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Gaming hub
Приєднався 6 січ 2023
Hi I’m gaming hub, i make doors tutorials and videos
Відео
Doors Floor 1 Ending but with Young Girl A
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Doors Floor 1 Ending but with Young Girl A
So, I tried Speed running Doors Floor 2
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So, I tried Speed running Doors Floor 2
Doors Smooth Transition into the Mines Concept
Переглядів 1,2 тис.Місяць тому
The current doors transition to the mines, feels very weird, plus the loading screen is very out of place, let’s fix it
How To Get Hotel Hell in Roblox Doors
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How To Get Hotel Hell in Roblox Doors
How To Beat Doors Floor 1 (Updated Guide)
Переглядів 7 тис.Місяць тому
How To Beat Doors Floor 1 (Updated Guide)
How to Beat Seek in The Mines/ Doors Floor 2
Переглядів 187Місяць тому
How to Beat Seek in The Mines/ Doors Floor 2
How To Consistently Beat Door 150 in Roblox Doors Floor 2
Переглядів 1,7 тис.2 місяці тому
How To Consistently Beat Door 150 in Roblox Doors Floor 2
How to Beat The Backdoor in Roblox Doors
Переглядів 2 тис.7 місяців тому
How to Beat The Backdoor in Roblox Doors
Grumble modifiers: Supervision - makes the grumbles immune to light +20%/ Not a race - every grumble will get the same speed as the queen grumble +30% Last one standing - only one grumble will spawn in the nest which is the queen grumble -60%/ Get in your A game - more anchors spawn in the nest +40%/ EZ!- less anchors will spawn in the nest -70%/ yummy :D- of you are any health other than 50hp any grumble will kill you in one hit +65% Seek modifiers: Wait for me! - seek is slightly slower during the Minecart section in the first chase - 30%/ I’m right behind you - seek is slightly faster on the minecart section in first chase + 25%/ Turns and twists- more turns in the sewer seek chase +35%/ Less tunnels- there is less tunnels in the sewer seek chase -30% Dam seek modifiers: The fast crab- seek sludge will be faster +15%/ I’m coming! - seek hand is faster +15%/ Just a slime pool - no more attacks will approach during seek boss fight :( -100%/ Seek is mad- more attacks will approach during the seek boss fight +55% Overpowered hit- seek hand will flight you across the door 200 room making it a higher chance of dying +40% Thank you! :D. Please add some of my modifiers this took a while and I’m subscribed!
Modifier idea👇 Name:job on break Behaviours:replaces doors entities with pressure entities Example:rush and ambush will be angler(can spawn runner) and froger(ambuscade as well) those span in 10% Eyes is now eyefestation Boost:30%
Title:ohhh im rich This modifier give u 100× more money
This will give a bonus-999 nobs
My own Floor 2 Modifier: Less Anchors (-25%) There will be only 3 anchors in the nest Why are there Pancakes?! (+15%) Snare appears in Floor 2 The Family (+20%) Giggles can spawn in the Nest.
Where's mine?
Some Modifier Ideas 1. Bad Maintenance Makes That All Bridges In Seek chase Collapse (+10%) 2. Boarded Up Room Will Have A higher chance Of Getting Boarded up (+10%) 3. Intruder Alert! Makes Screech Spawn During Grumble Boss (+15%)
idea: FOREVER FUN TIME: giggles are fatal and spawn more and spawn during bossfights (+29)
Idea 2: I can’t see in this fog: firedamp leaks spawn even more (+40)
Idea 3: Who is this?: spawns skinwalkers (+10)
Idea 4: somthing feels off…: spawns new entity rooms and spawns scrumbles (+15)
Idea 5: New or same thing?: when reaching the castle it starts you all over just making the floor and walls look different (+10)
here a mod idea longer and longer (Makes seek chases longer)+ 15% second How funny (Makes giggles stay on your face longer)+ 10% no more space (The nest will have more grumbles) +20%
Heartbreak +5% revives are disabled (requires back from the dead badge) Drained -20% both seek chases as well as the boss fight don’t occur (requires see you soon and disables achievements and rift) Doomsday +15% must beat the game in under 45 minutes (you die after the 45 minute mark and the modifier requires expert technician) Kreek -5% just adds every rush variant from the April fools 2023 event (doesn’t have any requirements) Healthy -20% You have 200 max hp (Requires yay now I can go to college badge if I said it wrong it’s the badge when you tip Jeff 100 coins) You have 200 max hp
1. Doors? More like floors; Will make rooms with spikes and plank bridges spawn more often and makes it so you can fall off them and sometimes have to parkour; +20% 2. Blisters; Will make snares spawn in the mines; +10% 3. Yo got games on yo phone? This will make giggles and dark rooms spawn way way more often and cause screech to appear even if you have a light object more frequently and appear in the hotel in light rooms; +30% 4. Medical Attention; this will make instant kills only do 75% damage and in general make everything do less damage and spawn bandaids way more often; -70% 5. What's so funny? This will make there me an additional 5 grumbles at door 150 and make them laugh way more often (very annoying); +20% 6. Did you do leg day or not? This will make your speed randomized from 5-64 every 5 rooms (doesn't work during seek chases); -5%, +5% (depending on if you get lower or higher speed more often)
My custom modifier Name:ready to scrumble Description:A grumble will spawn in seek chases and will disappear when you finish the chase Knobs:+47 Bonus note:a grumble won’t spawn during the dam seek boss fight
Three ideas now Pockets: can store 20 glowsticks but rarely you can get 30 glowsticks (5%chance) AND 40 glowsticks (3%chance) it's -20% Marathon: Run really fast in seek chase and outrun seek - 60 And Prized Treasure: Every drawer will have a lot of gold -60 (Hope el goblino doesn't get mad)
The fact the name of your positive modifier for the gloombats is used as a candy which spawns gloombats
Modifier name: there here Knob bonus: +100% What is dose: allows all pressure entities to spawn in the hotel and mines Angler has a 50% chanes to replace Rush it doesn't effect gameplay except for angler can be any of its variants. Pandemonium replaces ambush 50% of the time Squidles spawn in dark rooms like they would in pressure. Searchlights spawn at door 50, 100, 150, and 200 Door 200 now has 3 generators to fix, one per level. Turrets have a 5% chance to spawn in any room (except for doors 50, 150 and all seek Chases and the dam) 50% less gold but research can be found throughout the hotel and mines Sebastian spawns at door 99 and 199 with a guaranteed crucifix. All items from pressure can spawn in the hotel and mines. All entities spawn twice as often Ambush spawn more No rift. No progress. New bages: never again: beat door 200 starting from the hotel Holy cow: beat the hotel. You make screech fun: beat the mines.
Modifer ideas! Rumbling so much faster and stronger! (Makes Grumble and the queen faster and there will be 10 grumbles) +90% knobs
Hmmm not five stars?
@@GrowthOfGiggle I mean, what if we both do a 1v1
@ wdym
@ basically we both play doors floor 2, the first person to beat it wins, and if you die you have to restart, we can both send each other our footage. Does that sound like a good idea?
@ how about doors entity view like they see how people die from entity’s
@ a tutorial? I’ve already done that
Hey gaming hub can we collaborate on a doors video ever?
@@GrowthOfGiggle ok on what?
@@Gaming_Hub2834 doors
@@GrowthOfGiggle yeah but like do what in doors?
Those who don’t get it He juked figure running by him😊
Idea for modifier: Re-population. This modifier changes a lot of things. Giggles spawn More the closer the room is to door 150 (not in seek chase and Jeff), giggles can spawn in the nest, in the nest, there is now anchors e and f even when solo, it's only the queen grumble until you finish anchor B. Then a normal grumble spawns. When you complete anchor C, another grumble spawns. When you complete anchor D, another grumble spawns and when you complete anchor E, 2 grumbles spawn, no hide in door 150, and screech cant spawn in door 150 but they spawn more in door 200. This would be somewhere between 0% (with no saving) to 85% knobs boost.
Ok here are some (please take) Modifier 1: Title: Hey, what’s up there? What it does: It makes all light sources like bulk light, flashlight and strap light (not lighter) to affect giggle Knobs: -5% knobs Modifier 2: Title: Grumblin’ time! What it does: It makes it so Grumble can spawn in any room! (Low chance) But you won’t have to do the anchors, just looking through a cave system passing Grumbles to make it to the next door Knobs: +30% knobs Modifier 3: Title: Hehehaw! What it does: It makes it so when you get latched on by giggle, he takes down a third of your health AUTOMATICALLY. Knobs: +10% knobs Modifier 4: Title: No more pockets What it does: You are only allowed to have up to 4 slots of items at a time. Knobs: +15% knobs Modifier 5: Title: Jeff’s Shopping Spree What it does: Jeff went exploring for more items, so a lot are better. Knobs: -25% knobs You don’t have to do all, but if you do that’d be great ;)
Modifier 1 and 2 don’t exactly work but the other ones are great plus the giggle one is slight so maybe +5 otherwise these are amazing nice job
I had one “oh dam…” TOO MANY VALUES IN THE DAM
5 Ideas: 1. Armored Up (Items with durability are twice as long) -25% 2. Great Time (no entities will spawn from backdoors, hotel, mines, and even the rooms.) -75% 3. Hello Darkness My Old Friend (everything is darker by 50%) +50% 4. El Goblino's Day Off (every item you buy; knobs, gold, etc. is now 100% free) -30% 5. Savings (unlimited amount of items, plus inventory button to rearrange) -40%
“we are putting pressure on this man” +30% Desc: allows *most* pressure entities to spawn.
i got some ideas 1.fast production 25+ knobs makes more grumbles spawn in 150 2.screech's paradise 30+ knobs jeff sells no light sources also no light sources can be found and no light in every room 3.bad gardeners +5 knobs less garden rooms 4. i see you +45 knobs figure is know slightly less blind and can know barely see
Idea: *stop* A-90 is in every door in floor 2
Idea: the modifier is called brother of giggle no giggles because there grumbles now
Another light?!! Adds mischievous light to ruin your run(+75%) can spawn any time includes closets not seek though also grumble spare rooms Party pooper adds 30 giggles and increased entity spawns in every room
I got 5 ideas Eyes are everywhere- seek eyes spawns everywhere increases the chances of seek spawning (+10 knobs) Quit laughing- less giggles (-5 knobs) A bit heavier- grumbles are slower (-20 knobs) Faster then everything- Seek is faster (+30 knobs) Dam problems- harder to jump on the obstacles in dam seek room (+50 knobs)
My modifier is (give me TIME!) dread spawns every 5 minutes (+20% knobs)
Modifier: where are you? Figure will be slower
i got an idea, Heart Pressure: this thing will make a scare bar which will increase when like rush comes and you get 10% fear and when it passes 70% you will die and the fear can go away faster by eating vitamins
I got a modifier I yearned for the mines Minecart puzzles are more often %10
too slow This makes grumbles 2x faster +50% knobs
Big thinking : In the nest there will be more generators +15 knoobs
Let's start again? - makes it so theres all entities in one room except ambush (or rush) (+100%)
Amd mad this make is so more monsters will be angry
Out of battery most light sources will have low battery
safe and sound: not able to hear any sound in the game +25%
I commented the last video accidentally I’m gonna repeat shawe? This one is better: There is no monsters Every single entity will no longer spawn Except seek, figure, grumble, and dam seek No rift -80% bonus
security guards- instead of 5 grumble (including the queen) there is 10 around the nest (+30% knobs)
also I forgot to say this there is another queen in the nest to add up all the grumbles to 10
This one is better: There is no monsters.. Every single entity will no longer spawn Except seek, figure, gummble, and dam seek No rift, -80% bonus
i got alot of ideas! and each modifer for entity(not all OFC)(each entity will have 2-3 modifers) (entitys with 3 modifers) Dread: enough time -5 knobs dread wont be able to spawn in hotel and mines HURRY UP! +10 knobs dread will spawn faster by -20 seconds impaitent +20 knobs dread will spawn in every single room(does not include figure rooms,seek chase,grumble nest,jeff shop and wont spawn in seek boss fight) screech: screeched away -5 knob(bc screech sucks) screech will never spawn! invited +5 knob(again screech sucks) screech will always spawn and give screeching forever +10 knob screech will spawn every 10 seconds(does not include seek chase,grumble nest) rush: rushed! +10 knob rush will be summoned more and move fastr by 11% speed relaxing -10 knob rush will barely spawn and move slower already gone -20 knob rush will never spawn giggle: giggling forever!! +5 knob giggle will spawn in every single room(does not include seek chase or grumble nest) not funny at all... -5 knob giggle will barely spawn booo!! tomato tomato!! -10 knob giggle never spawns grumble: the whole army!? +25 knob there will be more grumbles in the nest. no mercy. +15 knob grumbles will one shot instantly *leaving no mercy* the less the better!! -25 knob there will be less grumbles in the nest figure: good hearing... +15 knob figure will instantly hear you do anything and is even faster. totally JUST A SCRATCH!!! -25 knob figure will only do 50 damage best vision +25 knob figure can now see(idk how just pretend he has eyes) (entitys with 2 modifers!) halt: TURN AROUND AND BACK AROUND ALREADY!!!!!! +10 knob halt will spawn even more one direction -5 knob halt will only chase you in one random direction ambush: back and back and back and back and back and back +15 ambush will go even more rounds(15-19 rounds) nah im slow -10 ambush becomes slower seek: energized +10 knob seek becomes 5% faster or 10% faster it can be randomized.(limit of 15 speed) lazy.. -15 knobs seek becomes slower and just like the modifer energized he can be 5% slower or 10% slower it can be randomized(limit of 15 speed) random modifers! where is it!? +5 keys are harder to find and more locked rooms would spawn(does not include figure rooms,seek chase rooms,grumble rooms,boss fights) pocket money! -15 knob start with 50 coins aquarium +25 knob more water rooms will spawn MINE!!!!!! -25 knob NO RIFT a random player will start with a random item(does not include admin/devs/owner items) sharing is caring! +15 knob if someone gets damaged/killed that will happen to every player(example:if someone gets damaged to timothy they would lose health and then the others will get damaged./if someone dies to lets say rush they will die then everyone will die!) big big pockets -25 knob NO RIFT player has 10 more invetory space boxes
here`s my ideas:run make seek chases 3x as long +150 knobs (perfect for hotel hell) wut:ads pressure to doors +54 knobs
Challenging: +50% knobs Gimmick: spawns both rooms and backdoor enties (no haste) makes the first seek chase longer And increases ambush chaces giggle spawns
Modifier ideas (with you choosing knob bonus) Lights out 2: This just puts gloombats in every room Freedom: Adds floor 2 entities to floor 1 Going outside: There will only be one grumble in the nest Crowded: Giggles and screech can appear in the nest
Devorador de mundos means world eater
"facility is teaming up" all roblox pressure entity's is gonna spawn in floor 1 and floor 2 except boucers skelepede and the giant boucer
Fastest boi: queen scrumble is faster than ambush. +30%
"Eyesfestation" : Eyes Spawns Way more frequently (+50%),spawns 2 eyes in the same room and can have Eyesfestation (From Pressure) to Replace Eyes with A 5% chance. Knobs +30% "Earmuffs" : All sound (Especially Screech) Will be muffled. Recommended to Play With Full Volume Knobs +10% "Worst Electrical Work" : Around every Room is Dark And Screech will spawn Way More and has a slight chance to spawn 2 of them Requires "I Hate You" Knobs +25% "Get Out of Here" : Dread and Hide will spawn Faster Requires "It's Not My Time" and "Evidence Notice" Knobs +70% "Concussion" : All sound will be Muted and You Will have a bit of Blindness. Knobs +125% "Flooded" : All Rooms except for Seek chase ,Room 150 And 200 are Flooded And you move 10% slower Knobs +35% "Outsmarted" : Dupe uses the same door Number as the Actual Door Requires "Wrong door" and "See You Soon" Knobs +95% "Transfer Here or There?" : Backdoor Entities will Spawn (Haste Spawns After You are In the Same Room For 10 Minutes) Along with Rooms Entities and Guiding light is replaced with Curious light and Mischivious Light will Lead you To the Wrong One Requires "A-1000" and "Other Way Around" Knobs +237% "Queening" : All Grumbles are Queens Now. Requires "The Bigger They Are" Knobs +50%