переглядів 111Рік тому
0:10: Animating the Lock 11:15: Animating the Shopping Cart 50:59: Animation Wrap-Up / Next Steps Tutorial 1 - The Graph Editor: ua-cam.com/video/suCAnzD5aRE/v-deo.html Motion Teaching Discord Server (with Project Files): discord.gg/MG8g8QTX Welcome to my tutorial series ‘The Essential 5% of After Effects’. If you’re in any creative industry and want to add motion design to your skillset, you o...
Tutorial 2 (Part 1): Icon Animations - The Essential 5% of After Effects
Переглядів 404Рік тому
0:00: Intro 2:57: Prepping for After Effects 8:45: Importing Files / Project Prep 13:11: Animating the Hand Icon 33:43: Animating the Bell Icon Tutorial 1 - The Graph Editor: ua-cam.com/video/suCAnzD5aRE/v-deo.html Motion Teaching Discord Server (with Project Files): discord.gg/MG8g8QTX Welcome to my tutorial series ‘The Essential 5% of After Effects’. If you’re in any creative industry and wan...
Tutorial 1: The Graph Editor -- The Essential 5% of After Effects
Переглядів 1,9 тис.Рік тому
Tutorial 1: The Graph Editor The Essential 5% of After Effects
UV Mapping A Six Pack Case - Cinema 4D 2023
Переглядів 14 тис.Рік тому
UV Mapping A Six Pack Case - Cinema 4D 2023
UV Mapping A Bottle Label - Cinema 4D 2023
Переглядів 14 тис.Рік тому
UV Mapping A Bottle Label - Cinema 4D 2023
We Interviewed AI For a Job at Our Fake Agency
Переглядів 486Рік тому
We Interviewed AI For a Job at Our Fake Agency
Adobe Dimension Tutorial - Lighting and Rendering a Wine Bottle Scene
Переглядів 1,3 тис.4 роки тому
Adobe Dimension Tutorial - Lighting and Rendering a Wine Bottle Scene
Adobe After Effects - Exporting to Adobe Media Encoder
Переглядів 194 роки тому
Adobe After Effects - Exporting to Adobe Media Encoder
Adobe Aero Tutorial (Part 5): Create an Interactive AR Experience with Aero and Dimension
Переглядів 8484 роки тому
Adobe Aero Tutorial (Part 5): Create an Interactive AR Experience with Aero and Dimension
Adobe Aero Tutorial (Part 4): Create an Interactive AR Experience with Aero and Dimension
Переглядів 6884 роки тому
Adobe Aero Tutorial (Part 4): Create an Interactive AR Experience with Aero and Dimension
Adobe Aero Tutorial (Part 1): Create an Interactive AR Experience with Aero and Dimension
Переглядів 1,2 тис.4 роки тому
Adobe Aero Tutorial (Part 1): Create an Interactive AR Experience with Aero and Dimension
Adobe Aero Tutorial (Part 3): Create an Interactive AR Experience with Aero and Dimension
Переглядів 2 тис.4 роки тому
Adobe Aero Tutorial (Part 3): Create an Interactive AR Experience with Aero and Dimension
Adobe Aero Tutorial (Part 2): Create an Interactive AR Experience with Aero and Dimension
Переглядів 9514 роки тому
Adobe Aero Tutorial (Part 2): Create an Interactive AR Experience with Aero and Dimension
Maxon Cinema 4D Crash Course: Section 1 - Part 4: Modeling the Bottle Label
Переглядів 4424 роки тому
Maxon Cinema 4D Crash Course: Section 1 - Part 4: Modeling the Bottle Label
Maxon Cinema 4D Crash Course: Section 3 - Part 4: Refining the Six Pack Case UV Map
Переглядів 4144 роки тому
Maxon Cinema 4D Crash Course: Section 3 - Part 4: Refining the Six Pack Case UV Map
Maxon Cinema 4D Crash Course: Section 5 - Part 1: Rendering
Переглядів 4784 роки тому
Maxon Cinema 4D Crash Course: Section 5 - Part 1: Rendering
if the file revert texture to save or the layer not showing select the layer you saved in the windows of texture UV editor in the top select texture if not showing click the side arriw next to project keywork : gray out revert texture to save or follow this video till 1:35 ua-cam.com/video/hctOSImbmSU/v-deo.html
Thanks For That! I finally get it
xnks a lot buddy!
Oside!
Thanks my G. I feel that the closeness of the shot and the background cold be less complicated.
great content, subbed man...
Wheres the pdf?
wooo great content before i play thanke you 🥰
I know this video is old enough to be in kindergarden now, but it had exactly what I needed! Thank you for the clear instruction <3
Thank you!
I think before making tutorials you should first learn how to make uv unwrap of an object)
Dude I felt pain when I saw how you made this label. Select polygons for label from existing bottle then split. Extrude or scale. Done.
Great explanation, thanks a lot, although I still don't understand what is new in 2023? its still the same old process, you made it simpler though
Прекрасная подача материала. Спасибо вам за труд.
Great series of tutorials brother, learned a lot! Hope you gonna continue doing this.
53 minutes on rolling a star..
But now you know the graph editor
You have bad knowledge of unwarping UV maps into c4d. Learn it more
Super Helpful! I've been trying to find a video like this in the context of packaging forever!!
you have to do more Cinema 4d tuts! this was great
I recommend to load the image in the C4D editor i a separate layer. Way easier to make changes to the label.
You're so underrated
Thank you!!
What makes you say that?
@@MotionTeachingi mean when i see a content with this kinda quality i expecting a guy with a million subscribers but you're not
I'm sorry! But you don't know how to UV unwrap and you're making a tutorial!
Most of the tools used in this tutorial are not seen in S24 version. This is only usefull for creators version
Thanks for reply , I watch this everything is perfect for learning , kindly request to creat 6can cola shrinkwarp, any time whenever u feel
Great ! Sir , could u make video on how to creat cola can shrink wrap packagjng.
I think unwrapping should be in a way that you dont need to distort texture in photoshop because in product shots eyeballing it wastes a lot of time. the UVs must be unwrapped using the checkerboard texture to remove maximum distortion so its extremely easy when you work with multiple products with labels etc
hello, I saw your tutorial for textures but I didn't quite understand how to UV map and how to insert a texture, can you create a new tutorial where you show how to do a UV map and immediately after you put the texture? then if it's possible can you also show me how 2 points line up?
nice videoi
Thank you!
😚 *Promosm*
Under projection choose cylindrical and then relax UV-s until it is straight. That way it is proportional. Stretching it in photoshop is not the way to do it.
I'm new to C4d and noticed that immediately. I was thinking that's not right. You shouldn't have to "pre-distort" an image to look properly on your model. Thanks for pointing that out. The rest of the tutorial was pretty handy and simple.
great post and pretty detailed
Perfect timing!
Thank you! Are you working on something similar?
@@MotionTeaching I was taking a look back at an older workflow I was using to generate UVs. Your approach I found very helpful.
Thank's! It's very understandable
Thanks for the tutorial, I'll try it myself
This is so useful! Glad I found this! Many thanks for sharing this easy solution!
Glad it was helpful!
all those layered and masked bitmaps are only works on Cinema 4d native render? How can I use this material in redshift at the end?
You would just have to save the image as a PNG or TIF file without layers to bring in to a Redshift material.
Thank you 🙏
R2023 Update: UV Mapping the six pack case: ua-cam.com/video/fpgpGHnpc1I/v-deo.html
EXELENTE APORTE 👍
Gracias!
**2023 UPDATE** - ua-cam.com/video/fpgpGHnpc1I/v-deo.html I've re-done this tutorial using R2023 and also shown the complete process for making the layered texture file ENTIRELY inside Cinema 4D (no Photoshop) for those who don't have access to external programs for image editing. Enjoy!
Hi! I'm wondering if i've done something wrong because if I put the subdivision surface on this, it breaks. Any tips?
How does it break? It might be the mode of SDS you're using. What are you applying SDS to?
I've also redone this tutorial using C4D R2023, link in description. Hope this helps!
❤
Updated tutorial on creating the UV map for the Six Pack Case: ua-cam.com/video/fpgpGHnpc1I/v-deo.html
bruh drink some water please. listening to you swallow with headphones on is torture
🤦
Hey guys. I have got a problem, could u help me? I am doing label for beer bottle. I made a uv map, saved it and created a label. Downloaded it in the material texture and it fits perfectly, nothing stretched or distorted. The problem is it’s blurred on the bottle, however in the texture uv editor it looks clear. I tried to save texture in small resolution like 2045 pixels, bigger one 4089 pixels and remade the label couple of times, result is same , it is blurred on the object. What could be the reason of it? Thanks
The only way I could help would be to see a picture of what you're talking about.
@@MotionTeaching Thanks 🙏 the problem is solved now. It was a bug. I could share the result of my work, as I have finished your course “Pack of beers 🍻” do u have Instagram?
@@irynahadzhan6218 yes I do. @pixl_pyro. Are you on LinkedIn?
@@MotionTeaching thanks. Yes , I registered there as well.
The only thing I didn't like is how you fixed the stretching part. You can't use that method for commercial work. It's not exact. There's got to be a way to do it in a more exact way. I think I saw in a course someone doing it with an x-presso size calculator.
Interesting problem. There's got to be a way to make a UV grid that will delineate measurements and stay to scale when it's on the 3d model.
I'll look into that.
Agree, If u guys know how to fix the problem of stretching please let me know. I would like to lear more about that. Thanks
Or you can always use Rizomuv problem solve. 😂
Holly crap, it was really long comment🤦♀️ the feedback is the smallest I could give u for sharing knowledge
Thank you for this awesome tutorial. With your help I put the label on the bottle model that I made by your lessons. I don’t have Photoshop , so I couldn’t do everything correctly. I used free online Photopea program to make labeled texture. I didn’t have UV Mash layer in there. Just saved texture as psd file in C4D, then in Photopea put the label as the second layer, turned off background and saved as psd and as png. Firstly , I opened the psd texture in C4D , but it made the label with white edges (it has to be on transparent background ), so I couldn’t use psd file. Secondly, I opened png texture and it was transparent. I don’t understand the essence why should we open the texture in the UV texture Editor if we have to make it in the material editor. We just could save the texture, put the picture on it, save and open it straight away in material editor. It seems it works. If you know the reason why we don’t do like this let me know. It was very useful that u showed how to make transparency in Alfa channel with shader. I thought my png file was not transparent cuz I did it differently without Photoshop. But your tips fixed the problem. Thanks I am not sure that my method will work when I make more complicated texturing like the box for beers. If you plan to do the second part of lesson in C4D 2023, could you please explain how we can do it without direct transitions of textures from C4D to Photoshop. Maybe we just can save textures as jpg or png, and it will work. It is strange that C4D stretched the picture of the label. We just could use any png pic and open it in the material editor and would have stretched picture. I can get it. But when we do mapping in UV editor we expect the accurate transition of the picture, but it is not exactly the same as we planned , so what is the point if it? And again if we do more complicated stuff and it will stretch, then it will be annoying to remake all parts of the project. Idk, it’s just my thoughts, I am new in 3D, just try to understand how it works. Anyway I did the simple label for the bottle with your lesson. Hopefully will do the packaging as well. Many thanks. 🙏 Sorry for long comment.
Thank you for this! This means a ton. Yes, you don't have to re-open the texture in UV edit, that was just a way to show that the file had saved and it will show up in C4D. And a PNG file is just fine, you don't have to create a PSD file, that just allows you to have layers if you want. The label looks stretched because the actual 3D label is wider than the square UV map, so by taking up more space in the UV editor, the label will stretch horizontally because the 3D label is wider.
@@MotionTeaching thank you for your clear explanation. Could you please tell us are you planning to make a tutorial of more complicated UV mapping in c4d 2023 ? For instance, like u did before packaging for beer bottles.
Yes I am planning to do an update. I also want to explain further how to use the UV Edit workspace to create layered images like in Photoshop, without needing to go outside of Cinema 4D to do it. Thank you again for all the feedback and interest.
Here's the updated tutorial for creating the UV map for the six pack case. ua-cam.com/video/fpgpGHnpc1I/v-deo.html
Thank youuu!!