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Dominic Szablewski
Приєднався 8 жов 2011
Q1K3 – Making Of
A tribute to Quake in 13kb of JavaScript, made for the js13kGames contest 2021.
Play here: phoboslab.org/q1k3/
Blog Post: phoboslab.org/log/2021/09/q1k3-making-of
Source Code: github.com/phoboslab/q1k3
Play here: phoboslab.org/q1k3/
Blog Post: phoboslab.org/log/2021/09/q1k3-making-of
Source Code: github.com/phoboslab/q1k3
Переглядів: 7 592
Відео
Quake for Oculus Rift
Переглядів 11 тис.8 років тому
Short playthrough of the first few levels of Quake with the Quakespasm-Rift engine. More info: phoboslab.org/log/2016/05/quake-for-the-oculus-rift
jsmpeg-vnc - Stream Windows games to your browser
Переглядів 204 тис.9 років тому
github.com/phoboslab/jsmpeg-vnc
Making Of Xibalba - A WebGL First Person Shooter
Переглядів 17 тис.10 років тому
This is the Making Of for my game Xibalba phoboslab.org/xibalba/
XType Plus for Wii U - Gameplay Trailer
Переглядів 8 тис.10 років тому
xtype-plus.com/ Available July 31, 2014 in the US and Europe in the Nintendo eShop! Take the pilot seat of the XType attack ship and defeat an ever growing enemy force in this uncompromising Shoot'em'Up. XType Plus combines classic arcade action with a unique and modern look and feel. The procedurally generated boss battles always provide a new challenge. Each time you defeat a boss, the next o...
Man I remember playing this game about 9 years ago when a friend in school showed it to me and I haven’t been able to find it until yesterday when I was browsing the App Store and I finally beat it with my back bone I hope you make some great games
cool. does quake have ports into gzdoom or duke?
3:20 what is the 3d modeler used? I heard “Winks 3D” but can’t find it 🤔😅
Wings 3D?
@@spamaticahmm that could be it. 🤔 thanks!
Here from Primagen's deep dive. Man, this is soooo cool. I've already played through the game twice. I absolutely love how it looks! You did an amazing job.
i needed this, im so tired of 100gb games
Amazing - I totally enjoyed the game, now for some explanation! Thanks!
HUNH!
Procedural Textures have been done since the 90’s. One of the more famous ones is the 96KB FPS *.kkrieger* demo
Hey man! You know what? Your q1j3 is one of the most amazing piece of software I ever saw. It feels good and technically amazing! And your game is overall rocks! Where do you learn js like this?
After completing this game, I started playing it for a while
the individual axis collision is the same thing minecraft does, although they do the vertical first and then horizontal however, an issue with both your and MC's approach is that its anisotropic. IE a hull with radius 0.25 moving from (0.5,0.5) to (1.5,1.5) with a bloc at 0,1 will not give the same results if the whole setup is rotated 90 degrees. this is more noticeable in minecraft when trying to walk along narrow hill/cliff sides but otherwise doesnt crop up because of the (usually) short distances moved. i imagine it can crop up here more commonly since you can move faster in quake games but whether it Really Matters is shrug. still a very neat project though
The dog / 10
Didnt expect that qoi/qoa creator would become video essay youtuber 😁
Okey next project half life 2 in 13kb :)
no hl1 in 1mb
no, hl1 in 1mb
Interesting! I wish I could make my own Quake clone and sell it.
This game is great, I've played through it multiple times.
Retarded model file standalone loader nao 🤣
I was dreaming of this since I saw your blogpost !! So cool. Thanks a lot! Are you planning to record some sort of code walkthrough?
Amazing attention to detail with such tight limitations. Such a creative recreation of Quake. Thanks for sharing this! I had a lot of fun playing it.
The coolest feature in Quake is the BSP. It is used to determine graphics, sound propagation and physics. Without a BSP it is not a quake tribute.
a minimal *accurate* remake of quakw would be interesting, would probably require a fair amount more than 13kb though
This is really awesome.
I see the video from thePrimeagen and a few days later you post this, and the youtube recommended obviously picks it up!
that's amazing, visited your blog and saw the other cool projects and games that's you've built, amazing work :) keep it up ❤
Is it your job to develop games with webgl?
Very useful video thanks the game is dope btw
epic
Thanks Dominic, this codebase has been enormously helpful to me in learning GL, and the basics of 3D game programming
I found your game through your blog post a few years back and absolutely loved it, so it's really cool to have a video accompany the post now :)
This game was so much fun.
このゲーム本当に面白かった記憶あるからSteamかSwitchに移植してくれると非常に助かる
This getting nostalgic so far. I still have a memory of this game, I speedrun on 6:07. Couple mistakes and i finished faster than other uns i recorded(but not in this channel). Someone managed get a wr with a sub 330 minuts, which is fantastic! Thank god speedrun is still alive. Thanks Dominic, very epic game! ♥
Can you pls make an android apk app for the game so I can play offline?
what am i doing wrong? there's just a black screen on index.html page
i guess im one of those guys who got curios about a cool game and actually read the credits
It says that there is no exe files, any help?
Came across your website via QOI, but really had fun playing your games! I teach university game programming and will be implementing a couple of things I saw here :)
He is an legend
This game is sooo great! Love its mood, difficulty, length, musicc sounds, animations. Everything just clicks. Playing on iPhone, in 2022 :)
I played this game around 5 years ago and i go back and play it every so often. Its a really nice game and i enjoy playing it. Thank you :)
Runs amazing on the newest iphones
how to run this program
Can i use this for Android And also how can i make this streamable from different locations
Its one of the best mobile games i ever played ngl.
Is the Impact engine free to use?
Cool gane not gonna lie.
If you are from poland Bardzo spodobała mi sie gra i licze na wersje android <3
This is really cool, I remembered playing this game years ago on my phone but I was starting to doubt it ever existed since I couldn’t seem to find it on the App Store. I did eventually find it though and now I found this cool vid too :)
Same
Nice, so now I can steam GTA IV to another PC... also you need to execute the command, "jsmpeg-vnc.exe -s ????x???? desktop" ? = resolution, like "1366 x 768" or "1920 x 1080" Edit: capitulation (Desktop >>> desktop)
Amazing game!!! Sadly you may need to fix the game on iOS because in iOS 14 the game crashes and the screen is black so it doesn’t even go into the game menu. It only shows the logo in the beginning.
He fixed it
is there binary for linux